Branches of Skavjando: Recent Activity
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Recent updates to Branches of Skavjando: (Generated at 2024-09-13 17:36:58)
Page 1 - Older activity
Page 1 - Older activity
formatting fix
"target" to "up to one target"
Reduced from to
"If" to "When"
Why isn't that second part a delayed triggered ability?
You're missing a space in "withflying" in the reminder text.
was missing creature in type line
[Doomed Traveler gets 1/1 flying Spirit on death trigger. White gets 1/1 fliers for . Milling or discarding must either be done by the opponent or inflicted by the player themself. Dredge gets new toys maybe at best? If the opponent was source of that discarding or milling, then stinks to be them as sometimes happens when playing those strategies.
The issue is far less about dying and then exiling the creature for a token and far more about milling/discarding the card to get virtual free card advantage for an evasive token creation spell.
That free card advantage could only be balanced from the permanent side of the card, if you made it really horrible (where 1/2 for one mana is itself not a card you seek to play, but even a 1/1 that leaves a token behind is usually really good). The balance must come from the activation cost from the graveyard calculating in the free cantrip - compare and contrast Expandable Lackey, Fairgrounds Patrol, Dauntless Cathar.
Just stumbled about those cards, so I wanted to leave a follow-up comment.
Purify cost raised from to
Hmm. There is the argument that this needs to die first whereas a Flashback cost could be paid and played the same turn.
Lingering Souls also makes two tokens, and Purify by itself never makes more than one token. I also have to wonder how much worth of flying adds as there are cards with a purify cost of whose tokens have the evasionless lifelink instead of flying.
I think this card might be fine enough to go towards playtesting, but Redeemer of Souls will need to be adjusted.
spelling correction
That purify cost seems cheap.
Compare Chatter of the Squirrel without flying.
Lingering Souls was not exactly a common.
This wording works, although to make it a little more obvious, you could make the trigger "whenever it blocks or is blocked by a creature ..."
Removed "~ can't be destroyed by creatures without equipment or enchantments attached to them." replaced with indestructible and "Whenever a creature with an Aura or Equipment attached to it deals damage to ~, ~ loses indestructible UEOT." The intention I have is the same, but I think this is the correct, or at least more clear wording.
"gains" to "has"
changed Laborer to Citizen
changed Laborer to Citizen
changed Laborer to Citizen
changed Laborer to Citizen
changed Laborer to Citizen
"Discard a card at random: Gain control of a creature with a CMC less than or equal to the discarded card's CMC. Untap that creature. It gains haste and "when this creature deals combat damage to a player, draw a card" until end of turn." to "At the beginning of each upkeep, you may discard a card at random. If you do, gain control of target creature with a mana value less than or equal to the discarded card's mana value. UEOT, that creature gain haste and "When this creature deals combat damage to a player, draw a card.""
"enchant creature" to "enchant creature you control"
Westvale Abbey, too, but I'd rather look at flip cards like Budoka Gardener or Student of Elements which would be DFC given the chance.
Spellslinger, huh? I could see that one benefiting from impulsive draw and token creation.
The original name was "Spark of Souls," but I didn't want to risk connotating a planeswalker spark, just the creator of souls. Mechanically, I wanted the rw god be a spellslinger-type card.
I think the melded Hanweir, the Writhing Township is the only "double-faced" card that's legendary on only one side. Lorewise, the gods sometime take on mortal guises and meet the people of the plane, as was done in Norse mythology (as well as other mythologies). Because the creature is always the god in disguise, it felt that the disguise should still be legendary. This is why I included "A/An" at the beginning of each god's disguised name, as that naming convention made the disguise feel more distinct as an individual.
Doesn't fell very "Father of Souls" to me.
I think, it's neat to have this hidden identity as at the very least a way to introduce a race/class to the Gods they might otherwise not have.
I wonder whether it would be better to have the front not be legendary and just make transforming optional/conditional - after all not every aged fletcher will turn out to be a God in disguise.
Name change
the is back.