Ankheret: Skeleton

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About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z A L

Show rarities: C U R M

Code Slot Notes
creature, small
creature, small, first strike, worship
creature, small
creature, small, redirect damage
creature, small, flying, lifelink
creature, small, flying, ETB: bounce own creature
creature, small, flying, bonus if worshiped
creature, small, worship
creature, small, {b}{w}{r} god priest, power boost
creature, medium, flying, ETB: lifegain
creature, medium, vigilance, worship
instant, flicker
instant, combat trick, trap
instant, enchantment removal
sorcery, token making
enchantment, aura, pacifism variant
enchantment, aura, renewal
enchantment, aura, renewal, vigilance
creature, god
creature, small, flying
creature, small, ETB: mill
creature, small, flash, flying, ETB: grants hexproof
creature, small, worship
creature, small, worship
creature, small, {r}{u}{g} god priest, lands matter
creature, medium, flying
creature, medium
creature, large, unearth
instant, couterspell, hard
instant, counterspell, soft
instant, bounce
instant, -N/-0
instant, open slot
sorcery, card draw
sorcery, unblockable
enchantment, aura, renew, flying
enchantment, aura, creature lockdown
planeswalker, Tamiyo
creature, god
creature, small, unearth
creature, small, {g}{b}{w} god priest, graveyard stuff
creature, small, worship
creature, small, deathtouch
creature, small, flying, ETB: counter removal
creature, small
creature, medium, unearth
creature, medium, worship
creature, medium, intimidate
creature, medium
creature, medium, ETB: something with graveyard
instant, creature removal (-N/-N)
instant, drain
sorcery, creature removal (destroy)
sorcery, discard
sorcery, retrieval
sorcery, card draw
enchantment, aura, renewal, regenerate
creature, god
creature, small, lands
creature, small, ETB: rummage
creature, small
creature, small, can't attack/block alone
creature, small, ETB: panic
creature, small, {w}{r}{u} god priest
creature, medium
creature, medium, first strike
creature, medium, trample, unearth
creature, medium, firebreathing
instant, damage to either
instant, combat trick
instant, ritual
sorcery, damage to either
sorcery, treason
sorcery, artifact and land removal
sorcery, open slot
enchantment, aura, renew, haste
creature, god
creature, small
creature, small, {u}{g}{b} god priest, self-mill
creature, small, mana dork
creature, small, ETG: rampant growth/self-mill
creature, small, lands
creature, medium
creature, medium, islandwalk
creature, medium, worship
creature, medium, unearth
creature, large, reach, ETB: flying hate
creature, large, trample
instant, +N/+N
sorcery, artifact/enchatnment removal
sorcery, fight
sorcery, rampant growth (expedition bonus)
sorcery, lifegain
enchantment, aura, renew
enchantment, aura, renew, hexproof
creature, god
draft support: {w/u} worship control
draft support: {u/b} mill
draft support: {b/r} aggro unearth
draft support: {r/g} lands matter
draft support: {g/w} auras
draft support: {w/b} worship tokens/unearth
draft support: {b/g} graveyard stuff
draft support: {g/u} expedition
draft support: {u/r} spells in graveyard
draft support: {r/w} Hound tribal
creature, small
creature, medium, worship-related
utility, land fetch
equipment, P/T boost
equipment, flying
white expedition
blue expedition
black expedition
red expedition
green expedition
colorless expedition