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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Ainorek's Venger | White | Common | Creature – Hound Warrior | 2 | 3 | CW09 | ,: Target creature gets +2/+0 until end of turn. Activate this ability only anytime you could cast a sorcery. | 3 | on 05 Oct 2014 by Berf | |
2 | Armored Elephant | White | Common | Creature – Elephant | 3 | 2 | CW01 | 0 | |||
3 | Atun, God of Light | White | Mythic | Legendary Enchantment Creature – God | 3 | 4 | MW02 |
Vigilance, indestructible
Other white creatures you control have worship. At the beginning of your end step, if there are two or fewer +1/+1 counters on Atun, it becomes a noncreature enchantment. : Put five +1/+1 counters on all Human creatures you control. Return Atun to its owner’s hand. |
5 | on 21 Oct 2014 by Alex | |
4 | Bonds of Faith | White | Common | Enchantment – Aura | CW16 |
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Human. Otherwise, it can't attack or block. |
0 | ||||
5 | Devout Charioteer | White | Common | Creature – Human Soldier | 2 | 3 | CW02 |
First strike
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) |
0 | ||
6 | Diligent Slave | White | Common | Creature – Human | 0 | 3 | CW04 |
Defender
,: All damage that would be dealt to target creature or player this turn is dealt to Diligent Slave instead. |
0 | ||
7 | Exodus | White | Uncommon | Enchantment | When Exodus enters the battlefield, exile target creature until Exodus leaves the battlefield. When that creature returns to the battlefield, its controller draws a card. | 13 | on 06 Oct 2014 by Link | ||||
8 | Face the Truth | White | Common | Instant | CW14 | Exile target enchantment or target enchantment card in a graveyard. | 0 | ||||
9 | Floodplain Farmers | White | Common | Creature – Human | 1 | 1 | CW08 | Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) | 0 | ||
10 | Goldenwing Lammasu | White | Common | Creature – Lammasu | 3 | 3 | CW10 |
Flying
When Goldenwing Lammasu enters the battlefield, you gain 3 life. |
1 | on 07 Oct 2014 by Alex | |
11 | Nabuto Ambusher | White | Common | Creature – Human Nomad | 2 | 4 | CW11 |
Vigilance
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) |
0 | ||
12 | Remember the Names | White | Common | Sorcery | CW15 | Put two colorless 0/0 Spirit creature tokens onto the battlefield, then distribute three +1/+1 counters among them. | 1 | on 06 Oct 2014 by Link | |||
13 | Sacred Bennu | White | Common | Creature – Bird | 1 | 3 | CW05 | Flying, lifelink | 5 | on 07 Oct 2014 by Alex | |
14 | Sanctuary Cat | White | Common | Creature – Cat | 1 | 2 | CW03 | 1 | on 07 Oct 2014 by Alex | ||
15 | Sandborn Seeker | White | Common | Creature – Spirit | 2 | 2 | CW07 | Sandborn Seeker has flying as long as there is one or more +1/+1 counters on it. | 0 | ||
16 | Sandchamber Trap | White | Common | Instant – Trap | CW13 |
If two or more creatures are attacking, you may pay rather than pay Sandchamber Trap’s mana cost.
Target player sacrifices an attacking creature. |
0 | ||||
17 | Shifting Sands | White | Common | Instant | CW12 | Exile target permanent you control, then return that card to the battlefield under your control. | 5 | on 07 Oct 2014 by Alex | |||
18 | Soul's Shield | White | Common | Enchantment – Aura | CW18 |
Enchant creature
Enchanted creature gets +1/+3 and has vigilance. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
1 | on 07 Oct 2014 by Alex | |||
19 | Sundisk Cleric | White | Uncommon | Creature – Human Cleric | 1 | 2 | UW01 |
Lifelink
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) Whenever you gain life, you may put a +1/+1 counter on target non-Human creature you control. |
1 | on 30 Apr 2015 by Samuel | |
20 | Sundisk's Blessing | White | Common | Enchantment – Aura | CW17 |
Enchant creature
Enchanted creature gets +1/+1. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
0 | ||||
21 | Wings of Afterlife | White | Common | Creature – Spirit | 2 | 3 | CW06 |
Flying
When Wings of Afterlife enters the battlefield, return another target permanent you control to its owner's hand. |
3 | on 07 Oct 2014 by Alex | |
22 | Align the Stars | Blue | Common | Instant | CU14 |
Reveal the top three cards of your library, then put them back ordered from lowest converted mana cost to highest. (The cheapest card should be on top. If two cards have the same converted mana cost, you choose their order.)
