Otaria Forever (Ideas)

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Showing 36 of 36 White cards

Go to section: Colourless (11) White (36) Blue (30) Black (30) Red (30) Green (38) Multicolour (20) Artifact (10) Land (9)

Show rarities: C U R

 R 
Enchantment
When Ancestral Echoes enters the battlefield, you may sacrifice any number of creatures. If you do, put that many essence counters on Ancestral Echoes.
Creatures you control get +1/+1 for each essence counter on Ancestral Echoes.
2 comments
last 2016-03-06 22:06:17 by keflexxx
 U 
Creature – Human Artificer
When Benalish Bricklayer enters the battlefield, search your library for a Fortification card, reveal it and put it into your hand. Then shuffle your library.
Fortify costs you pay cost {1} less.
2/2
 C 
Creature – Human
When Benalish Explorer enters the battlefield, colonise. (Put a civilisation counter on target face-up land you control. Lands count as colonies as long as they have civilisation counters on them.)
Occupation – Benalish Explorer has first strike as long as you control three or more colonies.
2/2
1 comment
2015-10-26 07:48:12 by keflexxx
 C 
Creature – Human Druid Cleric
Sacrifice Benalish Farmhand: Target creature gets +1/+1 until end of turn.
Symbiosis 1 (When this creature dies, you may put 1 growth counter/s on target creature you control.)
Benalish settlers quickly learned that in order to grow their crops, they would need to learn from Otaria's custodians.
1/1
7 comments
last 2014-08-08 13:29:40 by keflexxx
 C 
Creature – Human Cleric
Tithe (When a Human creature you control enters the battlefield with a growth counter on it, you may tap this creature. If you do, that creature comes into play with an additional growth counter on it.)
The Parish sent its most ardent followers to Otaria, hoping more would join them.
1/2
 U 
Creature – Human Cleric
{w}: Exile target card from a graveyard. If it was a creature card, you gain 1 life.
2/2
 C 
Creature – Human
When Benalish Settler enters the battlefield, colonise.(Put a civilisation counter on target face-up land you control. Lands count as colonies as long as they have civilisation counters on them.)
When you control three or more colonies, transform Benalish Settler.
2/2
Homestead Tiller
 
 C 
Creature – Human
{1}{w}, {t}: You gain 3 life.
2/2
4 comments
last 2015-10-27 02:15:40 by keflexxx
 C 
Creature – Human Artificer
When Benalish Spearshaper enters the battlefield, search your library for an Equipment card and reveal that card. Shuffle your library, then put the card on top of it.
2/2
4 comments
last 2014-08-12 06:25:35 by keflexxx
 C 
Creature – Human
When Blessed Settler enters the battlefield, you may pay {w}. If you do, pray.
When Blessed Settler dies, if it prayed, put a 1/1 colourless Spirit creature token onto the battlefield.
1/1
 C 
Creature – Human
Vigil (When this creature enters the battlefield, select any number of creatures you control. These creatures are keeping a vigil and can't attack or tap.)
If Chapel Guardian is keeping a vigil, creatures you control keeping a vigil get +0/+1.
1/1
 C 
Sorcery
Put two 1/1 white Soldier tokens onto the battlefield.
Synthesis – If a counter was placed on a permanent you control this turn, instead put three 1/1 white Soldier creature tokens onto the battlefield.
2 comments
last 2014-07-29 01:59:02 by keflexxx
 R 
Enchantment – Aura
Enchant land
Enchanted land has "{t}, Remove a counter from a permanent you control: Target creature gains indestructible until end of turn."
2 comments
last 2015-07-15 03:43:21 by keflexxx
 C 
Creature – Elemental Cat
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Light shone across the desolate plains, and from the dust new life burst forth.
3/2
 R 
Enchantment
When you cast Desolation's Wake, destroy all creatures.
Creatures you control get +1/+1.
"Otaria is empty, lifeless, ruined. We must put faith in its restoration."
9 comments
last 2015-07-13 13:41:39 by olbro
 C 
Instant
Destroy target enchantment.
Synthesis – If a counter was placed on a permanent you control this turn, you gain life equal to that enchantments converted mana cost.
1 comment
2014-08-14 03:20:03 by keflexxx
{w}
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a 1/1 Human with no abilities.
5 comments
last 2015-07-15 03:42:05 by keflexxx
 U 
Creature – Elemental
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/1
1 comment
2014-08-16 23:17:57 by keflexxx
 U 
Creature – Human Artificer
Equip costs you pay cost {1} less.
The dwarves learned the way of Serra, while the settlers learned the way of the smelter.
1/3
2 comments
last 2014-08-11 10:26:08 by Alex
 U 
Enchantment
Creatures you control have "{t}, Tap two untapped creatures you control: Pray."
Whenever a creature you control prays, put a 1/1 white Bird creature token with flying onto the battlefield.
 C 
Creature – Human Soldier
First strike
Tithe (When a Human creature you control enters the battlefield with a growth counter on it, you may tap this creature. If you do, that creature comes into play with an additional growth counter on it.)
2/1
 C 
Creature – Human Soldier
Leaping Cadet enters the battlefield with two growth counters on it.
Remove a growth counter from Leaping Cadet: Leaping Cadet gets +1/+1 and flying until end of turn.
1/1
 C 
Creature – Human Soldier
Vigilance
Tithe (When a Human creature you control enters the battlefield with a growth counter on it, you may tap this creature. If you do, that creature comes into play with an additional growth counter on it.)
2/4
 R 
Creature – Human Cleric
Flying, vigilance
If an effect would place one or more counters on Mystic Ascendant, instead you gain 3 life for each counter that would have been added this way.
4/4
4 comments
last 2015-06-26 06:00:27 by keflexxx
 R 
Creature – Human
Homestead (Whenever this creature is untapped, if it is not a settler, you may pair it with an unpaired Plains. This creature is a settler and that land is settled as long as both cards are face-up and under your control. When this creature dies, turn settled land face-down.)
As long as Outpost Farmer is a settler, settled lands have "{t}: Add {w}{w} to your mana pool".
2/2
 C 
Creature – Human Cleric
{t}, Tap an untapped Human you control: Pray.
At the beginning of each end step, if Outpost Preacher prayed this turn, you gain 2 life.
2/2
 U 
Creature – Human Soldier
Parish Paladin enters the battlefield with a growth counter on it.
Remove a growth counter from Parish Paladin: Target creature gains +1/+1 and lifelink until end of turn.
2/2
1 comment
2014-08-26 03:26:05 by keflexxx
 C 
Creature – Human
Pious Settlers enters the battlefield with a growth counter on it.
{t}, Remove a growth counter from Pious Settlers: Prevent the next 2 damage that would be dealt to target creature or player this turn.
1/3
 C 
Instant
Exile target creature, then return it to the battlefield under its owners control. If that creature would enter the battlefield with one or more counters on it, it enters the battlefield with an additional counter of the same type.
5 comments
last 2014-08-12 07:14:26 by Alex
 U 
Creature – Human Cleric
Prophet of Serra enters the battlefield with two growth counters on it.
{t}, Remove a growth counter from Prophet of Serra: Exile another target creature, then return it to the battlefield under its owners control.
"Spread the word of Serra! Rejoice in our rebirth!"
2/2
7 comments
last 2014-07-30 23:13:49 by keflexxx
 C 
Creature – Human
Whenever you gain life, you may put a growth counter on Serra Disciple, then you may transform Serra Disciple.
1/1
Ordained Healer
 
