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CardName: Hidden Waterfall Cost: Type: Land Pow/Tgh: / Rules Text: _Expedition_ - When Hidden Waterfall enters the battlefield, if it's your destination, put a +1/+1 counter on target creature. In any case, name another land card as your next destination. {T}: Add {1} to your mana pool. If you control an Island, add {U} instead. Flavour Text: Set/Rarity: Ankheret Common

Hidden Waterfall
 
 C 
Land
Expedition – When Hidden Waterfall enters the battlefield, if it's your destination, put a +1/+1 counter on target creature. In any case, name another land card as your next destination.

{t}: Add {1} to your mana pool. If you control an Island, add {u} instead.
Illus. Slim Larnaout
Updated on 26 Oct 2014 by Berf

Code: CL02

Active?: true

History: [-]

2014-10-06 21:40:13: Berf created the card Hidden Waterfall
2014-10-07 20:30:51: Berf edited Hidden Waterfall

I like expedition. Needs better wording though. The problem is definitely keeping track of your destination. Maybe simplify the mechanics so it triggers off of counters or something, For example:

Expedition (Whenever ~ or another land with the same name enters the battlefield, put an expedition counter on it.)

­{t}: Untap up to three target permanents. Activate this only if there is 3 or more expedition counters on it.

Also this is very VERY powerful at common. Untap 1 permanent would be powerful enough, 2 if you want to push it.

The boosters are supposed to contain a "map card" (similar to the checklist cards) which you can use to keep track of your current destination by placing a bead or whatever. Here's a mockup reddit user /u/Skaarg_Guildgeek made.

2014-10-26 19:35:33: Berf edited Hidden Waterfall:

redesigned

This is a new possible version of the Expedition cycle at common (see Royal Palace for the previous version). The basic ideas of this redesign are:

  • All lands at common have the same bonus, to help reduce complexity. At uncommon or higher, the expedition can give other rewards.

  • They no longer ETB tapped. So even if you're running a UG expedition deck, you might still want to grab the red expedition land in draft.

  • It's not as good at mana fixing as it was before, to balance the fact they enter untapped.

  • Less words.

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