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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Nevinyrral
+2: Put a shield counter on a permanent you control. Surveil 1.
-3: Create a tapped 2/2 black Zombie creature token for each creature that died this turn.
-9: Destroy all artifacts, creatures and enchantments.
6
 U 
Artifact – Equipment
Equipped creature gets +2/+2 as long as you control another creature that shares a supertype or creature type with it.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Artifact – Vehicle
This Vehicle enters with seven +1/+1 counters on it.
{1}, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
0/4
 U 
Creature – Orc Warlock
{t}: This creature deals 1 damage to any target and 1 damage to you.
1/3
 C 
Artifact Creature – Crab
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay {1}. If you do, each opponent mills three cards.
3/4
 C 
Enchantment Creature – Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
 C 
Creature – Human Soldier
2/1
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 C 
Artifact Creature – Treefolk
Whenever a player casts a green spell, you may pay {1}. If you do, create a tapped Treasure token.
3/5
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Sphinx
Flying
3/4
Mindful Selection
{u}
 
 C 
Sorcery – Adventure
Surveil 3.
 C 
Land – Plains Swamp
({t}: Add {w} or {b}.)
Fetid Scrubland enters the battlefield tapped.
 C 
Creature – Plant Skeleton
Defender (This creature can't attack.)
{b/g}: Brambletangle Bones gains indestructible until end of turn. Tap it.
2/3
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
Undermine — Destroy target creature with defender.
Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 
 B 
Basic Land – Swamp
 T 
Token Artifact Creature – Shapeshifter
0/0

Nevinyrral of Barren Realms (mythic)
Helm of Champions (uncommon)
Clockwork Behemoth (uncommon)
Orcish Sorcerer (uncommon)
Crystal Keeper (common)
Scorn Sprite (common)
Elite Vanguard (common)
Wooded Bayou (common)
Ironwood Keeper (common)
Burrowing Claws (common)
Mindful Sphinx (common)
Fetid Scrubland (common)
Brambletangle Bones (common)
Trained Tunneler (common)
Swamp (basic)
Shapeshifter (token)