[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance, first strike
Players can’t untap more than one creature during their untap steps. 5/5
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Flying
Whenever a creature dies, you gain 1 life. 2/2
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Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
This Vehicle enters with seven +1/+1 counters on it.
, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 0/4
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(
: Add or .)
Tundra Farmstead enters the battlefield tapped. |
Defender (This creature can't attack.)
: Brambletangle Bones gains indestructible until end of turn. Tap it.2/3
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : This creature gains flying until end of turn.2/4
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Target creature you control gets -2/-1 until end of turn.
Creatures you control get +2/+1 until end of turn.
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This creature can block an additional creature each combat.
4/4
Destroy target artifact or enchantment.
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
Flying
![]() : Switch this creature's power and toughness until end of turn.1/4
Search your library for Island card, reveal it and put it into your hand. Then shuffle.
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![]() : This creature gets +3/+3 until end of turn. Activate only once each turn.2/2
Search your library for Forest card, reveal it and put it into your hand. Then shuffle.
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Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.3/3
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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1/1
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Seasmoke Dragon
(mythic)
Soul Fisher
(uncommon)
Strip Mining Tower
(uncommon)
Clockwork Behemoth
(uncommon)
Tundra Farmstead
(common)
Brambletangle Bones
(common)
Roosting Cockatrice
(common)
Unholy Weakness // Unholy Strength
(common)
Reclaimer of Foriys
(common)
Nettle
(common)
Flood Amoeba
(common)
Bramble Wolf
(common)
Ivorytusk Keeper
(common)
Scorn Sprite
(common)
Forest
(basic)
Human Barbarian
(token)



(
: Add
or
: This creature gains flying until end of turn.
