Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Flying
Whenever a creature you control becomes a champion, create a 1/1 white Bird creature token with flying for each fate counter on it.
2/3
 U 
Creature – Advisor
{2}{b}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.
2/2
 U 
Creature – Vedalken
Fatebreaker enters the battlefield with X fate counters on it.
{t}: Move a fate counter from Fatebreaker onto target permanent.
{t}: Tap all nonland permanents with fate counters on them.
1/1
 U 
Creature – Spirit
Haste
{3}{g}: All creatures able to block Wallbasher Allies this turn do so.
A hödekin has no need of walls to know where a field ends and another begins.
3/1
 C 
Creature – Beast
Invigorate — Whenever Wall-Edge Goliath's power or toughness increases, creatures you control gain trample until end of turn.
"I don't care if it was lured or created, you will find someone to punish for it!"
—Zeftelen, the Doubletalker
5/4
 C 
Creature – Spirit
Flying
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
2/2
 C 
Creature – Human Knight
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
2/2
 C 
Instant
Choose one or both —
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
Never heckle the bard.
 C 
Instant
Lucent Bolts deals 4 damage divided as you choose among one or two target attacking or blocking creatures.
 C 
Sorcery
Return target creature to its owner's hand. If you control a colorless creature, you may put it on top of its owner's library instead.
 C 
Creature – Human Shaman
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
3/3
 C 
Sorcery
Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
Aynsele champions never truly leave the temple gardens.
 C 
Sorcery
Destroy target land. Create a 2/2 green Bear token.
 C 
Creature – Serpent Zombie
Wyldwater Voidmind can't attack unless you control a colorless creature.
"You can make a voidmind out of anything. Sapience is only required for sustenance." — Thrallmaster Exvaren
6/6
Forest
 
 B 
Basic Land – Forest

Master of the Aviary (rare)
Zhavi Guarantor (uncommon)
Fatebreaker (uncommon)
Wallbasher Allies (uncommon)
Wall-Edge Goliath (common)
Soothcloud Hödekin (common)
Courthouse Warden (common)
Incandescent Response (common)
Lucent Bolts (common)
Clash of Minds (common)
Angels' Emissary (common)
Garden Stroll (common)
Crashing Party (common)
Wyldwater Voidmind (common)
Forest (basic)