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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Knight
Vigilance
2/2
 
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 R 
Creature – Goblin Noble
Other Goblins you control get +1/+1.
{3}{r}{r}, Sacrifice a Goblin: This creature deals damage equal to that creatures power to any target.
2/2
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Human Warlock
When this creature enters, choose one —
Raise Dead — Return target creature card from a graveyard to its owner's hand.
End Life — Destroy target nonartifact, nonechantment, nonelemental creature.
2/2
 U 
Sorcery
Create a 1/1 white Wolf creature token for each Plains you control.
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 C 
Instant
Return target creature to its owner's hand. Surveil 1.
Reconsidered
{4}{u}
 
 C 
Sorcery
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
 C 
Creature – Demon
7/5
Dark Torment
{b}
 
 C 
Sorcery – Adventure
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
 C 
Creature – Bird Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.)
3/3
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 C 
Creature – Goblin Warrior
{u}: This creature gains flying until end of turn.
 C 
Artifact Creature – Construct
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
 C 
Land – Island Mountain
({t}: Add {u} or {r}.)
Isle Volcano enters the battlefield tapped.
 
 B 
Basic Land – Island
 T 
Token Creature – Wolf
1/1

Righteous Squire (common, foil)
Goblin Tyrant (rare)
Strip Mining Tower (uncommon)
Scale Toppler (uncommon)
Prowl the Tundra (uncommon)
Watcher's Bow (common)
Invigorating Energy (common)
Rejected // Reconsidered (common)
Dark Tormentor (common)
Phantom Roc (common)
Righteous Squire (common)
Leaping Raider (common)
Divine Conservator (common)
Isle Volcano (common)
Island (basic)
Wolf (token)