Code Geass: Virtual Booster

Code Geass: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Introduction and General Invitation | Proxies for playtest | Design Challenge 2 | Colour-pair archetypes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{u}
 
 C 
Artifact – Equipment
When Gun-Ru enters the battlefield, draw a card.
Equipped creature gets +0/+2.
Equip {1}
 
 R 
Artifact – Equipment
Equipped creature gets +1/+3 and has flying and hexproof.
Eject
{2}: Equipped creature gets +0/+2 until end of turn.
{4}: Target creature gets +0/+2 until end of turn.
Equip {2}
 U 
Creature – Human Rebel
Flash
Whenever Patient Negotiator blocks a creature, at end of combat, gain control of that creature until the end of your next turn.
1/4
 U 
Artifact – Equipment
Equipped creature gets +1/+3 and has flying and ward {2}.
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip {2}
 U 
Artifact – Equipment
{2}: Equipped creature becomes 3/2 and gains flying.
{2}: Equipped creature becomes 5/4 and loses flying.
Eject (If equipped creature would be destroyed, instead remove all damage from it and destroy this Equipment.)
Equip {2}
 C 
Creature – Human Warrior
Whenever Belligerent Brawler attacks, it gets +1/+1 and gains trample until end of turn.
Channel — {g}, Discard Belligerent Brawler: Target attacking creature gets +1/+1 and gains trample until end of turn.
2/2
 C 
Creature – Human Soldier
Flying
Protection from artifacts (This creature can't be blocked, targeted, dealt damage, or equipped by artifacts.)
2/2
 C 
Instant
Target creature gains flying until end of turn. Untap it.
 C 
Creature – Human Monk
Whenever you draw your second card each turn, Nimble Sensei gets +2/+2 until end of turn.
1/1
 C 
Instant – Geass
(Exile this spell when it resolves. Its target gains protection from other Geasses indefinitely.)
Target creature gets +1/+1 and first strike until end of turn.
 C 
Land
Thriving Moor enters the battlefield tapped.
As Thriving Moor enters the battlefield, choose a color other than black.
{t}: Add {b} or one mana of the chosen color.
 C 
Creature – Human Rebel
Raid — When Bragging Skirmisher enters the battlefield, if you attacked with a creature this turn, you may discard a card. If you do, draw a card.
2/1
 C 
Instant – Geass
(Exile this spell when it resolves. Its target gains protection from other Geasses indefinitely.)
Tap target creature. That creature doesn't untap during its controller's next untap step.
 C 
Creature – Human Soldier
Menace
Terror Squadron can't be equipped.
4/5
Swamp
 
 B 
Basic Land – Swamp

Gun-Ru (common, foil)
Shinkiro Type-0/0A (rare)
Patient Negotiator (uncommon)
Gareth RPI-V4L (uncommon)
Tristan RZA-3F9 (uncommon)
Belligerent Brawler (common)
Shielded Fighters (common)
Vault Skyward (common)
Nimble Sensei (common)
Geass to Withstand (common)
Thriving Moor (common)
Bragging Skirmisher (common)
Geass to Forget (common)
Terror Squadron (common)
Swamp (basic)