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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
When Ark of Balance enters the battlefield, each opponent that controls more creatures than you sacrifices a creature.
{2}{w}{w}, {t}, Sacrifice Ark of Balance: Destroy all creatures.
 U 
Artifact – Vehicle
Whenever this Vehicle becomes crewed or attacks, it deals 1 damage to any target.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
4/3
 U 
Artifact – Fortification
Whenever fortified land becomes tapped, you gain 1 life.
{w}: Destroy up to one target permanent attached to fortified land.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Elf Druid
When this creature enters, choose one —
Rouse Nature — Return target permanent card from your graveyard to your hand.
Bring Calm — Destroy all enchantments.
Finality (If this creature would die, exile it instead.)
2/2
 C 
Creature – Serpent Wurm
6/5
 C 
Creature – Human Soldier
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
 C 
Creature – Human Soldier
2/1
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
Undermine — Destroy target creature with defender.
Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 C 
Creature – Merfolk Troll
{g}: This creature gains indestructible until end of turn. Tap it.
2/2
 C 
Instant
This spell deals 2 damage to target creature. That creature loses flying until end of turn.
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 C 
Creature – Zombie Knight
Holy Strength{w}: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.
2/1
 C 
Artifact Creature – Golem
Whenever a player casts a black spell, you may pay {1}. If you do, each opponent loses 1 life.
4/6
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 
 B 
Basic Land – Swamp
 T 
Token
(This token can be used to represent a token that’s a copy of a permanent.)

Ark of Balance (rare)
Brig of Ruin (uncommon)
Sacred Covent (uncommon)
Druid of Balance (uncommon)
Sea Wurm (common)
Fresh-Faced Recruit (common)
Elite Vanguard (common)
Trained Tunneler (common)
Aquatic Troll (common)
Shoot Down (common)
Wooded Bayou (common)
Duskoath Squire (common)
Bonehusk Keeper (common)
Invigorating Energy (common)
Swamp (basic)
Copy (token)