[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fortified land has "
: Remove target attacking creature from combat. You may discard a card. If you do, exile that creature."
Discard a card: Untap fortified land. Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
Flying
: This creature gets +0/+1 until end of turn.2/2
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Whenever another creature you control dies, put a shield counter on this creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/2
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Untapped creatures you control get +0/+2 and have reach.
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Ward
![]() 1/1
Counter target spell unless its controller pays
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : This creature gains flying until end of turn.2/4
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This spell deals 4 damage to any target and 2 damage to you.
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![]() : this creature gets +0/+2 until end of turn.3/2
Search your library for Plains card, reveal it and put it into your hand. Then shuffle.
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Defender
When this creature enters, destroy target land. 0/7
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7/5
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
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(
: Add or .)
Forested Archipelago enters the battlefield tapped. |
(
: Add or .)
Lush Savannah enters the battlefield tapped. |
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Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Ivory Sanctuary
(mythic)
Abbey Grotesque
(uncommon)
Ghoul Scavenger
(uncommon)
Highground Defense
(uncommon)
Whirlpool Merfolk
(common)
Roosting Cockatrice
(common)
Necrotic Blast
(common)
Mesa Hart
(common)
Glacial Barrier
(common)
Dark Tormentor
(common)
Forested Archipelago
(common)
Lush Savannah
(common)
Heroic Lance
(common)
Burrowing Claws
(common)
Island
(basic)
Hive Wasp
(token)


: Remove target attacking creature from combat. You may discard a card. If you do, exile that creature."
(


