[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature dies, put a corpse counter on Arcanum Ghoul.
Remove three corpse counters from Arcanum Ghoul: Draw a card. Transform Arcanum Ghoul. 2/2
Indestructible
Each other creature you control that is a Zombie and/or Wizard get +1/+1. Remove a corpse counter from Arcanum Lich: Target Zombie or Wizard gains indestructible until end of turn. ![]() , Remove a corpse counter from Arcanum Lich: Draw a card.2/3
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[I] Tap target creature. It doesn't untap during its controller's next untap step.
[II] Target creature you control can't be blocked except by creatures with defender this turn. [III] Gain control of target creature. Tap it. |
Each creature blocks this turn if able.
You choose which creatures block this turn and how those creatures block. |
Whenever fortified land becomes tapped, you gain 1 life.
: Destroy up to one target permanent attached to fortified land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Whenever a player casts a green spell, you may pay
. If you do, create a tapped Treasure token.3/5
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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Equipped creature gets +1/+0 and has menace.
Equip Rogue, or Warlock
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
(
: Add or .)
Tundra Farmstead enters the battlefield tapped. |
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Ward
![]() 1/1
Counter target spell unless its controller pays
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Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.3/3
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Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
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2/2
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Reach (This creature can block creatures with flying.)
2/4
Target creature gets +2/+4 and gains reach until end of turn.
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1/1
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Arcanum Ghoul
(rare)
Extraction of the Turncoat
(uncommon)
Frenzied Confrontation
(uncommon)
Sacred Covent
(uncommon)
Ironwood Keeper
(common)
Crystal Keeper
(common)
Cowl of Fear
(common)
Tundra Farmstead
(common)
Whirlpool Merfolk
(common)
Ivorytusk Keeper
(common)
Burrowing Claws
(common)
Fresh-Faced Recruit
(common)
Scathe Unicorn
(common)
Giant Arachnid
(common)
Forest
(basic)
Human Barbarian
(token)





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