Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Devoid (This card has no color.)
You may cast Divert Plans without paying its mana cost if it's the first spell you cast this game.
You have hexproof until end of turn.
 U 
Creature – Cleric
First strike
Sacrifice a creature: Regenerate Oppression Judge.
3/1
 U 
Artifact
When Rimid Memorial enters the battlefield, create a 1/1 colorless spirit token.
{t}: add {u} or {b} to your mana pool.
 U 
Creature – Vedalken Rogue
{r}, {t}: Disillusionist deals 1 damage to target creature or player.
{u}, {t}: Draw a card, then discard a card.
1/4
 C 
Sorcery
Target creature gets +1/+0 and gains flying until end of turn.
Encore — If you've cast another instant or sorcery this turn, instead each creature you control gets +1/+0 and gains flying until end of turn.
 C 
Sorcery
Target player discards two cards and loses 2 life.
Joining the voidmind is an especially unpleasant experience.
 C 
Creature – Bear Scout
Trample
Invigorate — Whenever Artin Riverwarden's power or toughness increases, target creature can't block it this turn.
3/2
 C 
Creature – Human
Forestwalk
Whenever Garden Infiltrator attacks and isn't blocked, another target creature you control gets +1/+1 until end of turn.
2/2
 C 
Creature – Cat Cleric
Sundrop Shrine Fateful enters the battlefield with three fate counter on it.
{1}, Remove a fate counter from a creature you control: You gain 2 life.
2/1
 C 
Creature – Spirit
Haste, prowess
Hödekins are attracted just as much to acts of destruction as to creation. Unsurprisingly, to a Tezzi smith, there is no such thing as too many hödekins.
2/2
 C 
Instant
Create two 1/1 black Kor tokens with lifelink.
 C 
Instant
Target creature gains indestructible until end of turn. (Effects that say "destroy" don't destroy it.)
 C 
Sorcery
Create two 2/2 blue and red drake tokens with flying and haste.
 C 
Creature – Spirit
{1}{b}: Shushing Hödekin gains menace until end of turn.
3/2
Island
 
 B 
Basic Land – Island

Divert Plans (rare)
Oppression Judge (uncommon)
Rimid Memorial (uncommon)
Disillusionist (uncommon)
Tightrope Act (common)
Mental Agony* (common)
Artin Riverwarden (common)
Garden Infiltrator (common)
Sundrop Shrine Fateful (common)
Hödekins of the Anvil (common)
Call for Juries (common)
Accede to Fate (common)
Sweep over the Crowd (common)
Shushing Hödekin (common)
Island (basic)