Lazando: Virtual Booster
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| Mechanics | Skeleton | Playtesting requests |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
At the beginning of your upkeep, shuffle Wandering Gunslinger into its owner's library. Then, as quickly as he came, he left.
3/2
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Bounty office enters the battlefield tapped.
: Add or to your mana pool.
: If you exiled a creature this turn, target opponent loses 1 life and you gain 1 life. |
Whenever Wandering Thornmaw is dealt damage, it deals 1 damage to all other creatures.
Illus. Kaylee Gifford
4/7
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Defender, Flying, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
Illus. Brenna Saxton
1/4
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Return target creature card from your graveyard to the battlefield. If no mana from a treasure was used to cast this spell, sacrifice that creature.
Gifts from demons are seldom cheap.
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Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)
Illus. Karen Whitworth
2/2
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Destroy target creature with power 3 or less.
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Destroy target artifact.
Create a 0/1 white Soldier creature token with Gunslinger
Illus. George Caleb Bingham
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Hexproof, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/2
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As an additional cost to cast this spell, sacrifice an artifact.
Deal 4 damage to any target
Illus. Andy Haider
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Choose target creature an opponent controls. When that creature dies this turn, create a treasure token. Target creature you control fights that creature.
You cannot defeat a man who has nothing to lose.
Illus. John Duillo
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Enchant Creature
At the beginning of your upkeep, sacrifice enchanted creature. : This enchantment's owner sacrifices it. Any player may activate this ability. |
Equipped creature gets +2/0 and gains double strike.
Equipped creature attacks each turn if able. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Destroy target creature an opponent controls. Each creature that player controls that shares a creature type with that creature gets -2/0 until end of turn.
"Hurt 'em bad enough, and their friends will feel it too." -Z'ked, Three Armed
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Wandering Gunslinger
(common, foil)
Bounty Office
(rare)
Wandering Thornmaw
(uncommon)
Wall of Dust
(uncommon)
Brozgul's Gift
(uncommon)
Highland Grizzly
(common)
Swing the Gallows
(common)
Target Practice
(common)
Shrouded Vagrant
(common)
Money Shot
(common)
Desperate Duel
(common)
Tie to the Tracks
(common)
Dual Revolvers
(common)
Brutalize
(common)
Forest
(basic)
: Add
or
to your mana pool.



