[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
Enchant artifact or creature
When Captivating Reproduction enters the battlefield, create a 0/0 blue Shapeshifter artifact creature token. You control enchanted permanent, and the token created with Captivating Reproduction is a copy of it. Imitate? Dominate? Why not both?
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[I] Tap target creature. It doesn't untap during its controller's next untap step.
[II] Target creature you control can't be blocked except by creatures with defender this turn. [III] Gain control of target creature. Tap it. |
Whenever fortified land becomes tapped, you gain 1 life.
: Destroy up to one target permanent attached to fortified land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Defender, ward
When Water Guardian dies, return it to the battlefield transformed. 1/4
Ward
![]() 4/4
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![]() : this creature gets +0/+2 until end of turn.3/2
Search your library for Plains card, reveal it and put it into your hand. Then shuffle.
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Reach (This creature can block creatures with flying.)
: Add .2/1
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Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
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6/5
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(
: Add or .)
Wooded Bayou enters the battlefield tapped. |
Flying
2/2
Target player discards a card.
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When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
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Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Holy Strength —
: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.2/1
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(This token can be used to represent a token that’s a copy of a permanent.)
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Nettle
(common, foil)
Captivating Reproduction
(rare)
Extraction of the Turncoat
(uncommon)
Sacred Covent
(uncommon)
Water Guardian
(uncommon)
Mesa Hart
(common)
Leaffletcher Elf
(common)
Flamebrand Angel
(common)
Sea Wurm
(common)
Wooded Bayou
(common)
Broken Specter
(common)
Trained Tunneler
(common)
Watcher's Bow
(common)
Duskoath Squire
(common)
Island
(basic)
Copy
(token)




Elemental Creature – Water
: Add 
: This creature gets +1/+0 and gains menace until end of turn.
or