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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Barbarian
Flash
When Barbarian Hero enters the battlefield, if it was cast, create a 1/1 red and white Human Barbarian token.
{2}{r}{w}, Discard a card: Transform Barbarian Hero.
It is a popular saying in the eastern provinces that a hero never walks alone.
1/1
Barbarian Warlord
 
 R 
Creature – Human Barbarian
When this permanent transforms into Barbarian Warlord, create two 1/1 red and white Human Barbarian tokens.
Barbarian Warlord gets +1/+1 for each creature you control.
That night she lay awake wondering, at what point her wish to protect the peace had turned her into an agent of war.
0/0
 U 
Creature – Sphinx
Flying, vigilance
Sphinxes drink from the mystic meres of Serra’s realm, where their keen eyes watch reflections of what is and what is yet to come.
4/4
 U 
Sorcery
Create a 1/1 white Wolf creature token for each Plains you control.
 U 
Creature – Human Warlock
When this creature enters, choose one —
Raise Dead — Return target creature card from a graveyard to its owner's hand.
End Life — Destroy target nonartifact, nonechantment, nonelemental creature.
2/2
 C 
Creature – Giant Soldier
This creature can block an additional creature each combat.
4/4
Reclaiming Light
{2}{w}
 
 C 
Instant – Adventure
Destroy target artifact or enchantment.
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 C 
Creature – Specter
Ward {1}
1/1
Whirlpool Tactics
{1}{u}
 
 C 
Instant – Adventure
Counter target spell unless its controller pays {1}
 C 
Land – Forest Plains
({t}: Add {g} or {w}.)
Lush Savannah enters the battlefield tapped.
 C 
Instant
This spell deals 2 damage to target creature. That creature loses flying until end of turn.
 C 
Land – Plains Swamp
({t}: Add {w} or {b}.)
Fetid Scrubland enters the battlefield tapped.
 C 
Enchantment Creature – Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
 C 
Artifact Creature – Construct
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
 C 
Instant
This spell deals 4 damage to any target and 2 damage to you.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 B 
Basic Land – Mountain
 T 
Token Creature – Wolf
1/1

Barbarian Hero (rare)
Serra Sphinx (uncommon)
Prowl the Tundra (uncommon)
Scale Toppler (uncommon)
Reclaimer of Foriys (common)
Runeclaw Grizzly (common)
Whirlpool Merfolk (common)
Lush Savannah (common)
Shoot Down (common)
Fetid Scrubland (common)
Scorn Sprite (common)
Divine Conservator (common)
Necrotic Blast (common)
Invigorating Energy (common)
Mountain (basic)
Wolf (token)