[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ward
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
First strike When you cast a Divine spell, transform Nordwith Knight. 2/2
Ward
, First strike
Smite — Whenever Nordwith Paladin attacks, if you cast a Divine spell this turn, destroy up to one target tapped creature defending player controls. 3/3
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Enchant artifact
Enchanted permanent is a Construct creature. Its still an artifact. Enchanted permanent gets +3/+3. Whenever enchanted permanent attacks, you gain 3 life. |
Target creature loses indestructible until end of turn. This spell deals damage to that creature equal to the number of Mountains you control. If that creature would die, exile it instead.
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This creature's power and toughness are each equal to the number of Rats you control.
*/*
Create three 1/1 black Rat creature tokens with "This creature can't block."
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Flying
2/2
Target player discards a card.
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Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
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![]() : This creature gets +3/+3 until end of turn. Activate only once each turn.2/2
Search your library for Forest card, reveal it and put it into your hand. Then shuffle.
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![]() : this creature gets +0/+2 until end of turn.3/2
Search your library for Plains card, reveal it and put it into your hand. Then shuffle.
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Return target creature to its owner's hand. Surveil 1.
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
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Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
(
: Add or .)
Lush Savannah enters the battlefield tapped. |
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay .4/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.) 3/3
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2/2
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
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0/0
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Nordwith Knight
(rare)
Vitalize Artifact
(uncommon)
Vaporize
(uncommon)
Plague Swarm
(uncommon)
Broken Specter
(common)
Flamebrand Angel
(common)
Bramble Wolf
(common)
Mesa Hart
(common)
Rejected // Reconsidered
(common)
Burrowing Claws
(common)
Lush Savannah
(common)
Duskwind Warrior
(common)
Phantom Roc
(common)
Runeclaw Grizzly
(common)
Mountain
(basic)
Shapeshifter
(token)

(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
Creature – Human Cleric Knight
, First strike




: Add