Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Create two 2/2 blue and red drake tokens with flying and haste.
 
 R 
Creature – Knight
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2.
1/2
 U 
Instant
Target creature gets +4/+2 and gains trample until end of turn.
 U 
Enchantment
When Fate of the Fallen enters the battlefield, put a fate counter on target creature.
Creatures you control with fate counters on them get +1/+1 and have "When this creature dies, draw a card.".
 U 
Sorcery
Each opponent loses X life, where X is 1 plus the number of colors amongst permanents that player controls. You gain life equal to the life lost this way.
 C 
Creature – Spirit
{2}{g}, sacrifice Alderbosc Hödekins: Look at the top four cards of your library. You may reveal a creature from among them and put it into your hand. Put the rest on the bottom of your library in any order.
It is very hard to get lost in the Alderbosc.
2/1
 C 
Sorcery
Look at the top three cards of target player's library. You may put any number of those cards in that player's graveyard, then put the rest back in any order.
Draw a card.
 C 
Sorcery
Target creature gets +2/+0 and gains first strike until end of turn.
 C 
Sorcery
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power.
 C 
Creature – Spider Mutant
Reach
Invigorate — Whenever Lifebond Spider's power or toughness increases, you gain 3 life.
2/3
 C 
Creature – Zombie Assassin
Devoid (This card has no color.)
3/3
 C 
Creature – Hound
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
{2}{w}: Zeftelen's Favorites gains first strike until end of turn.
2/4
 C 
Creature – Human Advisor
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
1/2
 C 
Creature – Human Advisor
Fate Sealer enters the battlefield with three fate counters on it.
{2}, {t}, remove a fate counter from a creature you control: draw a card, then discard a card.
2/2
Plains
 
 B 
Basic Land – Plains

Sweep over the Crowd (common, foil)
Champion of the Unwilling (rare)
Colossal Might* (uncommon)
Fate of the Fallen (uncommon)
Enforce the Compact (uncommon)
Alderbosc Hödekins (common)
Rimid Investigations (common)
Inflamed Fury (common)
Banish into the Sun (common)
Lifebond Spider (common)
Voidminded Rushdagger (common)
Zeftelen's Favorites (common)
Corrupt Advocate (common)
Fate Sealer (common)
Plains (basic)