[ABU] [Reboot] The Gathering: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Artifact – Equipment
Equipped creature gets +0/+1 and has flying.
Equip Shaman, or Wizard {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 
 R 
Creature – Angel
Flying, vigilance
4/4
Guard
{x}{w}
 
 R 
 
Prevent the next X damage that would be dealt to any target this turn.
 U 
Artifact – Vehicle
Whenever this Vehicle becomes crewed or attacks, it deals 1 damage to any target.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
4/3
 U 
Sorcery
Target creature loses indestructible until end of turn. This spell deals damage to that creature equal to the number of Mountains you control. If that creature would die, exile it instead.
 U 
Artifact – Fortification
Whenever fortified land is tapped for mana, you may sacrifice it and tap this Fortification. If you do, create three tapped Treasure tokens.
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 C 
Creature – Goblin Warrior
{u}: This creature gains flying until end of turn.
 C 
Artifact Creature – Insect
Flying
1/1
 C 
Creature – Illusion Warrior
Flying
At the beginning of your upkeep, sacrifice this creature unless you pay {u/b}.
4/1
 C 
Sorcery
Create two 2/2 red Ogre creature tokens.
 C 
Elemental Creature – Water Illusion
Flying
{3}{u}: Switch this creature's power and toughness until end of turn.
1/4
Flooded Terrain
{2}{u}
 
 C 
Sorcery – Adventure
Search your library for Island card, reveal it and put it into your hand. Then shuffle.
 C 
Artifact – Equipment
Equipped creature gets +1/+0 and has menace.
Equip Rogue, or Warlock {1}
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Serpent Wurm
6/5
 C 
Land – Plains Island
({t}: Add {w} or {u}.)
Tundra Farmstead enters the battlefield tapped.
 C 
Creature – Cockatrice
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
{1}{b}: This creature gains flying until end of turn.
2/4
 
 B 
Basic Land – Forest
 T 
Artifact Creature – Insect
Flying (This creature can't be blocked except by creatures with flying or reach.)
1/1

Talisman of Flight (common, foil)
Guardian Celestial (rare)
Brig of Ruin (uncommon)
Vaporize (uncommon)
Strip Mining Tower (uncommon)
Leaping Raider (common)
Hive Wasp (common)
Duskwind Warrior (common)
Gnerdel's Bidding (common)
Flood Amoeba (common)
Cowl of Fear (common)
Sea Wurm (common)
Tundra Farmstead (common)
Roosting Cockatrice (common)
Forest (basic)
Hive Wasp (token)