Lazando
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Enchanted creature can't attack or block, and its activated abilities can't be activated.
0 comments
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[1] Create a 4/4 white Angel creature token with flying.
[2] You may sacrifice an Angel. If you do, put a +1/+1 counter on each creature you control.
[3] If you control an Angel, destroy all creatures
[1] Create a 4/4 white Angel creature token with flying.
[2] You may sacrifice an Angel. If you do, put a +1/+1 counter on each creature you control.
[3] If you control an Angel, destroy all creatures
For each creature you control, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to that creature.
You gain 1 life for each equipment you control.
You gain 1 life for each equipment you control.
Target creature gets +2/0 and gains first strike until end of turn.
Illus. Andy Haider
Flying
Whenever Faithbreaker Angel attacks, you gain 1 life.
Whenever Faithbreaker Angel attacks, you gain 1 life.
3/4
Equipped creature gets +3/1 and has first strike.
If equipped creature would destroy another creature, exile it instead.
Opponents can't cast spells that share a name with a card exiled by Flint's Falchion.
Equip
If equipped creature would destroy another creature, exile it instead.
Opponents can't cast spells that share a name with a card exiled by Flint's Falchion.
Equip

Opponents can't cast spells that share a name with a card exiled by Flint, Hero of Windhearth.
+1 Up to one target creature gets +1/0 and gains first strike until end of turn. Create a Weapon token.
-2 Flint, Hero of Windhearth deals 3 damage to target creature. If a creature would die this way, exile it instead.
-6 Exile up to six target creatures an opponent controls.
+1 Up to one target creature gets +1/0 and gains first strike until end of turn. Create a Weapon token.
-2 Flint, Hero of Windhearth deals 3 damage to target creature. If a creature would die this way, exile it instead.
-6 Exile up to six target creatures an opponent controls.
3
Vigilance, Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
1/3
You may sacrifice any number of treasure tokens while casting hired guns.
Create three 1/1 white Mercenary creature tokens.
For each treasure token sacrificed while casting Hired Guns, create an additional Mercenary creature token.
Create three 1/1 white Mercenary creature tokens.
For each treasure token sacrificed while casting Hired Guns, create an additional Mercenary creature token.
Non-mana activated abilities of permanents your opponents control cost X more to activate, where X is the amount of creature tokens you control.
3/3
Equipped creature gets +2/0 and gains first strike.
If equipped creature would destroy another creature, exile it instead.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
If equipped creature would destroy another creature, exile it instead.
Equip


Flying
When Profane Herald enters the battlefield, you may search your library for an Angel creature card, shuffle your library, then put that card third from the top.
When Profane Herald enters the battlefield, you may search your library for an Angel creature card, shuffle your library, then put that card third from the top.
1/1
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
Equipped creatures you control gain double strike.
Equipped creatures you control gain double strike.
2/3
Flying
When Scouting Sparrow attacks, the defending player reveals a card from their hand at random.
When Scouting Sparrow attacks, the defending player reveals a card from their hand at random.
Illus. Khristian De Medich
1/1
Flying
When Snatching Roc enters the battlefield, exile target creature an opponent controls with toughness 3 or less until Snatching Roc leaves the battlefield. (That creature returns under its owner's control.)
When Snatching Roc enters the battlefield, exile target creature an opponent controls with toughness 3 or less until Snatching Roc leaves the battlefield. (That creature returns under its owner's control.)
3/4
Flying

: target creature gets +2/+2 and gains flying until end of turn


Illus. Daniel Eskridge
2/2
Equipped creatures you control have first strike.


: create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1.



2/3
Destroy target creature with power 3 or less.
Destroy target artifact.
Create a 0/1 white Soldier creature token with Gunslinger
Create a 0/1 white Soldier creature token with Gunslinger
Illus. George Caleb Bingham
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
Equipped creatures you control get +0/+1.
Equipped creatures you control get +0/+1.
"Only gets better with age."
3/3
Windhearth Jailhouse enters the battlefield with 3 cell counters.


: Remove a cell counter from Windhearth Jailhouse. Exile target creature until Hillsburgh Jailhouse leaves the battlefield.



