Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Kor Advisor
Flash
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{1}{w}: Zhavi Bailiff can block an additional creature this turn.
0/4
 U 
Creature – Spirit
Devoid (This card has no color.)
Flying
Memorial Hödekin's power and toughness are each equal to the number of colorless creatures you control.
*/*
 U 
Land
Caldera Retreat enters the battlefield tapped.
When Caldera Retreat enters the battlefield, add {u} or {r} to your mana pool and Caldera Retreat doesn't untap during your next untap step.
{t}: Add {u} or {r} to your mana pool.
 U 
Creature – Cleric
First strike
Sacrifice a creature: Regenerate Oppression Judge.
3/1
 C 
Creature – Rhino Cleric
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2 and has trample.
3/3
 C 
Instant
Devoid (This card has no color.)
Target creature becomes colorless and gets +0/+1 until end of turn.
Draw a card if {u} was spent to cast Translucent Wisps.
 C 
Instant
Choose one or both —
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
Never heckle the bard.
 C 
Instant
Voidmind — As an additional cost to cast Spoil Consciences, turn a creature you control face down. (It is a 2/2 creature.)
Target creature gets -2/-2 for each colorless creature you control.
 C 
Creature – Human Warrior
Voidmind — As an additional cost to cast Voidminded Lieutenant, turn a creature you control face down. (It is a 2/2 creature.)
Flying, Prowess
2/1
 C 
Creature – Beast
Invigorate — Whenever Wall-Edge Goliath's power or toughness increases, creatures you control gain trample until end of turn.
"I don't care if it was lured or created, you will find someone to punish for it!"
—Zeftelen, the Doubletalker
5/4
 C 
Sorcery
Creatures you control get +2/+1 and gain your choice of vigilance or menace until end of turn.
 C 
Instant
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Scry 1.
 C 
Instant
Lucent Bolts deals 4 damage divided as you choose among one or two target attacking or blocking creatures.
 C 
Creature – Snake
Whenever Slithergang attacks or blocks, each player mills a card.
2/2
Swamp
 
 B 
Basic Land – Swamp

Zhavi Bailiff (rare)
Memorial Hödekin (uncommon)
Caldera Retreat (uncommon)
Oppression Judge (uncommon)
Aynsele Leader (common)
Translucent Wisps (common)
Incandescent Response (common)
Spoil Consciences (common)
Voidminded Lieutenant (common)
Wall-Edge Goliath (common)
Peal of the Doombells (common)
Leave of Absence (common)
Lucent Bolts (common)
Slithergang (common)
Swamp (basic)