Avoren Storage: Recent Activity
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Mechanics | Possible Mechanics | Cycles |
Recent updates to Avoren Storage: (Generated at 2024-05-18 15:37:43)
Avoren Storage: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Possible Mechanics | Cycles |
Recent updates to Avoren Storage: (Generated at 2024-05-18 15:37:43)
Eshira, the Seat of the Ivory Throne, is a city of white towers and gilded gates. It is inhabited solely by powerful magical automatons, whose only purposes are to maintain the city and to prevent any being from entering until a winner of the Great Game has been declared.
The people of Nandes have a great respect and awe for raw power. Rank in Nandes is determined almost entirely by physical strength, and at any given time, a superior may find himself challenge by someone under his command seeking to usurp his role. Though the dragons of Kas Hador tend to ignore the Great Game and the countries of the lesser beings, Nandes is ruled by a great, many-headed dragon who differs greatly from his brethren. Urolesthens easily strikes down any challengers to his throne, only gaining more respect and power in the process.
The culture of Valos focuses heavily upon the valor righteousness of combat. Valosians believe that honor is important above everything else, and that warfare is the best way to gain honor. Thus Denoram, the ruler of Valos, seeks to gain the Ivory Throne through strength of arms. He plays the Great Game with his sword rather than his mind.
Yeah, that's a good point. I was trying to come up with a Country version of Evolving Wilds. Maybe it should search to hand instead of battlefield.
Ralia has a socialist government. Its queen, an elf named Quenthari, believes that the entire populace has a right to beauty and prosperity. Powerful enchantments maintain her vision of her land and keep her people happy and beautiful, whether they want to be or not.
Was Consume Strength.
Well, they just did it on Garruk, Caller of Beasts, but that's limited to green creatures, and costs 6 to get out with a color commitment. The initial cycle of ally duals may change when I give them some flavor. This one certainly will.
Glurp. I think this effect is a bad one to be making repeatable. As Wizards print more and more absurd creatures with (usually) absurd mana costs, bypassing them becomes a scarier & scarier prospect. I don't think they'll be reprinting Elvish Piper any time soon.
Heh. This one is interesting because it much prefers having regular lands rather than loyalty lands around, so that it can untap them.
Very cool. Very strong, at least if you can defend it. Mouth of Ronom could only fire off once, and is still pretty good ; of course this only fires off five turns after you play it, and it really hurts to have to tap it for coloured mana. Hmm.
I'll be interested to see how many defensive early creatures and spells you put in this set. These would play very differently in a set with loads of Angelic Wall and Bane Alley Blackguard than in one without.
Whoa, it searches a basic onto the battlefield every 3 turns? Modulo being attacked, but still, that seems more like uncommon or rare than common.
Hee! Jack had a bunch of these in his set, Gentlemen Magicians. I playtested them at one point. They play well, though they need careful balancing. It is a significant drawback that your lands can be attacked.
Gosh, I never got around to adding a way to specify the planeswalker frame without having type planeswalker? Sorry about that, I thought I had.
Edit: Oh... I hacked it. The database supports it, but the UI doesn't. Wavemaker Leviathan looks right, but will be broken to look wrong the next time anyone edits it. Darn, I should fix that.
Fair enough. This would be the only card in the set that had loyalty abilities and neither the Planeswalker nor Country type. Or are you saying that "Loyalty Lands" in general are a bad idea, too?
Rule 606 implies that non-planeswalkers can have loyalty abilities, so making this a plain artifact should be fine. It also wouldn't be able to be attacked then. FWIW, I think mixing planeswalker attributes with other card types is a bad path to go down, even though it's technically legal.
The homeland of Avoren sphinxes, though small, actually has great influence in the Great Game. While the sphinxes have little interest in gaining power for themselves, they greatly enjoy manipulating the other countries.