[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
4/4
Prevent the next X damage that would be dealt to any target this turn.
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When this creature enters, choose one —
• Raise Dead — Return target creature card from a graveyard to its owner's hand. • End Life — Destroy target nonartifact, nonechantment, nonelemental creature. 2/2
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Target creature gets -3/-3 until end of turn.
You lose 3 life. Target creature gets +3/+3 until end of turn.
You gain 3 life. |
Each creature blocks this turn if able.
You choose which creatures block this turn and how those creatures block. |
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2/2
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(
: Add or .)
Lush Savannah enters the battlefield tapped. |
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
![]() : This creature gains flying until end of turn.2/4
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Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it. Whenever a stun counter is removed from enchanted creature, you may pay ![]() . If you do, put a stun counter on it. |
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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Reach (This creature can block creatures with flying.)
2/4
Target creature gets +2/+4 and gains reach until end of turn.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
: This creature gets +1/+1 until end of turn.0/1
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
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2/2
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Guardian Celestial
(rare)
Scale Toppler
(uncommon)
Deathgrip // Lifeforce
(uncommon)
Frenzied Confrontation
(uncommon)
Scathe Unicorn
(common)
Lush Savannah
(common)
Fresh-Faced Recruit
(common)
Roosting Cockatrice
(common)
Paralyzing Stasis
(common)
Divine Conservator
(common)
Giant Arachnid
(common)
Crystal Keeper
(common)
Burrowing Claws
(common)
Spreading Shade
(common)
Forest
(basic)
Zombie
(token)




: Add 
