[ABU] [Reboot] The Gathering: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
{1}{r}
 
 U 
Instant
Destroy target artifact.
 
Disenchant
{1}{w}
 
 U 
Instant
Destroy target enchantment.
 R 
Enchantment Creature – Spirit
Flying
You may cast Nether Wisp from your graveyard if a creature has died this turn and you have not yet played a card from your graveyard this turn.
1/1
 U 
Enchantment – Saga
[I][II][III] Create a tapped Treasure token. You lose 1 life.
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Artifact
As long as Jade Simulacrum is a creature, if damage would be dealt to it, that damage is dealt to you instead, and vice versa.
{3}: Jade Simulacrum becomes a 4/6 Golem artifact creature until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Land – Mountain Forest
({t}: Add {r} or {g}.)
Sheltered Taiga enters the battlefield tapped.
 C 
Sorcery
Create two 2/2 red Ogre creature tokens.
 C 
Elemental Creature – Fire Lizard
{3}{r}: this creature gets +3/+0 until end of turn. Activate only once each turn.
1/2
Volcano Birth
{2}{r}
 
 C 
Sorcery – Adventure
Search your library for Mountain card, reveal it and put it into your hand. Then shuffle.
 C 
Land – Plains Swamp
({t}: Add {w} or {b}.)
Fetid Scrubland enters the battlefield tapped.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it.
Whenever a stun counter is removed from enchanted creature, you may pay {1}{u}. If you do, put a stun counter on it.
 C 
Creature – Elf Druid Archer
Reach (This creature can block creatures with flying.)
{t}: Add {g}.
2/1
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 B 
Basic Land – Mountain
 T 
Artifact Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Shatter // Disenchant (uncommon, foil)
Nether Wisp (rare)
Rite of Three Nights (uncommon)
Strip Mining Tower (uncommon)
Jade Simulacrum (uncommon)
Heroic Lance (common)
Duskwind Warrior (common)
Sheltered Taiga (common)
Gnerdel's Bidding (common)
Volcanic Rootwalla (common)
Fetid Scrubland (common)
Paralyzing Stasis (common)
Leaffletcher Elf (common)
Righteous Squire (common)
Mountain (basic)
Hive Wasp (token)