Branches of Skavjando: Virtual Booster
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Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Thukyo's Bounty enters the battlefield tapped unless you control a God.
,: Add . |
Return three target permanents to their owner's hands.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains ": Return this creature to the battlefield and cast a copy of Trials of the Sea without voyage." |
Glyphed Circle enters the battlefield tapped.
: Add . : Add one mana of any color. This mana can only be spent to activate a rune or to activate the ability of a creature that transformed this turn. |
Whenever the equipped creature transforms for the first time each turn, put a +1/+1 counter on it.
Equip An artifact never defines a magical warrior, though they often help identify them.
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When Morning's Devoted enters the battlefield or is purified, creatures you control gain protection from black until end of turn.
Purify (, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.) 2/4
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Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life.
While some wait, the final gate never closes for anyone.
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: Target player puts the top card of their library into their graveyard.
Transform Distracting Apprentice at the beginning of each combat. 1/2
Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard.
Transform Void Mind Torturer at the end of each combat. 1/2
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Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control. Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
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Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with ", Sacrifice this enchantment: Deal 1 damage to any target."). 3/1
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,: Target player reveals the top card of their library. If it's a creature put it into that player's graveyard.
Transform Wary Axeman at the beginning of each combat. 2/3
Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard.
Transform Redeemer of the Dead at the end of each combat. 1/4
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When Lucky Lumberbeast enters the battlefield gain 7 life.
Hunters trip and fall on their face. Other prey always draws the predators elsewhere.
7/7
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Feline Familiar costs less if a creature transformed this turn.
: Target player reveals their hand. Familiars aren't manifested in Ureidr- they're forged.
2/2
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Target creature can't be blocked until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains ": Return this creature to the battlefield and cast a copy of Strike Their Spirit without voyage." |
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Thukyo's Bounty
(common, foil)
Trials of the Sea
(rare)
Glyphed Circle
(uncommon)
Rod of Transformation
(uncommon)
Morning's Devoted
(uncommon)
Gate of Passing
(common)
Distracting Apprentice
(common)
Rose Interjection
(common)
Branch Immigrant
(common)
Cleavespell Viking
(common)
Wary Axeman
(common)
Lucky Lumberbeast
(common)
Feline Familiar
(common)
Strike Their Spirit
(common)
Mountain
(basic)