 C 
Creature – Human Cleric
{t}, Remove a growth counter from Ordained Healer: Prevent the next 3 damage that would be dealt to target creature or player this turn.
1/3
1 comment
2015-08-16 05:29:30 by keflexxx
 U 
Creature – Angel
Flying
Whenever Serra Saviour attacks alone, you may tap target creature with toughness 2 or less.
At the beginning of your upkeep, if you untapped a creature that dealt no combat damage last turn this turn, put a 1/1 white Human creature token onto the battlefield.
The people see glory in her wake, and they follow.
4/4
5 comments
last 2016-05-02 13:46:59 by keflexxx
 C 
Creature – Bird
Flying, first strike
Once carefree, now fearsome.
2/2
6 comments
last 2015-06-30 10:00:40 by Alex
 R 
Creature – Human
Tap an untapped creature you control: The People's Champion becomes a Human Soldier with base power and toughness 2/2.
Tap three untapped creatures you control: If The People's Champion is a Soldier, it becomes a Human Soldier Warrior with base power and toughness 4/4.
Tap six untapped creatures you control: If The People's Champion is a Warrior, it becomes a Human Solder Warrior Avatar with base power and toughness 8/8, flying, and first strike.
"Can you smell what my god is cookin'?"
1/1
1 comment
2016-04-05 11:40:05 by keflexxx
 C 
Sorcery
Put two 1/1 white Human creature tokens onto the battlefield. You gain life equal to the number of prayers made this turn.
 C 
Creature – Human Cleric
Prayer – At the beginning of your upkeep, you may tap Village Preacher. If you do, put an essence counter on Village Preacher and you may transform it.
1/1
Cult Leader
 
 C 
Creature – Human Cleric
When Cult Leader transforms, put 1/1 white Human creature tokens onto the battlefield equal to the number of essence counters on it.
{t}, Remove an essence counter from Cult Leader: Target player loses 1 life and you gain 1 life.
1/1
3 comments
last 2016-04-04 02:51:30 by keflexxx
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2, vigilance and tithe (When a creature you control enters the battlefield with a growth counter on it, you may tap this creature. If you do, that creature comes into play with an additional growth counter on it.).
1 comment
2014-07-28 12:46:14 by Vitenka

Go to section: Colourless (11) White (36) Blue (30) Black (30) Red (30) Green (38) Multicolour (20) Artifact (10) Land (9)

Show rarities: C U R


Otaria Forever (Ideas): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory