[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2: Put a shield counter on a permanent you control. Surveil 1.
-3: Create a tapped 2/2 black Zombie creature token for each creature that died this turn. -9: Destroy all artifacts, creatures and enchantments. 6
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You gain 4 life.
Draw a card. Target player sacrifices a creature or an enchantment.
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: Choose one —
• This creature gains flying until end of turn. • This creature gains haste until end of turn. • This creature gets +1/+0 until end of turn. Activate no more than three times each turn. 2/3
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[I] Tap target creature. It doesn't untap during its controller's next untap step.
[II] Target creature you control can't be blocked except by creatures with defender this turn. [III] Gain control of target creature. Tap it. |
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Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
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Flying
At the beginning of your upkeep, sacrifice this creature unless you pay .4/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.) 3/3
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(
: Add or .)
Underground Pool enters the battlefield tapped. |
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Whenever a player casts a red spell, you may pay
. If you do, scry 1.2/2
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: This creature gets +1/+1 until end of turn.0/1
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : This creature gains flying until end of turn.2/4
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Defender
When this creature enters, destroy target land. 0/7
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Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Return target creature to its owner's hand. Surveil 1.
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
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0/0
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Nevinyrral of Barren Realms
(mythic)
Comfort // Gloom
(uncommon)
Eager Firewhelp
(uncommon)
Extraction of the Turncoat
(uncommon)
Samite Herbalist
(common)
Duskwind Warrior
(common)
Phantom Roc
(common)
Underground Pool
(common)
Ironstar Keeper
(common)
Spreading Shade
(common)
Roosting Cockatrice
(common)
Glacial Barrier
(common)
Heroic Lance
(common)
Rejected // Reconsidered
(common)
Plains
(basic)
Shapeshifter
(token)





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