Illus. Gene Parks
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
Equipped creatures you control get +1/0
Equipped creatures you control get +1/0
0/1
Flash
When [Something] Witch Doctor enters the battlefield, choose one:
•Target creature gets +0/+2 until end of turn
•Gain 3 life
When [Something] Witch Doctor enters the battlefield, choose one:
•Target creature gets +0/+2 until end of turn
•Gain 3 life
1/3
Draw two cards. You may reveal a historic card from among the drawn cards. If you do, create a treasure token.
Illus. Alexander Lindner
Target creature phases out. When that creature returns to the battlefield, it's controller draws a card. (While it’s phased out, it’s treated as though it doesn’t exist. It phases in before its controller untaps during their next untap step.)
Illus. Marco Brambilla
Reveal the top X cards of your library. If the total converted mana cost of the revealed cards is greater than 21, you lose the game. Otherwise, draw the revealed cards.
When Brutish Bouncer enters the battlefield, return target creature to its owner's hand.
4/5
Enchant Player
Whenever enchanted player draws a card, that player mills that many cards.
Whenever enchanted player draws a card, that player mills that many cards.
Enchanted creature doesn't untap during its controller's untap step.



2/4
Flying
When this creature attacks, return each creature with power less than Gliding Galeray to its owners hand.
When this creature attacks, return each creature with power less than Gliding Galeray to its owners hand.
Illus. Piotr Jamroz
2/11
Flying, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/1


Flying
Whenever you would trigger a Totemic effect, you may give that creature a flying counter instead.
Whenever you would trigger a Totemic effect, you may give that creature a flying counter instead.
1/2
Counter target creature spell unless its controller sacrifices an artifact.
Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
When Heatstroke Hallucination becomes the target of a spell or ability, sacrifice it.
When Heatstroke Hallucination becomes the target of a spell or ability, sacrifice it.
Illus. Gianluca Rolli
4/1
Flying
When Heckling Mimicmaw enters the battlefield, exile target instant or sorcery from your graveyard. You may cast that card until end of turn.
When Heckling Mimicmaw enters the battlefield, exile target instant or sorcery from your graveyard. You may cast that card until end of turn.
Illus. Aldo DomÃnguez
3/2
Counter target spell. Create a Treasure token for each color of mana spent to cast that spell.
Cast Lost in the Sands only if you have drawn at least 2 cards this turn.
Exile target attacking or blocking creature.
Exile target attacking or blocking creature.
Illus. Florent Llamas


2/3


If an effect would create one or more copies of a permanent you control, it creates that many copies plus one.
Illus. Steven Lang
create a copy of target permanent you control with converted mana cost 2 or less. Exile it at the beginning of the next end step.
Draw a card.
Draw a card.
Illus. Robert Maguire
Hexproof, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/2
Return target attacking creature to its owner's hand. If you control that creature, create a treasure token.
Flash, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
When Starfield Specter enters the battlefield, you may counter target spell.
When Starfield Specter enters the battlefield, you may counter target spell.
2/1
Whenever you draw your 2nd card each turn, scry 1.
2/3
Starlight Aurora enters the battlefield with 3 star counters.
Whenever an opponent casts an instant or sorcery spell, remove a star counter from Starlight Aurora and counter that spell.
If there are no star counters on Starlight Aurora, sacrifice it.
Whenever an opponent casts an instant or sorcery spell, remove a star counter from Starlight Aurora and counter that spell.
If there are no star counters on Starlight Aurora, sacrifice it.
Illus. Tom Noske
When Traveling Troupe enters the battlefield, you may search your library for a Saga card, reveal it, and put it into your hand. If you do, shuffle your library.
2/4
Counter target spell. Its controller adds an amount of
to their mana pool equal to that spell's converted mana cost.

Defender, Flying, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
Illus. Brenna Saxton
1/4
Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)

Illus. David Wentworth
1/5
Lifelink, Bounty 1 (When this creature dies on your turn, create one treasure tokens.)
2/1
Whenever a nontoken creature you control dies, if Bonecracker Hyena isn't a token, create a token that is a copy of Bonecracker Hyena. Then, you may move any counters that creature had to the token.
Illus. Francis Brunet
3/2
Return target creature card from your graveyard to the battlefield. If no mana from a treasure was used to cast this spell, sacrifice that creature.
Gifts from demons are seldom cheap.
Flying

, Sacrifice X Treasures: Return target creature card with converted mana cost X from your graveyard to the battlefield.