Draw a card. |
1 | on 20 Jan 2015 by Alex | |||
23 | Divination | Blue | Common | Sorcery | CU15 | Draw two cards. | 0 | ||||
24 | Dying of Thirst | Blue | Common | Enchantment – Aura | CU18 |
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step. : Tap enchanted creature. |
0 | ||||
25 | Great Library Guard | Blue | Common | Creature – Human Soldier | 1 | 4 | CU05 |
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.)
, , Sacrifice Great Library Guard: Draw a card. |
0 | ||
26 | Isle Turtle | Blue | Common | Creature – Turtle | 3 | 3 | CU08 | 1 | on 07 Oct 2014 by dude1818 | ||
27 | Iterinis's Daughter | Blue | Common | Creature – Nymph | 3 | 2 | CU07 | Flying | 0 | ||
28 | Memory's Weight | Blue | Common | Instant | CU11 | Counter target spell unless its controller exiles three cards from his or her graveyard. | 0 | ||||
29 | Mirage Mist | Blue | Common | Instant | CU13 | Target creature gets -2/-0 until end of turn. Tap it. | 0 | ||||
30 | Neutralize | Blue | Common | Instant | CU10 | Counter target spell. If that spell is countered this way, put it in the bottom of its owner’s library instead of into his or her graveyard. | 0 | ||||
31 | Nutkeb's Explorer | Blue | Common | Creature – Bird Wizard | 1 | 2 | CU06 | , : Return target land you control to its owner's hand, then add to your mana pool. | 1 | on 17 Oct 2014 by Berf | |
32 | Palace Harpist | Blue | Common | Creature – Human Bard | 0 | 3 | CU04 | Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) | 0 | ||
33 | Part the Sea | Blue | Common | Sorcery | CU16 | Creatures you control can’t be blocked this turn. | 2 | on 07 Oct 2014 by Alex | |||
34 | Riddle of Existence | Blue | Common | Instant | CU12 | Return target non-Sphinx creature, artifact, enchantment or nonbasic land to its owner’s hand. | 1 | on 13 Oct 2014 by Alex | |||
35 | Royal Archaeomancer | Blue | Common | Creature – Human Wizard | 2 | 4 | CU02 | When Royal Archaeomancer enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard. | 3 | on 07 Oct 2014 by Alex | |
36 | Shieldwing Roc | Blue | Common | Creature – Bird | 2 | 3 | CU03 |
Flash
Flying When Shieldwing Roc enters the battlefield, target creature gains hexproof until end of turn. |
0 | ||
37 | Skeletal Serpentarius | Blue | Common | Creature – Skeleton Serpent | 6 | 6 | CU09 |
Skeletal Serpentarius can't attack unless defending player controls an Island and/or Swamp.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) |
0 | ||
38 | Sphinx Wings | Blue | Common | Enchantment – Aura | CU17 |
Enchant creature
Enchanted creature gets +1/+1 and has flying. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
1 | on 07 Oct 2014 by Alex | |||
39 | Three-Legged Crow | Blue | Common | Creature – Bird | 1 | 2 | CU01 | Flying | 0 | ||
40 | Attendant of Erises | Black | Common | Creature – Skeleton Cleric | 1 | 2 | CB02 | , : Put target card from your graveyard into your library second from the top. | 0 | ||
41 | Blood Offering | Black | Common | Sorcery | CB17 |
As an additional cost to cast Blood Offering, sacrifice a Human or pay 3 life.
