Journey to Tronjheim

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Mechanics | Skeleton

Showing 8 of 8 Land cards

Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)

Show rarities: C U R

 C 
Land
{t}: Add {1} to your mana pool.
{2}: Target artifact gains indestructible until end of turn.
 U 
Land
{t}: Add {1} to your mana pool.
{1}{r}: Discard a card, then draw a card. Any player may activate this ability.
 C 
Land
{t}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Land
Grazing Lands enters the battlefield tapped.
When Grazing Lands enters the battlefield, put a +1/+1 counter on target green creature.
{t}: Add {g} to your mana pool.
 C 
Land
Great City enters the battlefield tapped.
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.
 R 
Legendary Land
Helgrind, the Dark Gate enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{b}, Sacrifice a creature: Put a 1/1 black Horror creature token onto the battlefield.
 C 
Land
Rolling Fields enters the battlefield tapped.
When Rolling Fields enters the battlefield, you gain 2 life.
{t}: Add {w} to your mana pool.
 U 
Land
{t}: Add {1} to your mana pool.
{2}{u}: Draw a card. Any player may activate this ability.

Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)

Show rarities: C U R


Journey to Tronjheim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton