Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Phoenix
Flying, Haste
{2}{u}{r}: Return Spellfetcher Phoenix and target instant or sorcery card from your graveyard to your hand.
2/2
 U 
Land
Sprouting Ravine enters the battlefield tapped.
When Sprouting Ravine enters the battlefield, add {r} or {g} to your mana pool and Sprouting Ravine doesn't untap during your next untap step.
{t}: Add {r} or {g} to your mana pool.
 U 
Creature – Spirit
Devoid (This card has no color.)
Whenever an opponent casts a noncreature spell, Sentry of the Vale gets +2/+2 until end of turn.
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has "You may have this creature assign its combat damage as though it weren't blocked."
"Say hello to my big friend."
 C 
Sorcery
Return target card from your graveyard to your hand. If you control a creature with a fate counter on it, draw a card.
 C 
Creature – Soldier
Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature.
2/3
 C 
Sorcery
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power.
 C 
Instant
Each creature you control can block an additional creature this turn.
Draw a card.
 C 
Creature – Vampire Assassin
Voidmind — Turn a creature you control face-down: Memory Sipper gains flying until end of turn.
3/4
 C 
Creature – Vampire Wizard
Voidmind — As an additional cost to cast Blanker of Minds, turn a creature you control face-down.
Menace
4/5
 C 
Sorcery
Reveal the top four cards of your library. You may put a card from among them into your hand. You lose life equal to that card's converted mana cost. Put the rest into your graveyard.
 C 
Creature – Dwarf Warrior
Invigorate — Whenever Bar Pugilist's power or toughness increases, it gains menace until end of turn.
2/1
 C 
Sorcery
Discard your hand, then draw a cards. If two or more cards are discarded this way, draw three cards instead.
 C 
Instant
Counter target spell. Untap up to two target creatures or basic lands.
Swamp
 
 B 
Basic Land – Swamp

Spellfetcher Phoenix (mythic)
Sprouting Ravine (uncommon)
Sentry of the Vale (uncommon)
Camouflaged Companion (uncommon)
Escape into Rebirth (common)
Demoted Officer (common)
Banish into the Sun (common)
Mobile Palisades (common)
Memory Sipper (common)
Blanker of Minds (common)
Rip out Beliefs (common)
Bar Pugilist (common)
Raging Debate (common)
See Through Guile (common)
Swamp (basic)