Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Vampire Wizard
Deathtouch
If a creature card that shares a color with Vilgrem, Rimid Overseer would be put into a graveyard from anywhere, instead exile that card, then return it to the battlefield face down under your control at the beginning of the next end step.
3/6
 U 
Creature – Skeleton Rogue
{2}{b}, Mill three cards: Return Eyeless Onlooker from your graveyard to your hand.
1/1
 U 
Creature – Faerie
Devoid (This card has no color.)
Flash
Flying
When Master of Turnabouts enters the battlefield, it gets +X/+X where X is the amount of nonblue mana spent to cast it.
1/2
 U 
Creature – Angel
Flying, First strike
{4}{w}{w}: Prevent all damage that would be dealt to and dealt by Wielder of the Light this turn.
"Politics is cowardly; combat is fair. Though perhaps not for you."
3/3
 C 
Instant
Split Skulls deals damage to target creature equal to the number of creature cards in your graveyard.
 C 
Creature – Soldier
Whenever Demoted Officer or another creature with power 2 or less enters the battlefield under your control, you may tap target creature.
2/3
 C 
Instant
Choose one or both —
• Counter target instant spell.
• Incandescent Response deals 1 damage to target creature or player.
Never heckle the bard.
 C 
Instant
Voidmind — As an additional cost to cast Transfer Ideas, turn a creature you control face down.
Draw a card for each colorless creature you control.
 C 
Creature – Naga Warrior
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Whenever a creature dealt damage by your champion this turn dies, you may draw a card.
3/2
 C 
Sorcery
Creatures you control get +2/+1 and gain your choice of vigilance or menace until end of turn.
 C 
Instant
Each creature you control can block an additional creature this turn.
Draw a card.
 C 
Sorcery
Look at the top three cards of target player's library. You may put any number of those cards in that player's graveyard, then put the rest back in any order.
Draw a card.
 C 
Creature – Hound
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{2}{w}: Zeftelen's Favorites gains first strike until end of turn.
2/4
 C 
Creature – Zombie
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
2/2
Island
 
 B 
Basic Land – Island

Vilgrem, Rimid Overseer (rare)
Eyeless Onlooker (uncommon)
Master of Turnabouts (uncommon)
Wielder of the Light (uncommon)
Split Skulls (common)
Demoted Officer (common)
Incandescent Response (common)
Transfer Ideas (common)
Aynsele Overseer (common)
Peal of the Doombells (common)
Mobile Palisades (common)
Rimid Investigations (common)
Zeftelen's Favorites (common)
Dampener Voidmind (common)
Island (basic)