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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Knight
Ward {2} (Whenever this becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
First strike
When you cast a Divine spell, transform Nordwith Knight.
2/2
Nordwith Paladin
 
 R 
Colour indicator WB Creature – Human Cleric Knight
Ward {3}, First strike
Smite — Whenever Nordwith Paladin attacks, if you cast a Divine spell this turn, destroy up to one target tapped creature defending player controls.
3/3
 U 
Elemental Creature – Air
Flying, defender
When Air Guardian dies, return it to the battlefield transformed.
1/4
Air Avenger
 
 U 
Colour indicator W Elemental Creature – Air
Flying
4/4
 U 
Artifact – Fortification
Fortified land has "{t}, Sacrifice a creature: Add {b}{b}{b}."
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Enchantment – Aura
Enchant permanent
Warped Existence costs {b/r} more to cast if it targets a land.
At the beginning of enchanted permanent's controller's upkeep, Warped Existence deals 1 damage to them.
 C 
Creature – Giant
3/4
Hurl
{2}{r}
 
 C 
Instant – Adventure
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has menace.
Equip Rogue, or Warlock {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact Creature – Golem
Whenever a player casts a black spell, you may pay {1}. If you do, each opponent loses 1 life.
4/6
 C 
Creature – Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud-Band Pegasus gets +1/+1 as long as you control another Pegasus.
1/1
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 C 
Creature – Human Soldier
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
 C 
Creature – Unicorn Zombie
2/2
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender.
• Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 B 
Basic Land – Mountain
 T 
Token Creature – Human Barbarian
1/1

Nordwith Knight (rare)
Air Guardian (uncommon)
Dark Monolith (uncommon)
Warped Existence (uncommon)
Hurling Stonegiant (common)
Cowl of Fear (common)
Wooded Bayou (common)
Heroic Lance (common)
Bonehusk Keeper (common)
Cloud-Band Pegasus (common)
Righteous Squire (common)
Fresh-Faced Recruit (common)
Scathe Unicorn (common)
Trained Tunneler (common)
Mountain (basic)
Human Barbarian (token)