Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Cast Treacherous Purge only if you control four or more creatures.
Destroy all creatures.
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent gets -2/-2 and can't have counters put on it.
 U 
Creature – Centaur Soldier
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has "{g}: regenerate this creature."
1/1
 U 
Artifact
When Zhavi Memorial enters the battlefield, create a 1/1 colorless spirit token.
{t}: add {w} or {b} to your mana pool.
Witnessing the tears of a Zhavi is illegal. They make it surprisingly hard to break this law.
 C 
Artifact – Equipment
Equipped creature is colorless and has "{t}: Add one mana of any color to your mana pool."
Equip {1}
 C 
Instant
Counter target spell. Untap up to two target creatures or basic lands.
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 C 
Creature – Elf
Devoid (This card has no color.)
When Hermland Explorer enters the battlefield, if {g} was spent to cast it, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
1/2
 C 
Creature – Kor Assassin
Vigilance
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
3/3
 C 
Creature – Viashino Warrior
First strike
1/2
 C 
Sorcery
Target player discards two cards and loses 2 life.
Joining the voidmind is an especially unpleasant experience.
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Aynsele champions never truly leave the temple gardens.
 C 
Creature – Vampire
Barterer of Fate enters the battlefield with two fate counter on it.
Remove a fate counter from a creature you control: Barterer of Fate gains flying and deathtouch until end of turn.
1/3
 C 
Creature – Giant Warrior
Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn.
4/2
Forest
 
 B 
Basic Land – Forest

Treacherous Purge (rare)
Blind to the Eternities (uncommon)
Elmspring Shieldbearer (uncommon)
Zhavi Memorial (uncommon)
Harmonic Mantle (common)
See Through Guile (common)
Lifebond Spider (common)
Hermland Explorer (common)
Revoker of Absolutions (common)
Dragonfly Band Guards (common)
Mental Agony* (common)
Garden Stroll (common)
Barterer of Fate (common)
Pressing Lunk (common)
Forest (basic)