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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When Ark of Balance enters the battlefield, each opponent that controls more creatures than you sacrifices a creature.
{2}{w}{w}, {t}, Sacrifice Ark of Balance: Destroy all creatures.
 U 
Artifact
{2}{w}, {t}: Create a Hive Wasp token. (It's a 1/1 white Insect artifact creature token with flying.)
 U 
Artifact – Fortification
Fortified land has "{u}, {t}: Each player draws a card."
{u}, Sacrifice Howling Archive and fortified land: Each player draws two cards.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Human Soldier
When this creature enters, you get a shield counter.
2/5
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 C 
Creature – Giant
3/4
Hurl
{2}{r}
 
 C 
Instant – Adventure
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target.
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 C 
Creature – Demon
7/5
Dark Torment
{b}
 
 C 
Sorcery – Adventure
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
 C 
Instant – Divine
Choose one —
• Counter target spell that targets you unless that spell's controller pays {3}.
• Put a ward counter on target permanent.
• You gain 3 life.
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
Undermine — Destroy target creature with defender.
Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 C 
Land – Mountain Forest
({t}: Add {r} or {g}.)
Sheltered Taiga enters the battlefield tapped.
 C 
Creature – Human Soldier
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
 
 B 
Basic Land – Island
 T 
Token
(This token can be used to represent a token that’s a copy of a permanent.)

Ark of Balance (rare)
Wasp Hive (uncommon)
Howling Archive (uncommon)
Personal Bodyguard (uncommon)
Talisman of Flight (common)
Runeclaw Grizzly (common)
Hurling Stonegiant (common)
Righteous Squire (common)
Dark Tormentor (common)
Holy Ward (common)
Duskwind Warrior (common)
Trained Tunneler (common)
Sheltered Taiga (common)
Fresh-Faced Recruit (common)
Island (basic)
Copy (token)