Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Plant
Defender
{3}{g}: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
0/2
 
 R 
Sorcery
Destroy all artifacts and enchantments, then Teeth of the Ancestors deals X damage to up to one target creature or player, where X is 3 plus the number of permanents destroyed this way.
The Artin refer to thunder as the roar of the Ancestors, and lighting strikes where they bite.
 U 
Creature – Centaur Soldier
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has "{g}: regenerate this creature."
1/1
 U 
Creature – Spirit
Devoid (This card has no color.)
Bituminous Hödekin can't be blocked unless no other creatures are blocked.
The roads go wherever they please.
4/3
 U 
Instant
Return target permanent to its owner's hand.
Encore — If you've cast another instant or sorcery spell this turn, instead return two target permanents to their owners' hands.
 C 
Creature – Human Shaman
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
3/3
 C 
Creature – Bear Scout
Trample
Invigorate — Whenever Artin Riverwarden's power or toughness increases, target creature can't block it this turn.
3/2
 C 
Sorcery
Return target creature to its owner's hand. If you control a colorless creature, you may put it on top of its owner's library instead.
 C 
Enchantment – Aura
Enchant land
Enchanted land has "{t}: Target creature can't block this turn."
"This very plane rejects our city."
 C 
Sorcery
Destroy target land. Create a 2/2 green Bear token.
 C 
Instant
Target creature gets +3/+3 and gains trample until end of turn.
The early bear gets to smash your skull.
 C 
Instant
Create two 1/1 black Kor tokens with lifelink.
 C 
Sorcery
Look at the top three cards of target player's library. You may put any number of those cards in that player's graveyard, then put the rest back in any order.
Draw a card.
 C 
Creature – Rat
When Drainpipe Vermin* dies, you may pay {b}. If you do, target player discards a card.
1/1
Plains
 
 B 
Basic Land – Plains

Pollen Barker (common, foil)
Teeth of the Ancestors (rare)
Elmspring Shieldbearer (uncommon)
Bituminous Hödekin (uncommon)
Never Seen Before (uncommon)
Angels' Emissary (common)
Artin Riverwarden (common)
Clash of Minds (common)
Hostile Realm* (common)
Crashing Party (common)
Awaken the Bear* (common)
Call for Juries (common)
Rimid Investigations (common)
Drainpipe Vermin* (common)
Plains (basic)