[ABU] [Reboot] The Gathering: Virtual Booster
| [ABU] [Reboot] The Gathering: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Subtype Watch | ABU Reference Table | Cycles | Alternate Visual Spoiler | Notes | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever this creature attacks, defending player discards a card, mills a card and sacrifices a permanent.
Whenever a land card is put into a graveyard, its owner loses 2 life. 6/8
|
[I]: Exile target creature until this Saga leaves the battlefield.
[II]: You gain life equal to the power of a card exiled with this Saga. [III]: Return target creature card from your graveyard to the battlefield. |
[I] Tap target creature. It doesn't untap during its controller's next untap step.
[II] Target creature you control can't be blocked except by creatures with defender this turn. [III] Gain control of target creature. Tap it. |
Menace (This creature can't be blocked except by two or more creatures.)
This Vehicle can't block. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 5/3
|
|
Holy Strength —
: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.2/1
|
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
|
2/1
|
|
This spell deals 2 damage to target creature. That creature loses flying until end of turn.
|
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
(
: Add or .)
Lush Savannah enters the battlefield tapped. |
2/2
|
: This creature gains indestructible until end of turn. Tap it.2/2
|
Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it. Whenever a stun counter is removed from enchanted creature, you may pay ![]() . If you do, put a stun counter on it. |
|
0/0
|
Barbed Dingus
(mythic)
Atonement of Saint Gellan
(uncommon)
Extraction of the Turncoat
(uncommon)
Wicked Warmachine
(uncommon)
Duskoath Squire
(common)
Nettle
(common)
Trained Tunneler
(common)
Elite Vanguard
(common)
Shoot Down
(common)
Watcher's Bow
(common)
Lush Savannah
(common)
Scathe Unicorn
(common)
Aquatic Troll
(common)
Paralyzing Stasis
(common)
Island
(basic)
Shapeshifter
(token)







: Add