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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
This creature enters with X shield counters on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
This creature gets +1/+1 for each counter on it.
{g}{g}{g}: Put a shield counter on this creature.
0/0
 U 
Instant
Counter target spell.
Do More
{1}{r}{r}
 
 U 
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.
 U 
Artifact Creature – Treasure Bird
Flying
{t}, Sacrifice Jeweled Bird: Add one mana of any color.
1/1
 U 
Enchantment
Untapped creatures you control get +0/+2 and have reach.
 C 
Creature – Sphinx
Flying
3/4
Mindful Selection
{u}
 
 C 
Sorcery – Adventure
Surveil 3.
 C 
Creature – Bird Illusion
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Phantom Roc attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it’s on the battlefield.)
3/3
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
Tundra Farmstead enters the battlefield tapped.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and can't be blocked by creatures with flying.
Equip Scout, or Warrior {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Human Cleric
Whenever this creature becomes tapped, you gain 1 life and scry 1.
"Spiritual wholeness is not something you can give to yourself: it is attained only through the divine blessing of healing another."
2/1
 C 
Artifact – Equipment
Equipped creature gets +1/+0.
As long as it's your turn, equipped creature has first strike.
Equip Barbarian, or Knight {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Demon
7/5
Dark Torment
{b}
 
 C 
Sorcery – Adventure
Target opponent loses life equal to the difference between 4 and the number of cards in their hand.
 C 
Artifact Creature – Treefolk
Whenever a player casts a green spell, you may pay {1}. If you do, create a tapped Treasure token.
3/5
 C 
Enchantment – Aura
Enchant creature
When this Aura enters, put a shield counter on enchanted creature.
Enchanted creature has haste and vigilance.
 B 
Basic Land – Mountain
 T 
Token Artifact Creature – Shapeshifter
0/0

Plated Hydra (rare)
Say Less // Do More (uncommon)
Jeweled Bird (uncommon)
Highground Defense (uncommon)
Mindful Sphinx (common)
Phantom Roc (common)
Duskwind Warrior (common)
Tundra Farmstead (common)
Burrowing Claws (common)
Samite Herbalist (common)
Heroic Lance (common)
Dark Tormentor (common)
Ironwood Keeper (common)
Invigorating Energy (common)
Mountain (basic)
Shapeshifter (token)