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CardName: Nandes, Duchy of Dominance Cost: Type: Land - Country Pow/Tgh: /2 Rules Text: [+1]: Add {1} to your mana pool. [-1]: Add {r} or {g} to your mana pool. [-4]: Search your library for a Dragon or Hydra card, reveal that card, and put it into your hand. Then shuffle your library. Flavour Text: Set/Rarity: Avoren Storage Rare

Nandes, Duchy of Dominance
 
 R 
Land – Country
+1: Add {1} to your mana pool.
-1: Add {r} or {g} to your mana pool.
-4: Search your library for a Dragon or Hydra card, reveal that card, and put it into your hand. Then shuffle your library.
2
Updated on 7 Sep 2013 by Alex

History: [-]

2013-07-18 20:11:03: Link created the card Nandes, Duchy of Dominance
2013-07-18 20:13:57: Link edited Nandes, Duchy of Dominance

I believe it was Jack V who came up with loyalty lands. I really like the flavor of a country devoting itself to you, but losing a bit of loyalty and then abandoning your cause when they're put at risk. Preferably there would be a special type for loyalty lands, but for now, Planeswalker does exactly what I want it to do.

2013-07-20 01:03:48: Link moved the card Nandes, Duchy of Dominance from Link's Unplaced Cards into Avoren Storage

Glurp. I think this effect is a bad one to be making repeatable. As Wizards print more and more absurd creatures with (usually) absurd mana costs, bypassing them becomes a scarier & scarier prospect. I don't think they'll be reprinting Elvish Piper any time soon.

Well, they just did it on Garruk, Caller of Beasts, but that's limited to green creatures, and costs 6 to get out with a {g}{g} color commitment. The initial cycle of ally duals may change when I give them some flavor. This one certainly will.

2013-07-21 00:37:46: Link edited Nandes, Duchy of Dominance

The people of Nandes have a great respect and awe for raw power. Rank in Nandes is determined almost entirely by physical strength, and at any given time, a superior may find himself challenge by someone under his command seeking to usurp his role. Though the dragons of Kas Hador tend to ignore the Great Game and the countries of the lesser beings, Nandes is ruled by a great, many-headed dragon who differs greatly from his brethren. Urolesthens easily strikes down any challengers to his throne, only gaining more respect and power in the process.

2013-08-25 19:19:34: Link edited Nandes, Duchy of Dominance
2013-09-07 00:47:14: Alex edited Nandes, Duchy of Dominance:

use the new Planeswalker-frame-without-Planeswalker-type support

Woo. Looks like that's working. Took me ages to squish all the bugs I could find (and I'm still not completely sure there aren't some more hiding), but it seems like the ability to specify planeswalker frame on non-planeswalker cards is now usable. (You can also do this with tokens too, though that's less relevant to this cardset.)

Now you can finally specify these cards the way you want them. I'd do a mass edit to this cardset, except I'm not quite sure what you'd like it to be like. Do you want Country to be a type, a subtype, a supertype, or just a nickname for loyalty lands?

Oh! Fancy! I would like Country to be a land subtype. So the typeline for all of them would be "Land -- Country."

I don't mind doing it myself if it's too much work.

Ah, so they're not keeping their specific subtypes (like Nandes)? Sounds fine, just clarifying.

It won't be much work at all, but it'll be at a random point this weekend, unless you get there first.

Done.

2013-09-07 17:36:19: Alex edited Nandes, Duchy of Dominance

You're fancy. Thank you. :-)

how exactly do they work? can they be attacked? can i bolt it?

Yes, they can be attacked. No, you can't bolt them, because that makes LD way too easy.
In playtest I found it was a good idea to tap them when activating the loyalty ability, for the sake of memory.

have you played around with the idea of making the coloured mana a 0 ability? feels pretty rough losing loyalty to get coloured mana on a rare land.

That's something playtesting well help decide.

fair enough, I think that's a good attitude to have

I would be worried about power level. Countries do have a lot of drawbacks, but they are dual lands that come into play untapped at no immediate cost.

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