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CardName: Grove Wanderer Cost: 3r Type: Creature - Bear berserker Pow/Tgh: 3/3 Rules Text: *Invigorate* -- Whenever Grove Wanderer's power or toughness increases, create a 1/1 red Viashino token with haste. Flavour Text: Set/Rarity: Castes of Suvnica Common |
Code: CR11 Active?: true History: [-] Add your comments: |
You could just write "deathtouch".
Technically, doesn't have deathtouch when using Viridian Longbow, I suppose?
It's also nicer than having the niggling confusion over how deathtouch on a power 0 creature works.
This is explicit - it works poorly.
I didn't mean it was functionally identical, but it's mostly identical and saves a million words, including an ability word. Yes, a 0-power creature with deathtouch might be confusing, but it's still a very poor choice for an "as long as it has power N or more" ability.
And overall, I agree with comments made originally at Goblin Artisans: this is easily one of the worst mechanic I ever designed.
swap effect with (((Grohm Machetist)))
trying red looting instead
Ogres don't fit creative for the gorhm well
Was red looting