Draw two cards. |
2 | on 04 Aug 2015 by HijackAttack | |||
42 | Cursed Boon | Black | Uncommon | Enchantment – Aura |
Enchant creature
Enchanted creature gets -2/-2 as long as it isn't a Spirit. Otherwise, it gets +2/+2. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
2 | on 31 Jan 2015 by Pierre | ||||
43 | Devouring Scarab | Black | Common | Creature – Insect | 2 | 1 | CB05 |
Flying
When Devouring Scarab enters the battlefield, you may remove a counter from target permanent. |
1 | on 24 Oct 2014 by 10vernothin | |
44 | Disciple of the Lost Moon | Black | Common | Creature – Human Cleric | 1 | 2 | CB03 | Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.) | 0 | ||
45 | Eternal Embalming | Black | Common | Enchantment – Aura | CB18 |
Enchant creature
Enchanted creature gets +1/+1. : Regenerate enchanted creature. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
0 | ||||
46 | Etiolate | Black | Common | Sorcery | CB15 | Target player discards three cards then draws a card. | 1 | on 13 Oct 2014 by Alex | |||
47 | Final Answer | Black | Common | Instant | CB12 | Target creature gets -2/-2 until end of turn. If that creature is a Sphinx, its controller sacrifices it instead. | 1 | on 14 Oct 2014 by Alex | |||
48 | Granary's Bane | Black | Common | Creature – Rat | 2 | 2 | CB06 | 0 | |||
49 | Infernal Apophis | Black | Common | Creature – Demon Serpent | 3 | 4 | CB09 | Intimidate | 0 | ||
50 | Mortician's Touch | Black | Common | Sorcery | CB14 | Destroy target creature. You gain life equal to its toughness. | 1 | on 13 Oct 2014 by Alex | |||
51 | Mummify | Black | Common | Sorcery | CB16 | Return target non-God creature card in a graveyard to its owner's hand. | 2 | on 13 Oct 2014 by Berf | |||
52 | Necropolis Seneschal | Black | Common | Creature – Human Wizard | 2 | 4 | CB08 |
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.)
Worshiping Skeletons and/or Zombies doesn’t cause Necropolis Seneschal to tap. |
5 | on 24 Oct 2014 by 10vernothin | |
53 | Restless Mummy | Black | Common | Creature – Zombie | 3 | 3 | CB07 |
Restless Mummy can't block.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) |
0 | ||
54 | Rotting Mastodon | Black | Common | Creature – Zombie Elephant | 2 | 8 | CB10 | 0 | |||
55 | Sentesh’s Rattlesnake | Black | Common | Creature – Snake | 1 | 2 | CB04 | Deathtouch | 0 | ||
56 | Skulking Mummy | Black | Common | Creature – Zombie | 2 | 2 | CB01 | Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) | 0 | ||
57 | Slumbering Pharaoh | Black | Common | Creature – Zombie | 2 | 3 | CB11 | Whenever another creature enters the battlefield from your graveyard, Slumbering Pharaoh gets +3/+0 until end of turn. | 0 | ||
58 | Water into Blood | Black | Common | Sorcery | CB13 | Water into Blood deals 1 damage to each creature. You gain life equal to the damage dealt this way. | 3 | on 27 Oct 2014 by Berf | |||
59 | Act of Bloodlust | Red | Common | Sorcery | CR15 | Gain control of target creature until end of turn. Untap that creature. It gains double strike and haste until end of turn. | 2 | on 04 Dec 2014 by Berf | |||
60 | Aegis of Ka'imi | Red | Common | Creature – Hound Wizard | 2 | 2 | CR06 | , : Tap target creature. | 0 | ||
61 | Careless Archaeologist | Red | Common | Creature – Human Artificer | 2 | 2 | CR01 | Whenever an artifact or nonbasic land enters the battlefield under your control, Careless Archaeologist gets +3/+0 until end of turn and attacks this turn if able. | 3 | on 20 Oct 2014 by Alex | |
62 | Demolish | Red | Common | Sorcery | CR16 | Destroy target artifact or land. | 0 | ||||
