[ABU] [Reboot] The Gathering: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{6}, {t}, Sacrifice this artifact: For each basic land type among lands you control, create a 3/3 Cyclops land creature token with vigilance and haste. It has that land type and the associated color in addition to is other types and colors.
 U 
Creature – Rat
This creature's power and toughness are each equal to the number of Rats you control.
*/*
Plague of Rats
{3}{b}
 
 U 
Instant – Adventure
Create three 1/1 black Rat creature tokens with "This creature can't block."
 U 
Enchantment Creature – Wall
Defender
Flying
When this creature enters, exile target creature. Its controller gains life equal to its power.
3/5
 U 
Enchantment – Aura
Enchant artifact
Enchanted permanent is a Construct creature. Its still an artifact.
Enchanted permanent gets +3/+3.
Whenever enchanted permanent attacks, you gain 3 life.
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Artifact Creature – Crab
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay {1}. If you do, each opponent mills three cards.
3/4
 C 
Land – Forest Plains
({t}: Add {g} or {w}.)
Lush Savannah enters the battlefield tapped.
 C 
Elemental Creature – Ice Wall
Defender
When this creature enters, destroy target land.
0/7
 C 
Creature – Human Soldier
As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
 C 
Artifact Creature – Insect
Flying
1/1
 C 
Artifact Creature – Golem
Whenever a player casts a black spell, you may pay {1}. If you do, each opponent loses 1 life.
4/6
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Cockatrice
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{1}{b}: This creature gains flying until end of turn.
2/4
 C 
Enchantment Creature – Faerie
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
 
 B 
Basic Land – Island
Rat
 T 
Token Creature – Rat
This creature can't block.
1/1

Cyclopean Bell (rare)
Plague Swarm (uncommon)
Wall of Heavenly Peace (uncommon)
Vitalize Artifact (uncommon)
Duskwind Warrior (common)
Crystal Keeper (common)
Lush Savannah (common)
Glacial Barrier (common)
Fresh-Faced Recruit (common)
Hive Wasp (common)
Bonehusk Keeper (common)
Burrowing Claws (common)
Roosting Cockatrice (common)
Scorn Sprite (common)
Island (basic)
Rat (token)