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CardName: Geass to Live Cost: 1G Type: Enchantment - Aura Geass Pow/Tgh: / Rules Text: (Enchanted creature has protection from other Geasses.) Enchant creature If enchanted creature would be destroyed, instead it gains indestructible until end of turn and its controller sacrifices another permanent or discards a card. Flavour Text: Set/Rarity: Code Geass Uncommon

Geass to Live
{1}{g}
 
 U 
Enchantment – Aura Geass
(Enchanted creature has protection from other Geasses.)
Enchant creature
If enchanted creature would be destroyed, instead it gains indestructible until end of turn and its controller sacrifices another permanent or discards a card.
Updated on 03 Mar 2021 by Alex

Code: UG11

Active?: true

History: [-]

2014-08-29 15:38:17: Alex created and commented on the card Geass to Live

Flavour-driven from the Geass of "Live!" that Lelouch gives to [SPOILER].

It's a bit awkward that this is usually going to be worse than Regeneration. At least, when used on your own creatures... I could see putting this on an opponent's Wall sometimes.

But I wanted to capture something of the wild destructiveness that the Geass to Live forces upon its recipient. Maybe this could be a variation on Trollhide.

You're right, I love the flavour of this, how it's superficially positive but actually really dangerous. It could be scarily effective if you can get it on an opponent's "attack each turn if able" creature.

But then, that's hard to arrange, I don't know if it's too swingy or ok as a niche hoser; I'm not sure if it's a problem if it ends up as a choice between clunky-regeneration or clunky-removal but completely either.

2014-09-04 15:07:01: Alex edited Geass to Live:

watermark

2014-09-22 13:33:20: Alex edited Geass to Live:

use template reminder text

Needs to not be able to sac itself! Though Edwin disagrees on gameplay grounds.

2021-03-03 18:15:55: Alex edited Geass to Live:

regenerate is obsolete. "regenerate it" -> "it gains indestructible UEOT".

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