[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, trample
7/7
Target opponent discards X cards.
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Return target creature card from your graveyard to the battlefield. It becomes an enchantment in addition to its other types. Put a finality counter on it.
Her body has been stripped from her, but for one last visit Eris has returned.
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Counter target spell.
Copy target instant or sorcery spell. You may choose new targets for the copy.
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Fortified land has "
, Sacrifice a creature: Add ![]() ![]() ."
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Holy Strength —
: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.2/1
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When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
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Reach (This creature can block creatures with flying.)
: Add .2/1
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Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
(
: Add or .)
Wooded Bayou enters the battlefield tapped. |
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
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(
: Add or .)
Fetid Scrubland enters the battlefield tapped. |
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Brushland Wolf gets +1/+1 as long as you control another Wolf.
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Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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This creature can't block.
1/1
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Mindtwist Demon
(rare)
Final Animation
(uncommon)
Say Less // Do More
(uncommon)
Dark Monolith
(uncommon)
Duskoath Squire
(common)
Trained Tunneler
(common)
Leaffletcher Elf
(common)
Talisman of Flight
(common)
Burrowing Claws
(common)
Wooded Bayou
(common)
Samite Herbalist
(common)
Fetid Scrubland
(common)
Brushland Wolf
(common)
Heroic Lance
(common)
Swamp
(basic)
Rat
(token)








, Sacrifice a creature: Add
: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.