Lazando: Virtual Booster

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Mechanics | Skeleton | Playtesting requests
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Hellion Nest enters the battlefield tapped.

{t}: Add {r} or {g} to your mana pool.

{t}: If you dealt at least 2 damage to an opponent this turn, create a 1/1 red and green Hellion Beast creature token.
Illus. Lukasz Jaskolski
 U 
Enchantment – Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[1] Create any combination of 3 treasure, food, or weapon tokens.
[2] Sacrifice 4 noncreature tokens you control. If you can't, sacrifice Grand Expedition.
[3] Search your library for up to 3 basic land cards and put them onto the battlefield tapped. Then shuffle your library.
Illus. Albert Bierstadt
 U 
Creature – Bird
Flying

When Snatching Roc enters the battlefield, exile target creature an opponent controls with toughness 3 or less until Snatching Roc leaves the battlefield. (That creature returns under its owner's control.)
3/4
 U 
Creature – Bird
Flying

At the beginning of your end step, if a beast you control died this turn, put a +1/+1 counter on Voracious Vulture and draw a card.
Illus. Antonio J. Manzanedo
2/2
 C 
Creature – Human Soldier
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)

Equipped creatures you control get +0/+1.
"Only gets better with age."
3/3
 C 
Artifact – Equipment
Whenever equipped creature attacks, it gets +4/0 and gains first strike. It doesn't untap during your next untap step.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 C 
Creature – Rat
Deathtouch

Sacrifice Provision Pest: Destroy target noncreature token.
1/1
 C 
Creature – Snake Beast
Deathtouch

When Rattleserpent becomes blocked by a creature, that creature gets -1/0 until end of turn
1/2
 C 
Creature – Turtle Beast
Totemic (When this creature enters the battlefield, put your choice of a trample, ward {1}, or haste counter on it.)
Illus. David Wentworth
1/5
 C 
Instant
Destroy target land. Its controller creates 3 treasure tokens.
 C 
Artifact – Equipment
Equipped creature gets +0/+2.

Whenever equipped creature attacks, draw a card then discard a card.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
{w}
 
 C 
Instant
Target creature gets +2/0 and gains first strike until end of turn.
Illus. Andy Haider
 C 
Creature – Illusion Nomad
Hexproof, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/2
 C 
Instant
Regenerate target creature. it gains +1/+1 until end of turn.
Illus. Gavin O'Donnell
 
 B 
Basic Land – Swamp

Hellion Nest (rare)
Grand Expedition (uncommon)
Snatching Roc (uncommon)
Voracious Vulture (uncommon)
Valiant Veteran (common)
Lever Action Rifle (common)
Provision Pest (common)
Rattleserpent (common)
[Somewhere] Snapper (common)
Mana Fracking (common)
Bandit's Bandolier (common)
Draw! (common)
Shrouded Vagrant (common)
Comforting Campfire (common)
Swamp (basic)