[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
4/4
Prevent the next X damage that would be dealt to any target this turn.
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Target creature gets -3/-3 until end of turn.
You lose 3 life. Target creature gets +3/+3 until end of turn.
You gain 3 life. |
When this creature enters, choose one —
• Rouse Nature — Return target permanent card from your graveyard to your hand. • Bring Calm — Destroy all enchantments. Finality (If this creature would die, exile it instead.) 2/2
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Defender (This creature can't attack.)
When Earth Guardian dies, return it to the battlefield transformed. 1/5
4/5
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As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
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Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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3/4
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target. |
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
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: Add or .)
Tundra Farmstead enters the battlefield tapped. |
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it. Whenever a stun counter is removed from enchanted creature, you may pay ![]() . If you do, put a stun counter on it. |
2/3
This spell deals 3 damage to any target.
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0/0
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Guardian Celestial
(rare)
Deathgrip // Lifeforce
(uncommon)
Druid of Balance
(uncommon)
Earth Guardian
(uncommon)
Fresh-Faced Recruit
(common)
Hill Mammoth
(common)
Divine Conservator
(common)
Scorn Sprite
(common)
Hurling Stonegiant
(common)
Samite Herbalist
(common)
Tundra Farmstead
(common)
Watcher's Bow
(common)
Paralyzing Stasis
(common)
Stormfront Minotaur
(common)
Swamp
(basic)
Shapeshifter
(token)




Elemental Creature – Earth


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