[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant artifact or creature
When Captivating Reproduction enters the battlefield, create a 0/0 blue Shapeshifter artifact creature token. You control enchanted permanent, and the token created with Captivating Reproduction is a copy of it. Imitate? Dominate? Why not both?
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Whenever fortified land is tapped for mana, its controller adds an additional
.
![]() : Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
When this creature enters, choose one —
• Rouse Nature — Return target permanent card from your graveyard to your hand. • Bring Calm — Destroy all enchantments. Finality (If this creature would die, exile it instead.) 2/2
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Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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: Add or .)
Underground Pool enters the battlefield tapped. |
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike. Equip Barbarian, or Knight
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Whenever a player casts a red spell, you may pay
. If you do, scry 1.2/2
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Ward
![]() 1/1
Counter target spell unless its controller pays
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Brushland Wolf gets +1/+1 as long as you control another Wolf.
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Target creature you control gets -2/-1 until end of turn.
Creatures you control get +2/+1 until end of turn.
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: This creature gains indestructible until end of turn. Tap it.2/2
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6/5
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Whenever a player casts a green spell, you may pay
. If you do, create a tapped Treasure token.3/5
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2/3
This spell deals 3 damage to any target.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Captivating Reproduction
(rare)
Druidic Garden
(uncommon)
Druid of Balance
(uncommon)
Strip Mining Tower
(uncommon)
Underground Pool
(common)
Heroic Lance
(common)
Ironstar Keeper
(common)
Whirlpool Merfolk
(common)
Brushland Wolf
(common)
Unholy Weakness // Unholy Strength
(common)
Aquatic Troll
(common)
Sea Wurm
(common)
Ironwood Keeper
(common)
Stormfront Minotaur
(common)
Swamp
(basic)
Hive Wasp
(token)


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: Add
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