Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose two target creature cards in your graveyard. Return one to your hand and the other to the battlefield under your control.
 U 
Creature – Spirit
Devoid (This card has no color.)
Bituminous Hödekin can't be blocked unless no other creatures are blocked.
The roads go wherever they please.
4/3
 U 
Enchantment
When Fate of the Fallen enters the battlefield, put a fate counter on target creature.
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.".
 U 
Creature – Human Wizard
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{t}, Pay 2 life: Spells you cast costs {1} less to cast until end of turn.
1/5
 C 
Creature – Sphinx
Flying, Hexproof
3/2
 C 
Creature – Soldier
Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature.
2/3
 C 
Instant
Voidmind — As an additional cost to cast Spoil Consciences, turn a creature you control face down. (It is a 2/2 creature.)
Target creature gets -2/-2 for each colorless creature you control.
 C 
Instant
So-Called Mishap deals 2 damage to target creature or player.
Encore — If you've cast another instant or sorcery spell this turn, So-Called Mishap deals 4 damage to that creature or player instead.
 C 
Enchantment – Aura
Devoid (This card has no color.)
Enchant creature
{2}: Enchanted creature gets +1/+1 until end of turn.
{1}{b}, sacrifice a creature: return [Recurring enchantment] from your graveyard to your hand.
 C 
Sorcery
Mill three cards, then target player loses life equal to the number of cards in your graveyard.
 C 
Creature – Human Advisor
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
1/2
 C 
Creature – Cat Cleric
Sundrop Shrine Fateful enters the battlefield with three fate counter on it.
{1}, Remove a fate counter from a creature you control: You gain 2 life.
2/1
 C 
Creature – Elf Shaman
{t}: put a fate counter on Aynsele Scholar.
{t}, Remove a fate counter from a creature you control: Add one mana of any color to your mana pool.
1/2
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
Swamp
 
 B 
Basic Land – Swamp

Review Punishment (rare)
Bituminous Hödekin (uncommon)
Fate of the Fallen (uncommon)
Taxer of Opprobrium (uncommon)
Tezzi Freethinker (common)
Demoted Officer (common)
Spoil Consciences (common)
So-Called Mishap (common)
[Recurring enchantment] (common)
Crypt Implosion (common)
Corrupt Advocate (common)
Sundrop Shrine Fateful (common)
Aynsele Scholar (common)
Lifebond Spider (common)
Swamp (basic)