Lazando: Virtual Booster

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Mechanics | Skeleton | Playtesting requests
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Goblin Bandit
Haste

Whenever Cuco the Rancid is made the target of an equip ability, create a treasure token.

{2}{r}{t}: Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle your library.
5/3
 U 
Creature – Human Artificer
Equipped creatures you control have first strike.

{1}{w}{t}: create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1.
2/3
 U 
Enchantment – Aura Curse
Enchant Player

Whenever enchanted player draws a card, that player mills that many cards.
 U 
Creature – Lizard
You may look at the top card of your library at any time.

{u/b}{t}: You may reveal the top card of your library. If a historic card was revealed this way, add it to your hand.
1/2
 C 
Instant
Regenerate target creature. it gains +1/+1 until end of turn.
Illus. Gavin O'Donnell
 C 
Creature – Lizard Shaman
Flash

When [Something] Witch Doctor enters the battlefield, choose one:
•Target creature gets +0/+2 until end of turn
•Gain 3 life
1/3
 C 
Creature – Goblin Bandit
Bounty 1 (When this creature dies on your turn, create one treasure tokens.)

When Goblin Safecracker dies, it deals 1 damage to any target.
2/2
 C 
Creature – Beast
Reach

Whenever Sandfield Strider attacks, you may look at the top card of your library. If it is a land card, you may reveal it and put it into your hand.
The backs of striders make for mobile watchtowers, scouting vistas from miles away.
5/7
 C 
Creature – Angel
Flying

Whenever Faithbreaker Angel attacks, you gain 1 life.
3/4
 C 
Creature – Elemental
Menace

When Tar Elemental deals combat damage to a player, Industrialize. Put an industry counter on target land. "It gains {1}{t}: create a treasure token." And loses all other non-mana abilities.
6/4
 C 
Instant
Destroy target creature an opponent controls. Each creature that player controls that shares a creature type with that creature gets -2/0 until end of turn.
"Hurt 'em bad enough, and their friends will feel it too." -Z'ked, Three Armed
 C 
Artifact – Equipment
Equipped creature gets +2/0 and gains double strike.

Equipped creature attacks each turn if able.

Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Enchantment – Aura
Enchant Creature

At the beginning of your upkeep, sacrifice enchanted creature.

{3}: This enchantment's owner sacrifices it. Any player may activate this ability.
 C 
Creature – Human
{u}{t}: Tap target creature. It doesn't untap during its controllers next untap step.
2/3
 B 
Basic Land – Mountain

Cuco the Rancid (rare)
Steelsburg Gunsmith (uncommon)
Curse of Intoxication (uncommon)
Servant of the Terminarch (uncommon)
Comforting Campfire (common)
[Something] Witch Doctor (common)
Goblin Safecracker (common)
Sandfield Strider (common)
Faithbreaker Angel (common)
Tar Elemental (common)
Brutalize (common)
Dual Revolvers (common)
Tie to the Tracks (common)
Madcap Moonshiner (common)
Mountain (basic)