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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Reach, vigilance
6/6
Spring of Life
{x}{g}
 
 R 
Instant – Adventure
You gain X life.
 U 
Creature – Dryad Wraith
Dryad Wraith cant be blocked if a land entered or left the battlefield this turn.
3/3
 U 
Creature – Dragon
{r}: Choose one —
• This creature gains flying until end of turn.
• This creature gains haste until end of turn.
• This creature gets +1/+0 until end of turn.
Activate no more than three times each turn.
2/3
 U 
Creature – Human Warlock
When this creature enters, choose one —
Raise Dead — Return target creature card from a graveyard to its owner's hand.
End Life — Destroy target nonartifact, nonechantment, nonelemental creature.
2/2
 C 
Creature – Wolf
Brushland Wolf gets +1/+1 as long as you control another Wolf.
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Land – Mountain Plains
({t}: Add {r} or {w}.)
Cracked Plateau enters the battlefield tapped.
 C 
Artifact Creature – Construct
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
 C 
Creature – Giant Soldier
This creature can block an additional creature each combat.
4/4
Reclaiming Light
{2}{w}
 
 C 
Instant – Adventure
Destroy target artifact or enchantment.
 C 
Elemental Creature – Dark Shade
{b}: This creature gets +1/+1 until end of turn.
0/1
Spread Evil
{2}{b}
 
 C 
Sorcery – Adventure
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
 C 
Creature – Sphinx
Flying
3/4
Mindful Selection
{u}
 
 C 
Sorcery – Adventure
Surveil 3.
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
Undermine — Destroy target creature with defender.
Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 C 
Artifact Creature – Orc
Whenever a player casts a red spell, you may pay {1}. If you do, scry 1.
2/2
 C 
Land – Forest Plains
({t}: Add {g} or {w}.)
Lush Savannah enters the battlefield tapped.
 
 B 
Basic Land – Plains
 T 
Artifact Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Springwarden Hydra (rare)
Dryad Wraith (uncommon)
Eager Firewhelp (uncommon)
Scale Toppler (uncommon)
Brushland Wolf (common)
Duskwind Warrior (common)
Cracked Plateau (common)
Divine Conservator (common)
Reclaimer of Foriys (common)
Spreading Shade (common)
Mindful Sphinx (common)
Trained Tunneler (common)
Ironstar Keeper (common)
Lush Savannah (common)
Plains (basic)
Hive Wasp (token)