[ABU] [Reboot] The Gathering: Virtual Booster
| [ABU] [Reboot] The Gathering: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Subtype Watch | ABU Reference Table | Cycles | Alternate Visual Spoiler | Notes | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Ward
(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
First strike When you cast a Divine spell, transform Nordwith Knight. 2/2
Ward
, First strike
Smite — Whenever Nordwith Paladin attacks, if you cast a Divine spell this turn, destroy up to one target tapped creature defending player controls. 3/3
|
Fortified land has "
, : Each player draws a card."
, Sacrifice Howling Archive and fortified land: Each player draws two cards.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Defender (This creature can't attack.)
When Fire Guardian dies, return it to the battlefield transformed. 3/2
6/2
|
: This creature deals 1 damage to any target and 1 damage to you.1/3
|
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud-Band Pegasus gets +1/+1 as long as you control another Pegasus. 1/1
|
(
: Add or .)
Tundra Farmstead enters the battlefield tapped. |
Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
|
7/5
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
|
|
When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
|
This spell deals 4 damage to any target and 2 damage to you.
|
Flying
3/4
Surveil 3.
|
: This creature gains indestructible until end of turn. Tap it.2/2
|
|
Target creature you control gets -2/-1 until end of turn.
Creatures you control get +2/+1 until end of turn.
|
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.) 3/3
|
|
0/0
|
Nordwith Knight
(rare)
Howling Archive
(uncommon)
Fire Guardian
(uncommon)
Orcish Sorcerer
(uncommon)
Cloud-Band Pegasus
(common)
Tundra Farmstead
(common)
Flamebrand Angel
(common)
Dark Tormentor
(common)
Trained Tunneler
(common)
Necrotic Blast
(common)
Mindful Sphinx
(common)
Aquatic Troll
(common)
Unholy Weakness // Unholy Strength
(common)
Phantom Roc
(common)
Mountain
(basic)
Shapeshifter
(token)

(Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays
Creature – Human Cleric Knight
, First strike

: Each player draws a card."
Elemental Creature – Fire



: This creature gains indestructible until end of turn. Tap it.