Journey to Tronjheim
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Mechanics | Skeleton |
Showing 22 of 22 Black cards
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Show rarities: C U R M
Lifelink
1/1
First Strike
3/1
When Concealed Traitor enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, sacrifice another creature. If you can't, sacrifice Concealed Traitor.
At the beginning of your upkeep, sacrifice another creature. If you can't, sacrifice Concealed Traitor.
3/2
As an additional cost to cast Dagger Throw, sacrifice an equipment that's equipped to a creature you control.
Destroy target creature.
Destroy target creature.
Target creature gets -X/-X until end of turn.
Destroy target creature. It can't be regenerated.
First Strike
Whenever Durza, Night's Jailer deals combat damage to a creature, exile that creature for as long as you control Durza.
Whenever Durza, Night's Jailer deals combat damage to a creature, exile that creature for as long as you control Durza.
4/1
As an additional cost to cast Frightening Fate, tap an untapped creature you control and pay 3 life.
Scry 1, then draw three cards.
Scry 1, then draw three cards.
Flash, Deathtouch
2/1
Ruthlessness (Whenever this creature becomes blocked, you may have it deal damage equal to its power to each creature blocking it. If you do, it assigns no combat damage this turn.)
Whenever Imperial Forces attacks, put a 1/1 black Soldier creature token onto the battlefield.
Whenever Imperial Forces attacks, put a 1/1 black Soldier creature token onto the battlefield.
3/3
Enchant creature
Whenever enchanted creature attacks, each player loses 1 life.
Whenever enchanted creature attacks, each player loses 1 life.
Bloodhunt (Whenever an opponent casts a creature spell, if Knarlhorn Tracker is in your hand, you may pay and reveal it. If you do, put Knarlhorn Tracker onto the battlefield and put a +1/+1 counter on it.)
2/1
Target player discards a card and loses 1 life.
Deathtouch
Merciless Killer attacks each turn if able.
Merciless Killer attacks each turn if able.
3/2
Enchant player
Whenever a creature enchanted player controls dies, creatures that player controls get -1/-1 until end of turn.
Whenever a creature enchanted player controls dies, creatures that player controls get -1/-1 until end of turn.
Flying
When Nightscreech Bat enters the battlefield, target player loses 1 life.
When Nightscreech Bat enters the battlefield, target player loses 1 life.
1/2
Destroy target white or green creature.
Resentful Slave can't attack unless you pay .
2/2
Sacrifice a creature, then put a 1/1 black Horror creature token with flying onto the battlefield.
Enchant creature
At the beginning of each upkeep, put a -1/-1 counter on enchanted creature.
At the beginning of each upkeep, put a -1/-1 counter on enchanted creature.
Wither
, : Target creature gets -1/-1 until end of turn. Its controller loses 1 life.
, : Target creature gets -1/-1 until end of turn. Its controller loses 1 life.
1/1
Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R M
Journey to Tronjheim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
At the beginning of each player's upkeep, that player sacrifices a creature.