Castes of Suvnica: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
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1 | Hermland Explorer | Colourless | Common | Creature – Elf | 1 | 2 | CH05 |
Devoid (This card has no color.)
When Hermland Explorer enters the battlefield, if was spent to cast it, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library. |
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2 | Infiltrated Lemuel | Colourless | Common | Creature – Merfolk | 1 | 1 | CU01 |
Devoid (This card has no color.)
Infiltrated Lemuel can't be blocked. |
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3 | Library of Fates | Colourless | Mythic |
Library of Fates enters the battlefield tapped with five fate counters on it.
At the beginning of your upkeep, remove a fate counter from Library of Fates. Then, if there is no fate counter on Library of Fates, destroy each nonland permanent without a fate counter on it. : Move a fate counter from Library of Fates to another target permanent. |
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4 | Telengor Fiend | Colourless | Mythic | Creature – Demon | 5 | 5 | MS01 | When Telengor Fiend enters the battlefield, destroy target colored permanent. | |
5 | Translucent Wisps | Colourless | Common | Instant | CH02 |
Devoid (This card has no color.)
Target creature becomes colorless and gets +0/+1 until end of turn. Draw a card if was spent to cast Translucent Wisps. |
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6 | Voidminded Rushdagger | Colourless | Common | Creature – Zombie Assassin | 3 | 3 | CB10 | Devoid (This card has no color.) | |
7 | Angelic Destiny* | White | Mythic | Enchantment – Aura | MW01 |
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return Angelic Destiny to its owner's hand. |
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8 | Bearer of Truths | White | Rare | Creature – Human Soldier | 2 | 2 | RH01 |
Devoid (This card has no color.)
, : Create a colorless 1/1 human token. Tokens you controls have "Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn." |
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9 | Bedtime Whisperer | White | Common | Creature – Spirit | 2 | 2 | CW03 | ||
10 | Call for Juries | White | Common | Instant | CW07 | Create two 1/1 black Kor tokens with lifelink. | |||
11 | Champion's Attendant | White | Common | Creature – Human Cleric | 1 | 1 | CW01 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
You champion gets +1/+0. |
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12 | Collegium Member | White | Uncommon | Creature – Kor Cleric | 2 | 1 | UW01 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has first strike. |
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13 | Common Cause | White | Rare | Enchantment | RW05 | When Common Cause enters the battlefield, exile up to two target nonland permanents with converted mana cost 2 or less until Common Cause leaves the battlefield. (Those permanents returns under their owners' control.) | |||
14 | Courthouse Warden | White | Common | Creature – Human Knight | 2 | 2 | CW09 |
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) |
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15 | Demoted Officer | White | Common | Creature – Soldier | 2 | 3 | CW06 | Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature. | |
16 | Enlightened Ascetic* | White | Common | Creature – Cat Monk | 1 | 1 | CW02 | When Enlightened Ascetic* enters the battlefield, you may destroy target enchantment. | |
17 | Flashy Justiciar | White | Uncommon | Creature – Dwarf Knight | 3 | 1 | UW05 |
Flash (You may cast this spell any time you could cast an instant.)
When Flashy Justiciar enters the battlefield, target creature can't attack or block this turn. |
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18 | Heraldist Page | White | Uncommon | Creature – Human Soldier | 2 | 2 | UW02 | Heraldist Page gets +1/+1 as long as you have a leader. | |
19 | Ibexine Knight | White | Common | Creature – Dwarf Knight | 3 | 2 | CW10 | : Ibexine Knight gains deathtouch until end of turn. | |
20 | Imperious Diktat | White | Uncommon | Sorcery | UW09 | Exile target monocolored permanent. | |||
21 | Lucent Bolts | White | Common | Instant | CW17 | Lucent Bolts deals 4 damage divided as you choose among one or two target attacking or blocking creatures. | |||
22 | Luminate of Clearstream | White | Rare | Creature – Dwarf Knight | 2 | 4 | RW03 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature becomes your champion, create a 3/3 white Angel token with flying tapped and attacking. |
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23 | Magistrate Bodyguard | White | Uncommon | Creature – Kor Soldier | 1 | 2 | UW03 | Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) | |
24 | Master of the Aviary | White | Rare | Creature – Human Soldier | 2 | 3 | RW01 |
Flying
Whenever a creature you control becomes a champion, create a 1/1 white Bird creature token with flying for each fate counter on it. |
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25 | Mobile Palisades | White | Common | Instant | CW16 |
Each creature you control can block an additional creature this turn.
Draw a card. |
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26 | Oppressive Rays* | White | Common | Enchantment – Aura | CW12 |
Enchant creature
Enchanted creature can't attack or block unless its controller pays . Activated abilities of enchanted creature cost more to activate. |
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27 | Punching Light | White | Common | Sorcery | CW15 | Destroy target tapped creature. | |||
28 | Revoke Caste | White | Common | Instant | CW14 | Tap target creature. It becomes colorless until end of term. Prevent all damage it would deal this turn. | |||
29 | Revoker of Absolutions | White | Common | Creature – Kor Assassin | 3 | 3 | CW11 |
Vigilance
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) |
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30 | Seller of Songbirds* | White | Common | Creature – Human | 1 | 2 | CW05 | When Seller of Songbirds* enters the battlefield, Create a 1/1 white Bird creature token with flying. | |
31 | Squad Savior | White | Common | Creature – Bird Soldier | 2 | 1 | CW08 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has flying. |
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32 | Strict Asylum | White | Uncommon | Enchantment – Aura | UW10 |
Enchant creature
When enchanted creature attacks or blocks, exile it. |
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33 | Subvert Justice | White | Uncommon | Instant | UW07 | The next time a source of your choice would deal damage to you or a permanent you control this turn, prevent that damage. Subvert Justice deals 3 damage to target creature or planeswalker you don't control. | |||
34 | Suncharge | White | Uncommon | Instant | UW08 |
Creatures you control get +2/+1 until end of turn.
Prevent all damage that would be dealt this turn to creatures you control with base power 2 or less. |
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35 | Sundrop Shrine Fateful | White | Common | Creature – Cat Cleric | 2 | 1 | CW04 |
Sundrop Shrine Fateful enters the battlefield with three fate counter on it.
