[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Disaster Druid enters the battlefield, choose one —
• Destroy target nonbasic land. • Search your library for a basic land card and put it onto the battlefield tapped. When there are twelve or more basic lands on the battlefield, transform Disaster Druid. 1/1
At the beginning of your upkeep, Force of Calamity deals 8 damage to you.
![]() ![]() ![]() : Prevent all damage your permanents would deal to you this turn.8/8
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When this creature enters, you get a shield counter.
2/5
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Enchant permanent
Warped Existence costs more to cast if it targets a land.
At the beginning of enchanted permanent's controller's upkeep, Warped Existence deals 1 damage to them. |
: This creature deals 1 damage to any target and 1 damage to you.1/3
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Flying
2/2
Target player discards a card.
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Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Brushland Wolf gets +1/+1 as long as you control another Wolf.
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(
: Add or .)
Underground Pool enters the battlefield tapped. |
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
![]() : This creature gets +3/+3 until end of turn. Activate only once each turn.2/2
Search your library for Forest card, reveal it and put it into your hand. Then shuffle.
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Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it. Whenever a stun counter is removed from enchanted creature, you may pay ![]() . If you do, put a stun counter on it. |
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Vigilance
2/2
Target blocking creature gets +7/+7 until end of turn.
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0/0
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Disaster Druid
(rare)
Personal Bodyguard
(uncommon)
Warped Existence
(uncommon)
Orcish Sorcerer
(uncommon)
Broken Specter
(common)
Watcher's Bow
(common)
Brushland Wolf
(common)
Underground Pool
(common)
Nettle
(common)
Bramble Wolf
(common)
Paralyzing Stasis
(common)
Heroic Lance
(common)
Burrowing Claws
(common)
Righteous Squire
(common)
Mountain
(basic)
Shapeshifter
(token)



: This creature deals 1 damage to any target and 1 damage to you.

or
