Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Common Cause enters the battlefield, exile up to two target nonland permanents with converted mana cost 2 or less until Common Cause leaves the battlefield. (Those permanents returns under their owners' control.)
Being a Boros is not a crime in and of itself. Acting like one, now...
 U 
Instant
Counter target spell unless its controller pays {5}, then exile Mass Protests.
Until your next turn, whenever a player casts a spell, you may copy Mass Protests. If you do, you may cast the copy without paying its mana cost.
 U 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Activated abilities of nonland permanents your opponents control cost an additional 2 life to activate.
In Suvnica, "sweat blood" is rarely a figurative saying.
 U 
Artifact
When Tezzi Memorial enters the battlefield, create a 1/1 colorless spirit token.
{t}: add {u} or {r} to your mana pool.
 C 
Instant
Destroy target creature or land.
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 C 
Instant
Voidmind — As an additional cost to cast Transfer Ideas, turn a creature you control face down.
Draw a card for each colorless creature you control.
 C 
Instant
Target creature gets +2/+2. If its base power is 2 or less, untap it and it gains first strike.
 C 
Creature – Cat Monk
When Enlightened Ascetic* enters the battlefield, you may destroy target enchantment.
1/1
 C 
Sorcery
Discard your hand, then draw a cards. If two or more cards are discarded this way, draw three cards instead.
 C 
Instant
Voidmind — As an additional cost to cast Spoil Consciences, turn a creature you control face down. (It is a 2/2 creature.)
Target creature gets -2/-2 for each colorless creature you control.
 C 
Sorcery
Return target card from your graveyard to your hand. If you control a creature with a fate counter on it, draw a card.
 C 
Enchantment – Aura
Devoid (This card has no color.)
Enchant creature
{2}: Enchanted creature gets +1/+1 until end of turn.
{1}{b}, sacrifice a creature: return [Recurring enchantment] from your graveyard to your hand.
 C 
Creature – Spirit
{1}{b}: Shushing Hödekin gains menace until end of turn.
3/2
Plains
 
 B 
Basic Land – Plains

Common Cause (rare)
Mass Protests (uncommon)
Enforced Community Service (uncommon)
Tezzi Memorial (uncommon)
Home Invasion (common)
Lifebond Spider (common)
Transfer Ideas (common)
Training Session (common)
Enlightened Ascetic* (common)
Raging Debate (common)
Spoil Consciences (common)
Escape into Rebirth (common)
[Recurring enchantment] (common)
Shushing Hödekin (common)
Plains (basic)