, Remove a fate counter from a creature you control: You gain 2 life. |
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36 | Training Session | White | Common | Instant | CW13 | Target creature gets +2/+2. If its base power is 2 or less, untap it and it gains first strike. | |||
37 | Treacherous Purge | White | Rare | Sorcery | RW04 |
Cast Treacherous Purge only if you control four or more creatures.
Destroy all creatures. |
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38 | Wielder of the Light | White | Uncommon | Creature – Angel | 3 | 3 | UW06 |
Flying, First strike
: Prevent all damage that would be dealt to and dealt by Wielder of the Light this turn. |
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39 | Zhavi Bailiff | White | Rare | Creature – Kor Advisor | 0 | 4 | RW02 |
Flash
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) : Zhavi Bailiff can block an additional creature this turn. |
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40 | Zhavi Guarantor | White | Uncommon | Creature – Advisor | 2 | 2 | UW04 | , Sacrifice a creature: Target creature gets -2/-2 until end of turn. | |
41 | Amnesia Expedition | Blue | Uncommon | Enchantment | UU06 | Whenever a colorless creature enters the battlefield under your control or a creature you control is turned face-down, target player mills two cards. | |||
42 | Ansbel Librarian | Blue | Uncommon | Creature – Vampire Cleric | 2 | 2 | UU02 |
Flash
When Ansbel Librarian enters the battlefield, exile target noncreature, nonland card from a player's graveyard. When Ansbel Librarian dies, you may put the exiled card into its owner's hand. |
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43 | Clash of Minds | Blue | Common | Sorcery | CU14 | Return target creature to its owner's hand. If you control a colorless creature, you may put it on top of its owner's library instead. | |||
44 | Debauch | Blue | Rare | Instant | RU02 | Counter target spell. If that spell is countered this way, its controller adds to their mana pool equal to the countered spell's converted mana cost at the beginning of their next main phase. | |||
45 | Entice the Reflections | Blue | Uncommon | Sorcery | UU07 | Exile target creatures. Its controller creates X 1/1 blue Illusion creature tokens, where X is the exiled creature's converted mana cost. | |||
46 | Excelling Spellkin | Blue | Rare | Creature – Fairy | 2 | 1 | RU04 |
Flash
Flying When Excelling Spellkin enters the battlefield, enters the battlefield, you may change the target of target spell with a single target. |
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47 | Fate Sealer | Blue | Common | Creature – Human Advisor | 2 | 2 | CU06 |
Fate Sealer enters the battlefield with three fate counters on it.
, , remove a fate counter from a creature you control: draw a card, then discard a card. |
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48 | Fatebreaker | Blue | Uncommon | Creature – Vedalken | 1 | 1 | UU01 |
Fatebreaker enters the battlefield with X fate counters on it.
: Move a fate counter from Fatebreaker onto target permanent. : Tap all nonland permanents with fate counters on them. |
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49 | Hödekin of the Gate | Blue | Uncommon | Creature – Spirit | 1 | 1 | UU05 | , : Exile another target creature you control, then return that card to the battlefield under your control. | |
50 | Leave of Absence | Blue | Common | Instant | CU03 | Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Scry 1. | |||
51 | Mnemonic Trespass | Blue | Rare | Sorcery | RU03 | Choose X different card types. Target player reveals cards from the top of their library until they reveal a card of each chosen type, then puts all cards revealed this way into their graveyard. If there are no cards left in that player's library, they shuffle their graveyard into their library. | |||
52 | Never Seen Before | Blue | Uncommon | Instant | UU10 |
Return target permanent to its owner's hand.
Encore — If you've cast another instant or sorcery spell this turn, instead return two target permanents to their owners' hands. |
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53 | Out of Sight | Blue | Uncommon | Instant | UU09 |
Voidmind — As an additional cost to cast Out of Sight, turn a creature you control face down. (It is a 2/2 creature.)
Creatures your opponents control get -2/-0 until end of turn for each colorless creature you control. |
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54 | Realign the Futures | Blue | Mythic | Sorcery | MU01 | Exile target player's library. Until end of turn, that player may cast any number of instant and sorcery cards exiled this way without paying their mana cost and as though they had flash. | |||
55 | Reality Drain | Blue | Uncommon | Instant | UU08 | Counter target permanent spell. (A permanent spell is an artifact, creature, enchantment, or planeswalker spell.) | |||
56 | Rimid Investigations | Blue | Common | Sorcery | CU16 |
Look at the top three cards of target player's library. You may put any number of those cards in that player's graveyard, then put the rest back in any order.
Draw a card. |
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57 | Satirical Impersonation | Blue | Rare | Sorcery | RU01 |
Choose a creature on the battlefield. Target creature you control becomes a copy of that creature until end of turn.
Encore — If you've cast another instant or sorcery spell this turn, instead each other creature you control becomes a copy of that creature. |
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58 | See Through Guile | Blue | Common | Instant | CU13 | Counter target spell. Untap up to two target creatures or basic lands. | |||
59 | Shushing Hödekin | Blue | Common | Creature – Spirit | 3 | 2 | CU17 | : Shushing Hödekin gains menace until end of turn. | |
60 | Spellkin's Twitch | Blue | Common | Instant | CU02 | Target creature gains hexproof until end of turn. Untap it. | |||
61 | Street Philosopher | Blue | Common | Creature – Naga | 1 | 3 | CU07 | ||
62 | Tezzi Freethinker | Blue | Common | Creature – Sphinx | 3 | 2 | CU12 | Flying, Hexproof | |
63 | Tezzi Parade | Blue | Common | Instant | CU11 |
Tap up to three target permanents.
Encore — If you've cast another instant or sorcery spell this turn, those permanents don't untap during their controllers' next untap steps. |
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64 | Tezzi Riotmaster | Blue | Uncommon | Creature – Human | 3 | 4 | UU03 | : The next time a creature enters the battlefield under your control this turn, it gains haste and can't be blocked this turn. | |
65 | Tightrope Act | Blue | Common | Sorcery | CU05 |
Target creature gets +1/+0 and gains flying until end of turn.
Encore — If you've cast another instant or sorcery this turn, instead each creature you control gets +1/+0 and gains flying until end of turn. |
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66 | Transfer Ideas | Blue | Common | Instant | CU09 |
Voidmind — As an additional cost to cast Transfer Ideas, turn a creature you control face down.
