[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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Each player searches the top three cards of their library for a card, then exiles it face down, then puts the remaining cards on the bottom of their library in a random order.
Look at each card exiled this way. For as long as it remains exiled, you may play that card. |
Defender (This creature can't attack.)
When Fire Guardian dies, return it to the battlefield transformed. 3/2
6/2
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[I]: Exile target creature until this Saga leaves the battlefield.
[II]: You gain life equal to the power of a card exiled with this Saga. [III]: Return target creature card from your graveyard to the battlefield. |
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When this creature enters, choose one —
• Raise Dead — Return target creature card from a graveyard to its owner's hand. • End Life — Destroy target nonartifact, nonechantment, nonelemental creature. 2/2
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Target creature you control gets -2/-1 until end of turn.
Creatures you control get +2/+1 until end of turn.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.) 3/3
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Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
: This creature gains indestructible until end of turn. Tap it.2/2
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(
: Add or .)
Wooded Bayou enters the battlefield tapped. |
Reach (This creature can block creatures with flying.)
2/4
Target creature gets +2/+4 and gains reach until end of turn.
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Flying
2/2
Target player discards a card.
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Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever a player casts a red spell, you may pay
. If you do, scry 1.2/2
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1/1
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Divine Conservator
(common, foil)
Demonic Negotiation
(rare)
Fire Guardian
(uncommon)
Atonement of Saint Gellan
(uncommon)
Scale Toppler
(uncommon)
Unholy Weakness // Unholy Strength
(common)
Phantom Roc
(common)
Watcher's Bow
(common)
Aquatic Troll
(common)
Wooded Bayou
(common)
Giant Arachnid
(common)
Broken Specter
(common)
Heroic Lance
(common)
Ironstar Keeper
(common)
Mountain
(basic)
Wolf
(token)




Elemental Creature – Fire

: Add