5/5
Destroy target creature an opponent controls. Each creature that player controls that shares a creature type with that creature gets -2/0 until end of turn.
"Hurt 'em bad enough, and their friends will feel it too." -Z'ked, Three Armed
When Cunning Counterfeiter enters the battlefield, create a copy of target non-creature token.
2/2
Bounty 1 (When this creature dies on your turn, create one treasure tokens.)

: Return Deathly Desperado from the graveyard to the battlefield tapped.


2/1
Flying, lifelink
When Dimlit Drainer enters the battlefield, target opponent loses 1 life and you gain 1 life.
When Dimlit Drainer enters the battlefield, target opponent loses 1 life and you gain 1 life.
Illus. Lukasz Jaskolski
1/1
Bounty 2 (When this creature dies on your turn, create two treasure tokens.)
3/3
Return target creature card from your graveyard to your hand. If a legendary creature card is returned to your hand this way, create a treasure token.
Lifelink
As Howling Wendigo enters the battlefield, you may sacrifice any number of creatures. Howling Wendigo enter the battlefield with a +1/+1 counter for each creature sacrificed this way.
Creatures you control have "
, Sacrifice a creature: Put a +1/+1 counter on this creature."
As Howling Wendigo enters the battlefield, you may sacrifice any number of creatures. Howling Wendigo enter the battlefield with a +1/+1 counter for each creature sacrificed this way.
Creatures you control have "

Illus. Jakub Jagoda
4/4
When you cast this spell, you may sacrifice any number of creatures. Draw a card for each creature sacrificed this way.
"Have some goddamn faith!"
First Strike, Bounty 1 (When this creature dies on your turn, create one treasure tokens.)
Mesa Marksman can't block.
Mesa Marksman can't block.
3/1
Whenever a creature you control would die this turn, return it to the battlefield tapped at the begining of the next end step.
When Peddling Pawnbroker enters the battlefield, you may sacrifice a treasure. If you do, you may search your library for a card with converted mana cost 1 or less, reveal it and put it into your hand, then shuffle your library.
2/2
Deathtouch
Sacrifice Provision Pest: Destroy target noncreature token.
Sacrifice Provision Pest: Destroy target noncreature token.
1/1
Creatures you control gain "
, sacrifice a creature: put a lifelink and +1/+1 counter on this creature." until end of turn.

Target creature gets -2/-2 until end of turn. If mana from a treasure was used to cast this spell, that creature gets -6/-6 instead.
"Throw in a little extra, and I'll give you the good stuff."
Enchant Creature
At the beginning of your upkeep, sacrifice enchanted creature.
: This enchantment's owner sacrifices it. Any player may activate this ability.
At the beginning of your upkeep, sacrifice enchanted creature.

As an additional cost to Traitorous Bribe, sacrifice a creature. If the sacrificed creature had Bounty, create an additional treasure token.
Draw two cards.
Draw two cards.



2/1
Indestructible, Bounty 6 (When this creature dies on your turn, create six treasure tokens.)
"If you keep your vision clear you will see the future. What happens in our future is our own responsibility."
Illus. Long Phu Trung
1/1
Deathtouch


, Sacrifice a treasure token: Destroy target creature with converted mana cost 2 or less.



4/3
Equipped creature gets +0/+2.
Whenever equipped creature attacks, draw a card then discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature attacks, draw a card then discard a card.
Equip


Deal 2 damage to any target.
Industrialize (Put an industry counter on target land. "It gains
: create a treasure token." And loses all other non-mana abilities.)
Industrialize (Put an industry counter on target land. "It gains


Destroy target artifact and create a treasure token.
Illus. Xiang Zhang
Bungo, Mayor of Steelsburg gets +1/+1 for each land with an industry counter on it.

, Sacrifice a treasure token: Industrialize (Put an industry counter on target land. "It gains 
: create a treasure token." And loses all other non-mana abilities.).




