Castes of Suvnica: Virtual Booster
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| Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When Aynsele Banisher enters the battlefield, exile target planeswalker or creature until Aynsele Banisher leaves the battlefield. 4/5
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Return target creature you control to your hand. If that creature was your champion, you may return target creature card with the same converted mana cost from your graveyard to the battlefield. That creature becomes your champion.
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Whenever Peaceminder Artin or another nontoken creature enters the battlefield under your control, scry 1.
2/2
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Return target creature card from your graveyard to your hand.
Target creature gets -X/-0 until end of turn, where X is the returned card's power. |
Destroy target tapped creature.
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Destroy target artifact or enchantment. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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Devoid (This card has no color.)
Target creature becomes colorless and gets +0/+1 until end of turn. Draw a card if was spent to cast Translucent Wisps. |
3/2
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Look at the top three cards of target player's library. You may put any number of those cards in that player's graveyard, then put the rest back in any order.
Draw a card. |
Enchant colored creature
Enchanted creature doesn't untap during its controller's untap step. When Uncertainty is put into a graveyard from the battlefield, draw a card. |
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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Aynsele champions never truly leave the temple gardens.
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Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
3/3
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Haste
Fated Youngling enters the battlefield with three fate counters on it. , Remove a fate counter from a creature you control: Target creature gains haste until end of turn.1/1
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![]() , Sacrifice Sewer Stalker: Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.1/1
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Aynsele Banisher
(rare)
Sun Remittance
(uncommon)
Peaceminder Artin
(uncommon)
Blinding Souls
(uncommon)
Punching Light
(common)
Throw over the Rampart
(common)
Translucent Wisps
(common)
Operatic Aspirant
(common)
Rimid Investigations
(common)
Uncertainty
(common)
Garden Stroll
(common)
Angels' Emissary
(common)
Fated Youngling
(common)
Sewer Stalker
(common)
Swamp
(basic)




