Branches of Skavjando: Virtual Booster
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Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Exile target planeswalker from a graveyard. Then, put two loyalty counters on up to one target planeswalker.
Khzgeru heard Rathai presided over a hero with powers not unlike his own. Khzgeru made sure he wouldn't meet them.
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Until end of turn, all damage that would be dealt to target creature or planeswalker you control is dealt to another target creature you control.
Friendship is often the only light one has in the darkest of times. Often, the darkness wins.
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Enchant creature
Enchanted creature has ": Enchanted creature gets +1/+0 until end of turn." Realm- If you control five or more mountains, the enchanted creature has menace. |
Creatures you control get +1/+1 and gain indestructible until end of turn.
They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge.
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Tapped creatures get -5/-0 until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains ": Return this creature to the battlefield and cast a copy of Bubble Blast without voyage." |
Flying
Realm- When Watching Ancestor enters the battlefield, if you control three or more plains return target aura or equipment from your graveyard to your hand. 1/3
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Purify (, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
Never humbled, a soul cannot pass while weakness persists.
4/5
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Axe Brother has first strike as long as you control a spirit.
Purify (, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.) He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
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When Lucky Lumberbeast enters the battlefield gain 7 life.
Hunters trip and fall on their face. Other prey always draws the predators elsewhere.
7/7
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Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life.
While some wait, the final gate never closes for anyone.
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Jubya's Trunk enters the battlefield tapped unless you control a God.
,: Add . |
Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with ", Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/2
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At the beginning of your endstep, if you have one or fewer cards in your hand, Carve a Red Rune (Create a Red Rune enchantment token with ", Sacrifice this enchantment: Deal 1 damage to any target.").
2/1
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Whenever another creature enters the battlefield under your control, you may gain 1 life.
Transform Horncaller Priest at the beginning of each combat. "Come, we will hold against the giants in body, and our souls against the fated oblivion."
1/3
When Lifeblood Martyr dies, you may gain 5 life.
Transform Lifeblood Martyr at the end of each combat. His death was the beginning of another day for children's cries and blooming flowers.
1/5
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Suck Spirit From Marrow
(rare)
Covenant of Friendship
(uncommon)
Flame Infusion
(uncommon)
Berserkers' Charge
(uncommon)
Bubble Blast
(common)
Watching Ancestor
(common)
Darkheart Ogre
(common)
Axe Brother
(common)
Lucky Lumberbeast
(common)
Gate of Passing
(common)
Jubya's Trunk
(common)
Runescribe Elf
(common)
Molten Mentor
(common)
Horncaller Priest
(common)
Island
(basic)