Castes of Suvnica: Virtual Booster
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| Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature becomes your champion, create a 3/3 white Angel token with flying tapped and attacking. 2/4
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Flash (You may cast this spell any time you could cast an instant.)
When Flashy Justiciar enters the battlefield, target creature can't attack or block this turn. 3/1
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As an additional cost to cast Jump off the stage, sacrifice a creature.
Counter target instant or sorcery spell. |
When Fate of the Fallen enters the battlefield, put a fate counter on target creature.
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.". |
Invigorate — Whenever Bar Pugilist's power or toughness increases, it gains menace until end of turn.
2/1
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Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has flying. 2/1
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When Dutiful Attendant* dies, return another target creature card from your graveyard to your hand.
1/2
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Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
2/2
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Flying, Hexproof
3/2
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Voidmind — As an additional cost to cast Blanker of Minds, turn a creature you control face-down.
Menace 4/5
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Devoid (This card has no color.)
Target creature becomes colorless and gets +0/+1 until end of turn. Draw a card if was spent to cast Translucent Wisps. |
Lifelink
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.) 1/3
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Choose one or both —
• Counter target instant spell. • Incandescent Response deals 1 damage to target creature or player. Never heckle the bard.
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![]() , sacrifice Alderbosc Hödekins: Look at the top four cards of your library. You may reveal a creature from among them and put it into your hand. Put the rest on the bottom of your library in any order.It is very hard to get lost in the Alderbosc.
2/1
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Luminate of Clearstream
(rare)
Flashy Justiciar
(uncommon)
Jump off the stage
(uncommon)
Fate of the Fallen
(uncommon)
Bar Pugilist
(common)
Squad Savior
(common)
Dutiful Attendant*
(common)
Dampener Voidmind
(common)
Tezzi Freethinker
(common)
Blanker of Minds
(common)
Translucent Wisps
(common)
Interpreter of the Pacts
(common)
Incandescent Response
(common)
Alderbosc Hödekins
(common)
Swamp
(basic)




