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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Sphinx
Flying
3/4
 
Mindful Selection
{u}
 
 C 
Sorcery – Adventure
Surveil 3.
 R 
Enchantment
When Ominous Sinkhole enters the battlefield, if it was cast, destroy target land.
{2}{b}{r}, Sacrifice a land: Transform Ominous Sinkhole.
Demonic Overlord
 
 R 
Creature – Demon Lord
Flying, trample
At the beginning of your upkeep, sacrifice a creature and/or a land. If you sacrifice less than two permanents this way, Demonic Overlord deals 7 damage to you.
7/7
 U 
Sorcery – Divine
Return target creature card from your graveyard to the battlefield. It becomes an enchantment in addition to its other types. Put a finality counter on it.
Her body has been stripped from her, but for one last visit Eris has returned.
 U 
Elemental Creature – Water
Defender, ward {4}
When Water Guardian dies, return it to the battlefield transformed.
1/4
Water Avenger
 
 U 
Colour indicator U Elemental Creature – Water
Ward {4}
4/4
 U 
Instant
This spell deals 6 damage to target creature without flying.
Sky Falls
{3}{g}
 
 U 
Instant
This spell deals 6 damage to target creature with flying.
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
Undermine — Destroy target creature with defender.
Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 C 
Artifact Creature – Treefolk
Whenever a player casts a green spell, you may pay {1}. If you do, create a tapped Treasure token.
3/5
{u/r}
 
 C 
Instant
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card.
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 C 
Creature – Angel Inquisitor
Flying
{1}{r}: This creature gets +1/+0 and gains menace until end of turn.
3/5
 C 
Elemental Creature – Light Elk
{1}{w}: this creature gets +0/+2 until end of turn.
3/2
Mesa Conversion
{2}{w}
 
 C 
Sorcery – Adventure
Search your library for Plains card, reveal it and put it into your hand. Then shuffle.
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Creature – Specter
Ward {1}
1/1
Whirlpool Tactics
{1}{u}
 
 C 
Instant – Adventure
Counter target spell unless its controller pays {1}
 C 
Enchantment Creature – Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
 
 B 
Basic Land – Forest
Rat
 T 
Token Creature – Rat
This creature can't block.
1/1

Mindful Sphinx (common, foil)
Ominous Sinkhole (rare)
Final Animation (uncommon)
Water Guardian (uncommon)
Earth Rumbles // Sky Falls (uncommon)
Trained Tunneler (common)
Ironwood Keeper (common)
Nettle (common)
Wooded Bayou (common)
Flamebrand Angel (common)
Mesa Hart (common)
Duskwind Warrior (common)
Whirlpool Merfolk (common)
Scorn Sprite (common)
Forest (basic)
Rat (token)