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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Untapped creatures you control get +0/+2 and have reach.
 
 R 
Creature – Goblin Noble
Other Goblins you control get +1/+1.
{3}{r}{r}, Sacrifice a Goblin: This creature deals damage equal to that creatures power to any target.
2/2
 U 
Enchantment – Saga
[I][II]: You may discard a card. If you do, draw a card.
[III]: Each player discards their hand, then draws four cards.
 U 
Artifact
As long as Jade Simulacrum is a creature, if damage would be dealt to it, that damage is dealt to you instead, and vice versa.
{3}: Jade Simulacrum becomes a 4/6 Golem artifact creature until end of turn.
 U 
Creature – Human Warlock
When this creature enters, choose one —
• Raise Dead — Return target creature card from a graveyard to its owner's hand.
• End Life — Destroy target nonartifact, nonechantment, nonelemental creature.
2/2
 C 
Creature – Human Soldier
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
 C 
Land – Island Mountain
({t}: Add {u} or {r}.)
Isle Volcano enters the battlefield tapped.
 C 
Artifact Creature – Crab
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay {1}. If you do, each opponent mills three cards.
3/4
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Demon
7/5
Dark Torment
{b}
 
 C 
Sorcery – Adventure
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
 C 
Instant
This spell deals 2 damage to target creature. That creature loses flying until end of turn.
 C 
Creature – Wolf
Brushland Wolf gets +1/+1 as long as you control another Wolf.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 C 
Creature – Angel Inquisitor
Flying
{1}{r}: This creature gets +1/+0 and gains menace until end of turn.
3/5
 
 B 
Basic Land – Island
 T 
Token Creature – Zombie
2/2

Highground Defense (uncommon, foil)
Goblin Tyrant (rare)
Whims of War (uncommon)
Jade Simulacrum (uncommon)
Scale Toppler (uncommon)
Fresh-Faced Recruit (common)
Isle Volcano (common)
Crystal Keeper (common)
Talisman of Flight (common)
Dark Tormentor (common)
Shoot Down (common)
Brushland Wolf (common)
Invigorating Energy (common)
Flamebrand Angel (common)
Island (basic)
Zombie (token)