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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Artifact – Fortification
Fortified land has "{t}: Remove target attacking creature from combat. You may discard a card. If you do, exile that creature."
Discard a card: Untap fortified land.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Enchantment – Aura
Enchant permanent
Warped Existence costs {b/r} more to cast if it targets a land.
At the beginning of enchanted permanent's controller's upkeep, Warped Existence deals 1 damage to them.
 U 
Enchantment Creature – Wall
Defender
Flying
When this creature enters, exile target creature. Its controller gains life equal to its power.
3/5
 U 
Creature – Human Soldier
When this creature enters, you get a shield counter.
2/5
 C 
Land – Swamp Mountain
({t}: Add {b} or {r}.)
Sulfurous Badlands enters the battlefield tapped.
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Elemental Creature – Dark Shade
{b}: This creature gets +1/+1 until end of turn.
0/1
Spread Evil
{2}{b}
 
 C 
Sorcery – Adventure
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
 C 
Sorcery
Target creature you control gets -2/-1 until end of turn.
Unholy Strength
{4}{b}
 
 C 
Sorcery
Creatures you control get +2/+1 until end of turn.
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 C 
Land – Forest Island
({t}: Add {g} or {u}.)
Forested Archipelago enters the battlefield tapped.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 C 
Creature – Specter
Ward {1}
1/1
Whirlpool Tactics
{1}{u}
 
 C 
Instant – Adventure
Counter target spell unless its controller pays {1}
 B 
Basic Land – Mountain
 T 
Artifact Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Ivory Sanctuary (mythic)
Warped Existence (uncommon)
Wall of Heavenly Peace (uncommon)
Personal Bodyguard (uncommon)
Sulfurous Badlands (common)
Duskwind Warrior (common)
Spreading Shade (common)
Unholy Weakness // Unholy Strength (common)
Righteous Squire (common)
Runeclaw Grizzly (common)
Forested Archipelago (common)
Heroic Lance (common)
Invigorating Energy (common)
Whirlpool Merfolk (common)
Mountain (basic)
Hive Wasp (token)