[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Each player searches the top three cards of their library for a card, then exiles it face down, then puts the remaining cards on the bottom of their library in a random order.
Look at each card exiled this way. For as long as it remains exiled, you may play that card. |
Defender (This creature can't attack.)
When Life Guardian dies, if it isn't a token, create a token that is a copy of it. (The token cannot transform.) When Life Guardian dies, return it to the battlefield transformed. 0/3
When Life Avenger dies, if it isn't a token, create a token that is a copy of it.
3/3
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Counter target spell.
Copy target instant or sorcery spell. You may choose new targets for the copy.
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Whenever fortified land is tapped for mana, its controller adds an additional
.
![]() : Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
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Create two 2/2 red Ogre creature tokens.
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Whenever you cast a Cleric spell or Divine spell, you gain 2 life.
1/4
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2/3
This spell deals 3 damage to any target.
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Return target creature to its owner's hand. Surveil 1.
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
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2/2
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
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Flying
2/2
Target player discards a card.
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Target creature attacks or blocks this turn if able. It may attack this turn as though it didn't have defender.
Draw a card. |
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: Add or .)
Wooded Bayou enters the battlefield tapped. |
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Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
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2/2
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1/1
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Demonic Negotiation
(rare)
Life Guardian
(uncommon)
Say Less // Do More
(uncommon)
Druidic Garden
(uncommon)
Gnerdel's Bidding
(common)
Divine Conservator
(common)
Stormfront Minotaur
(common)
Rejected // Reconsidered
(common)
Runeclaw Grizzly
(common)
Broken Specter
(common)
Nettle
(common)
Wooded Bayou
(common)
Samite Herbalist
(common)
Scathe Unicorn
(common)
Mountain
(basic)
Human Barbarian
(token)



Elemental Creature – Life




: Add