The Oncoming Storm: Skeleton

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Mechanics | Skeleton | Creature Types | Important Characters | Mechanics/Themes


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M B

Code Slot Card name
creature, small - flying
creature, small - flying
creature, small - first strike
creature, small
creature, small
creature, small
creature, medium - flying
creature, medium - combat hate
creature, medium
creature, large - flying
creature, large
instant - buff
instant - enchantment removal
instant/sorcery - life gain/damage redirect
sorcery - token(s)
sorcery
sorcery/enchantment
enchantment, aura - removal
enchantment, aura - buff
creature, small - flying
creature, small - first strike
creature, medium - flying
creature, medium - defender
creature, large
instant - removal
instant - token(s)
instant/sorcery
sorcery
sorcery/enchantment - buff
enchantment
creature, small/medium
creature, medium
creature, medium/large - "angel"
creature, large
sorcery - mass removal
sorcery
enchantment
(Companion)
creature, small - flying (Sky Fish cycle)
creature, small - flying
creature, small
creature, small
creature, small/medium - hexproof
creature, medium - "high-flying"
creature, medium - "turtle"
creature, large - "serpent"
instant - counter, hard
instant - counter, soft
instant - bounce
instant - card draw
instant - tap/exile
sorcery - exile
sorcery - bounce
sorcery - flicker
sorcery
enchantment, aura - evasion
enchantment, aura - card advantage
creature, small - flying
creature, small - "looter"
creature, small/medium
creature, medium - flying (Sky Fish cycle)
creature, large
instant - counter
instant
instant/sorcery
sorcery - control, permanent
enchantment, aura - control, permanent
enchantment
creature, small - "clone"
creature, medium - cares about artifacts
creature, large - flying (Sky Fish cycle)
instant
instant/sorcery - turn advantage
sorcery/enchantment - turn advantage
enchantment - card advantage
planeswalker (Companion)
creature, small - flying
creature, small - regenerate
creature, small - "shade"
creature, small
creature, small
creature, medium - ETB effect
creature, medium
creature, medium/large
creature, large - drawback
instant - removal
instant - debuff
instant - exile
instant/sorcery
sorcery - life drain
sorcery - discard
sorcery
sorcery/enchantment - exile
enchantment, aura - regenerate
enchantment, aura - "shade"
creature, small - evasion
creature, small
creature, medium - flying
creature, medium
creature, medium/large
creature, large - drawback
instant - exile
instant
instant/sorcery - removal
sorcery - tutor
enchantment
creature, small
creature, medium
creature, medium/large
creature, large - "demon"
instant/sorcery
sorcery - mass removal
enchantment, aura - griefer
(Companion)
creature, small - haste
creature, small - first strike
creature, small - "looter"
creature, small
creature, small/medium
creature, medium - first strike
creature, medium - haste
creature, medium/large
creature, large
instant - burn, small
instant - artifact removal
instant - buff
instant
sorcery - burn, large
sorcery - exile
sorcery - can't block
sorcery - control, temporary
enchantment, aura - buff
enchantment, aura - debuff
creature, small - "Tim"
creature, small - fire-breathing
creature, medium - evasion
creature, medium - haste
creature, large - ETB effect
instant - exile
instant - burn
sorcery - land destruction
sorcery - control, temporary
enchantment, aura
enchantment
creature, small/medium
creature, medium
creature, medium/large - cares about exile
creature, large - "dragon"
sorcery - chaos
sorcery - land destruction
enchantment
(Companion)
creature, small - mana
creature, small - artifact hate
creature, small
creature, small
creature, medium - hexproof
creature, medium - reach
creature, medium - trample
creature, medium - regenerate
creature, large - trample
creature, large - evasion
creature, large
instant - buff
instant - combat trick/regenerate
instant - artifact/enchantment removal
sorcery - ramp
sorcery - "lure"
sorcery
enchantment, aura - buff
enchantment, aura
creature, small - mana
creature, small - hexproof
creature, medium - reach
creature, medium
creature, large - trample/hexproof
creature, large
creature, large
instant - flying hate
instant/sorcery
sorcery - token(s)
enchantment
creature, small/medium - exile
creature, small/medium
creature, medium/large
creature, large - trample
creature, large
instant/sorcery - exile
sorcery
(Companion)
creature - {w}{u} (loose cycle)
creature - {u}{b} (loose cycle)
creature - {b}{r} (loose cycle)
creature - {r}{g} (loose cycle)
creature - {g}{w} (loose cycle)
equipment - buff
equipment - exile
equipment - ability
mana
ability - exile
equipment - buff
equipment - ability
mana
ability - draw/filter
equipment - mill
equipment/mana
mana/ability
ability, activated
ability, static
fetch
gold/filter
{w}{u} (tight cycle)
{u}{b} (tight cycle)
{b}{r} (tight cycle)
{r}{g} (tight cycle)
{g}{w} (tight cycle)
gold