[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
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When Disaster Druid enters the battlefield, choose one —
• Destroy target nonbasic land. • Search your library for a basic land card and put it onto the battlefield tapped. When there are twelve or more basic lands on the battlefield, transform Disaster Druid. 1/1
At the beginning of your upkeep, Force of Calamity deals 8 damage to you.
![]() ![]() ![]() : Prevent all damage your permanents would deal to you this turn.8/8
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Each creature blocks this turn if able.
You choose which creatures block this turn and how those creatures block. |
Counter target spell.
Copy target instant or sorcery spell. You may choose new targets for the copy.
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Enchant permanent
Warped Existence costs more to cast if it targets a land.
At the beginning of enchanted permanent's controller's upkeep, Warped Existence deals 1 damage to them. |
Reach (This creature can block creatures with flying.)
: Add .2/1
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
Holy Strength —
: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.2/1
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This creature can block an additional creature each combat.
4/4
Destroy target artifact or enchantment.
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: This creature gains flying until end of turn. |
Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
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Return target creature to its owner's hand. Surveil 1.
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
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(
: Add or .)
Underground Pool enters the battlefield tapped. |
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1/1
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Hill Mammoth
(common, foil)
Disaster Druid
(rare)
Frenzied Confrontation
(uncommon)
Say Less // Do More
(uncommon)
Warped Existence
(uncommon)
Leaffletcher Elf
(common)
Nettle
(common)
Duskoath Squire
(common)
Reclaimer of Foriys
(common)
Leaping Raider
(common)
Flamebrand Angel
(common)
Rejected // Reconsidered
(common)
Hill Mammoth
(common)
Underground Pool
(common)
Forest
(basic)
Wolf
(token)





: Add
: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.
