Iscandar Lives
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Showing 32 of 32 Black cards
Go to section: White (36) Blue (36) Black (32) Red (32) Green (32) Multicolour (30) Artifact (8) Land (14)
Show rarities: C U R M
At the beginning of your upkeep pay 4 life. Then each player sacrifices a creature.
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Enchant Creature
Target creature can't attack.
Whenever a player reveals a card from his or her hand, if Black Smog is in your graveyard. you may return Black Smog from your graveyard to your hand.
Target creature can't attack.
Whenever a player reveals a card from his or her hand, if Black Smog is in your graveyard. you may return Black Smog from your graveyard to your hand.
Target creature you control gets +2/+0 and Deathtouch until end of turn.
Blood Funnel deals 4 damage to target creature or player.
You gain life equal to the damage done.
You gain life equal to the damage done.
Swampwalk
4/2
When Bonesculpter enters the battlefield, Lavish 1 (look at the top card of your library. you may put that card into your graveyard.)
Bonesculpter Gets +2/+2 Flying and First Strike if you have more then three creature cards in your graveyard.
Bonesculpter Gets +2/+2 Flying and First Strike if you have more then three creature cards in your graveyard.
1/1
Enchant land
Enchanted land can't produce mana.
At the beginning of enchanted lands controllers upkeep if enchanted land is a non-basic land, that player loses 2 life and you gain 2 life.
Enchanted land can't produce mana.
At the beginning of enchanted lands controllers upkeep if enchanted land is a non-basic land, that player loses 2 life and you gain 2 life.
Enchant Creature
Enchant creature gets -1/-1 for each non-creature card in your graveyard.
Enchant creature gets -1/-1 for each non-creature card in your graveyard.
Flying, Haste, Deathtouch
When Daggerwing enters the battlefield each opponent reveals all artifact, creature and land cards from their hand to you.
When Daggerwing enters the battlefield each opponent reveals all artifact, creature and land cards from their hand to you.
2/2
Sacrifice a swamp,
: Return target creature card from your graveyard to your hand.
Discard a card,
: Put target black creature from your hand onto the battlefield tapped.

Discard a card,

1/1
Target player discard a card at random.
If you control three or more shrines that player discards 2 cards at random instead.
If you control three or more shrines that player discards 2 cards at random instead.
Target player sacrifices target creature.
Dreadsteed Knight gets +1/+1 for each shrine you control.
2/2
4/6
Intimidate

: Duskpendant gets Vigilance until end of turn.


2/1
Disacard a card,
: Put a charge counter on Frenzied Feeder.
Sacrifice Frenzied Feeder: Each creature gets -1/-1 until end of turn for each charge counter on Frenzied Feeder.

Sacrifice Frenzied Feeder: Each creature gets -1/-1 until end of turn for each charge counter on Frenzied Feeder.
1/1
Return target creature from your graveyard to your hand.
Choose target creature in a graveyard, return that creature to the battlefield under your control.
Exile all cards that where put into a any graveyard this turn.
Draw a card.
Draw a card.
When Graveback Titan enters the battlefield, Lavish 2 (Look at the top two cards of your library. Put any number of them into your graveyard and the rest on the top of your library in any order.)
Whenever a creature card enters your graveyard you may put a 2/2 black zombie creature token onto the battlefield.
Whenever a creature card enters your graveyard you may put a 2/2 black zombie creature token onto the battlefield.
4/4
When Hungry Zombie enters the battlfield, Lavish 1 (look at the top card of your library. you may put that card into your graveyard.)
Hungry Zombie can't attack or block unless their is a creature card in your graveyard.
Hungry Zombie can't attack or block unless their is a creature card in your graveyard.
2/1
Search your library for two cards and shuffle your library. Put one of them in your graveyard and the other on at the top of your library.
Destroy target non-black creature.
Deathtouch
2/3
Enchant Creature
Whenever a creature card is put into your graveyard enchanted creature gets +2/+2.
Whenever a creature card is put into your graveyard enchanted creature gets +2/+2.
Flying
Whenever Night Howler attacks you gain 3 life.
Whenever Night Howler attacks you gain 3 life.
1/1
As long as you control three or more Shrines, Night Knight gets +1/+1 and has death touch.
2/1
Flying


: Regenerate Night Reaper.



3/3
Destroy all creatures and return all creatures from all graveyards to the battlefield under their owners control simultaneously.
Enchant Creature
Enchanted creature is a 3/3 black scorpion creature with First strike and deathtouch.
Enchanted creature is a 3/3 black scorpion creature with First strike and deathtouch.
When Scrying Bones enters the battlefield Lavish 1 (look at the top card of your library. you may put that card into your graveyard.)
1/1
Trample, Flying
Play with the top card of your library revealed.
Whenever Shade of Iscandar attacks each opponent lose life equal to the converted mana cost of each card revealed with Shade of Iscandar and you gain that much life.
Play with the top card of your library revealed.
Whenever Shade of Iscandar attacks each opponent lose life equal to the converted mana cost of each card revealed with Shade of Iscandar and you gain that much life.
6/6
Go to section: White (36) Blue (36) Black (32) Red (32) Green (32) Multicolour (30) Artifact (8) Land (14)
Show rarities: C U R M
Iscandar Lives: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Iscandar Info | Skeleton | ISL - Comment this cards! | Shrine Cycle - Changed rare cycle!! | FAQ | Looking for Help! |