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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Planeswalker – Nevinyrral
+2: Put a shield counter on a permanent you control. Surveil 1.
-3: Create a tapped 2/2 black Zombie creature token for each creature that died this turn.
-9: Destroy all artifacts, creatures and enchantments.
6
 U 
Creature – Dryad Wraith
Dryad Wraith cant be blocked if a land entered or left the battlefield this turn.
3/3
 U 
Sorcery
Each creature blocks this turn if able.
You choose which creatures block this turn and how those creatures block.
 U 
Creature – Orc Berserker
Double strike (This creature deals both first-strike and regular combat damage.)
3/1
Go Berserk
{2}{r}
 
 U 
Instant – Adventure
Double target creature’s power until end of turn.
 C 
Elemental Creature – Dark Shade
{b}: This creature gets +1/+1 until end of turn.
0/1
Spread Evil
{2}{b}
 
 C 
Sorcery – Adventure
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Instant
Return target creature to its owner's hand. Surveil 1.
Reconsidered
{4}{u}
 
 C 
Sorcery
Surveil 2. Return an instant or sorcery card from your graveyard to your hand.
 C 
Land – Plains Swamp
({t}: Add {w} or {b}.)
Fetid Scrubland enters the battlefield tapped.
 C 
Creature – Spider
Reach (This creature can block creatures with flying.)
2/4
Giant Web
{2}{g}
 
 C 
Instant – Adventure
Target creature gets +2/+4 and gains reach until end of turn.
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
Tundra Farmstead enters the battlefield tapped.
 C 
Sorcery
Target creature you control gets -2/-1 until end of turn.
Unholy Strength
{4}{b}
 
 C 
Sorcery
Creatures you control get +2/+1 until end of turn.
 C 
Creature – Plant Skeleton
Defender (This creature can't attack.)
{b/g}: Brambletangle Bones gains indestructible until end of turn. Tap it.
2/3
 C 
Creature – Human Knight
Vigilance
2/2
Righteous Stand
{w}
 
 C 
Instant – Adventure
Target blocking creature gets +7/+7 until end of turn.
 
 B 
Basic Land – Island
Rat
 T 
Token Creature – Rat
This creature can't block.
1/1

Nevinyrral of Barren Realms (mythic)
Dryad Wraith (uncommon)
Frenzied Confrontation (uncommon)
Ironclaw Berserker (uncommon)
Spreading Shade (common)
Watcher's Bow (common)
Rejected // Reconsidered (common)
Fetid Scrubland (common)
Giant Arachnid (common)
Heroic Lance (common)
Tundra Farmstead (common)
Unholy Weakness // Unholy Strength (common)
Brambletangle Bones (common)
Righteous Squire (common)
Island (basic)
Rat (token)