[ABU] [Reboot] The Gathering: Virtual Booster

[ABU] [Reboot] The Gathering: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Subtype Watch | ABU Reference Table | Cycles | Alternate Visual Spoiler | Notes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying, menace
5/5
Dragonfire Ball
{x}{r}{r}
 
 R 
Instant – Adventure
This spell deals X damage to any target.
 U 
Artifact Creature – Advisor
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
1/2
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Enchantment Creature – Wall
Defender
Flying
When this creature enters, exile target creature. Its controller gains life equal to its power.
3/5
 C 
Creature – Sphinx
Flying
3/4
Mindful Selection
{u}
 
 C 
Sorcery – Adventure
Surveil 3.
 C 
Creature – Wolf
Brushland Wolf gets +1/+1 as long as you control another Wolf.
{u/r}
 
 C 
Instant
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
Tundra Farmstead enters the battlefield tapped.
 C 
Creature – Spider
Reach (This creature can block creatures with flying.)
2/4
Giant Web
{2}{g}
 
 C 
Instant – Adventure
Target creature gets +2/+4 and gains reach until end of turn.
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 C 
Artifact Creature – Golem
Whenever a player casts a black spell, you may pay {1}. If you do, each opponent loses 1 life.
4/6
 C 
Creature – Human Cleric
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
 C 
Creature – Angel Inquisitor
Flying
{1}{r}: This creature gets +1/+0 and gains menace until end of turn.
3/5
 
 B 
Basic Land – Forest
Rat
 T 
Token Creature – Rat
This creature can't block.
1/1

Dragonfire Mother (rare)
Leng Librarian (uncommon)
Strip Mining Tower (uncommon)
Wall of Heavenly Peace (uncommon)
Mindful Sphinx (common)
Brushland Wolf (common)
Nettle (common)
Burrowing Claws (common)
Tundra Farmstead (common)
Giant Arachnid (common)
Runeclaw Grizzly (common)
Bonehusk Keeper (common)
Samite Herbalist (common)
Flamebrand Angel (common)
Forest (basic)
Rat (token)