[ABU] [Reboot] The Gathering: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
When this creature enters the battlefield, each player secretly chooses a number, then reveal the numbers. For each player that chose a number equal to or less than the number you chose, you lose that much life life and add that much to your mana pool.
: Add one mana of any color.4/4
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Draw seven cards. Your life total becomes 1.
End the turn. |
This Vehicle enters with seven +1/+1 counters on it.
, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) 0/4
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Enchant permanent
Warped Existence costs more to cast if it targets a land.
At the beginning of enchanted permanent's controller's upkeep, Warped Existence deals 1 damage to them. |
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Whenever fortified land is tapped for mana, its controller adds an additional
.
![]() : Fortified land becomes a 3/3 green Plant elemental creature until end of turn. It's still a land.
Fortify ( : Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.) |
(
: Add or .)
Tundra Farmstead enters the battlefield tapped. |
Flying
![]() : This creature gets +1/+0 and gains menace until end of turn.3/5
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: This creature gains indestructible until end of turn. Tap it.2/2
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Flying
2/2
Target player discards a card.
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Defender
When this creature enters, destroy target land. 0/7
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Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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This spell deals 2 damage to target creature. That creature loses flying until end of turn.
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As long as it’s your turn, Fresh-Faced Recruit has first strike.
2/1
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Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1
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Lifeblood Channeler
(mythic, foil)
Sell Your Soul
(mythic)
Clockwork Behemoth
(uncommon)
Warped Existence
(uncommon)
Druidic Garden
(uncommon)
Tundra Farmstead
(common)
Flamebrand Angel
(common)
Aquatic Troll
(common)
Broken Specter
(common)
Scorn Sprite
(common)
Glacial Barrier
(common)
Watcher's Bow
(common)
Shoot Down
(common)
Fresh-Faced Recruit
(common)
Plains
(basic)
Hive Wasp
(token)



to your mana pool.


, Remove a +1/+1 counter from this Vehicle: It becomes a creature until end of turn.

: Add
or 