Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Devoid (This card has no color.)
{2}{2/w}, {t}: Create a colorless 1/1 human token.
Tokens you controls have "Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn."
Very few manage to escape the Zhavi by fleeing into the Hermland. The even fewer that return are forever changed.
2/2
 U 
Instant
Create a 1/1 red viashino token, then Humiliation Conga deals damage to target creature or player equal to the number of creatures you control.
 U 
Enchantment
At the end of each player's turn, Street Festival deals 2 damage to that player unless that player's cast an instant or sorcery spell this turn.
 U 
Enchantment
Creatures your opponents control enter the battlefield tapped.
Activated abilities of nonland permanents your opponents control cost an additional 2 life to activate.
In Suvnica, "sweat blood" is rarely a figurative saying.
 C 
Creature – Bird Soldier
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has flying.
2/1
 C 
Instant
Counter target spell. Untap up to two target creatures or basic lands.
 C 
Sorcery
Target creature gets +2/+0 and gains first strike until end of turn.
 C 
Creature – Soldier
Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature.
2/3
 C 
Instant
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
It wasn't about justice. It wasn't about rules. It was about fairness.
 C 
Creature – Vampire Assassin
Voidmind — Turn a creature you control face-down: Memory Sipper gains flying until end of turn.
3/4
 C 
Creature – Bear Warrior
When Denraiser enters the battlefield, if you control a creature with a fate counter on it, create a 2/2 green bear token.
3/3
 C 
Sorcery
Creatures you control get +2/+1 and gain your choice of vigilance or menace until end of turn.
 C 
Sorcery
Target player discards two cards and loses 2 life.
Joining the voidmind is an especially unpleasant experience.
 C 
Creature – Vampire Wizard
Voidmind — As an additional cost to cast Blanker of Minds, turn a creature you control face-down.
Menace
4/5
Swamp
 
 B 
Basic Land – Swamp

Bearer of Truths (rare)
Humiliation Conga (uncommon)
Street Festival (uncommon)
Enforced Community Service (uncommon)
Squad Savior (common)
See Through Guile (common)
Inflamed Fury (common)
Demoted Officer (common)
Chandra's Outrage* (common)
Memory Sipper (common)
Denraiser (common)
Peal of the Doombells (common)
Mental Agony* (common)
Blanker of Minds (common)
Swamp (basic)