Otaria Forever (Ideas): scratchpad
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| Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory | 
set needs a much stronger framework before i can really go any further with card design. going to play around with counter-based mechanics here, as well as draft archetypes for colour pairings
things you can do with counters:
- ETB with counters
 - at the beginning of X, gain/lose Y counters
 - remove/add X counters: Y
 - whenever a counter is placed on/removed from a permanent you control, X
 - if a counter was placed on/removed from a permanent you control this turn, X
 - redistributing counters upon death ala modular
 - if X, add/remove Y counters
- X: remove/add Y counters
 
 
themes that make sense paired with counters:
- natural growth
 - pursuit of power
 - rituals that transfer power (!!)
 
mechanic ideas:
- ritual X 
 (
: Put X counters on Y, and it is possessed. Use this ability only if X isn't possessed.) "If X is possessed, it gains Y." 
archetypes:
W/U -
W/B -
W/R -
W/G -
U/B -
U/R -
U/G -
B/R -
B/G -
R/G -