1/1
Haste
Whenever Cuco the Rancid is made the target of an equip ability, create a treasure token.


: Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle your library.
Whenever Cuco the Rancid is made the target of an equip ability, create a treasure token.



5/3
Copy target instant or sorcery spell. You may choose new targets for the copy. [do something else too?]
Haste
When Feathered Roadsprinter enters the battlefield, it gets +1/0 and gains first strike until end of turn.
When Feathered Roadsprinter enters the battlefield, it gets +1/0 and gains first strike until end of turn.
Illus. Michelle Wolfe
1/1
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[1] Industrialize
[2] Industrialize
[3] Until end of turn, treasures you control have "
, Sacrifice this artifact: Add two mana of any one color."
[1] Industrialize
[2] Industrialize
[3] Until end of turn, treasures you control have "

Each creature's controller may have it deal damage equal to its power to another target creature of that player's choice.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
If mana from a treasure was spent to cast this spell, give that creature +1/+1 until end of turn.
If mana from a treasure was spent to cast this spell, give that creature +1/+1 until end of turn.
Gimbleguild Bank enters the battlefield with 3 vault counters.


: Remove a vault counter from Gimbleguild Bank. Create two treasure tokens.
If there are no vault counters on Gimbleguild Bank, sacrifice it.



If there are no vault counters on Gimbleguild Bank, sacrifice it.
Bounty 1 (When this creature dies on your turn, create one treasure tokens.)
When Goblin Safecracker dies, it deals 1 damage to any target.
When Goblin Safecracker dies, it deals 1 damage to any target.
2/2
When Indentured Orehauler enters the battlefield, Industrialize. (Put an industry counter on target land. "It gains 
: create a treasure token." And loses all other non-mana abilities.)


3/2
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
Equipped creatures you control get +1/0 and gain haste.
Equipped creatures you control get +1/0 and gain haste.
3/2
Destroy target land. Its controller creates 3 treasure tokens.
You may sacrifice any number of treasure tokens as you cast this spell.
Create X 1/1 red Worker creature tokens with haste. Then, creatures you control get +1/0 until end of turn for each treasure sacrificed while casting this spell.
Create X 1/1 red Worker creature tokens with haste. Then, creatures you control get +1/0 until end of turn for each treasure sacrificed while casting this spell.
As an additional cost to cast this spell, sacrifice an artifact.
Deal 4 damage to any target
Deal 4 damage to any target
Illus. Andy Haider
Illus. Noah Bradley
Industrialize
Creatures you control get +1/0 until end of turn.
Creatures you control get +1/0 until end of turn.
"GDP is up, unemployment is down, corruption is... Well, anyway, this calls for celebration!" -Bungo, Mayor of Steelsburg
Lands you control with at least 2 industry counters on them gain "
: create 3 treasure tokens."







3/3
When Smuggler's Wurm enters the battlefield, put a tunnel counter on up to 3 target lands.
Lands with a tunnel counter on them gain "As long as this land is tapped, creatures you control can't block."
Lands with a tunnel counter on them gain "As long as this land is tapped, creatures you control can't block."
Illus. Steve Prescott
5/5
Whenever you Industrialize, Draw a card then discard a card.
2/3
Menace
When Tar Elemental deals combat damage to a player, Industrialize. Put an industry counter on target land. "It gains
: create a treasure token." And loses all other non-mana abilities.
When Tar Elemental deals combat damage to a player, Industrialize. Put an industry counter on target land. "It gains


6/4
Flying, Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)
Whenever you would trigger a Totemic effect, you may have that creature deal 2 damage to any target instead.

Whenever you would trigger a Totemic effect, you may have that creature deal 2 damage to any target instead.
Illus. Chromamancer
5/3
Haste
At the beginning of your upkeep, shuffle Wandering Gunslinger into its owner's library.
At the beginning of your upkeep, shuffle Wandering Gunslinger into its owner's library.
Then, as quickly as he came, he left.
3/2
Z'ked's Volley deals 4 damage to one target creature and 1 damage to up to two other target creatures.
When Ancestral Guardian enters the battlefield, draw a card.
Whenever you play a creature with Totemic, you may return this card from your graveyard to your hand.
Whenever you play a creature with Totemic, you may return this card from your graveyard to your hand.
2/1
Trample


: Canyon Baloth gets +4/+4 until end of turn.



