[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
First strike When you cast a Divine spell, transform Nordwith Knight. 2/2
Ward
, First strike
Smite — Whenever Nordwith Paladin attacks, if you cast a Divine spell this turn, destroy up to one target tapped creature defending player controls. 3/3
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Flying, defender
When Air Guardian dies, return it to the battlefield transformed. 1/4
Flying
4/4
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Fortified land has "
, Sacrifice a creature: Add ![]() ![]() ."
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Enchant permanent
Warped Existence costs more to cast if it targets a land.
At the beginning of enchanted permanent's controller's upkeep, Warped Existence deals 1 damage to them. |
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3/4
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target. |
Equipped creature gets +1/+0 and has menace.
Equip Rogue, or Warlock
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
(
: Add or .)
Wooded Bayou enters the battlefield tapped. |
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Whenever a player casts a black spell, you may pay
. If you do, each opponent loses 1 life.4/6
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud-Band Pegasus gets +1/+1 as long as you control another Pegasus. 1/1
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Vigilance
2/2
Target blocking creature gets +7/+7 until end of turn.
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As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
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2/2
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When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
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1/1
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Nordwith Knight
(rare)
Air Guardian
(uncommon)
Dark Monolith
(uncommon)
Warped Existence
(uncommon)
Hurling Stonegiant
(common)
Cowl of Fear
(common)
Wooded Bayou
(common)
Heroic Lance
(common)
Bonehusk Keeper
(common)
Cloud-Band Pegasus
(common)
Righteous Squire
(common)
Fresh-Faced Recruit
(common)
Scathe Unicorn
(common)
Trained Tunneler
(common)
Mountain
(basic)
Human Barbarian
(token)

(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
Creature – Human Cleric Knight
, First strike
Elemental Creature – Air
, Sacrifice a creature: Add

.)
