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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Ominous Sinkhole enters the battlefield, if it was cast, destroy target land.
{2}{b}{r}, Sacrifice a land: Transform Ominous Sinkhole.
Demonic Overlord
 
 R 
Creature – Demon Lord
Flying, trample
At the beginning of your upkeep, sacrifice a creature and/or a land. If you sacrifice less than two permanents this way, Demonic Overlord deals 7 damage to you.
7/7
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, its controller adds an additional {g}.
{3}{g}: Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Creature – Human Soldier
When this creature enters, you get a shield counter.
2/5
 U 
Creature – Orc Berserker
Double strike (This creature deals both first-strike and regular combat damage.)
3/1
Go Berserk
{2}{r}
 
 U 
Instant – Adventure
Double target creature’s power until end of turn.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 C 
Creature – Merfolk Troll
{g}: This creature gains indestructible until end of turn. Tap it.
2/2
 C 
Land – Mountain Forest
({t}: Add {r} or {g}.)
Sheltered Taiga enters the battlefield tapped.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Giant
3/4
Hurl
{2}{r}
 
 C 
Instant – Adventure
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it.
Whenever a stun counter is removed from enchanted creature, you may pay {1}{u}. If you do, put a stun counter on it.
 C 
Creature – Serpent Wurm
6/5
{u/r}
 
 C 
Instant
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card.
 C 
Creature – Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud-Band Pegasus gets +1/+1 as long as you control another Pegasus.
1/1
 C 
Sorcery
Target creature you control gets -2/-1 until end of turn.
Unholy Strength
{4}{b}
 
 C 
Sorcery
Creatures you control get +2/+1 until end of turn.
 B 
Basic Land – Mountain
 T 
Token
(This token can be used to represent a token that’s a copy of a permanent.)

Ominous Sinkhole (rare)
Druidic Garden (uncommon)
Personal Bodyguard (uncommon)
Ironclaw Berserker (uncommon)
Invigorating Energy (common)
Aquatic Troll (common)
Sheltered Taiga (common)
Heroic Lance (common)
Hurling Stonegiant (common)
Paralyzing Stasis (common)
Sea Wurm (common)
Nettle (common)
Cloud-Band Pegasus (common)
Unholy Weakness // Unholy Strength (common)
Mountain (basic)
Copy (token)