[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one —
• Counter target spell that targets you unless that spell's controller pays .
• Put a ward counter on target permanent. • You gain 3 life. |
Flying
Discard a card: Exile the top card of each player's library face down. Look at the cards exiled this way. For as long as they remain exiled, you may play them. , Pay 1 life: Add one mana of any color. |
[I][II][III] Create a tapped Treasure token. You lose 1 life.
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You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard. 1/2
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Target creature gets -3/-3 until end of turn.
You lose 3 life. Target creature gets +3/+3 until end of turn.
You gain 3 life. |
2/2
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
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![]() : This creature gets +3/+3 until end of turn. Activate only once each turn.2/2
Search your library for Forest card, reveal it and put it into your hand. Then shuffle.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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7/5
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
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: Add or .)
Sulfurous Badlands enters the battlefield tapped. |
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Return target creature to its owner's hand. Surveil 1.
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
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1/1
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Holy Ward
(common, foil)
Darkpact Demon
(mythic)
Rite of Three Nights
(uncommon)
Leng Librarian
(uncommon)
Deathgrip // Lifeforce
(uncommon)
Runeclaw Grizzly
(common)
Bramble Wolf
(common)
Crystal Keeper
(common)
Divine Conservator
(common)
Dark Tormentor
(common)
Sulfurous Badlands
(common)
Watcher's Bow
(common)
Rejected // Reconsidered
(common)
Nettle
(common)
Plains
(basic)
Wolf
(token)
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