[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fortified land has "
: Remove target attacking creature from combat. You may discard a card. If you do, exile that creature."
Discard a card: Untap fortified land. Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Defender (This creature can't attack.)
When Life Guardian dies, if it isn't a token, create a token that is a copy of it. (The token cannot transform.) When Life Guardian dies, return it to the battlefield transformed. 0/3
When Life Avenger dies, if it isn't a token, create a token that is a copy of it.
3/3
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Double strike (This creature deals both first-strike and regular combat damage.)
3/1
Double target creature’s power until end of turn.
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Flying
: This creature gets +0/+1 until end of turn.2/2
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : This creature gains flying until end of turn.2/4
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: This creature gains flying until end of turn. |
Return target creature to its owner's hand. Surveil 1.
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
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6/5
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Vigilance
2/2
Target blocking creature gets +7/+7 until end of turn.
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(
: Add or .)
Wooded Bayou enters the battlefield tapped. |
Equipped creature gets +1/+0 and has menace.
Equip Rogue, or Warlock
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Defender
When this creature enters, destroy target land. 0/7
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Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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This creature can't block.
1/1
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Ivory Sanctuary
(mythic)
Life Guardian
(uncommon)
Ironclaw Berserker
(uncommon)
Abbey Grotesque
(uncommon)
Roosting Cockatrice
(common)
Leaping Raider
(common)
Rejected // Reconsidered
(common)
Nettle
(common)
Sea Wurm
(common)
Righteous Squire
(common)
Wooded Bayou
(common)
Cowl of Fear
(common)
Glacial Barrier
(common)
Heroic Lance
(common)
Swamp
(basic)
Rat
(token)


: Remove target attacking creature from combat. You may discard a card. If you do, exile that creature."
(
Elemental Creature – Life




: This creature gains flying until end of turn.
