Journey to Tronjheim

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Mechanics | Skeleton

Showing 35 of 35 Multicolour cards

Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)

Show rarities: C U R M

 M 
Legendary Creature – Human Advisor
At the beginning of your upkeep, target creature gets +2/+2 and gains first strike and lifelink until end of turn.
Whenever a creature attacks you, you may sacrifice Brom, Martyred Mentor. If you do, prevent all damage that would be dealt to you and creatures you control this turn and you gain 10 life.
3/5
 R 
Creature – Spirit
Flash, Flying, Lifelink
When Everglow Spirit enters the battlefield, you gain 2 life.
2/3
 R 
Legendary Creature – Human Advisor
Defender
When Jeod, Merchant of the Varden enters the battlefield, you gain X life, where X is the number of artifact cards you control.
{u}, {t}: Draw a card. Activate this ability only if you control an artifact.
2/3
 C 
Sorcery
Draw a card. You gain 3 life.
 U 
Sorcery
Target opponent draws a card. Creatures that player controls can't attack this turn.
 C 
Sorcery
Target player discards two cards.
 R 
Creature – Cat Shapeshifter
Whenever Solembum, Enigmatic Werecat attacks or blocks, you may have target player discard a card. If you do, that player draws a card.
At the beginning of your upkeep, Solembum, Enigmatic Werecat becomes your choice of a 2/3 Human Shapeshifter or a 3/2 Cat Shapeshifter.
2/3
 C 
Sorcery
Inflict Agony deals 2 damage to target player. That player discards a card.
 R 
Legendary Creature – Human Noble
First Strike
At the beginning of your upkeep, put a 1/1 black Soldier creature onto the battlefield.
{4}{b}{r}, {t}: Destroy target creature. Activate this ability only if you control an Assassin or a Merchant.
2/2
 U 
Instant
As an additional cost to cast Dragon's Hunger, sacrifice a creature.
Put five +1/+1 counters on target creature.
 M 
Creature – Human Warrior
Haste
Murtagh, Wandering Warrior's power and toughness are each equal to the number of nonbasic lands you control.
{1}{r/g}, {t}: Murtagh fights target creature.
*/*
 R 
Creature – Urgal Rogue
Haste, Savagery 2 (Whenever this creature attacks, if defending player controls an artifact or nonbasic land, it gets +2/+2 until end of turn.)
Whenever Urgal Raiders becomes blocked, you may destroy target artifact defending player controls.
4/3
 C 
Sorcery
Target creature gets +4/+2 and gains haste until end of turn.
 R 
Legendary Creature – Human Rogue
Trample
{2}{r}: Gain control of target Human creature until end of turn. Untap it. It gains haste until end of turn.
4/2
4 comments
last 2015-04-09 01:33:57 by Link
 C 
Sorcery
Put a +1/+1 counter on up to two target Human creatures. You gain 1 life.
 R 
Creature – Elf Wizard
Lifelink, Forestwalk
Other Elf creatures you control get +1/+2.
3/4
 C 
Creature – Human Cleric
When Cathedral Priest enters the battlefield, sacrifice a creature and you gain 5 life.
1/3
 R 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities and gets -1/-1 for each creature you control.
2 comments
last 2015-04-27 14:11:49 by Samuel
 M 
Legendary Creature – Human Cleric
At the beginning of your upkeep, sacrifice a creature and you gain 2 life.
{w}, Pay 2 life: Put two 1/1 white Cleric creature tokens onto the battlefield.
{b}, Pay 1 life: Put a 1/1 black Horror creature token onto the battlefield.
2/4
 U 
Instant
Target player loses 3 life and you gain 3 life.
 R 
Creature – Human Cleric
Creatures your opponents control enter the battlefield tapped.
2/2
 R 
Creature – Human Nomad
Deathtouch
Whenever another creature dies, you may search your library for a basic land card and put that card into your hand, then shuffle your library.
3/3
 C 
Creature – Dwarf Rogue
Sacrifice a land: Target player loses 2 life.
1/1
 M 
Legendary Creature – Horror
Wither
At the beginning of your upkeep, put a -1/-1 counter on each creature you don't control.
Whenever Deathblade Ra'zac attacks, you may destroy target creature with 3 or more -1/-1 counters on it.
3/6
2 comments
last 2015-03-12 22:05:19 by Samuel
 R 
Enchantment
At the beginning of each upkeep, put a -1/-1 counter on target creature with a -1/-1 counter on it.
 U 
Instant
Put two -1/-1 counters on target creature. Its controller loses 1 life.
 R 
Creature – Owl
Flying
Whenever you cast an artifact spell, draw a card.
2/2
 M 
Legendary Creature – Human Shaman
{1}{u/g}, Sacrifice an artifact: Search your library for a noncreature, nonland card and put that card into your hand, then shuffle your library.
Whenever you cast an artifact spell, you may scry 2.
1/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "Whenever this creature attacks, you may scry 1. If you do, draw a card."
 R 
Creature – Human Wizard
Hexproof
Whenever you cast an instant or sorcery spell, scry 3.
2/4
 C 
Creature – Elf Mystic
When Sylvan Ponderer enters the battlefield, scry 2.
2/2
 C 
Creature – Human Wizard
At the beginning of each upkeep, flip a coin. If you win the flip, draw a card. Otherwise, Inspired Maniac deals 2 damage to you.
3/1
 R 
Creature – Dragon
Flying, Haste
Whenever Tempest Brightscale attacks, draw a card and it deals 1 damage to you.
4/3
 C 
Creature – Human Soldier
First Strike
3/1
 R 
Enchantment
Whenever a creature attacks, put a victory counter on Race to Power, then if there are 30 or more victory counters on Race to Power, sacrifice Race to Power and that creature's controller wins the game.
2 comments
last 2015-03-17 21:40:12 by Samuel

Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)

Show rarities: C U R M


Journey to Tronjheim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton