Cards With No Home: Recent Activity
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Mechanics | Other non-themed cardsets | Skeleton |
Recent updates to Cards With No Home: (Generated at 2024-04-27 02:31:15)
Firstly, I don't think the first ability is templated correctly. Are you able to sac creatures anytime to untap? Or do you have to sacrifice a creature during your untap step?
Secondly, what's the flavour of this? Okay an excavator can destroy lands. Kinda makes sense. But what about this is ensnaring? That usually has something to do with tapping. And why does it need blood to become re-energised and untap itself?
Thirdly, why would you want this effect? I thought we all agreed that land destruction was bad? Why do we now want a (albeit, a slow and cumbersome) repeatable LD rock?
Used dude1818's wording
Typically the decision to pay would be made in turn order. It also seems like it's supposed to be "For each of X target tapped Cats, destroy that permanent unless its controller pays "
The wording is weird. Do the controllers have to coordinate? Can they trick each other into paying?
See Build Back Better.
M|U|R|A|G|A|N|D|A
but with other stuff going on mechanically