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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Fungus Dinosaur
Whenever this creature is dealt damage, put two +1/+1 counters on it.
4/4
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 U 
Instant
Target creature gets -3/-3 until end of turn.
You lose 3 life.
Lifeforce
{2}{g}
 
 U 
Instant
Target creature gets +3/+3 until end of turn.
You gain 3 life.
 U 
Artifact – Vehicle
This Vehicle enters with seven +1/+1 counters on it.
{1}, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
0/4
 C 
Creature – Elephant
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.)
3/3
 C 
Creature – Angel Inquisitor
Flying
{1}{r}: This creature gets +1/+0 and gains menace until end of turn.
3/5
 C 
Land – Swamp Mountain
({t}: Add {b} or {r}.)
Sulfurous Badlands enters the battlefield tapped.
 C 
Elemental Creature – Fire Lizard
{3}{r}: this creature gets +3/+0 until end of turn. Activate only once each turn.
1/2
Volcano Birth
{2}{r}
 
 C 
Sorcery – Adventure
Search your library for Mountain card, reveal it and put it into your hand. Then shuffle.
 C 
Creature – Goblin Warrior
{u}: This creature gains flying until end of turn.
 C 
Artifact Creature – Crab
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay {1}. If you do, each opponent mills three cards.
3/4
{u/r}
 
 C 
Instant
Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card.
 C 
Creature – Specter
Flying
2/2
Broken Dream
{1}{b}
 
 C 
Sorcery – Adventure
Target player discards a card.
 C 
Artifact Creature – Treefolk
Whenever a player casts a green spell, you may pay {1}. If you do, create a tapped Treasure token.
3/5
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 B 
Basic Land – Mountain
 T 
Token
(This token can be used to represent a token that’s a copy of a permanent.)

Greater Fungusaur (rare)
Strip Mining Tower (uncommon)
Deathgrip // Lifeforce (uncommon)
Clockwork Behemoth (uncommon)
Hill Mammoth (common)
Flamebrand Angel (common)
Sulfurous Badlands (common)
Volcanic Rootwalla (common)
Leaping Raider (common)
Crystal Keeper (common)
Nettle (common)
Broken Specter (common)
Ironwood Keeper (common)
Talisman of Flight (common)
Mountain (basic)
Copy (token)