[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
4/4
Prevent the next X damage that would be dealt to any target this turn.
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[Flying (This creature can't be blocked except by creatures with flying or reach.)]
5/6
Draw three cards.
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Flying
: This creature gets +0/+1 until end of turn.2/2
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Flying, defender
When Air Guardian dies, return it to the battlefield transformed. 1/4
Flying
4/4
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : This creature gains flying until end of turn.2/4
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6/5
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: This creature gains flying until end of turn. |
Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it. Whenever a stun counter is removed from enchanted creature, you may pay ![]() . If you do, put a stun counter on it. |
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Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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: Add or .)
Forested Archipelago enters the battlefield tapped. |
7/5
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
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![]() : this creature gets +3/+0 until end of turn. Activate only once each turn.1/2
Search your library for Mountain card, reveal it and put it into your hand. Then shuffle.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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: Add or .)
Wooded Bayou enters the battlefield tapped. |
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This creature can't block.
1/1
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Guardian Celestial
(rare)
Wish-Granting Djinn
(uncommon)
Abbey Grotesque
(uncommon)
Air Guardian
(uncommon)
Roosting Cockatrice
(common)
Sea Wurm
(common)
Leaping Raider
(common)
Paralyzing Stasis
(common)
Heroic Lance
(common)
Forested Archipelago
(common)
Dark Tormentor
(common)
Volcanic Rootwalla
(common)
Crystal Keeper
(common)
Wooded Bayou
(common)
Swamp
(basic)
Rat
(token)







Elemental Creature – Air

: This creature gains flying until end of turn.
: Add