Code Geass: Recent Activity
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Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton |
Recent updates to Code Geass: (Generated at 2025-04-30 11:52:46)
Page 1 - Older activity
Page 1 - Older activity
If this is intended to trigger Revolt, it probably wants to self-bounce at end of combat, not end of turn.
may as well use Ward. Was: Spells your opponents cast that target equipped creature cost
more to cast.
reminder text is fine, but yes, thanks SI, got a word in the wrong place
That's probably supposed to be "look at and prepare" rather than "look and prepare at".
The reminder text has gone amusingly wrong here.
hm, I need to actually say you can prepare that card from the top
Specifically, all the Four Holy Swords are legendary, and several of them are common: Holy Sword Asahina, Holy Sword Chiba, Holy Sword Urabe, and Holy Sword Senba at uncommon. I confess that ability is lifted straight from Esika, God of the Tree. I spent a while trying to think what would be a flavourful ability for C.C. to have... none of deathtouch, reach or trample really work. Vigilance is OK. She is something of a commander (and/or mascot) so granting an ability to (some of) your team is quite nice.
The other ability I wondered about is a reflection of the way she can touch someone to make them relive painful memories. On a green card, the closest mechanic I can think of for that... might be stun, as on the Kamigawa snakes like Orochi Ranger. I know that ability has bimbled around the colour pie a bit and settled in blue (Queen of Ice), but I don't think it'd look particularly out of place on a rare.
But I'll stick with the vigilance-granting for now.
tweak pump ability cost from
-> 
add vigilance for all your legends, since green has a legendary theme
mana cost 2R -> 1R. sorry, Leonin Shikari, you were a long time ago
Hmm, annoyingly this is a bit too close to Guerrilla Tactician.
B 1/1 -> 1B 2/2. Let Drug Dealer be the common 1-drop, we need a black bear
making some common creatures bigger. 2/3 -> 3/3
need at least one common 2/2 in white, so this is the best candidate. 1/2 -> 2/2
Well,it's a good set; and always nice to see a mecha ccg (since the battletech ccg was...not a success). Lelouch; however; was, is and shall always remain, a douche.
Thank you! :D
It is my favourite anime, out of maybe 90 or 100 that I've seen. As I mentioned above, I once wrote about how it's seventeen kinds of awesome, and I still stand by that :)
As you'll have seen, I've been doing a slow steady trickle of development on the set. I'm noticing how a lot of the cards look somewhat unimpressive by modern standards, which is an interesting way to observe power creep of printed Wizards sets over the years since I designed a lot of this set. I'm trying to make tweaks to address that where possible, but in some cases it's not easy.
Not super related to magic, but I just finished watching this show. It was outstandingly excellent, probably the best anime I've watched so far (I'm not a huge anime fan, so I haven't seen very many yet).
No spoilers, but the ending literally had me in tears. That's the fourth time in my life that I've ever cried at television. Absolutely incredible writing.
Sorry, I've been looking for somewhere to gush on this show for a while haha.
I looked through some of the set, and I really like the direction you took for this. It certainly feels very faithful to both magic and the source, which I know for certain is hard to do.
Well done Alex, and All Hail Lelouch!
add to skeleton
remove from skeleton in favour of Uncontrolled Power
I was thinking about how there aren't many cards in the set that encourage you to build a Geass deck. That led me to this concept, where Lelouch in the series loses control of his Geass (at the worst possible time, naturally).
That was the flavour inspiration. Mechanically this is something like the og Zendikar quests like Archmage Ascension, turning into a one-sided Wild Evocation if you ascend.
As and when I turn all Geasses into instants/sorceries I'll probably remove "or Aura" from the text here.
Reducing several Equipment's costs. Equip 3 -> 2, cost 3B -> 2B, pump +3/+4 -> +2/+4
Reducing several Equipment's costs. 3RR -> 1RR
Reducing several Equipment's costs. Equip 4 -> 3, cost 2WW -> 1WW
Reducing several Equipment's costs. Equip 4 -> 3
"each player's turn" -> "each player's upkeep". 3/3 -> 4/3
regenerate is obsolete. "regenerate it" -> "it gains indestructible UEOT".
regenerate is obsolete. Was: "...regenerate target creature you control. When it regenerates this turn, draw a card." Flavour is worse this way, but eh, what can you do.
art
OK, fine, yeah, "up to one" is better