Draw a card for each colorless creature you control. |
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67 | Uncertainty | Blue | Common | Enchantment – Aura | CU08 |
Enchant colored creature
Enchanted creature doesn't untap during its controller's untap step. When Uncertainty is put into a graveyard from the battlefield, draw a card. |
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68 | Untouchable Delegate | Blue | Common | Creature | 2 | 3 | CU10 | Whenever Untouchable Delegate deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard. | |
69 | Vilgrem's Intercession | Blue | Rare | Sorcery | RU05 |
Voidmind — As an additional cost to cast Vilgrem's Intercession, turn any number of creatures you control face down.
Gain control of target creature if its power is less than or equal to the number of colorless creatures you control. |
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70 | Voidminded Lieutenant | Blue | Common | Creature – Human Warrior | 2 | 1 | CU04 |
Voidmind — As an additional cost to cast Voidminded Lieutenant, turn a creature you control face down. (It is a 2/2 creature.)
Flying, Prowess |
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71 | Wyldwater Voidmind | Blue | Common | Creature – Serpent Zombie | 6 | 6 | CU15 | Wyldwater Voidmind can't attack unless you control a colorless creature. | |
72 | Barterer of Fate | Black | Common | Creature – Vampire | 1 | 3 | CB06 |
Barterer of Fate enters the battlefield with two fate counter on it.
Remove a fate counter from a creature you control: Barterer of Fate gains flying and deathtouch until end of turn. |
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73 | Blanker of Minds | Black | Common | Creature – Vampire Wizard | 4 | 5 | CB12 |
Voidmind — As an additional cost to cast Blanker of Minds, turn a creature you control face-down.
Menace |
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74 | Blind to the Eternities | Black | Uncommon | Enchantment – Aura | UB10 |
Enchant permanent
Enchanted permanent gets -2/-2 and can't have counters put on it. |
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75 | Corrupt Advocate | Black | Common | Creature – Human Advisor | 1 | 2 | CB07 | Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) | |
76 | Crypt Implosion | Black | Common | Sorcery | CB14 | Mill three cards, then target player loses life equal to the number of cards in your graveyard. | |||
77 | Drainpipe Vermin* | Black | Common | Creature – Rat | 1 | 1 | CB01 | When Drainpipe Vermin* dies, you may pay . If you do, target player discards a card. | |
78 | Dutiful Attendant* | Black | Common | Creature – Human Warrior | 1 | 2 | CB09 | When Dutiful Attendant* dies, return another target creature card from your graveyard to your hand. | |
79 | Dweller in the Wall | Black | Uncommon | Creature – Vampire Assassin | 2 | 1 | UB01 |
Dweller in the Wall can't block and can't be blocked.
Voidmind — , Turn Dweller in the Wall face-down: Destroy target creature. |
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80 | Enforce the Compact | Black | Uncommon | Sorcery | UB07 | Each opponent loses X life, where X is 1 plus the number of colors amongst permanents that player controls. You gain life equal to the life lost this way. | |||
81 | Eyeless Onlooker | Black | Uncommon | Creature – Skeleton Rogue | 1 | 1 | UB06 | , Mill three cards: Return Eyeless Onlooker from your graveyard to your hand. | |
82 | Forbidden Wares | Black | Mythic | Enchantment | MB01 |
Skip your draw phase.
At the beginning of your upkeep, you may pay . If you do, search your library for a nonland card with converted mana cost X, reveal it and put it in your hand, then shuffle your library. |
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83 | Home Invasion | Black | Common | Instant | CB13 | Destroy target creature or land. | |||
84 | Impaler of Memories | Black | Rare | Creature – Vampire Warrior | 3 | 3 | RB02 | Whenever a creature card is put into your graveyard from anywhere, if it had flying, Impaler of Memories gains flying until end of turn. The same is true for first strike, double strike, dampen, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. | |
85 | Mental Agony* | Black | Common | Sorcery | CB15 | Target player discards two cards and loses 2 life. | |||
86 | Mnemonic Titan | Black | Rare | Creature – Spirit | 3 | 3 | RB05 |
Menace, Deathtouch
Mnemonic Titan gets +1/+1 for each creature card in your graveyard. Sacrifice another creature: Regenerate Mnemonic Titan. |
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87 | Out of Mind | Black | Rare | Sorcery | RB01 |
Voidmind — As an additional cost to cast Out of Mind, turn X creatures you control face down.
Target player loses X life, then you gain twice that much life, then that player puts three times that many cards from the top of their library into their graveyard. |
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88 | Review Punishment | Black | Rare | Sorcery | RB03 | Choose two target creature cards in your graveyard. Return one to your hand and the other to the battlefield under your control. | |||
89 | Rip out Beliefs | Black | Common | Sorcery | CB02 | Reveal the top four cards of your library. You may put a card from among them into your hand. You lose life equal to that card's converted mana cost. Put the rest into your graveyard. | |||
90 | Sewer Stalker | Black | Common | Creature – Shadow | 1 | 1 | CB03 | , Sacrifice Sewer Stalker: Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. | |
91 | Slithergang | Black | Common | Creature – Snake | 2 | 2 | CB05 | Whenever Slithergang attacks or blocks, each player mills a card. | |
92 | Snuff the Spark | Black | Rare | Instant | RB04 |
Snuff the Spark costs less to cast if it targets a planeswalker.
Destroy target creature or planeswalker. |
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93 | Soothcloud Hödekin | Black | Common | Creature – Spirit | 2 | 2 | CB16 |
Flying
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.) |
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94 | Sort the Souls | Black | Uncommon | Sorcery | UB08 | Destroy target creature with power 2 or less and target creature with power 3 or more. | |||
95 | Soulhewer Shade | Black | Uncommon | Creature – Shade | 1 | 2 | UB05 |
Flying
, Exile a creature card from your graveyard: Soulhewer Shade gets +2/+2 until end of turn. |
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96 | Soulless Custodian | Black | Common | Creature – Kor Wizard | 1 | 4 | CB17 | , Exile Soulless Custodian from your graveyard: Create a 1/1 black Kor creature token with lifelink. Activate this ability only any time you could cast a sorcery. | |
97 | Split Skulls | Black | Common | Instant | CB04 | Split Skulls deals damage to target creature equal to the number of creature cards in your graveyard. | |||
98 | Spoil Consciences | Black | Common | Instant | CB08 |
Voidmind — As an additional cost to cast Spoil Consciences, turn a creature you control face down. (It is a 2/2 creature.)
