Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose two target creature cards in your graveyard. Return one to your hand and the other to the battlefield under your control.
 U 
Creature – Centaur Soldier
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has "{g}: regenerate this creature."
1/1
 U 
Sorcery
Target creature gets +2/+2 until end of turn, then create a X/X green Elemental creature token, where X is the targeted creature's power.
 U 
Creature – Vedalken Rogue
{r}, {t}: Disillusionist deals 1 damage to target creature or player.
{u}, {t}: Draw a card, then discard a card.
1/4
 C 
Creature – Human Cleric
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
You champion gets +1/+0.
1/1
 C 
Creature – Elf Shaman
{t}: put a fate counter on Aynsele Scholar.
{t}, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
1/2
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 C 
Creature – Bear berserker
Invigorate — Whenever Grove Wanderer's power or toughness increases, create a 1/1 red Viashino token with haste.
3/3
 C 
Creature – Spirit
{1}{b}: Shushing Hödekin gains menace until end of turn.
3/2
 C 
Creature – Cat Cleric
Sundrop Shrine Fateful enters the battlefield with three fate counter on it.
{1}, Remove a fate counter from a creature you control: You gain 2 life.
2/1
 C 
Sorcery
Reveal the top four cards of your library. You may put a card from among them into your hand. You lose life equal to that card's converted mana cost. Put the rest into your graveyard.
 C 
Creature – Rhox Archer
Flash
When Aynsele Loyalist enters the battlefield, creatures with flying can't attack or block this turn.
2/4
 C 
Sorcery
Discard your hand, then draw a cards. If two or more cards are discarded this way, draw three cards instead.
 C 
Creature – Human Advisor
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
1/2
Mountain
 
 B 
Basic Land – Mountain

Review Punishment (rare)
Elmspring Shieldbearer (uncommon)
Mirrored Will (uncommon)
Disillusionist (uncommon)
Champion's Attendant (common)
Aynsele Scholar (common)
Lifebond Spider (common)
Grove Wanderer (common)
Shushing Hödekin (common)
Sundrop Shrine Fateful (common)
Rip out Beliefs (common)
Aynsele Loyalist (common)
Raging Debate (common)
Corrupt Advocate (common)
Mountain (basic)