Lazando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you sacrifice a treasure, bandits you control get +1/+0 until end of turn.
"Z'ked gave me everything. It's only fair I lend him a hand."
4/3
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Flying
When this creature attacks, return each creature with power less than Gliding Galeray to its owners hand.
Illus. Piotr Jamroz
2/11
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
[1] Industrialize [2] Industrialize [3] Until end of turn, treasures you control have " , Sacrifice this artifact: Add two mana of any one color." |
Gunslinger (When this creature enters the battlefield, create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1, then equip it to this creature.)
Equipped creatures you control get +1/0 0/1
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Flying, Mirage (Whenever you draw your 2nd card each turn, create a token that is a copy of this card. Exile it at the beginning of the next end step.)
1/1
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Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)
Illus. David Wentworth
1/5
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Equipped creature gets +2/0
Whenever equipped becomes blocked by a creature, it deals 1 damage to up to two other target creatures. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Flash
When [Something] Witch Doctor enters the battlefield, choose one: •Target creature gets +0/+2 until end of turn •Gain 3 life 1/3
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Deathtouch
Sacrifice Provision Pest: Destroy target noncreature token. 1/1
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Whenever Sacred Buffalo or another beast enters the battlefield under your control, gain 2 life.
Illus. Daniel Eskridge
4/3
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Totemic (When this creature enters the battlefield, put your choice of a trample, ward
, or haste counter on it.)
Illus. Karen Whitworth
2/2
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Menace
When Tar Elemental deals combat damage to a player, Industrialize. Put an industry counter on target land. "It gains ![]() : create a treasure token." And loses all other non-mana abilities.6/4
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Equipped creature gets +0/+2.
Whenever equipped creature attacks, draw a card then discard a card. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Enchanted creature can't attack or block, and its activated abilities can't be activated.
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Hosea, the Fourth Hand
(rare)
Gliding Galeray
(uncommon)
Founding of Steelsburg
(uncommon)
Windhearth Recruit
(uncommon)
Glimmering Locust
(common)
[Somewhere] Snapper
(common)
Sawed Off Shotgun
(common)
[Something] Witch Doctor
(common)
Provision Pest
(common)
Sacred Buffalo
(common)
Highland Grizzly
(common)
Tar Elemental
(common)
Bandit's Bandolier
(common)
Arrest
(common)
Mountain
(basic)




, Sacrifice this artifact: Add two mana of any one color."
, or haste counter on it.)