[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Other Goblins you control get +1/+1.
![]() ![]() , Sacrifice a Goblin: This creature deals damage equal to that creatures power to any target.2/2
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Whenever another creature you control dies, put a shield counter on this creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
2/2
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This creature can't block.
Attacking creatures you control get +1/+0. 2/2
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Whenever fortified land is tapped for mana, its controller adds an additional
.
![]() : Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
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(
: Add or .)
Sulfurous Badlands enters the battlefield tapped. |
Whenever a player casts a black spell, you may pay
. If you do, each opponent loses 1 life.4/6
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Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
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Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud-Band Pegasus gets +1/+1 as long as you control another Pegasus. 1/1
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Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
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Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay . If you do, each opponent mills three cards.3/4
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6/5
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1/1
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Goblin Tyrant
(rare)
Ghoul Scavenger
(uncommon)
Ironclaw Hornbearer
(uncommon)
Druidic Garden
(uncommon)
Scorn Sprite
(common)
Trained Tunneler
(common)
Sulfurous Badlands
(common)
Bonehusk Keeper
(common)
Flamebrand Angel
(common)
Cloud-Band Pegasus
(common)
Hill Mammoth
(common)
Burrowing Claws
(common)
Crystal Keeper
(common)
Sea Wurm
(common)
Mountain
(basic)
Wolf
(token)




: Add 

