Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental Spirit
Flash
When Storied Invocation enters the battlefield, each creature you control gains +3/+0 until end of turn.
2/2
 U 
Creature – Shaman
Tap another creature you control: Add one mana of any color to your mana pool. Activate this ability only once each turn.
1/3
 U 
Creature – Human Warrior
Invigorate — Whenever Grohm Conscriptor's power or toughness increases, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1
 U 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Activated abilities of nonland permanents your opponents control cost an additional 2 life to activate.
In Suvnica, "sweat blood" is rarely a figurative saying.
 C 
Creature – Spirit
Devoid (This card has no color.)
When Fogswirl Hödekin enter the battlefield, tap target creature if {w} was spent to cast Fogswirl Hödekin.
There’s a Hödekin for every last droplet.
2/2
 C 
Creature
Whenever Untouchable Delegate deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard.
2/3
 C 
Instant
Destroy target creature or land.
 C 
Creature – Spirit
Haste, prowess
Hödekins are attracted just as much to acts of destruction as to creation. Unsurprisingly, to a Tezzi smith, there is no such thing as too many hödekins.
2/2
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 C 
Creature – Spirit
Most children first encounter a hödekin in their own bedroom.
2/2
 C 
Creature – Rhino Cleric
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2 and has trample.
3/3
 C 
Instant
Each creature you control can block an additional creature this turn.
Draw a card.
 C 
Sorcery
Discard your hand, then draw a cards. If two or more cards are discarded this way, draw three cards instead.
 C 
Creature – Naga
1/3
Forest
 
 B 
Basic Land – Forest

Storied Invocation (rare)
Grohm Storyteller (uncommon)
Grohm Conscriptor (uncommon)
Enforced Community Service (uncommon)
Fogswirl Hödekin (common)
Untouchable Delegate (common)
Home Invasion (common)
Hödekins of the Anvil (common)
Lifebond Spider (common)
Bedtime Whisperer (common)
Aynsele Leader (common)
Mobile Palisades (common)
Raging Debate (common)
Street Philosopher (common)
Forest (basic)