Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Whenever a player casts a spell, you may pay {1}. If you do, put a +1/+1 counter on Lambslayer Hydra.
When Lambslayer Hydra dies, you scry X and you gain X life, where X is the number of counters on Lambslayer Hydra.
3/3
 U 
Sorcery
Destroy target creature with power 2 or less and target creature with power 3 or more.
 U 
Sorcery
Creatures with flying lose flying, then Sudden Acrophobia deals 3 damage to each of those creatures.
Not everyone is afraid of flight, but everyone should be worried when flight becomes impossible.
 U 
Creature – Human Soldier
Heraldist Page gets +1/+1 as long as you have a leader.
2/2
 C 
Instant
Target creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it.)
 C 
Creature – Vampire Wizard
Voidmind — As an additional cost to cast Blanker of Minds, turn a creature you control face-down.
Menace
4/5
 C 
Creature – Naga
1/3
 C 
Creature – Vampire Assassin
Voidmind — Turn a creature you control face-down: Memory Sipper gains flying until end of turn.
3/4
 C 
Instant
Destroy target creature or land.
 C 
Instant
Split Skulls deals damage to target creature equal to the number of creature cards in your graveyard.
 C 
Instant
Lucent Bolts deals 4 damage divided as you choose among one or two target attacking or blocking creatures.
 C 
Creature – Merfolk
Devoid (This card has no color.)
Infiltrated Lemuel can't be blocked.
1/1
 C 
Creature – Naga Warrior
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
 C 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains trample, haste and "Whenever this creature deals combat damage to a player, draw a card." until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Lambslayer Hydra (rare)
Sort the Souls (uncommon)
Sudden Acrophobia (uncommon)
Heraldist Page (uncommon)
Accede to Fate (common)
Blanker of Minds (common)
Street Philosopher (common)
Memory Sipper (common)
Home Invasion (common)
Split Skulls (common)
Lucent Bolts (common)
Infiltrated Lemuel (common)
Aynsele Overseer (common)
Enroll into the Hunt (common)
Mountain (basic)