[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, vigilance
4/4
Prevent the next X damage that would be dealt to any target this turn.
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As long as Jade Simulacrum is a creature, if damage would be dealt to it, that damage is dealt to you instead, and vice versa.
: Jade Simulacrum becomes a 4/6 Golem artifact creature until end of turn. |
[I] Tap target creature. It doesn't untap during its controller's next untap step.
[II] Target creature you control can't be blocked except by creatures with defender this turn. [III] Gain control of target creature. Tap it. |
Whenever fortified land becomes tapped, you gain 1 life.
: Destroy up to one target permanent attached to fortified land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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(
: Add or .)
Isle Volcano enters the battlefield tapped. |
2/2
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
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Reach (This creature can block creatures with flying.)
2/4
Target creature gets +2/+4 and gains reach until end of turn.
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Flying
![]() : Switch this creature's power and toughness until end of turn.1/4
Search your library for Island card, reveal it and put it into your hand. Then shuffle.
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Target creature you control gets -2/-1 until end of turn.
Creatures you control get +2/+1 until end of turn.
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
7/5
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
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This creature can't block.
1/1
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Guardian Celestial
(rare)
Jade Simulacrum
(uncommon)
Extraction of the Turncoat
(uncommon)
Sacred Covent
(uncommon)
Divine Conservator
(common)
Isle Volcano
(common)
Runeclaw Grizzly
(common)
Giant Arachnid
(common)
Flood Amoeba
(common)
Unholy Weakness // Unholy Strength
(common)
Crystal Keeper
(common)
Hill Mammoth
(common)
Nettle
(common)
Dark Tormentor
(common)
Island
(basic)
Rat
(token)





: Add
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