Castes of Suvnica: Virtual Booster
| Castes of Suvnica: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Mill three cards, then target player loses life equal to the number of cards in your graveyard.
|
Whenever Armelle, the last Champion or another creature that shares a color with it enters the battlefield under your control for the first time each turn, you may draw a card. If you do, untap Armelle.
Other creatures you control get +2/+2. 4/6
|
Whenever a creature you control attacks alone, you may tap target permanent.
|
When Grohm Memorial enters the battlefield, create a 1/1 colorless spirit token.
: add or to your mana pool. |
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) ![]() : Target creature gets -1/-0 until end of turn.3/5
|
|
Voidmind — As an additional cost to cast Voidminded Lieutenant, turn a creature you control face down. (It is a 2/2 creature.)
Flying, Prowess 2/1
|
Forestwalk
Whenever Garden Infiltrator attacks and isn't blocked, another target creature you control gets +1/+1 until end of turn. 2/2
|
Invigorate — Whenever Grove Wanderer's power or toughness increases, create a 1/1 red Viashino token with haste.
3/3
|
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) 2/2
|
1/3
|
|
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power. |
Whenever Slithergang attacks or blocks, each player mills a card.
2/2
|
Tap target creature. It becomes colorless until end of term. Prevent all damage it would deal this turn.
|
: put a fate counter on Aynsele Scholar.
, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.1/2
|
|
Crypt Implosion
(common, foil)
Armelle, the last Champion
(rare)
Shadow of the Eclipse
(uncommon)
Grohm Memorial
(uncommon)
Unimpeachable Warden
(uncommon)
Voidminded Lieutenant
(common)
Garden Infiltrator
(common)
Grove Wanderer
(common)
Courthouse Warden
(common)
Street Philosopher
(common)
Banish into the Sun
(common)
Slithergang
(common)
Revoke Caste
(common)
Aynsele Scholar
(common)
Mountain
(basic)


: add
or 
