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CardName: Disaster Druid Cost: 2RG Type: Creature - Human Druid Pow/Tgh: 1/1 Rules Text: When Disaster Druid enters the battlefield, choose one — • Destroy target nonbasic land. • Search your library for a basic land card and put it onto the battlefield tapped. When there are twelve or more basic lands on the battlefield, transform Disaster Druid. Flavour Text: Back side: CardName: Force of Calamity Cost: Type: Elemental Creature - Ruin Pow/Tgh: 8/8 Rules Text: At the beginning of your upkeep, Force of Calamity deals 8 damage to you. {R}{R}{G}{G}: Prevent all damage your permanents would deal to you this turn. Flavour Text: Set/Rarity: [ABU] [Reboot] The Gathering Rare

Disaster Druid
{2}{r}{g}
 
 R 
Creature – Human Druid
When Disaster Druid enters the battlefield, choose one —
• Destroy target nonbasic land.
• Search your library for a basic land card and put it onto the battlefield tapped.
When there are twelve or more basic lands on the battlefield, transform Disaster Druid.
1/1
Force of Calamity
 
 R 
Elemental Creature – Ruin
At the beginning of your upkeep, Force of Calamity deals 8 damage to you.
{r}{r}{g}{g}: Prevent all damage your permanents would deal to you this turn.
8/8
Updated on 01 Nov 2024 by SecretInfiltrator

Code: RZ14

Active?: true

History: [-]

2022-01-17 07:30:54: SecretInfiltrator created and commented on the card Disaster Druid

Since Life Guardian etc. establish elemental as a card type, this should change accordingly.

I'll go with Ruin for now, but could see myself switching over to Fury since the former would make a good land type. Also considering Avatar/Incarnation though they kinda get absorbed into the new card type.

2024-02-07 08:23:21: SecretInfiltrator edited Disaster Druid:

t: Elemental creature >> Ruin elemental creature

2024-11-01 09:52:47: SecretInfiltrator edited Disaster Druid:

added card code

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