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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Noble
Whenever another Merfolk you control enters, surveil 1.
Other Merfolk you control get +1/+1.
2/2
 U 
Enchantment – Saga
[I]: Exile target creature until this Saga leaves the battlefield.
[II]: You gain life equal to the power of a card exiled with this Saga.
[III]: Return target creature card from your graveyard to the battlefield.
 U 
Elemental Creature – Fire
Defender (This creature can't attack.)
When Fire Guardian dies, return it to the battlefield transformed.
3/2
Fire Avenger
 
 U 
Colour indicator R Elemental Creature – Fire
6/2
 U 
Creature – Djinn
[Flying (This creature can't be blocked except by creatures with flying or reach.)]
5/6
Grant Wishes
{6}{u}{u}
 
 U 
 
Draw three cards.
 C 
Creature – Spider
Reach (This creature can block creatures with flying.)
2/4
Giant Web
{2}{g}
 
 C 
Instant – Adventure
Target creature gets +2/+4 and gains reach until end of turn.
 C 
Creature – Goblin Warrior
{u}: This creature gains flying until end of turn.
 C 
Artifact Creature – Elephant
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
3/3
 C 
Land – Island Swamp
({t}: Add {u} or {b}.)
Underground Pool enters the battlefield tapped.
 C 
Creature – Merfolk Troll
{g}: This creature gains indestructible until end of turn. Tap it.
2/2
 C 
Creature – Specter
Ward {1}
1/1
Whirlpool Tactics
{1}{u}
 
 C 
Instant – Adventure
Counter target spell unless its controller pays {1}
 C 
Creature – Elephant
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
{u/r}
 
 C 
Instant
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card.
 C 
Creature – Demon
7/5
Dark Torment
{b}
 
 C 
Sorcery – Adventure
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 
 B 
Basic Land – Island
 T 
Token Artifact Creature – Shapeshifter
0/0

Etlan Shiis Noble (rare)
Atonement of Saint Gellan (uncommon)
Fire Guardian (uncommon)
Wish-Granting Djinn (uncommon)
Giant Arachnid (common)
Leaping Raider (common)
Ivorytusk Keeper (common)
Underground Pool (common)
Aquatic Troll (common)
Whirlpool Merfolk (common)
Hill Mammoth (common)
Nettle (common)
Dark Tormentor (common)
Runeclaw Grizzly (common)
Island (basic)
Shapeshifter (token)