Lazando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Mana Ash enters the battlefield with 3 ash counters.
Lands you control don't untap during your untap step. At the beginning of your first main phase, you gain for each tapped land you control, then remove an ash counter from Mana Ash. Then, if there are no ash counters on Mana Ash, sacrifice it.
Illus. Hakie
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Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
Equipped creatures you control get +1/0 0/1
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Flying
When Heckling Mimicmaw enters the battlefield, exile target instant or sorcery from your graveyard. You may cast that card until end of turn.
Illus. Aldo Domínguez
3/2
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Defender, Flying, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
Illus. Brenna Saxton
1/4
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Whenever equipped creature attacks, it gets +4/0 and gains first strike. It doesn't untap during your next untap step.
Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Target creature gets +2/0 and gains first strike until end of turn.
Illus. Andy Haider
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Bounty 2 (When this creature dies on your turn, create two treasure tokens.)
3/3
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Flying, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/1
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Destroy target artifact and create a treasure token.
Illus. Xiang Zhang
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Flash
When [Something] Witch Doctor enters the battlefield, choose one: •Target creature gets +0/+2 until end of turn •Gain 3 life 1/3
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Target creature gains your choice of a trample, ward
, or haste counter. |
Destroy target creature an opponent controls. Each creature that player controls that shares a creature type with that creature gets -2/0 until end of turn.
"Hurt 'em bad enough, and their friends will feel it too." -Z'ked, Three Armed
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Trample
![]() ![]() : Canyon Baloth gets +4/+4 until end of turn.4/4
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Mana Ash
(rare)
Windhearth Recruit
(uncommon)
Heckling Mimicmaw
(uncommon)
Wall of Dust
(uncommon)
Lever Action Rifle
(common)
Draw!
(common)
Dustskull Oldguard
(common)
Glimmering Locust
(common)
Blow the Tracks
(common)
[Something] Witch Doctor
(common)
Might of the Shamans
(common)
Brutalize
(common)
CG11
(common)
Canyon Baloth
(common)
Plains
(basic)





