Otaria Forever (Ideas): Virtual Booster

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Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elemental Drake
Flying
When Seaskimmer Drake dies, if a creature you control dealt combat damage to a player this turn, draw a card.
Process 1 – {u} ({u}, Sacrifice Seaskimmer Drake: Put 1 growth counters on target creature. Process only as a sorcery.)
2/1
 
 R 
Sorcery
Destroy all creatures without counters on them.
 U 
Artifact
{t}, Sacrifice a creature: Soul Cannon deals 2 damage to target creature or player and you gain 2 life.
 U 
Creature – Cephalid Wizard
{1}{u}: Untap target creature with a counter on it.
2/3
 U 
Creature – Human Artificer
Equip costs you pay cost {1} less.
The dwarves learned the way of Serra, while the settlers learned the way of the smelter.
1/3
 C 
Creature – Zombie Frog
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Process 1 – {1}{b} ({1}{b}, Sacrifice Mangrove Scavenger: Put 1 growth counters on target creature. Process only as a sorcery.)
1/1
 C 
Creature – Human
Vigil (When this creature enters the battlefield, select any number of creatures you control. These creatures are keeping a vigil and can't attack or tap.)
If Chapel Guardian is keeping a vigil, creatures you control keeping a vigil get +0/+1.
1/1
 C 
Creature – Human Druid
When Krosan Explorer enters the battlefield, search your library for a Forest, Mountain or Plains card and put it into your hand. Then shuffle your library.
Symbiosis 1 (When this creature dies, you may put 1 growth counter/s on target creature you control.)
1/1
 C 
Land
Lavaline Trenches enters the battlefield tapped.
When Lavaline Trenches enters the battlefield, draw a card, then discard a card.
{t}: Add {u} or {r} to your mana pool.
 C 
Creature – Elemental Snake
Swampwalk
When Aphetto Coatl dies, target creature gains swampwalk until end of turn.
Process 2 – {2}{b} ({2}{b}, Sacrifice Aphetto Coatl: Put 2 growth counters on target creature. Process only as a sorcery.)
2/3
 C 
Creature – Elemental Fish
When Coastal Remora dies, target creature gains prowess & flying until end of turn.
Process 2 – {2}{u} ({2}{u}, Sacrifice Coastal Remora: Put 2 growth counters on target creature. Process only as a sorcery.)
2/2
 C 
Creature – Dwarf Warrior
First strike
Pardic Aggressor attacks each turn if able.
2/1
 C 
Instant
Add {r}{r}{r} to your mana pool.
Synthesis – If a counter was placed on a permanent you control this turn, instead add {r}{r}{r}{r}{r} to your mana pool.
Lava flowed freely across the ridge, the land returning to its rightful owner.
 C 
Sorcery
Destroy target face-up land. If that land was a creature, Fortress Fire deals damage to its controller equal to its toughness.
Island
 
 B 
Basic Land – Island

Seaskimmer Drake (common, foil)
Profane Purge (rare)
Soul Cannon (uncommon)
Cephalid Tweaker (uncommon)
Foundry Assistant (uncommon)
Mangrove Scavenger (common)
Chapel Guardian (common)
Krosan Explorer (common)
Lavaline Trenches (common)
Aphetto Coatl (common)
Coastal Remora (common)
Pardic Aggressor (common)
Reclamation Ritual (common)
Fortress Fire (common)
Island (basic)