Lazando: Virtual Booster

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Mechanics | Skeleton | Playtesting requests
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Chimera Beast
Totemic (When this creature enters the battlefield, put your choice of a trample, ward {1}, or haste counter on it.)

Totemic effects of creatures you control trigger an additional time.
5/5
 U 
Artifact – Vehicle
Whenever Patrolling Paddywagon attacks, you may exile one target creature until end of combat.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
4/3
 U 
Creature – Human Soldier
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)

Equipped creatures you control get +1/0
0/1
 U 
 
 C 
Creature – Bird
Haste

When Feathered Roadsprinter enters the battlefield, it gets +1/0 and gains first strike until end of turn.
Illus. Michelle Wolfe
1/1
 C 
Sorcery
Destroy target creature with power 3 or less.
 C 
Instant
Regenerate target creature. it gains +1/+1 until end of turn.
Illus. Gavin O'Donnell
 C 
Creature – Human Rogue
When Cunning Counterfeiter enters the battlefield, create a copy of target non-creature token.
2/2
 C 
Instant
All creatures lose flying and can't have or gain flying until end of turn.
Illus. Nikolai Litvinenko
 C 
Creature – Elemental
Menace

When Tar Elemental deals combat damage to a player, Industrialize. Put an industry counter on target land. "It gains {1}{t}: create a treasure token." And loses all other non-mana abilities.
6/4
 C 
Instant
Target creature gets -2/-2 until end of turn. If mana from a treasure was used to cast this spell, that creature gets -6/-6 instead.
"Throw in a little extra, and I'll give you the good stuff."
 C 
Creature – Illusion Nomad
Hexproof, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/2
{2}{w}
 
 C 
Enchantment – Aura
Enchanted creature can't attack or block, and its activated abilities can't be activated.
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +4/0 and gains first strike. It doesn't untap during your next untap step.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 
 B 
Basic Land – Plains

[Somewhere] Chimera (rare)
Patrolling Paddywagon (uncommon)
Windhearth Recruit (uncommon)
Meet Your Maker (uncommon)
Feathered Roadsprinter (common)
Swing the Gallows (common)
Comforting Campfire (common)
Cunning Counterfeiter (common)
Howling Haboob (common)
Tar Elemental (common)
Sidewinder Snake Oil (common)
Shrouded Vagrant (common)
Arrest (common)
Lever Action Rifle (common)
Plains (basic)