4/4
Regenerate target creature. it gains +1/+1 until end of turn.
Illus. Gavin O'Donnell
Choose target creature an opponent controls. When that creature dies this turn, create a treasure token. Target creature you control fights that creature.
You cannot defeat a man who has nothing to lose.
Illus. John Duillo
Whenever any number of counters is placed on a permanent you control, Eager Investor gets +1/+1 until end of turn.
Illus. Stephen Stark
1/1
When Fallowed Farmhand enters the battlefield, untap target land.
1/1
Trample, Bounty 1 (When this creature dies on your turn, create one treasure tokens.)
This was no environment for a pachyderm.
Illus. Aths-Art
5/4
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[1] Create any combination of 3 treasure, food, or weapon tokens.
[2] Sacrifice 4 noncreature tokens you control. If you can't, sacrifice Grand Expedition.
[3] Search your library for up to 3 basic land cards and put them onto the battlefield tapped. Then shuffle your library.
[1] Create any combination of 3 treasure, food, or weapon tokens.
[2] Sacrifice 4 noncreature tokens you control. If you can't, sacrifice Grand Expedition.
[3] Search your library for up to 3 basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Illus. Albert Bierstadt
Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)

Illus. Karen Whitworth
2/2
All creatures lose flying and can't have or gain flying until end of turn.
Illus. Nikolai Litvinenko
When Intrepid Pathfinder enters the battlefield, search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1/2



When January enters the battlefield, you may reveal any number of Beast cards from your hand. Create a token that is a copy of each creature revealed this way. Exile them at the beginning of the next end step.
4/4
Mana Ash enters the battlefield with 3 ash counters.
Lands you control don't untap during your untap step.
At the beginning of your first main phase, you gain
for each tapped land you control, then remove an ash counter from Mana Ash. Then, if there are no ash counters on Mana Ash, sacrifice it.
Lands you control don't untap during your untap step.
At the beginning of your first main phase, you gain

Illus. Hakie
When Mesa Jackalope dies, you may search your library for up to 3 beast creatures with different names. Shuffle your library and place the chosen cards on top in any order.
1/1
Target creature gains your choice of a trample, ward
, or haste counter.

When Muckfield Rancher enters the battlefield, create two 1/1 green Beast creature tokens with "
,
, Sacrifice this creature: You gain 3 life."


1/2
Vigilance
Whenever Ornery Orkupine blocks, it deals 1 damage to any target.
Whenever Ornery Orkupine blocks, it deals 1 damage to any target.
2/6
Whenever a spell or effect targets a land you control, you may cast Pine Crasher from your hand as though it had flash. If you do, you may counter that spell or effect.
4/5

"Look there, in the river. Look upon those dazzling scales, and tell me our world is dead." – Ravata, leyline Mender
Illus. Sara Alexander Munoz
0/1
Deathtouch
When Rattleserpent becomes blocked by a creature, that creature gets -1/0 until end of turn
When Rattleserpent becomes blocked by a creature, that creature gets -1/0 until end of turn
1/2
Destroy all artifacts. For each permanent destroyed this way, its controller gains 1 life.
Whenever Sacred Buffalo or another beast enters the battlefield under your control, gain 2 life.
Illus. Daniel Eskridge
4/3
Reach
Whenever Sandfield Strider attacks, you may look at the top card of your library. If it is a land card, you may reveal it and put it into your hand.
Whenever Sandfield Strider attacks, you may look at the top card of your library. If it is a land card, you may reveal it and put it into your hand.
The backs of striders make for mobile watchtowers, scouting vistas from miles away.
5/7
Trample
Sinkhole hydra enters the battlefield with X +1/+1 counters where X is the number of tapped lands you control.
Sinkhole hydra enters the battlefield with X +1/+1 counters where X is the number of tapped lands you control.
0/0
Reach
: Solemn Hunter deals 1 damage to target creature you don't control. When that creature dies this turn, you gain 2 life.