Target creature gets -2/-2 for each colorless creature you control. |
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99 | Taxer of Opprobrium | Black | Uncommon | Creature – Human Wizard | 1 | 5 | UB04 |
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
, Pay 2 life: Spells you cast costs less to cast until end of turn. |
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100 | Voidmind Entrustment | Black | Uncommon | Enchantment | UB09 |
Colorless creatures you control get +1/+1.
: Return target colorless creature you control to its owner's hand. |
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101 | Wailer of Epitaphs | Black | Uncommon | Creature – Spirit | 2 | 2 | UB03 | Whenever a nontoken creature card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life. | |
102 | Zeftelen's Favorites | Black | Common | Creature – Hound | 2 | 4 | CB11 |
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
: Zeftelen's Favorites gains first strike until end of turn. |
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103 | Zhavi Cleanser | Black | Uncommon | Creature – Gorgon | 1 | 2 | UB02 |
Deathtouch
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.) |
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104 | Anarchist* | Red | Uncommon | Creature – Human Wizard | 2 | 2 | UR03 | When Anarchist* enters the battlefield, you may return target sorcery card from your graveyard to your hand. | |
105 | Bar Pugilist | Red | Common | Creature – Dwarf Warrior | 2 | 1 | CR05 | Invigorate — Whenever Bar Pugilist's power or toughness increases, it gains menace until end of turn. | |
106 | Chandra's Outrage* | Red | Common | Instant | CR12 | Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller. | |||
107 | Chandra, Free and Outraged | Red | Mythic | Planeswalker – Chandra | 4 | MR01 |
+1 Draw a card unless a player has Chandra, Free and Outraged deal 2 damage to them.
-2 Creatures you control get +1/+0 and gain first strike until end of turn. -XX You get X emblems with "Sacrifice this: This deals 3 damage to target creature or player" |
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108 | Crashing Party | Red | Common | Sorcery | CR14 | Destroy target land. Create a 2/2 green Bear token. | |||
109 | Dragonfly Band Guards | Red | Common | Creature – Viashino Warrior | 1 | 2 | CR02 | First strike | |
110 | Ebullient Fireling | Red | Rare | Creature – Dwarf Shaman | 2 | 2 | RH04 |
Devoid (This card has no color.)
First strike, haste : Ebullient Fireling gets +1/+0 until end of turn. When Ebullient Fireling dies, add X mana in any combination of colors to your mana pool at the beginning of your next main phase, where X is Ebullient Fireling's power. |
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111 | Empty the Dens | Red | Uncommon | Sorcery | UR09 | Create three 2/2 green Bear tokens with haste. | |||
112 | Fated Youngling | Red | Common | Creature – Cat | 1 | 1 | CR01 |
Haste
Fated Youngling enters the battlefield with three fate counters on it. , Remove a fate counter from a creature you control: Target creature gains haste until end of turn. |
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113 | Fireleaf Scout | Red | Uncommon | Creature – Fireleaf Scout | 2 | 1 | UR04 |
First strike
Whenever Fireleaf Scout or another creature enters the battlefield under your control, Fireleaf Scout deals 1 damage to each opponent. |
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114 | Flames' Edge | Red | Rare | Instant | RR03 | Flames' Edge deals 3 damage divided as you choose among one, two, or three target creatures and/or players. | |||
115 | Grohm Conscriptor | Red | Uncommon | Creature – Human Warrior | 2 | 1 | UR01 | Invigorate — Whenever Grohm Conscriptor's power or toughness increases, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn. | |
116 | Grove Wanderer | Red | Common | Creature – Bear berserker | 3 | 3 | CR11 | Invigorate — Whenever Grove Wanderer's power or toughness increases, create a 1/1 red Viashino token with haste. | |
117 | Hostile Realm* | Red | Common | Enchantment – Aura | CR09 |
Enchant land
Enchanted land has ": Target creature can't block this turn." |
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118 | Humiliation Conga | Red | Uncommon | Instant | UR05 | Create a 1/1 red viashino token, then Humiliation Conga deals damage to target creature or player equal to the number of creatures you control. | |||
119 | Hödekins of the Anvil | Red | Common | Creature – Spirit | 2 | 2 | CR16 | Haste, prowess | |
120 | Incandescent Response | Red | Common | Instant | CR06 |
Choose one or both —
• Counter target instant spell. • Incandescent Response deals 1 damage to target creature or player. |
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121 | Inflamed Fury | Red | Common | Sorcery | CR03 | Target creature gets +2/+0 and gains first strike until end of turn. | |||
122 | Jump off the stage | Red | Uncommon | Instant | UR10 |
As an additional cost to cast Jump off the stage, sacrifice a creature.
Counter target instant or sorcery spell. |
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123 | Liftoff Viashino | Red | Common | Creature – Viashino | 4 | 2 | CR17 | : Liftoff Viashino gains flying until end of turn. | |
124 | Madcap Skills* | Red | Common | Enchantment – Aura | CR07 |
Enchant creature
Enchanted creature gets +3/+0 and has menace. (It can't be blocked except by two or more creatures.) |
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125 | Magmatic Subsidence | Red | Uncommon | Sorcery | UR06 | Destroy target artifact or land. Scry 2. | |||
126 | Operatic Aspirant | Red | Common | Creature – Viashino | 3 | 2 | CR08 | ||
127 | Pressing Lunk | Red | Common | Creature – Giant Warrior | 4 | 2 | CR13 | Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn. | |
128 | Raging Debate | Red | Common | Sorcery | CR15 | Discard your hand, then draw a cards. If two or more cards are discarded this way, draw three cards instead. | |||
129 | Read the Crowd | Red | Uncommon | Sorcery | UR08 |
As an additional cost to cast Read the Crowd, discard a card.
Scry 2, then draw two cards. Encore — If you've cast another instant or sorcery this turn, instead scry 4, then draw two cards. |
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130 | Revolve | Red | Rare | Instant | RR04 |
Return target instant or sorcery spell to its owner's hand.
Encore — If you've cast another instant or sorcery spell this turn, scry 2. |
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131 | Sacrificial Dragon | Red | Rare | Creature – Dragon | 4 | 4 | RR02 |
Flying
When you cast Sacrificial Dragon, you may sacrifice a creature. If you do, create X 1/1 red Viashino tokens with haste, where X is the sacrificed creature's converted mana cost. |
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132 | So-Called Mishap | Red | Common | Instant | CR04 |
So-Called Mishap deals 2 damage to target creature or player.
