Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying
When Aynsele Banisher enters the battlefield, exile target planeswalker or creature until Aynsele Banisher leaves the battlefield.
4/5
 U 
Creature – Skeleton Rogue
{2}{b}, Mill three cards: Return Eyeless Onlooker from your graveyard to your hand.
1/1
 U 
Land
Sprouting Ravine enters the battlefield tapped.
When Sprouting Ravine enters the battlefield, add {r} or {g} to your mana pool and Sprouting Ravine doesn't untap during your next untap step.
{t}: Add {r} or {g} to your mana pool.
 U 
Instant
Counter target spell unless its controller pays {5}, then exile Mass Protests.
Until your next turn, whenever a player casts a spell, you may copy Mass Protests. If you do, you may cast the copy without paying its mana cost.
 C 
Creature – Dwarf Knight
{1}{g}: Ibexine Knight gains deathtouch until end of turn.
3/2
 C 
Instant
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Scry 1.
 C 
Instant
Choose one or both —
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
Never heckle the bard.
 C 
Instant
Destroy target creature or land.
 C 
Creature – Human Cleric
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
You champion gets +1/+0.
1/1
 C 
Creature – Elf Shaman
{t}: put a fate counter on Aynsele Scholar.
{t}, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
1/2
 C 
Sorcery
Target creature gets +1/+0 and gains flying until end of turn.
Encore — If you've cast another instant or sorcery this turn, instead each creature you control gets +1/+0 and gains flying until end of turn.
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Aynsele champions never truly leave the temple gardens.
 C 
Creature – Rhox Archer
Flash
When Aynsele Loyalist enters the battlefield, creatures with flying can't attack or block this turn.
2/4
 C 
Instant
Voidmind — As an additional cost to cast Spoil Consciences, turn a creature you control face down. (It is a 2/2 creature.)
Target creature gets -2/-2 for each colorless creature you control.
Plains
 
 B 
Basic Land – Plains

Aynsele Banisher (rare)
Eyeless Onlooker (uncommon)
Sprouting Ravine (uncommon)
Mass Protests (uncommon)
Ibexine Knight (common)
Leave of Absence (common)
Incandescent Response (common)
Home Invasion (common)
Champion's Attendant (common)
Aynsele Scholar (common)
Tightrope Act (common)
Garden Stroll (common)
Aynsele Loyalist (common)
Spoil Consciences (common)
Plains (basic)