Journey to Tronjheim
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Mechanics | Skeleton |
Showing 22 of 22 White cards
Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R M
Exile target enchantment. You gain 1 life.
Blocking creatures you control get +1/+2 until end of turn.
Whenever a creature enters the battlefield, you may untap target Soldier creature.
2/2
Flash, First Strike
3/1
Defender
At the beginning of your upkeep, put a 1/1 white Soldier creature token onto the battlefield.
At the beginning of your upkeep, put a 1/1 white Soldier creature token onto the battlefield.
0/6
"There will be soldiers out looking for us on the main roads. We must find another way to Dras-Leona."
1/3
Exile target black permanent.
When Diamond Tomb enters the battlefield, if a creature card is in your graveyard, put a legendary 2/2 white Spirit creature token with indestructible named Spirit of Brom onto the battlefield.
Creature cards in your graveyard can't be the target of spells or abilities.
Creature cards in your graveyard can't be the target of spells or abilities.
First strike
Whenever a permanent you control becomes the target of a spell or ability you don't control, put a +1/+1 counter on Eragon, Free Rider and you gain 2 life.
As long as you control Saphira, Eragon gets +3/+2 and has flying, lifelink, and haste.
Whenever a permanent you control becomes the target of a spell or ability you don't control, put a +1/+1 counter on Eragon, Free Rider and you gain 2 life.
As long as you control Saphira, Eragon gets +3/+2 and has flying, lifelink, and haste.
4/4
Target creature gains protection from creatures until end of turn. You gain 2 life.
Defender
3/3
Soldier creatures you control get +1/+1 and have reach.
Human creatures you control have swampwalk.
0/2
Plainswalk
2/2
First Strike, vigilance
Master of the Sword gets +2/+2 as long as it's equipped.
Master of the Sword gets +2/+2 as long as it's equipped.
3/2
Put two 1/1 white Soldier creature tokens onto the battlefield.
Untap target creature. You gain 2 life.
When Royal Courier enters the battlefield, draw a card.
1/1
: Regenerate target creature.
As an additional cost to cast Ultimate Sacrifice, sacrifice a white creature.
Creatures you control gain indestructible until end of turn.
Creatures you control gain indestructible until end of turn.
Vigilance
Whenever a creature attacks you, Veteran Guard gets +1/+1 until end of turn.
Whenever a creature attacks you, Veteran Guard gets +1/+1 until end of turn.
1/2
Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R M
Journey to Tronjheim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Whenever a creature you control blocks or becomes blocked, put a +1/+1 counter on that creature.