Every arrow knocked a sacred ritual.
Every target hit a precious bounty.
Every target hit a precious bounty.
1/3



Whenever a land card is put into your graveyard from anywhere, create a Treasure token.
Illus. Oleksandr Kozachenko
5/4
Whenever a counter is placed on a creature you control, add
to your mana pool.

1/2
Whenever a Beast dies, put a +1/+1 counter on equipped creature and gain 2 life.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Whenever Wandering Thornmaw is dealt damage, it deals 1 damage to all other creatures.
Illus. Kaylee Gifford
4/7
Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)
Totemic effects of creatures you control trigger an additional time.

Totemic effects of creatures you control trigger an additional time.
5/5
Flying
Whenever you draw your second card each turn, exile target creature until the end of turn.
Whenever you draw your second card each turn, exile target creature until the end of turn.
2/3
Flying
, Sacrifice 2 Treasures: You may search your library for a historic spell, put that card into your hand, then shuffle your library.

Illus. Davey Baker
5/6
You may look at the top card of your library at any time.

: You may reveal the top card of your library. If a historic card was revealed this way, add it to your hand.


1/2
As an additional cost to cast this spell, sacrifice a creature.
Target creature you control gets +X/+X until end of turn, where X is the sacrificed creature's power. Then, that creature deals damage to target creature equal to its power.
Target creature you control gets +X/+X until end of turn, where X is the sacrificed creature's power. Then, that creature deals damage to target creature equal to its power.
Whenever you sacrifice a treasure, bandits you control get +1/+0 until end of turn.
"Z'ked gave me everything. It's only fair I lend him a hand."
4/3
+1 Up to one target Bandit gains haste until end of turn. Create a treasure token.
-3 Z'ked deals 4 damage to one target creature and 1 damage to up to two other target creatures.
-6 Put any number of Bandit creatures from your hand on to the battlefield. All Bandits gain haste until end of turn. After this phase, there is an additional combat phase.
-3 Z'ked deals 4 damage to one target creature and 1 damage to up to two other target creatures.
-6 Put any number of Bandit creatures from your hand on to the battlefield. All Bandits gain haste until end of turn. After this phase, there is an additional combat phase.
5
Trample
Whenever you Industrialize, Smog Ravager fights target creature an opponent controls.
Whenever you Industrialize, Smog Ravager fights target creature an opponent controls.
5/2
Each player may choose one or more —
• Target opponent gains 4 life
• Target opponent creates a 2/2 green and white Beast creature token
• Place a +1/+1 counter on two target creatures an opponent controls
Each player draws a card for each option they chose.
• Target opponent gains 4 life
• Target opponent creates a 2/2 green and white Beast creature token
• Place a +1/+1 counter on two target creatures an opponent controls
Each player draws a card for each option they chose.
Exile any number of creatures up to the number of tapped lands you control. At the beginning of your next upkeep, return each creature exiled this way to the battlefield with a +1/+1 counter on it.
Vigilance, Deathtouch
If Brimdale Bounty Hunter would destroy a creature, exile it and create a treasure token instead.
If Brimdale Bounty Hunter would destroy a creature, exile it and create a treasure token instead.
"Everyone has a price."
Illus. Oliver Odmark
3/3
Flying, lifelink
When Lania attacks, defending player chooses fealty or death.
Fealty: Until the end of defending player's next turn, Creatures that player controls can’t attack you or planeswalkers you control.
Death: Destroy all creatures.
When Lania attacks, defending player chooses fealty or death.
Fealty: Until the end of defending player's next turn, Creatures that player controls can’t attack you or planeswalkers you control.
Death: Destroy all creatures.
Illus. Apterus
4/4
Whenever a Beast dies, create a treasure token.
, Sacrifice 2 Treasures: K'Teng, Scorned Poacher fights target creature. When that creature dies this turn, if it had counters on it, you may put those counters on K'Teng, Scorned Poacher.

