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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 
 R 
Artifact
When Ark of Balance enters the battlefield, each opponent that controls more creatures than you sacrifices a creature.
{2}{w}{w}, {t}, Sacrifice Ark of Balance: Destroy all creatures.
 U 
Sorcery
Each creature blocks this turn if able.
You choose which creatures block this turn and how those creatures block.
 U 
Creature – Dragon
{r}: Choose one —
• This creature gains flying until end of turn.
• This creature gains haste until end of turn.
• This creature gets +1/+0 until end of turn.
Activate no more than three times each turn.
2/3
 U 
Elemental Creature – Air
Flying, defender
When Air Guardian dies, return it to the battlefield transformed.
1/4
Air Avenger
 
 U 
Colour indicator W Elemental Creature – Air
Flying
4/4
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Sphinx
Flying
3/4
Mindful Selection
{u}
 
 C 
Sorcery – Adventure
Surveil 3.
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender.
• Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 C 
Instant
Return target creature to its owner's hand. Surveil 1.
Reconsidered
{4}{u}
 
 C 
Sorcery
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
 C 
Elemental Creature – Dark Shade
{b}: This creature gets +1/+1 until end of turn.
0/1
Spread Evil
{2}{b}
 
 C 
Sorcery – Adventure
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
Tundra Farmstead enters the battlefield tapped.
 C 
Land – Forest Island
({t}: Add {g} or {u}.)
Forested Archipelago enters the battlefield tapped.
 C 
Elemental Creature – Life Wolf
{4}{g}: This creature gets +3/+3 until end of turn. Activate only once each turn.
2/2
Bramble Growth
{2}{g}
 
 C 
Sorcery – Adventure
Search your library for Forest card, reveal it and put it into your hand. Then shuffle.
 
 B 
Basic Land – Island
 T 
Token Artifact – Treasure
{t}, Sacrifice this Treasure: Add one mana of any color.

Talisman of Flight (common, foil)
Ark of Balance (rare)
Frenzied Confrontation (uncommon)
Eager Firewhelp (uncommon)
Air Guardian (uncommon)
Heroic Lance (common)
Mindful Sphinx (common)
Watcher's Bow (common)
Trained Tunneler (common)
Rejected // Reconsidered (common)
Spreading Shade (common)
Tundra Farmstead (common)
Forested Archipelago (common)
Bramble Wolf (common)
Island (basic)
Treasure (token)