[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever fortified land is tapped for mana, its controller adds an additional
.
![]() : Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Flying, trample
7/7
Target opponent discards X cards.
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You gain 4 life.
Draw a card. Target player sacrifices a creature or an enchantment.
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Enchant artifact
Enchanted permanent is a Construct creature. Its still an artifact. Enchanted permanent gets +3/+3. Whenever enchanted permanent attacks, you gain 3 life. |
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Defender (This creature can't attack.)
When Life Guardian dies, if it isn't a token, create a token that is a copy of it. (The token cannot transform.) When Life Guardian dies, return it to the battlefield transformed. 0/3
When Life Avenger dies, if it isn't a token, create a token that is a copy of it.
3/3
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This spell deals 4 damage to any target and 2 damage to you.
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Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
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Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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2/1
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(
: Add or .)
Wooded Bayou enters the battlefield tapped. |
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: Add or .)
Fetid Scrubland enters the battlefield tapped. |
Reach (This creature can block creatures with flying.)
: Add .2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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This spell deals 2 damage to target creature. That creature loses flying until end of turn.
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This creature can't block.
1/1
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Druidic Garden
(uncommon, foil)
Mindtwist Demon
(rare)
Comfort // Gloom
(uncommon)
Vitalize Artifact
(uncommon)
Life Guardian
(uncommon)
Necrotic Blast
(common)
Samite Herbalist
(common)
Talisman of Flight
(common)
Elite Vanguard
(common)
Wooded Bayou
(common)
Fetid Scrubland
(common)
Leaffletcher Elf
(common)
Scorn Sprite
(common)
Shoot Down
(common)
Plains
(basic)
Rat
(token)

(



Elemental Creature – Life
: Add