[ABU] [Reboot] The Gathering: Virtual Booster

[ABU] [Reboot] The Gathering: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Subtype Watch | ABU Reference Table | Cycles | Alternate Visual Spoiler | Notes | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Sorcery
Look at target opponent’s hand and choose a card from it. That player exiles it, then tap all lands that player controls and they loses all unspent mana. Add one mana of any color for each land they tapped this way and each mana lost this way. Spend this mana only to cast the exiled card. You may cast the exiled card.
 U 
Creature – Orc Warrior
This creature can't block.
Attacking creatures you control get +1/+0.
2/2
 U 
Artifact
{2}{w}, {t}: Create a Hive Wasp token. (It's a 1/1 white Insect artifact creature token with flying.)
 U 
Artifact – Vehicle
Whenever this Vehicle becomes crewed or attacks, it deals 1 damage to any target.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
4/3
 C 
Artifact Creature – Treefolk
Whenever a player casts a green spell, you may pay {1}. If you do, create a tapped Treasure token.
3/5
 C 
Land – Mountain Forest
({t}: Add {r} or {g}.)
Sheltered Taiga enters the battlefield tapped.
 C 
Enchantment Creature – Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
 C 
Creature – Merfolk Troll
{g}: This creature gains indestructible until end of turn. Tap it.
2/2
 C 
Land – Island Mountain
({t}: Add {u} or {r}.)
Isle Volcano enters the battlefield tapped.
 C 
Sorcery
Target creature you control gets -2/-1 until end of turn.
Unholy Strength
{4}{b}
 
 C 
Sorcery
Creatures you control get +2/+1 until end of turn.
 C 
Creature – Serpent Wurm
6/5
 C 
Elemental Creature – Water Illusion
Flying
{3}{u}: Switch this creature's power and toughness until end of turn.
1/4
Flooded Terrain
{2}{u}
 
 C 
Sorcery – Adventure
Search your library for Island card, reveal it and put it into your hand. Then shuffle.
 C 
Artifact Creature – Insect
Flying
1/1
 C 
Creature – Dwarf Warrior
When Trained Tunneler enters the battlefield, choose one —
Undermine — Destroy target creature with defender.
Tunnel Past — Creatures with power 2 or less can't be blocked this turn.
2/2
 
 B 
Basic Land – Swamp
 T 
Artifact Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Hostile Takeover (mythic)
Ironclaw Hornbearer (uncommon)
Wasp Hive (uncommon)
Brig of Ruin (uncommon)
Ironwood Keeper (common)
Sheltered Taiga (common)
Scorn Sprite (common)
Aquatic Troll (common)
Isle Volcano (common)
Unholy Weakness // Unholy Strength (common)
Sea Wurm (common)
Flood Amoeba (common)
Hive Wasp (common)
Trained Tunneler (common)
Swamp (basic)
Hive Wasp (token)