Lazando: Virtual Booster
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| Mechanics | Skeleton | Playtesting requests |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whenever Cuco the Rancid is made the target of an equip ability, create a treasure token. ![]() ![]() : Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle your library.5/3
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Equipped creatures you control have first strike.
![]() ![]() : create a colorless Equipment artifact token named Weapon with "equipped creature gets +1/+0" and equip 1.2/3
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Enchant Player
Whenever enchanted player draws a card, that player mills that many cards. |
You may look at the top card of your library at any time.
![]() : You may reveal the top card of your library. If a historic card was revealed this way, add it to your hand.1/2
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Regenerate target creature. it gains +1/+1 until end of turn.
Illus. Gavin O'Donnell
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Flash
When [Something] Witch Doctor enters the battlefield, choose one: •Target creature gets +0/+2 until end of turn •Gain 3 life 1/3
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Bounty 1 (When this creature dies on your turn, create one treasure tokens.)
When Goblin Safecracker dies, it deals 1 damage to any target. 2/2
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Reach
Whenever Sandfield Strider attacks, you may look at the top card of your library. If it is a land card, you may reveal it and put it into your hand. The backs of striders make for mobile watchtowers, scouting vistas from miles away.
5/7
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Flying
Whenever Faithbreaker Angel attacks, you gain 1 life. 3/4
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Menace
When Tar Elemental deals combat damage to a player, Industrialize. Put an industry counter on target land. "It gains ![]() : create a treasure token." And loses all other non-mana abilities.6/4
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Destroy target creature an opponent controls. Each creature that player controls that shares a creature type with that creature gets -2/0 until end of turn.
"Hurt 'em bad enough, and their friends will feel it too." -Z'ked, Three Armed
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Equipped creature gets +2/0 and gains double strike.
Equipped creature attacks each turn if able. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Enchant Creature
At the beginning of your upkeep, sacrifice enchanted creature. : This enchantment's owner sacrifices it. Any player may activate this ability. |
![]() : Tap target creature. It doesn't untap during its controllers next untap step.2/3
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Cuco the Rancid
(rare)
Steelsburg Gunsmith
(uncommon)
Curse of Intoxication
(uncommon)
Servant of the Terminarch
(uncommon)
Comforting Campfire
(common)
[Something] Witch Doctor
(common)
Goblin Safecracker
(common)
Sandfield Strider
(common)
Faithbreaker Angel
(common)
Tar Elemental
(common)
Brutalize
(common)
Dual Revolvers
(common)
Tie to the Tracks
(common)
Madcap Moonshiner
(common)
Mountain
(basic)


: Search your library for an Equipment card, reveal it, and put it into your hand, then shuffle your library.