Encore — If you've cast another instant or sorcery spell this turn, So-Called Mishap deals 4 damage to that creature or player instead. |
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133 | Solitary Slasher | Red | Rare | Creature – Viashino Berserker | 3 | 1 | RR01 |
First strike
Invigorate — Whenever Solitary Slasher's power or toughness increases, Solitary Slasher gains double strike until end of turn. |
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134 | Spell Cramming | Red | Rare | Enchantment | RR05 | At the beginning of your upkeep, you may pay . If you do, exile the top card of your library. You may play that card this turn. (It remains exiled if you don’t.) | |||
135 | Street Festival | Red | Uncommon | Enchantment | UR07 | At the end of each player's turn, Street Festival deals 2 damage to that player unless that player's cast an instant or sorcery spell this turn. | |||
136 | Summon the Stage Hands | Red | Common | Sorcery | CR10 |
Create two 1/1 red Viashino tokens.
Encore — Those tokens gain haste if you cast another instant or sorcery spell this turn. |
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137 | Wallbasher Allies | Red | Uncommon | Creature – Spirit | 3 | 1 | UR02 |
Haste
: All creatures able to block Wallbasher Allies this turn do so. |
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138 | Accede to Fate | Green | Common | Instant | CG01 | Target creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it.) | |||
139 | Alderbosc Hödekins | Green | Common | Creature – Spirit | 2 | 1 | CG16 | , sacrifice Alderbosc Hödekins: Look at the top four cards of your library. You may reveal a creature from among them and put it into your hand. Put the rest on the bottom of your library in any order. | |
140 | Awaken the Bear* | Green | Common | Instant | CG09 | Target creature gets +3/+3 and gains trample until end of turn. | |||
141 | Aynsele Leader | Green | Common | Creature – Rhino Cleric | 3 | 3 | CG14 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2 and has trample. |
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142 | Aynsele Overseer | Green | Common | Creature – Naga Warrior | 3 | 2 | CG10 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card. |
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143 | Aynsele Scholar | Green | Common | Creature – Elf Shaman | 1 | 2 | CG04 |
: put a fate counter on Aynsele Scholar.
, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool. |
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144 | Call of the Wyldwood | Green | Common | Enchantment – Aura | CG06 |
Enchant permanent
Enchanted permanent gets +1/+1 and has "Untap this during each other player's untap step." |
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145 | Camouflaged Companion | Green | Uncommon | Enchantment – Aura | UG07 |
Enchant creature
Enchanted creature gets +1/+1 and has "You may have this creature assign its combat damage as though it weren't blocked." |
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146 | Champion of the Unwilling | Green | Rare | Creature – Knight | 1 | 2 | RG03 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2. |
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147 | Denraiser | Green | Common | Creature – Bear Warrior | 3 | 3 | CG11 | When Denraiser enters the battlefield, if you control a creature with a fate counter on it, create a 2/2 green bear token. | |
148 | Elmspring Shieldbearer | Green | Uncommon | Creature – Centaur Soldier | 1 | 1 | UG01 |
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has ": regenerate this creature." |
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149 | Epic Retelling | Green | Rare | Instant | RG04 |
Choose one or more--
• Creatures you control gain hexproof until end of turn • Target creature you control fights target creature you don't control. • Target creature you control deals damage equal to its power to target creature with flying. |
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150 | Escape into Rebirth | Green | Common | Sorcery | CG12 | Return target card from your graveyard to your hand. If you control a creature with a fate counter on it, draw a card. | |||
151 | Farmhands of Alderbosc | Green | Uncommon | Creature – Shaman | 4 | 3 | UG05 |
Trample
Invigorate — Whenever Farmhands of Alderbosc's power or toughness increases, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. |
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152 | Fate of the Fallen | Green | Uncommon | Enchantment | UG09 |
When Fate of the Fallen enters the battlefield, put a fate counter on target creature.
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.". |
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153 | Fated Artin | Green | Uncommon | Creature – Bear Shaman | 2 | 2 | UG02 |
When Fated Artin enters the battlefield, distribute two fate counters among one or two target creatures you control.
, , Remove two fate counters from among creatures you control: Create a 1/1 white bird token with flying. |
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154 | Foreseer of the Destined | Green | Uncommon | Creature – Cat Shaman | 4 | 4 | UG03 |
Vigilance
When Foreseer of the Destined enters the battlefield, search your library for a white or green creature card, reveal it, and put it into your hand. Then shuffle your library. |
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155 | Garden Infiltrator | Green | Common | Creature – Human | 2 | 2 | CG08 |
Forestwalk
Whenever Garden Infiltrator attacks and isn't blocked, another target creature you control gets +1/+1 until end of turn. |
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156 | Garden Stroll | Green | Common | Sorcery | CG02 | Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | |||
157 | Grohm Storyteller | Green | Uncommon | Creature – Shaman | 1 | 3 | UG04 | Tap another creature you control: Add one mana of any color to your mana pool. Activate this ability only once each turn. | |
158 | Kiteweaving Spider | Green | Uncommon | Creature – Spider | 2 | 4 | UG06 |
Reach, Deathtouch
Kiteweaving Spider can only be blocked by creatures with flying or reach. : Target creature gains reach until end of turn. |
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159 | Lambslayer Hydra | Green | Rare | Creature – Hydra | 3 | 3 | RG05 |
Whenever a player casts a spell, you may pay . If you do, put a +1/+1 counter on Lambslayer Hydra.
When Lambslayer Hydra dies, you scry X and you gain X life, where X is the number of counters on Lambslayer Hydra. |
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160 | Legends of Elder Telengor | Green | Mythic | Sorcery | MG01 |
As an additional cost to cast Legends of Elder Telengor, reveal a card in your hand.
Exile the top X cards of your library, where X is the revealed card's converted mana cost, then create Y 2/2 green Bear tokens, where Y is the total mana cost of all cards exiled this way. |
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161 | Lifebond Spider | Green | Common | Creature – Spider Mutant | 2 | 3 | CG07 |
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life. |
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162 | Mirrored Will | Green | Uncommon | Sorcery | UG10 | Target creature gets +2/+2 until end of turn, then create a X/X green Elemental creature token, where X is the targeted creature's power. | |||
163 | Overwhelming Fate | Green | Rare | Sorcery | RG01 |
Put two fate counters on a creature you control.
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest number of fate counters on a creature you control. |
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164 | Pacifying Pollen | Green | Uncommon | Instant | UG08 | Prevent all damage creatures without fate counters on them would deal this turn. | |||
165 | Pollen Barker | Green | Common | Creature – Plant | 0 | 2 | CG03 |
Defender
: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn. |
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166 | Reined Wurm | Green | Common | Creature – Wurm Mutant | 8 | 6 | CG15 | Reined Wurm can't be your champion. | |
167 | Skynet Warden | Green | Common | Creature – Elf Archer | 2 | 2 | CG05 |
, : Skynet Warden deals 1 damage to target player.
Whenever your champion attacks, untap Skynet Warden. |
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168 | Throw over the Rampart | Green | Common | Instant | CG17 | Destroy target artifact or enchantment. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |||
169 | Wall-Edge Goliath | Green | Common | Creature – Beast | 5 | 4 | CG13 | Invigorate — Whenever Wall-Edge Goliath's power or toughness increases, creatures you control gain trample until end of turn. | |
170 | Wyldwood Ally | Green | Rare | Creature – Spirit | 1 | 1 | RG02 | Invigorate — Whenever Wyldwood Ally's power or toughness increases, you may put a land from your hand onto the battlefield tapped. | |
171 | Blinding Souls | Multicolour | Uncommon | Instant | UZ16 |
Return target creature card from your graveyard to your hand.
Target creature gets -X/-0 until end of turn, where X is the returned card's power. |
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172 | Contempt of the Voidminds | Multicolour | Uncommon | Instant | UZ14 | Counter target spell. You lose 4 life. | |||
173 | Dampener Voidmind | Multicolour | Common | Creature – Zombie | 2 | 2 | CZ08 | Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.) | |
174 | Intrusive Thoughts | Multicolour | Rare | Sorcery | RZ11 |
Target player discards two cards.
You draw a card and lose life equal to the total converted mana cost of the discarded cards. |
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175 | Memory Sipper | Multicolour | Common | Creature – Vampire Assassin | 3 | 4 | CZ07 | Voidmind — Turn a creature you control face-down: Memory Sipper gains flying until end of turn. | |
176 | Mevaram of Taremel | Multicolour | Mythic | Planeswalker – Mevaram | 4 | MZ04 |
+1 Exile target permanent you control, then return it to the battlefield face-down under its owner's control.
-2 Target player sacrifices a nontoken creature or planeswalker. -7 Exile all nonland permanents you don’t control, then return them to the battlefield face-down and tapped under their owner’s control. |
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177 | Mnemonic Hurler | Multicolour | Uncommon | Creature – Shapeshifter | 4 | 4 | UZ15 |
Flying, Prowess
Voidmind — Turn a creature you control face-down: target creature you control gets +1/+1 and gains flying until end of turn. |
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178 | Repell Psychosis | Multicolour | Rare | Sorcery | RZ12 |
Choose one or more —
• Return target creature card from your graveyard to your hand. • Return target instant card from your graveyard to your hand. • Return target sorcery card from your graveyard to your hand. Exile Repell Psychosis. |
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179 | Shred the Mind | Multicolour | Mythic | Sorcery | MZ02 |
Name a card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them, then that player shuffles their library.
For as long as those carsd remains exiled, you may cast them, and you may spend mana as though it were mana of any type to cast them. Exile Shred the Mind. |
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180 | Vilgrem, Rimid Overseer | Multicolour | Rare | Legendary Creature – Vampire Wizard | 3 | 6 | RZ10 |
Deathtouch
If a creature card that shares a color with Vilgrem, Rimid Overseer would be put into a graveyard from anywhere, instead exile that card, then return it to the battlefield face down under your control at the beginning of the next end step. |
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181 | Voidminding | Multicolour | Uncommon | Sorcery | UZ13 | Draw a card, then choose land or nonland. Target player reveals their hand and discards a card of the chosen category. If they can't, you draw another card. | |||
182 | Artin Riverwarden | Multicolour | Common | Creature – Bear Scout | 3 | 2 | CZ03 |
Trample
Invigorate — Whenever Artin Riverwarden's power or toughness increases, target creature can't block it this turn. |
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183 | Colossal Might* | Multicolour | Uncommon | Instant | UZ06 | Target creature gets +4/+2 and gains trample until end of turn. | |||
184 | Enroll into the Hunt | Multicolour | Common | Sorcery | CZ04 | Gain control of target creature until end of turn. Untap it. It gains trample, haste and "Whenever this creature deals combat damage to a player, draw a card." until end of turn. | |||
185 | Fatebreather | Multicolour | Mythic | Creature – Dragon | 4 | 4 | MS02 |
Flying, first strike
Fatebreather has hexproof as long as you control a creature with a fate counter on it. When Fatebreather enters the battlefield, it deals 3 damage to target creature or player if you control a creature token. |
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186 | Grohm Farmworker | Multicolour | Uncommon | Creature – Goblin Warrior | 2 | 2 | UZ07 |
Prowess
Invigorate — Whenever Grohm Farmworker's power or toughness increases, you may add or to your mana pool. |
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187 | Rhox Bandleader | Multicolour | Uncommon | Creature – Rhino Warrior | * | * | UZ08 |
Haste
Rhox Bandleader's power and toughness are each equal to the total number of permanents you control that are only red and/or green. |
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188 | Rumgarr, the Den Mother | Multicolour | Rare | Legendary Creature – Bear Shaman | 3 | 2 | RZ04 |
Other creatures you control that share a color with Rumgarr, the Den Mother have base power and toughness 4/4 and haste.
, : Create a 2/2 green Bear token. |
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189 | Storied Invocation | Multicolour | Rare | Creature – Elemental Spirit | 2 | 2 | RZ05 |
Flash
When Storied Invocation enters the battlefield, each creature you control gains +3/+0 until end of turn. |
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190 | Sudden Acrophobia | Multicolour | Uncommon | Sorcery | UZ05 | Creatures with flying lose flying, then Sudden Acrophobia deals 3 damage to each of those creatures. | |||
191 | Teeth of the Ancestors | Multicolour | Rare | Sorcery | RZ06 | Destroy all artifacts and enchantments, then Teeth of the Ancestors deals X damage to up to one target creature or player, where X is 3 plus the number of permanents destroyed this way. | |||
192 | Angel of Rebirths | Multicolour | Mythic | Creature – Angel | 6 | 4 | MZ01 |
Flying, trample
If a creature card would be put into an opponent's graveyard from anywhere, exile it instead. Whenever a card become exiled from anywhere, create a 1/1 white bird token with flying. |
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193 | Angels' Emissary | Multicolour | Common | Creature – Human Shaman | 3 | 3 | CZ01 | Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.) | |
194 | Armelle, the last Champion | Multicolour | Rare | Legendary Creature – Elf Warrior | 4 | 6 | RZ02 |
Whenever Armelle, the last Champion or another creature that shares a color with it enters the battlefield under your control for the first time each turn, you may draw a card. If you do, untap Armelle.
Other creatures you control get +2/+2. |
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195 | Aynsele Banisher | Multicolour | Rare | Creature – Angel | 4 | 5 | RZ01 |
Flying
When Aynsele Banisher enters the battlefield, exile target planeswalker or creature until Aynsele Banisher leaves the battlefield. |
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196 | Aynsele Loyalist | Multicolour | Common | Creature – Rhox Archer | 2 | 4 | CZ02 |
Flash
When Aynsele Loyalist enters the battlefield, creatures with flying can't attack or block this turn. |
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197 | Enliven the Gardens | Multicolour | Rare | Sorcery | RZ03 | Search your library for up to two basic land cards or creature cards with converted mana cost 1, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |||
198 | Peaceminder Artin | Multicolour | Uncommon | Creature – Bear Shaman | 2 | 2 | UZ02 | Whenever Peaceminder Artin or another nontoken creature enters the battlefield under your control, scry 1. | |
199 | Shadow of the Eclipse | Multicolour | Uncommon | Enchantment | UZ03 | Whenever a creature you control attacks alone, you may tap target permanent. | |||
200 | Sun Remittance | Multicolour | Uncommon | Instant | UZ04 | Return target creature you control to your hand. If that creature was your champion, you may return target creature card with the same converted mana cost from your graveyard to the battlefield. That creature becomes your champion. | |||
201 | Swooper of the Valley | Multicolour | Uncommon | Creature – Angel | 3 | 3 | UZ01 |
Flying
: Regenerate Swooper of the Valley. |
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202 | Enforced Community Service | Multicolour | Uncommon | Enchantment | UZ18 |
Creatures your opponents control enter the battlefield tapped.
Activated abilities of nonland permanents your opponents control cost an additional 2 life to activate. |
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203 | Interpreter of the Pacts | Multicolour | Common | Creature – Kor Cleric | 1 | 3 | CZ09 |
Lifelink
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) |
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204 | Lawful Exactions | Multicolour | Uncommon | Instant | UZ20 | Exile target nonland permanent with converted mana cost X. | |||
205 | Obligations Elemental | Multicolour | Rare | Creature – Elemental | 4 | 4 | RZ13 | Each creature your opponents control doesn't untap during its controller's untap step unless that player pays 1 life. | |
206 | Oppression Judge | Multicolour | Uncommon | Creature – Cleric | 3 | 1 | UZ17 |
First strike
Sacrifice a creature: Regenerate Oppression Judge. |
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207 | Peal of the Doombells | Multicolour | Common | Sorcery | CZ10 | Creatures you control get +2/+1 and gain your choice of vigilance or menace until end of turn. | |||
208 | Unimpeachable Warden | Multicolour | Uncommon | Creature – Elemental | 3 | 5 | UZ19 |
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) : Target creature gets -1/-0 until end of turn. |
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209 | Vindicate* | Multicolour | Rare | Sorcery | RZ15 | Destroy target permanent. | |||
210 | Zeftelen, the Doubletalker | Multicolour | Rare | Legendary Creature – Kor Assassin | 3 | 3 | RZ14 |
Whenever a creature you don't control die, its controller loses life equal to that creature's toughness.
Creature you control that share a color with Zeftelen, the Doubletalker have deathtouch and lifelink. |
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211 | Zhavi Diabolist | Multicolour | Mythic | Creature – Cleric | 1 | 5 | MZ05 |
Whenever Zhavi Diabolist attacks and isn't blocked, other creatures you control get +1/+0 and gain first strike until end of turn.
Whenever Zhavi Diabolist becomes blocked by one or more creatures it gets +2/+0 and gains deathtouch until end of turn. |
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212 | Banish into the Sun | Multicolour | Common | Sorcery | CZ06 |
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power. |
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213 | Disillusionist | Multicolour | Uncommon | Creature – Vedalken Rogue | 1 | 4 | UZ10 |
, : Disillusionist deals 1 damage to target creature or player.
, : Draw a card, then discard a card. |
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214 | Groundhog Day | Multicolour | Rare | Sorcery | RZ09 |
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Encore — Take an extra turn after this one instead if you've cast another instant or sorcery spell this turn. |
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215 | Hat Trick | Multicolour | Uncommon | Sorcery | UZ09 |
Create a 2/2 blue and red Drake creature token with flying.
Encore — It gains haste and gets +1/+0 until end of turn if you've cast another instant or sorcery spell this turn. |
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216 | Mass Protests | Multicolour | Uncommon | Instant | UZ12 |
Counter target spell unless its controller pays , then exile Mass Protests.
Until your next turn, whenever a player casts a spell, you may copy Mass Protests. If you do, you may cast the copy without paying its mana cost. |
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217 | Oenanda, Dramamonger | Multicolour | Rare | Legendary Creature – Fairy Rogue | 2 | 1 | RZ07 |
Flash, flying, haste
When Oenanda, Dramamonger enters the battlefield, create a 2/2 blue and red Drake token with flying for each other spell that was cast this turn which shared a color with Oenanda. |
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218 | Saw in Half | Multicolour | Uncommon | Instant | UZ11 | Exile a creature you control, then create two 0/X colorless Horror creature tokens, where X is the exiled creature’s power. | |||
219 | Spellfetcher Phoenix | Multicolour | Mythic | Creature – Phoenix | 2 | 2 | MZ03 |
Flying, Haste
: Return Spellfetcher Phoenix and target instant or sorcery card from your graveyard to your hand. |
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220 | Sphinx Emcee | Multicolour | Mythic | Creature – Sphinx | 3 | 4 | MS03 |
Flying
Whenever you cast your second spell each turn, put a fate counter on Sphinx Emcee then Sphinx Emcee deals damage to target creature or player equal to the number of fate counters on it. Instant and sorcery spells you cast cost less to cast for each fate counter on Sphinx Emcee. |
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221 | Sweep over the Crowd | Multicolour | Common | Sorcery | CZ05 | Create two 2/2 blue and red drake tokens with flying and haste. | |||
222 | The Show Must Go On | Multicolour | Rare | Instant | RZ08 | Exile each creature you control. For each creature exiled this way, create a 2/2 blue and red Drake creature token with flying. Those tokens gain haste until end of turn. | |||
223 | Aynsele Memorial | Artifact | Uncommon | Artifact | UA01 |
When Aynsele Memorial enters the battlefield, create a 1/1 colorless spirit token.