63 | Eager Ainok | Red | Common | Creature – Hound Warrior | 3 | 2 | CR08 | Eager Ainok has first strike as long as it's attacking. | 1 | on 04 Nov 2014 by Alex | |
64 | Flameweaver Priest | Red | Common | Creature – Human Cleric | 4 | 4 | CR10 | : Flameweaver Priest gets +1/+0 until end of turn. | 0 | ||
65 | Foretell by Fire | Red | Common | Instant | CR11 | Foretell by Fire deals 2 damage to target creature or player. You may look at the top two cards of your library. | 0 | ||||
66 | Hesaret's Alacrity | Red | Common | Instant | CR12 | Target creature gains first strike until end of turn. If it already has first strike, it gains double strike instead. | 0 | ||||
67 | Jackal Familiar | Red | Common | Creature – Hound | 2 | 2 | CR04 | Jackal Familiar can't attack or block alone. | 6 | on 15 Nov 2014 by Alex | |
68 | Mage of Furies | Red | Common | Creature – Ox Shaman | 1 | 2 | CR05 | When Mage of Furies enters the battlefield, target creature can't block this turn. | 0 | ||
69 | New Birth | Red | Common | Enchantment – Aura | CR18 |
Enchant creature
Enchanted creature gets +1/+1 and has haste. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
0 | ||||
70 | Phoenix Flame Ritual | Red | Common | Instant | CR13 | Add to your mana pool. If a creature died this turn, add to your mana pool instead. | 0 | ||||
71 | Sandstone Elemental | Red | Common | Creature – Elemental | 5 | 2 | CR07 | 0 | |||
72 | Spirited Flashback | Red | Common | Sorcery | CR17 | Until end of turn, you may cast target instant or sorcery card in your graveyard. (You still pay its costs.) | 0 | ||||
73 | Tomb Robber | Red | Common | Creature – Human Rogue | 2 | 1 | CR02 | When Tomb Robber enters the battlefield, you may discard a card. If you do, draw a card. | 0 | ||
74 | Undead Ainok | Red | Common | Creature – Zombie Hound Warrior | 4 | 3 | CR09 |
Trample
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) |
0 | ||
75 | Bull Hippo | Green | Common | Creature – Hippo | 3 | 3 | CG07 | Islandwalk | 0 | ||
76 | Cloak of Sand | Green | Common | Enchantment – Aura | CG18 |
Enchant creature
Enchanted creature gets +2/+2 and has hexproof. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
3 | on 24 Oct 2014 by 10vernothin | |||
77 | Colossal Sandwurm | Green | Common | Creature – Wurm | 6 | 6 | CG11 | Trample | 0 | ||
78 | Desert Guide | Green | Common | Creature – Human Nomad | 2 | 2 | CG04 | When Desert Guide enters the battlefield, reveal cards from the top of your library until you reveal three land cards. You may put a land card revealed this way into your hand. Put the rest into your graveyard. | 0 | ||
79 | Fade into Antiquity | Green | Common | Sorcery | CG13 | Exile target artifact or enchantment. | 0 | ||||
80 | Giant Growth | Green | Common | Instant | CG12 | Target creature gets +3/+3 until end of turn. | 0 | ||||
81 | Gods' Gift | Green | Common | Sorcery | CG16 | Any number of target players each gains 7 life. | 2 | on 06 Dec 2014 by Alex | |||
82 | Hunter's Victory | Green | Common | Sorcery | CG14 | You may have target creature you control fight another target creature. If the creature you control would die this turn, regenerate it. | 6 | on 05 Jan 2015 by Berf | |||
83 | Khmun's Scribe | Green | Common | Creature – Bird Wizard | 2 | 2 | CG02 | , : Target player puts the top three cards of his or her library into his or her graveyard. | 1 | on 19 Oct 2014 by Berf | |
84 | Living Sandstorm | Green | Common | Creature – Elemental | 5 | 5 | CG10 |
Reach
When Living Sandstorm enters the battlefield, it deals 3 damage to target creature with flying. |
0 | ||
