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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Angel
Flying, vigilance
4/4
Guard
{x}{w}
 
 R 
 
Prevent the next X damage that would be dealt to any target this turn.
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, its controller adds an additional {g}.
{3}{g}: Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Rat
This creature's power and toughness are each equal to the number of Rats you control.
*/*
Plague of Rats
{3}{b}
 
 U 
Instant – Adventure
Create three 1/1 black Rat creature tokens with "This creature can't block."
 U 
Enchantment Creature – Wall
Defender
Flying
When this creature enters, exile target creature. Its controller gains life equal to its power.
3/5
 C 
Land – Mountain Plains
({t}: Add {r} or {w}.)
Cracked Plateau enters the battlefield tapped.
 C 
Artifact Creature – Construct
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
 C 
Instant
Return target creature to its owner's hand. Surveil 1.
Reconsidered
{4}{u}
 
 C 
Sorcery
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
 C 
Creature – Giant
3/4
Hurl
{2}{r}
 
 C 
Instant – Adventure
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target.
 C 
Land – Swamp Mountain
({t}: Add {b} or {r}.)
Sulfurous Badlands enters the battlefield tapped.
 C 
Creature – Unicorn Zombie
2/2
 C 
Elemental Creature – Light Elk
{1}{w}: this creature gets +0/+2 until end of turn.
3/2
Mesa Conversion
{2}{w}
 
 C 
Sorcery – Adventure
Search your library for Plains card, reveal it and put it into your hand. Then shuffle.
 C 
Creature – Elf Druid Archer
Reach (This creature can block creatures with flying.)
{t}: Add {g}.
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has menace.
Equip Rogue, or Warlock {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Minotaur Shaman
2/3
Stormfront Bolt
{2}{r}
 
 C 
Instant – Adventure
This spell deals 3 damage to any target.
 
 B 
Basic Land – Swamp
 T 
Token Creature – Wolf
1/1

Guardian Celestial (rare)
Druidic Garden (uncommon)
Plague Swarm (uncommon)
Wall of Heavenly Peace (uncommon)
Cracked Plateau (common)
Divine Conservator (common)
Rejected // Reconsidered (common)
Hurling Stonegiant (common)
Sulfurous Badlands (common)
Scathe Unicorn (common)
Mesa Hart (common)
Leaffletcher Elf (common)
Cowl of Fear (common)
Stormfront Minotaur (common)
Swamp (basic)
Wolf (token)