: add or to your mana pool. |
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224 | Blinkstone Armor | Artifact | Rare | Artifact – Equipment | RA01 |
Equipped creature gets +3/+3.
, : Exile equipped creature. Return it to the battlefield tapped and attacking under your control at the beginning of your next declare attackers step. Equip |
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225 | Grohm Memorial | Artifact | Uncommon | Artifact | UA02 |
When Grohm Memorial enters the battlefield, create a 1/1 colorless spirit token.
: add or to your mana pool. |
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226 | Harmonic Mantle | Artifact | Common | Artifact – Equipment | CA01 |
Equipped creature is colorless and has ": Add one mana of any color to your mana pool."
Equip |
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227 | Rimid Memorial | Artifact | Uncommon | Artifact | UA04 |
When Rimid Memorial enters the battlefield, create a 1/1 colorless spirit token.
: add or to your mana pool. |
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228 | Tezzi Memorial | Artifact | Uncommon | Artifact | UA03 |
When Tezzi Memorial enters the battlefield, create a 1/1 colorless spirit token.
: add or to your mana pool. |
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229 | Zhavi Memorial | Artifact | Uncommon | Artifact | UA05 |
When Zhavi Memorial enters the battlefield, create a 1/1 colorless spirit token.
: add or to your mana pool. |
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230 | Caldera Retreat | Land | Uncommon | Land | RL03 |
Caldera Retreat enters the battlefield tapped.
When Caldera Retreat enters the battlefield, add or to your mana pool and Caldera Retreat doesn't untap during your next untap step. : Add or to your mana pool. |
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231 | Gloomy Forum | Land | Uncommon | Land | RL05 |
Gloomy Forum enters the battlefield tapped.
When Gloomy Forum enters the battlefield, add or to your mana pool and Gloomy Forum doesn't untap during your next untap step. : Add or to your mana pool. |
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232 | Sprouting Ravine | Land | Uncommon | Land | RL02 |
Sprouting Ravine enters the battlefield tapped.
When Sprouting Ravine enters the battlefield, add or to your mana pool and Sprouting Ravine doesn't untap during your next untap step. : Add or to your mana pool. |
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233 | Sunbathed Glen | Land | Uncommon | Land | RL01 |
Sunbathed Glen enters the battlefield tapped.
When Sunbathed Glen enters the battlefield, add or to your mana pool and Sunbathed Glen doesn't untap during your next untap step. : Add or to your mana pool. |
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234 | Sunken River | Land | Uncommon | Land | RL04 |
Sunken River enters the battlefield tapped.
When Sunken River enters the battlefield, add or to your mana pool and Sunken River doesn't untap during your next untap step. : Add or to your mana pool. |
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235 | Fogswirl Hödekin | Colourless White | Common | Creature – Spirit | 2 | 2 | CH01 |
Devoid (This card has no color.)
When Fogswirl Hödekin enter the battlefield, tap target creature if was spent to cast Fogswirl Hödekin. |
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236 | [Recurring enchantment] | Colourless Black | Common | Enchantment – Aura | CH03 |
Devoid (This card has no color.)
Enchant creature : Enchanted creature gets +1/+1 until end of turn. , sacrifice a creature: return [Recurring enchantment] from your graveyard to your hand. |
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237 | Rainbow Flames | Colourless Red | Uncommon | Sorcery | UH04 |
Devoid (This card has no color.)
Rainbow Flames deals 4 damage divided as you choose among one or two target creatures and/or planeswalkers. |
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238 | Sparks of Memories | Colourless Red | Common | Sorcery | CH04 |
Devoid (This card has no color.)
Sparks of Memories deals 1 damage to target creature. If was spent to cast Sparks of Memories, Sparks of Memories deals 1 damage to that creature's controller. |
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239 | Sentry of the Vale | Colourless Green | Uncommon | Creature – Spirit | 2 | 1 | UH05 |
Devoid (This card has no color.)
Whenever an opponent casts a noncreature spell, Sentry of the Vale gets +2/+2 until end of turn. |
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240 | Memorial Hödekin | Colourless Blue | Uncommon | Creature – Spirit | * | * | UU04 |
Devoid (This card has no color.)
Flying Memorial Hödekin's power and toughness are each equal to the number of colorless creatures you control. |
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241 | Bituminous Hödekin | Colourless Black | Uncommon | Creature – Spirit | 4 | 3 | UH03 |
Devoid (This card has no color.)
Bituminous Hödekin can't be blocked unless no other creatures are blocked. |
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242 | Master of Turnabouts | Colourless Blue | Uncommon | Creature – Faerie | 1 | 2 | UH02 |
Devoid (This card has no color.)
Flash Flying When Master of Turnabouts enters the battlefield, it gets +X/+X where X is the amount of nonblue mana spent to cast it. |
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243 | Collapse the Rampart | Colourless White | Uncommon | Instant | UH01 |
Devoid (This card has no color.)
Exile target creature that dealt damage this turn. |
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244 | Pervasive Rejection | Colourless Green | Rare | Instant | RH05 |
Devoid (This card has no color.)
Destroy target noncreature permanent. |
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245 | Divert Plans | Colourless Blue | Rare | Instant | RH02 |
Devoid (This card has no color.)
You may cast Divert Plans without paying its mana cost if it's the first spell you cast this game. You have hexproof until end of turn. |
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246 | Smotherer Demon | Colourless Black | Rare | Creature – Demon | 4 | 4 | RH03 |
Devoid (This card has no color.)
Flying When Smotherer Demon enters the battlefield, creatures target opponent controls lose all activated and triggered abilities until Smotherer Demon leaves the battlefield. |
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