Castes of Suvnica: Virtual Booster

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Mechanics | Skeleton | Planeswalker guide to Guilds of Suvnica | Credits
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block unless its controller pays {3}.
Activated abilities of enchanted creature cost {3} more to activate.
The real problem is how easy it makes it for the Zhavi to find you.
 
 R 
Creature – Hydra
Whenever a player casts a spell, you may pay {1}. If you do, put a +1/+1 counter on Lambslayer Hydra.
When Lambslayer Hydra dies, you scry X and you gain X life, where X is the number of counters on Lambslayer Hydra.
3/3
 U 
Creature – Bear Shaman
Whenever Peaceminder Artin or another nontoken creature enters the battlefield under your control, scry 1.
2/2
 U 
Creature – Skeleton Rogue
{2}{b}, Mill three cards: Return Eyeless Onlooker from your graveyard to your hand.
1/1
 U 
Sorcery
Exile target monocolored permanent.
If there's one thing the Zhavi hate, it's someone who doesn't make it clear what caste they claim membership of.
 C 
Creature – Dwarf Warrior
Invigorate — Whenever Bar Pugilist's power or toughness increases, it gains menace until end of turn.
2/1
 C 
Creature – Human
When Seller of Songbirds* enters the battlefield, Create a 1/1 white Bird creature token with flying.
1/2
 C 
Creature – Human Knight
Flying
Interdict (Whenever a creature with power higher than this enters the battlefield under an opponent's control, that player loses 1 life and you gain 1 life.)
2/2
 C 
Creature – Rhino Cleric
Anoint (When this creature attacks alone, you may put a fate counter on it. If you do, it becomes your champion and must be blocked by a single creature this turn.)
Your champion gets +2/+2 and has trample.
3/3
 C 
Creature – Plant
Defender
{3}{g}: Target creature gets +2/+2 until end of turn. Activate this ability only once each turn.
0/2
 C 
Creature – Giant Warrior
Whenever Pressing Lunk attacks, target creature gets +1/+1 and gains trample until end of turn.
4/2
 C 
Instant
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Scry 1.
 C 
Creature – Human Warrior
When Dutiful Attendant* dies, return another target creature card from your graveyard to your hand.
1/2
 C 
Sorcery
Encore — If you've cast another instant or sorcery spell this turn, you may cast Banish into the Sun as though it had flash.
Return target creature to its owner's hand. Banish into the Sun deals damage to that player equal to that creature's power.
Island
 
 B 
Basic Land – Island

Oppressive Rays* (common, foil)
Lambslayer Hydra (rare)
Peaceminder Artin (uncommon)
Eyeless Onlooker (uncommon)
Imperious Diktat (uncommon)
Bar Pugilist (common)
Seller of Songbirds* (common)
Courthouse Warden (common)
Aynsele Leader (common)
Pollen Barker (common)
Pressing Lunk (common)
Leave of Absence (common)
Dutiful Attendant* (common)
Banish into the Sun (common)
Island (basic)