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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying, menace
5/5
Dragonfire Ball
{x}{r}{r}
 
 R 
Instant – Adventure
This spell deals X damage to any target.
 U 
Creature – Rat
This creature's power and toughness are each equal to the number of Rats you control.
*/*
Plague of Rats
{3}{b}
 
 U 
Instant – Adventure
Create three 1/1 black Rat creature tokens with "This creature can't block."
 U 
Enchantment – Saga
[I][II][III] Create a tapped Treasure token. You lose 1 life.
 U 
Creature – Orc Berserker
Double strike (This creature deals both first-strike and regular combat damage.)
3/1
Go Berserk
{2}{r}
 
 U 
Instant – Adventure
Double target creature’s power until end of turn.
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 C 
Instant – Divine
Choose one —
• Counter target spell that targets you unless that spell's controller pays {3}.
• Put a ward counter on target permanent.
• You gain 3 life.
 C 
Creature – Zombie Knight
Holy Strength{w}: This creature gets +1/+2 until end of turn. Untap it. Activate only once each turn.
2/1
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 C 
Land – Forest Island
({t}: Add {g} or {u}.)
Forested Archipelago enters the battlefield tapped.
 C 
Creature – Spider
Reach (This creature can block creatures with flying.)
2/4
Giant Web
{2}{g}
 
 C 
Instant – Adventure
Target creature gets +2/+4 and gains reach until end of turn.
 C 
Creature – Unicorn Zombie
2/2
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
Tundra Farmstead enters the battlefield tapped.
 C 
Creature – Goblin Warrior
{u}: This creature gains flying until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 
 B 
Basic Land – Forest
 T 
Token Creature – Wolf
1/1

Dragonfire Mother (rare)
Plague Swarm (uncommon)
Rite of Three Nights (uncommon)
Ironclaw Berserker (uncommon)
Invigorating Energy (common)
Holy Ward (common)
Duskoath Squire (common)
Righteous Squire (common)
Forested Archipelago (common)
Giant Arachnid (common)
Scathe Unicorn (common)
Tundra Farmstead (common)
Leaping Raider (common)
Talisman of Flight (common)
Forest (basic)
Wolf (token)