[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever this creature is dealt damage, put two +1/+1 counters on it.
4/4
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Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Target creature gets -3/-3 until end of turn.
You lose 3 life. Target creature gets +3/+3 until end of turn.
You gain 3 life. |
This Vehicle enters with seven +1/+1 counters on it.
, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 0/4
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
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Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
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: Add or .)
Sulfurous Badlands enters the battlefield tapped. |
![]() : this creature gets +3/+0 until end of turn. Activate only once each turn.1/2
Search your library for Mountain card, reveal it and put it into your hand. Then shuffle.
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: This creature gains flying until end of turn. |
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
Flying
2/2
Target player discards a card.
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Whenever a player casts a green spell, you may pay
. If you do, create a tapped Treasure token.3/5
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Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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(This token can be used to represent a token that’s a copy of a permanent.)
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Greater Fungusaur
(rare)
Strip Mining Tower
(uncommon)
Deathgrip // Lifeforce
(uncommon)
Clockwork Behemoth
(uncommon)
Hill Mammoth
(common)
Flamebrand Angel
(common)
Sulfurous Badlands
(common)
Volcanic Rootwalla
(common)
Leaping Raider
(common)
Crystal Keeper
(common)
Nettle
(common)
Broken Specter
(common)
Ironwood Keeper
(common)
Talisman of Flight
(common)
Mountain
(basic)
Copy
(token)


(

: Add
: This creature gains flying until end of turn.