2/3
Flying
At the beginning of your end step, if a beast you control died this turn, put a +1/+1 counter on Voracious Vulture and draw a card.
At the beginning of your end step, if a beast you control died this turn, put a +1/+1 counter on Voracious Vulture and draw a card.
Illus. Antonio J. Manzanedo
2/2
When Jameson enters the battlefield, name a card.
At the begging of your upkeep, scry 2. Then, you may reveal the top card of your library. If a card named by Jameson is revealed this way, add it to your hand. You may cast that card without paying it's mana cost until end of turn.
At the begging of your upkeep, scry 2. Then, you may reveal the top card of your library. If a card named by Jameson is revealed this way, add it to your hand. You may cast that card without paying it's mana cost until end of turn.
Illus. Tonya Chenworth
3/4
+1
-X Create a token that is a copy of target nonland permanent with converted mana cost X. Exile it at the beginning of the next end step.
-7 You get an emblem with "Unspent mana doesn't empty from your mana pool as steps and phases end." Add









-X Create a token that is a copy of target nonland permanent with converted mana cost X. Exile it at the beginning of the next end step.
-7 You get an emblem with "Unspent mana doesn't empty from your mana pool as steps and phases end." Add










4
Trample
Whenever you draw your 2nd card each turn, create a 2/2 blue and green Spirit Beast creature token.
Whenever you draw your 2nd card each turn, create a 2/2 blue and green Spirit Beast creature token.
5/3
You may sacrifice any number of treasure tokens as you cast this spell. Draw a card for each token sacrificed this way. Then discard a card at random
2/1
Lifelink
Whenever a counter is placed on a permanent you control, you may gain 1 life.
Whenever a counter is placed on a permanent you control, you may gain 1 life.
3/3
Whenever a creature you control attacks, the defending player may pay
. If they do not, you may tap target creature that player controls.
Whenever a creature attacks you or a Planeswalker you control, you may pay
. If you do, untap that creature and remove it from combat.

Whenever a creature attacks you or a Planeswalker you control, you may pay


Illus. D-Torres
4/5
Equipped creature gets +2/0 and gains double strike.
Equipped creature attacks each turn if able.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature attacks each turn if able.
Equip


Whenever equipped creature attacks, it gets +4/0 and gains first strike. It doesn't untap during your next untap step.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip


Whenever Patrolling Paddywagon attacks, you may exile one target creature until end of combat.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4/3
At the beginning of your upkeep, put a charge counter on Rustworn Reservoir.
, Remove a charge counter from Rustworn Reservoir: Add
to your mana pool.

, Sacrifice Rustworn Reservoir: Rustworn Reservoir deals damage equal to the number of reservoir counters on it to each creature.




Illus. Clarence Alford
Equipped creature gets +2/0
Whenever equipped becomes blocked by a creature, it deals 1 damage to up to two other target creatures.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped becomes blocked by a creature, it deals 1 damage to up to two other target creatures.
Equip


Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
: Add one mana of any color to your mana pool.

"For some, a fraction of the infinite is not enough." -Some lizard wizard
Illus. Stone Perales
Trample, haste
Smokepump Freighter's power is equal to the number of artifacts you control.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
When Smokepump Freighter attacks, create a treasure token.
Smokepump Freighter's power is equal to the number of artifacts you control.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
When Smokepump Freighter attacks, create a treasure token.
Illus. Reece Clark
*/5
At the beginning of your upkeep, if you have 50 or mana in your mana pool, you win the game.
Unspent mana doesn't empty from your mana pool as steps and phases end.
,
: Add 



to your mana pool.
Unspent mana doesn't empty from your mana pool as steps and phases end.







Illus. Michael Whelan
Bandit Hideout enters the battlefield tapped.
: Add
or
to your mana pool.
: If a creature you control died this turn, create a treasure token.




Bounty office enters the battlefield tapped.
: Add
or
to your mana pool.
: If you exiled a creature this turn, target opponent loses 1 life and you gain 1 life.








Hellion Nest enters the battlefield tapped.
: Add
or
to your mana pool.
: If you dealt at least 2 damage to an opponent this turn, create a 1/1 red and green Hellion Beast creature token.




Illus. Lukasz Jaskolski
Sheriff Department enters the battlefield tapped.
: Add
or
to your mana pool.
: If you drew at least 2 cards this turn, you may put a +1/+1 counter on target creature.




Tribal Village enters the battlefield tapped.
: Add
or
to your mana pool.
: If you played at least 2 lands this turn, scry 2.




Illus. Nele Diel
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