[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
You may cast Nether Wisp from your graveyard if a creature has died this turn and you have not yet played a card from your graveyard this turn. 1/1
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[I]: Exile target creature until this Saga leaves the battlefield.
[II]: You gain life equal to the power of a card exiled with this Saga. [III]: Return target creature card from your graveyard to the battlefield. |
[I] Tap target creature. It doesn't untap during its controller's next untap step.
[II] Target creature you control can't be blocked except by creatures with defender this turn. [III] Gain control of target creature. Tap it. |
This Vehicle enters with seven +1/+1 counters on it.
, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 0/4
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(
: Add or .)
Sheltered Taiga enters the battlefield tapped. |
Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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Enchant creature
When this Aura enters, put a shield counter on enchanted creature. Enchanted creature has haste and vigilance. |
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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When Trained Tunneler enters the battlefield, choose one —
• Undermine — Destroy target creature with defender. • Tunnel Past — Creatures with power 2 or less can't be blocked this turn. 2/2
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Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.) 3/3
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7/5
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
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2/2
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Flying
3/4
Surveil 3.
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Whenever a player casts a white spell, you may pay
. If you do, you gain 1 life.3/3
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1/1
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Nether Wisp
(rare)
Atonement of Saint Gellan
(uncommon)
Extraction of the Turncoat
(uncommon)
Clockwork Behemoth
(uncommon)
Sheltered Taiga
(common)
Divine Conservator
(common)
Invigorating Energy
(common)
Burrowing Claws
(common)
Trained Tunneler
(common)
Phantom Roc
(common)
Dark Tormentor
(common)
Scathe Unicorn
(common)
Mindful Sphinx
(common)
Ivorytusk Keeper
(common)
Mountain
(basic)
Wolf
(token)






, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
: Add
or

