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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Noble
Whenever another Merfolk you control enters, surveil 1.
Other Merfolk you control get +1/+1.
2/2
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Elemental Creature – Earth
Defender (This creature can't attack.)
When Earth Guardian dies, return it to the battlefield transformed.
1/5
Earth Avenger
 
 U 
Colour indicator B Elemental Creature – Earth
4/5
 U 
Artifact Creature – Treasure Bird
Flying
{t}, Sacrifice Jeweled Bird: Add one mana of any color.
1/1
 C 
Artifact Creature – Construct
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
 C 
Creature – Pegasus
Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud-Band Pegasus gets +1/+1 as long as you control another Pegasus.
1/1
 C 
Elemental Creature – Fire Lizard
{3}{r}: this creature gets +3/+0 until end of turn. Activate only once each turn.
1/2
Volcano Birth
{2}{r}
 
 C 
Sorcery – Adventure
Search your library for Mountain card, reveal it and put it into your hand. Then shuffle.
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 C 
Creature – Zombie Knight
Holy Strength{w}: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.
2/1
 C 
Creature – Giant
3/4
Hurl
{2}{r}
 
 C 
Instant – Adventure
As an additional cost to cast this spell, sacrifice a creature.
This spell deals damage equal to the sacrificed creature’s power to any target.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, tap enchanted creature and put a stun counter on it.
Whenever a stun counter is removed from enchanted creature, you may pay {1}{u}. If you do, put a stun counter on it.
 C 
Creature – Bird Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.)
3/3
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 C 
Creature – Unicorn Zombie
2/2
 
 B 
Basic Land – Plains
 T 
Token Creature – Human Barbarian
1/1

Etlan Shiis Noble (rare)
Strip Mining Tower (uncommon)
Earth Guardian (uncommon)
Jeweled Bird (uncommon)
Divine Conservator (common)
Cloud-Band Pegasus (common)
Volcanic Rootwalla (common)
Wooded Bayou (common)
Duskoath Squire (common)
Hurling Stonegiant (common)
Paralyzing Stasis (common)
Phantom Roc (common)
Righteous Squire (common)
Scathe Unicorn (common)
Plains (basic)
Human Barbarian (token)