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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Demon Beast
Whenever this creature attacks, defending player discards a card, mills a card and sacrifices a permanent.
Whenever a land card is put into a graveyard, its owner loses 2 life.
6/8
 U 
Sorcery
For each opponent, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
 U 
Sorcery
Each creature blocks this turn if able.
You choose which creatures block this turn and how those creatures block.
 U 
Creature – Spirit
Flying
Whenever a creature dies, you gain 1 life.
2/2
 C 
Elemental Creature – Dark Shade
{b}: This creature gets +1/+1 until end of turn.
0/1
Spread Evil
{2}{b}
 
 C 
Sorcery – Adventure
Search your library for Swamp card, reveal it and put it into your hand. Then shuffle.
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Land – Forest Plains
({t}: Add {g} or {w}.)
Lush Savannah enters the battlefield tapped.
 C 
Elemental Creature – Fire Lizard
{3}{r}: this creature gets +3/+0 until end of turn. Activate only once each turn.
1/2
Volcano Birth
{2}{r}
 
 C 
Sorcery – Adventure
Search your library for Mountain card, reveal it and put it into your hand. Then shuffle.
 C 
Artifact Creature – Elephant
Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life.
3/3
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and has reach.
Equip Soldier, or Ranger {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Specter
Ward {1}
1/1
Whirlpool Tactics
{1}{u}
 
 C 
Instant – Adventure
Counter target spell unless its controller pays {1}
 C 
Land – Plains Swamp
({t}: Add {w} or {b}.)
Fetid Scrubland enters the battlefield tapped.
 C 
Artifact Creature – Crab
Vigilance (Attacking doesn't cause this creature to tap.)
Whenever a player casts a blue spell, you may pay {1}. If you do, each opponent mills three cards.
3/4
 C 
Sorcery
Target creature you control gets -2/-1 until end of turn.
Unholy Strength
{4}{b}
 
 C 
Sorcery
Creatures you control get +2/+1 until end of turn.
 
 B 
Basic Land – Swamp
 T 
Token Artifact Creature – Shapeshifter
0/0

Barbed Dingus (mythic)
Sow Chaos (uncommon)
Frenzied Confrontation (uncommon)
Soul Fisher (uncommon)
Spreading Shade (common)
Duskwind Warrior (common)
Lush Savannah (common)
Volcanic Rootwalla (common)
Ivorytusk Keeper (common)
Watcher's Bow (common)
Whirlpool Merfolk (common)
Fetid Scrubland (common)
Crystal Keeper (common)
Unholy Weakness // Unholy Strength (common)
Swamp (basic)
Shapeshifter (token)