[ABU] [Reboot] The Gathering
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Showing 17 of 17 Multicolour cards
Go to section: Colourless (1) White (21) Blue (17) Black (21) Red (21) Green (17) Multicolour (17) Hybrid (16) Split (5) Artifact (4) Land (15)
Show rarities: U R M
Look at target opponent’s hand and choose a card from it. That player exiles it, then tap all lands that player controls and they loses all unspent mana. Add one mana of any color for each land they tapped this way and each mana lost this way. Spend this mana only to cast the exiled card. You may cast the exiled card.
Whenever this creature attacks, defending player discards a card, mills a card and sacrifices a permanent.
Whenever a land card is put into a graveyard, its owner loses 2 life.
Whenever a land card is put into a graveyard, its owner loses 2 life.
6/8
When Ominous Sinkhole enters the battlefield, if it was cast, destroy target land.


, Sacrifice a land: Transform Ominous Sinkhole.



Flying, trample
At the beginning of your upkeep, sacrifice a creature and/or a land. If you sacrifice less than two permanents this way, Demonic Overlord deals 7 damage to you.
At the beginning of your upkeep, sacrifice a creature and/or a land. If you sacrifice less than two permanents this way, Demonic Overlord deals 7 damage to you.
7/7
When Disaster Druid enters the battlefield, choose one —
• Destroy target nonbasic land.
• Search your library for a basic land card and put it onto the battlefield tapped.
When there are twelve or more basic lands on the battlefield, transform Disaster Druid.
• Destroy target nonbasic land.
• Search your library for a basic land card and put it onto the battlefield tapped.
When there are twelve or more basic lands on the battlefield, transform Disaster Druid.
1/1
At the beginning of your upkeep, Force of Calamity deals 8 damage to you.



: Prevent all damage your permanents would deal to you this turn.




8/8
Flying, vigilance
When this creature enters, destroy target land.
When this creature enters, it fights up to one target creature you don't control.
Whenever a creature or land is put into a graveyard, this creature deals 2 damage to its controller.
When this creature enters, destroy target land.
When this creature enters, it fights up to one target creature you don't control.
Whenever a creature or land is put into a graveyard, this creature deals 2 damage to its controller.
4/8
Flash (You may cast this spell any time you could cast an instant.)

,
, Sacrifice Annihilation Orb: Exile target permanent.



Ward
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
First strike
When you cast a Divine spell, transform Nordwith Knight.


First strike
When you cast a Divine spell, transform Nordwith Knight.
2/2
Ward
, First strike
Smite — Whenever Nordwith Paladin attacks, if you cast a Divine spell this turn, destroy up to one target tapped creature defending player controls.

Smite — Whenever Nordwith Paladin attacks, if you cast a Divine spell this turn, destroy up to one target tapped creature defending player controls.
3/3
Whenever this creature is dealt damage, put two +1/+1 counters on it.
4/4
Enchant artifact
Enchanted permanent is a Construct creature. Its still an artifact.
Enchanted permanent gets +3/+3.
Whenever enchanted permanent attacks, you gain 3 life.
Enchanted permanent is a Construct creature. Its still an artifact.
Enchanted permanent gets +3/+3.
Whenever enchanted permanent attacks, you gain 3 life.
Flying, vigilance, first strike
Players can’t untap more than one creature during their untap steps.
Players can’t untap more than one creature during their untap steps.
5/5
Flash
When Barbarian Hero enters the battlefield, if it was cast, create a 1/1 red and white Human Barbarian token.


, Discard a card: Transform Barbarian Hero.
When Barbarian Hero enters the battlefield, if it was cast, create a 1/1 red and white Human Barbarian token.



It is a popular saying in the eastern provinces that a hero never walks alone.
1/1
When this permanent transforms into Barbarian Warlord, create two 1/1 red and white Human Barbarian tokens.
Barbarian Warlord gets +1/+1 for each creature you control.
Barbarian Warlord gets +1/+1 for each creature you control.
That night she lay awake wondering, at what point her wish to protect the peace had turned her into an agent of war.
0/0
+2: Put a shield counter on a permanent you control. Surveil 1.
-3: Create a tapped 2/2 black Zombie creature token for each creature that died this turn.
-9: Destroy all artifacts, creatures and enchantments.
-3: Create a tapped 2/2 black Zombie creature token for each creature that died this turn.
-9: Destroy all artifacts, creatures and enchantments.
6
Draw seven cards. Your life total becomes 1.
End the turn.
End the turn.
Flying
When this creature enters the battlefield, each player secretly chooses a number, then reveal the numbers. For each player that chose a number equal to or less than the number you chose, you lose that much life life and add that much
to your mana pool.
: Add one mana of any color.
When this creature enters the battlefield, each player secretly chooses a number, then reveal the numbers. For each player that chose a number equal to or less than the number you chose, you lose that much life life and add that much


4/4
Destroy all lands.
Fortified land has "
: Remove target attacking creature from combat. You may discard a card. If you do, exile that creature."
Discard a card: Untap fortified land.
Fortify
(
: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)

Discard a card: Untap fortified land.
Fortify


Go to section: Colourless (1) White (21) Blue (17) Black (21) Red (21) Green (17) Multicolour (17) Hybrid (16) Split (5) Artifact (4) Land (15)
Show rarities: U R M
[ABU] [Reboot] The Gathering: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Subtype Watch | ABU Reference Table | Cycles | Alternate Visual Spoiler | Notes | Skeleton |
Remove three corpse counters from Arcanum Ghoul: Draw a card. Transform Arcanum Ghoul.
Each other creature you control that is a Zombie and/or Wizard get +1/+1.
Remove a corpse counter from Arcanum Lich: Target Zombie or Wizard gains indestructible until end of turn.
2022-01-15 06:58:49 by SecretInfiltrator