Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Shaman
Tap another creature you control: Add one mana of any color to your mana pool. Activate this ability only once each turn.
1/3
 
 R 
Creature – Human Soldier
Flying
Whenever a creature you control becomes a champion, create a 1/1 white Bird creature token with flying for each fate counter on it.
2/3
 U 
Creature – Faerie
Devoid (This card has no color.)
Flash
Flying
When Master of Turnabouts enters the battlefield, it gets +X/+X where X is the amount of nonblue mana spent to cast it.
1/2
 U 
Enchantment
Colorless creatures you control get +1/+1.
{3}{u}: Return target colorless creature you control to its owner's hand.
 U 
Instant
Return target permanent to its owner's hand.
Encore — If you've cast another instant or sorcery spell this turn, instead return two target permanents to their owners' hands.
 C 
Creature – Giant Warrior
Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn.
4/2
 C 
Sorcery
Mill three cards, then target player loses life equal to the number of cards in your graveyard.
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 C 
Instant
Tap up to three target permanents.
Encore — If you've cast another instant or sorcery spell this turn, those permanents don't untap during their controllers' next untap steps.
 C 
Sorcery
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power.
 C 
Creature – Naga Warrior
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
 C 
Sorcery
Destroy target tapped creature.
 C 
Creature – Elf
Devoid (This card has no color.)
When Hermland Explorer enters the battlefield, if {g} was spent to cast it, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
1/2
 C 
Creature – Snake
Whenever Slithergang attacks or blocks, each player mills a card.
2/2
Plains
 
 B 
Basic Land – Plains

Grohm Storyteller (uncommon, foil)
Master of the Aviary (rare)
Master of Turnabouts (uncommon)
Voidmind Entrustment (uncommon)
Never Seen Before (uncommon)
Pressing Lunk (common)
Crypt Implosion (common)
Lifebond Spider (common)
Tezzi Parade (common)
Banish into the Sun (common)
Aynsele Overseer (common)
Punching Light (common)
Hermland Explorer (common)
Slithergang (common)
Plains (basic)