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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player searches the top three cards of their library for a card, then exiles it face down, then puts the remaining cards on the bottom of their library in a random order.
Look at each card exiled this way. For as long as it remains exiled, you may play that card.
 U 
Sorcery – Divine
Return target creature card from your graveyard to the battlefield. It becomes an enchantment in addition to its other types. Put a finality counter on it.
Her body has been stripped from her, but for one last visit Eris has returned.
 U 
Creature – Rat
This creature's power and toughness are each equal to the number of Rats you control.
*/*
Plague of Rats
{3}{b}
 
 U 
Instant – Adventure
Create three 1/1 black Rat creature tokens with "This creature can't block."
 U 
Artifact Creature – Advisor
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
1/2
 C 
Artifact Creature – Elephant
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
3/3
 C 
Creature – Bear
2/2
Runeclaw Pact
{g}
 
 C 
Sorcery – Adventure
Mill four cards. Put up to one creature card and up to one land card milled this way on top of your library in any order.
 C 
Creature – Human Cleric
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
 C 
Creature – Specter
Flying
2/2
Broken Dream
{1}{b}
 
 C 
Sorcery – Adventure
Target player discards a card.
 C 
Land – Forest Island
({t}: Add {g} or {u}.)
Forested Archipelago enters the battlefield tapped.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Elemental Creature – Ice Wall
Defender
When this creature enters, destroy target land.
0/7
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Land – Swamp Forest
({t}: Add {b} or {g}.)
Wooded Bayou enters the battlefield tapped.
 B 
Basic Land – Mountain
 T 
Token
(This token can be used to represent a token that’s a copy of a permanent.)

Demonic Negotiation (rare)
Final Animation (uncommon)
Plague Swarm (uncommon)
Leng Librarian (uncommon)
Ivorytusk Keeper (common)
Runeclaw Grizzly (common)
Samite Herbalist (common)
Broken Specter (common)
Forested Archipelago (common)
Talisman of Flight (common)
Burrowing Claws (common)
Glacial Barrier (common)
Duskwind Warrior (common)
Wooded Bayou (common)
Mountain (basic)
Copy (token)