Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile each creature you control. For each creature exiled this way, create a 2/2 blue and red Drake creature token with flying. Those tokens gain haste until end of turn.
 
 R 
Instant
Choose one or more--
• Creatures you control gain hexproof until end of turn
• Target creature you control fights target creature you don't control.
• Target creature you control deals damage equal to its power to target creature with flying.
 U 
Sorcery
Each opponent loses X life, where X is 1 plus the number of colors amongst permanents that player controls. You gain life equal to the life lost this way.
 U 
Creature – Vampire Assassin
Dweller in the Wall can't block and can't be blocked.
Voidmind{2}{b}, Turn Dweller in the Wall face-down: Destroy target creature.
Only the Rimid share in knowledge of the secret Zhavi passageways.
2/1
 U 
Instant
The next time a source of your choice would deal damage to you or a permanent you control this turn, prevent that damage. Subvert Justice deals 3 damage to target creature or planeswalker you don't control.
 C 
Creature – Kor Assassin
Vigilance
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
3/3
 C 
Instant
Choose one or both —
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
Never heckle the bard.
 C 
Sorcery
Target player discards two cards and loses 2 life.
Joining the voidmind is an especially unpleasant experience.
 C 
Sorcery
Look at the top three cards of target player's library. You may put any number of those cards in that player's graveyard, then put the rest back in any order.
Draw a card.
 C 
Creature – Soldier
Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature.
2/3
 C 
Instant
Split Skulls deals damage to target creature equal to the number of creature cards in your graveyard.
 C 
Creature – Plant
Defender
{3}{g}: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
0/2
 C 
Sorcery
Create two 2/2 blue and red drake tokens with flying and haste.
 C 
Creature – Naga Warrior
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
Swamp
 
 B 
Basic Land – Swamp

The Show Must Go On (rare, foil)
Epic Retelling (rare)
Enforce the Compact (uncommon)
Dweller in the Wall (uncommon)
Subvert Justice (uncommon)
Revoker of Absolutions (common)
Incandescent Response (common)
Mental Agony* (common)
Rimid Investigations (common)
Demoted Officer (common)
Split Skulls (common)
Pollen Barker (common)
Sweep over the Crowd (common)
Aynsele Overseer (common)
Swamp (basic)