Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Angel
Flying, trample
If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
Whenever a card become exiled from anywhere, create a 1/1 white bird token with flying.
6/4
 U 
Enchantment – Aura
Enchant creature
When enchanted creature attacks or blocks, exile it.
The Aynsele takes the prohibition against violence within their temple with the utmost seriousness.
 U 
Creature – Elemental
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{2}{b}: Target creature gets -1/-0 until end of turn.
3/5
 U 
Creature – Centaur Soldier
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion has "{g}: regenerate this creature."
1/1
 C 
Instant
Split Skulls deals damage to target creature equal to the number of creature cards in your graveyard.
 C 
Sorcery
Create two 2/2 blue and red drake tokens with flying and haste.
 C 
Creature – Merfolk
Devoid (This card has no color.)
Infiltrated Lemuel can't be blocked.
1/1
 C 
Creature – Zombie
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.
The real problem is how easy it makes it for the Zhavi to find you.
 C 
Creature – Viashino
3/2
 C 
Creature – Naga
1/3
 C 
Creature
Whenever Untouchable Delegate deals combat damage to a player, that player puts that many cards from the top of their library into their graveyard.
2/3
 C 
Enchantment – Aura
Enchant permanent
Enchanted permanent gets +1/+1 and has "Untap this during each other player's untap step."
 C 
Creature – Dwarf Warrior
Invigorate — Whenever Bar Pugilist's power or toughness increases, it gains menace until end of turn.
2/1
Island
 
 B 
Basic Land – Island

Angel of Rebirths (mythic)
Strict Asylum (uncommon)
Unimpeachable Warden (uncommon)
Elmspring Shieldbearer (uncommon)
Split Skulls (common)
Sweep over the Crowd (common)
Infiltrated Lemuel (common)
Dampener Voidmind (common)
Oppressive Rays* (common)
Operatic Aspirant (common)
Street Philosopher (common)
Untouchable Delegate (common)
Call of the Wyldwood (common)
Bar Pugilist (common)
Island (basic)