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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player searches the top three cards of their library for a card, then exiles it face down, then puts the remaining cards on the bottom of their library in a random order.
Look at each card exiled this way. For as long as it remains exiled, you may play that card.
 U 
Elemental Creature – Life
Defender (This creature can't attack.)
When Life Guardian dies, if it isn't a token, create a token that is a copy of it. (The token cannot transform.)
When Life Guardian dies, return it to the battlefield transformed.
0/3
Life Avenger
 
 U 
Colour indicator G Elemental Creature – Life
When Life Avenger dies, if it isn't a token, create a token that is a copy of it.
3/3
 U 
Instant
Counter target spell.
Do More
{1}{r}{r}
 
 U 
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, its controller adds an additional {g}.
{3}{g}: Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Sorcery
Create two 2/2 red Ogre creature tokens.
 C 
Artifact Creature – Construct
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
 C 
Creature – Minotaur Shaman
2/3
Stormfront Bolt
{2}{r}
 
 C 
Instant – Adventure
This spell deals 3 damage to any target.
 C 
Instant
Return target creature to its owner's hand. Surveil 1.
Reconsidered
{4}{u}
 
 C 
Sorcery
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 C 
Creature – Specter
Flying
2/2
Broken Dream
{1}{b}
 
 C 
Sorcery – Adventure
Target player discards a card.
{u/r}
 
 C 
Instant
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card.
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 C 
Creature – Human Cleric
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
 C 
Creature – Unicorn Zombie
2/2
 B 
Basic Land – Mountain
 T 
Token Creature – Human Barbarian
1/1

Demonic Negotiation (rare)
Life Guardian (uncommon)
Say Less // Do More (uncommon)
Druidic Garden (uncommon)
Gnerdel's Bidding (common)
Divine Conservator (common)
Stormfront Minotaur (common)
Rejected // Reconsidered (common)
Runeclaw Grizzly (common)
Broken Specter (common)
Nettle (common)
Wooded Bayou (common)
Samite Herbalist (common)
Scathe Unicorn (common)
Mountain (basic)
Human Barbarian (token)