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CardName: Water into Blood Cost: 2B Type: Sorcery Pow/Tgh: / Rules Text: Water into Blood deals 1 damage to each creature. You gain life equal to the damage dealt this way. Flavour Text: Set/Rarity: Ankheret Common |
Code: CB13 Active?: true History: [-] Add your comments: |
Should black have this effect at common? We know that dealing 1 damague to everything is fine at common (Barrage of Boulders and Dry Spell for example), but I'm wondering if the lifegain makes it too swingy for common.
Blood Tithe is a common, although it's a card where the lifegain becomes significantly better in multiplayer than in 1v1. I'm not sure which rarity it would be at, but I think it would probably cost more.
At its most basic, this effects has a minimal cost of
, and even at common often gets a bonus (Rain of Embers, Shrivel, Scouring Sands, Yamabushi's Storm). I suspect about
or
more for the scaling life gain is about right (cf. Blunt the Assault).
Gaining N life for each creature is pretty cheap (especially in white), but life gain incidental to other effects has proven many times before that it is not all that innocent, especially where it can scale.