Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
Equipped creature gets +3/+3.
{3}, {t}: Exile equipped creature. Return it to the battlefield tapped and attacking under your control at the beginning of your next declare attackers step.
Equip {3}
 U 
Creature – Elemental
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{2}{b}: Target creature gets -1/-0 until end of turn.
3/5
 U 
Enchantment
Whenever a creature you control attacks alone, you may tap target permanent.
 U 
Creature – Human Warrior
Invigorate — Whenever Grohm Conscriptor's power or toughness increases, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1
 C 
Creature – Spirit
{1}{b}: Shushing Hödekin gains menace until end of turn.
3/2
 C 
Creature – Viashino
{2}{u}: Liftoff Viashino gains flying until end of turn.
4/2
 C 
Creature – Spirit
Devoid (This card has no color.)
When Fogswirl Hödekin enter the battlefield, tap target creature if {w} was spent to cast Fogswirl Hödekin.
There’s a Hödekin for every last droplet.
2/2
 C 
Creature – Vampire Wizard
Voidmind — As an additional cost to cast Blanker of Minds, turn a creature you control face-down.
Menace
4/5
 C 
Creature – Human Warrior
When Dutiful Attendant* dies, return another target creature card from your graveyard to your hand.
1/2
 C 
Sorcery
Destroy target land. Create a 2/2 green Bear token.
 C 
Creature – Plant
Defender
{3}{g}: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
0/2
 C 
Instant
Tap target creature. It becomes colorless until end of term. Prevent all damage it would deal this turn.
 C 
Creature – Elf
Devoid (This card has no color.)
When Hermland Explorer enters the battlefield, if {g} was spent to cast it, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
1/2
 C 
Creature – Elf Shaman
{t}: put a fate counter on Aynsele Scholar.
{t}, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
1/2
Swamp
 
 B 
Basic Land – Swamp

Blinkstone Armor (rare)
Unimpeachable Warden (uncommon)
Shadow of the Eclipse (uncommon)
Grohm Conscriptor (uncommon)
Shushing Hödekin (common)
Liftoff Viashino (common)
Fogswirl Hödekin (common)
Blanker of Minds (common)
Dutiful Attendant* (common)
Crashing Party (common)
Pollen Barker (common)
Revoke Caste (common)
Hermland Explorer (common)
Aynsele Scholar (common)
Swamp (basic)