Journey to Tronjheim
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Mechanics | Skeleton |
Showing 22 of 22 Blue cards
Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R M
Islandwalk
2/1
Hexproof
Whenever Avatar of Knowledge attacks, draw a card.
Whenever Avatar of Knowledge blocks, scry 2.
Whenever Avatar of Knowledge attacks, draw a card.
Whenever Avatar of Knowledge blocks, scry 2.
3/4
Flying
2/2
Enchant creature
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
At the beginning of each upkeep, if enchanted creature is untapped, tap it.
Choose a creature at random. Tap that creature.
Choose a player at random. That player draws a card.
Choose a player at random. That player draws a card.
You may have Conjured Image enter the battlefield as a copy of target creature. When that creature leaves the battlefield, sacrifice Conjured Image.
When Conjured Image enters the battlefield, scry 2.
When Conjured Image enters the battlefield, scry 2.
0/0
Enchant player
At the beginning of enchanted player's upkeep, enchanted player puts the top four cards of his or her library into his or her graveyard, then draws a card.
At the beginning of enchanted player's upkeep, enchanted player puts the top four cards of his or her library into his or her graveyard, then draws a card.
Counter target instant or sorcery spell. Draw a card.
Draw two cards.
Tap target creature. Draw a card.
Prevent all damage equipped creatures would deal this turn.
At the beginning of your upkeep, you may pay . If you do, put a 1/1 blue Bird creature token with flying onto the battlefield.
0/2
As an additional cost to cast Insatiable Curiosity, tap four untapped creatures you control.
Draw three cards.
Draw three cards.
When Library Scholar enters the battlefield, draw a card.
0/3
Enchant creature
Enchanted creature's activated abilities can't be activated.
Enchanted creature's activated abilities can't be activated.
Counter target noncreature spell.
Draw a card.
Each player reveals his or her hand, then exiles all permanent cards from his or her hand, returns all nonland permanents he or she owns to his or her hand, and puts all cards exiled with Reality Blur onto the battlefield under his or her control.
Each player reveals his or her hand, then exiles all permanent cards from his or her hand, returns all nonland permanents he or she owns to his or her hand, and puts all cards exiled with Reality Blur onto the battlefield under his or her control.
Flying
At the beginning of each upkeep, flip a coin. If you win the flip, switch Roiling Smoke's power and toughness.
At the beginning of each upkeep, flip a coin. If you win the flip, switch Roiling Smoke's power and toughness.
1/3
Flash, Flying
When Saphira, Rider's Companion enters the battlefield, if it's not your turn, creatures you control get +0/+2 and gain hexproof until end of turn.
As long as you control Eragon, Saphira gets +3/+3 and has first strike and lifelink.
When Saphira, Rider's Companion enters the battlefield, if it's not your turn, creatures you control get +0/+2 and gain hexproof until end of turn.
As long as you control Eragon, Saphira gets +3/+3 and has first strike and lifelink.
3/3
Instant and sorcery spells you cast cost less to cast.
2/4
Creatures you control can't be blocked until end of turn. Draw a card.
Flying
1/1
Go to section: White (22) Blue (22) Black (22) Red (22) Green (22) Multicolour (35) Hybrid (10) Artifact (17) Land (8)
Show rarities: C U R M
Journey to Tronjheim: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |