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CardName: Arcane Thief Cost: 1UR Type: Creature Pow/Tgh: 2/2 Rules Text: Flash When Arcane Thief enters the battlefield, counter target instant or sorcery spell. Whenever you cycle an instant or sorcery spell, you may return Arcane Thief to your hand. Flavour Text: Set/Rarity: Pyrulea Rare

Arcane Thief
{1}{u}{r}
 
 R 
Creature
Flash
When Arcane Thief enters the battlefield, counter target instant or sorcery spell.
Whenever you cycle an instant or sorcery spell, you may return Arcane Thief to your hand.
2/2
Updated on 08 Nov 2016 by Brainpolice

Code:

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History: [-]

2016-10-12 06:26:18: Brainpolice created the card Arcane Thief

Too powerful? Not proper for the set? Just an idea. I had wanted to put this on a DFC Yaados Djinn card idea but it didn't work out, I created too complicated and unbalanced of a card. But it could work as a plain sorcery like this.

2016-10-12 06:28:40: Brainpolice edited Arcane Thief

Doesn't seem very powerful at all. I recommend doing 'until your next turn'.

2016-10-12 06:32:41: Brainpolice edited Arcane Thief:

Reduced cost by 1.

2016-10-12 06:33:27: Brainpolice edited Arcane Thief:

"Until your next turn" facilitates the instant part being more meaningful.

2016-10-31 04:53:46: Brainpolice edited Arcane Thief:

Changed into a straight control spell for instants/sorceries.

2016-10-31 04:54:26: Brainpolice edited Arcane Thief:

Changed name.

2016-11-01 10:39:13: Brainpolice edited Arcane Thief:

Changed into an instant/sorcery themed DFC card that is an artifact on the 2nd side.

I think if we're going to do a 'Lamp' style card then it'd want to be a lamp on the front side and a genie on the 2nd side. Just a flavour thing more than anything. For this I think it should just take either instant or sorcery, so then the second side can just let you copy it. The explicit use of the stack in card text is just something that really isnt done anymore.

Originally I did try to do a card that was a Lamp artifact on the 1st side Card74229, but it ended up doing things for colorless mana that felt too obviously blue to me, so I made it just be a creature on both sides.

You have a point about the stack thing, I just was unsure how else to word it.

I guess this one could maybe be reworked into artifact/creature, but I'm not sure it could be the same card as it is now.

I don't think that much needs changing about this card aside from the stack thing. I was just pointing out that it seems a bit weird that it would transform into a lamp, when I would defiantly see it as the other way around; Lamp > Creature. But its more of a flavour thing and the second side can just be renamed.

Yea, if you could help me figure how to word it without the stack that'd be great. For some reason I'm not sure how at the moment.

If anything, maybe the flavor could be justified as the spell being captured in the lamp. But it still doesn't explain the disappearance of the creature.

Something like "{t}: Copy the exiled card. You may cast the copy without paying its mana cost. Activate this ability only anytime you could cast a sorcery." It might need to have a cost to do this, being able to repeatedly cast a spell for free each turn, even if you do have to transform the card first.

2016-11-02 04:09:03: Brainpolice edited Arcane Thief:

Fixed wording on 2nd side.

I re-worded it similarly. And just to explain myself on the sorcery clause, it's to prevent you from getting an infinite counterspell effect.

2016-11-05 09:49:07: Brainpolice edited Arcane Thief:

Changed 2nd side to be based on cycling.

2016-11-05 11:04:44: Brainpolice edited Arcane Thief:

Changed into a more simple non-DFC card because I felt the DFC idea was too convoluted.

2016-11-05 23:39:27: Brainpolice edited Arcane Thief:

Added cycling based bounce effect.

2016-11-08 16:01:33: Brainpolice edited Arcane Thief:

Changed to a triggered ability instead of a replacement effect. This should probably be done on most of the cards like this.

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