Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Voidmind — As an additional cost to cast Vilgrem's Intercession, turn any number of creatures you control face down.
Gain control of target creature if its power is less than or equal to the number of colorless creatures you control.
"Giving up is such sweet sorrow."
 U 
Enchantment
Whenever a colorless creature enters the battlefield under your control or a creature you control is turned face-down, target player mills two cards.
 U 
Instant
Return target creature you control to your hand. If that creature was your champion, you may return target creature card with the same converted mana cost from your graveyard to the battlefield. That creature becomes your champion.
 U 
Land
Sunken River enters the battlefield tapped.
When Sunken River enters the battlefield, add {u} or {b} to your mana pool and Sunken River doesn't untap during your next untap step.
{t}: Add {u} or {b} to your mana pool.
 C 
Sorcery
Target creature gets +1/+0 and gains flying until end of turn.
Encore — If you've cast another instant or sorcery this turn, instead each creature you control gets +1/+0 and gains flying until end of turn.
 C 
Creature – Soldier
Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature.
2/3
 C 
Instant
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Scry 1.
 C 
Creature – Viashino
{2}{u}: Liftoff Viashino gains flying until end of turn.
4/2
 C 
Creature – Bear Warrior
When Denraiser enters the battlefield, if you control a creature with a fate counter on it, create a 2/2 green bear token.
3/3
 C 
Creature – Vampire Assassin
Voidmind — Turn a creature you control face-down: Memory Sipper gains flying until end of turn.
3/4
 C 
Sorcery
Creatures you control get +2/+1 and gain your choice of vigilance or menace until end of turn.
 C 
Creature – Bear berserker
Invigorate — Whenever Grove Wanderer's power or toughness increases, create a 1/1 red Viashino token with haste.
3/3
 C 
Creature – Cat Cleric
Sundrop Shrine Fateful enters the battlefield with three fate counter on it.
{1}, Remove a fate counter from a creature you control: You gain 2 life.
2/1
 C 
Creature – Snake
Whenever Slithergang attacks or blocks, each player mills a card.
2/2
Mountain
 
 B 
Basic Land – Mountain

Vilgrem's Intercession (rare)
Amnesia Expedition (uncommon)
Sun Remittance (uncommon)
Sunken River (uncommon)
Tightrope Act (common)
Demoted Officer (common)
Leave of Absence (common)
Liftoff Viashino (common)
Denraiser (common)
Memory Sipper (common)
Peal of the Doombells (common)
Grove Wanderer (common)
Sundrop Shrine Fateful (common)
Slithergang (common)
Mountain (basic)