85 | Nabuto Cavalry | Green | Common | Creature – Human Soldier | 4 | 3 | CG06 | 0 | |||
86 | Primeval Strength | Green | Common | Enchantment – Aura | CG17 |
Enchant creature
Enchanted creature gets +4/+4. Renew (: Return this card from your graveyard to the battlefield attached to a 0/0 colorless Spirit creature token. Exile it if it becomes unattached from the token. Renew only as a sorcery.) |
1 | on 14 Feb 2015 by Alex | |||
87 | Scavenging Petsuchos | Green | Common | Creature – Zombie Crocodile | 3 | 4 | CG09 |
When Scavenging Petsuchos enters the battlefield, you may move a counter from another target creature onto Scavenging Petsuchos.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) |
0 | ||
88 | Shortcut | Green | Common | Sorcery | CG15 | Search your library for a land card and put it onto the battlefield tapped, then shuffle your library. If that land is your destination, untap it. | 0 | ||||
89 | Trading Caravan | Green | Common | Creature – Human Nomad | 1 | 1 | CG05 | Whenever a land enters the battlefield under your control, if its name is unique among lands you control, put a +1/+1 counter on Trading Caravan. | 2 | on 20 Oct 2014 by Alex | |
90 | Warden of Life | Green | Common | Creature – Human Shaman | 2 | 4 | CG08 |
Worship (Whenever a non-Human creature enters the battlefield, you may tap this. If you do, put a +1/+1 counter on that creature.)
Warden of Life can't worship Skeletons and/or Zombies. |
0 | ||
91 | Weaver of Seasons | Green | Common | Creature – Human Shaman | 0 | 1 | CG03 | : Untap target land. | 0 | ||
92 | Wild Camelicorn | Green | Common | Creature – Camel Unicorn | 2 | 2 | CG01 | 5 | on 08 Dec 2014 by Berf | ||
93 | Enchantress of Dunes | Multicolour | Uncommon | Creature – Human Druid | 2 | 2 | UZ05 | Whenever an Aura becomes attached to a permanent you control, draw a card. | 0 | ||
94 | Ankh of Divinity | Artifact | Common | Artifact – Equipment | CA04 |
Equipped creature gets +1/+1. If equipped creature isn't a Human, it gets an additional +1/+1.
Equip |
0 | ||||
95 | Expedition Map | Artifact | Common | Artifact | CA03 | , , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library. | 0 | ||||
96 | Piece of Erises | Artifact | Uncommon | Artifact | UA01 |
Indestructible
: Add one mana of any color to your mana pool. |
0 | ||||
97 | Sky Barge | Artifact | Common | Artifact – Equipment | CA05 |
Equipped creature has flying.
Equip |
0 | ||||
98 | Sleeping Guardian | Artifact | Common | Artifact Creature – Hound Construct | 4 | 4 | CA02 |
Defender
Sleeping Guardian can attack as though it didn't have defender as long as there is one or more +1/+1 counters on it. |
0 | ||
99 | Hidden Waterfall | Land | Common | Land | CL02 |
Expedition – When Hidden Waterfall enters the battlefield, if it's your destination, put a +1/+1 counter on target creature. In any case, name another land card as your next destination.
: Add to your mana pool. If you control an Island, add instead. |
3 | on 24 Oct 2014 by 10vernothin | |||
100 | Island | Land | Basic | Basic Land – Island | 0 | ||||||
101 | Mountain | Land | Basic | Basic Land – Mountain | 0 | ||||||
102 | Royal Palace | Land | Common | Land | CL01 |
Royal Palace enters the battlefield tapped.
Expedition — When Royal Palace enters the battlefield, if it’s your destination, tap up to three target creatures. In any case, name another land card as your next destination. : Add to your mana pool. |
5 | on 06 Oct 2014 by Link | |||
103 | Spirit | token Colourless | Token | Token Creature – Spirit | 0 | 0 | 0 |
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