Castes of Suvnica: Virtual Booster
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| Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Devoid (This card has no color.)
First strike, haste : Ebullient Fireling gets +1/+0 until end of turn.
When Ebullient Fireling dies, add X mana in any combination of colors to your mana pool at the beginning of your next main phase, where X is Ebullient Fireling's power. 2/2
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Devoid (This card has no color.)
Rainbow Flames deals 4 damage divided as you choose among one or two target creatures and/or planeswalkers. |
Enchant creature
When enchanted creature attacks or blocks, exile it. The Aynsele takes the prohibition against violence within their temple with the utmost seriousness.
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Create three 2/2 green Bear tokens with haste.
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Fate Sealer enters the battlefield with three fate counters on it.
, , remove a fate counter from a creature you control: draw a card, then discard a card.2/2
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Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn.
4/2
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When Enlightened Ascetic* enters the battlefield, you may destroy target enchantment.
1/1
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![]() , Exile Soulless Custodian from your graveyard: Create a 1/1 black Kor creature token with lifelink. Activate this ability only any time you could cast a sorcery.1/4
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Target creature gets +3/+3 and gains trample until end of turn.
The early bear gets to smash your skull.
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Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
3/3
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Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
![]() : Zeftelen's Favorites gains first strike until end of turn.2/4
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Wyldwater Voidmind can't attack unless you control a colorless creature.
"You can make a voidmind out of anything. Sapience is only required for sustenance." — Thrallmaster Exvaren
6/6
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Enchant creature
Enchanted creature can't attack or block unless its controller pays .
Activated abilities of enchanted creature cost more to activate.The real problem is how easy it makes it for the Zhavi to find you.
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Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
2/2
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Ebullient Fireling
(rare)
Rainbow Flames
(uncommon)
Strict Asylum
(uncommon)
Empty the Dens
(uncommon)
Fate Sealer
(common)
Pressing Lunk
(common)
Enlightened Ascetic*
(common)
Soulless Custodian
(common)
Awaken the Bear*
(common)
Angels' Emissary
(common)
Zeftelen's Favorites
(common)
Wyldwater Voidmind
(common)
Oppressive Rays*
(common)
Dampener Voidmind
(common)
Island
(basic)

: Ebullient Fireling gets +1/+0 until end of turn.

, remove a fate counter from a creature you control: draw a card, then discard a card.


