Branches of Skavjando: Virtual Booster
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| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Slanbi, Cosmic Coil's power and toughness are equal to the number of islands on the battlefield.
At the beginning of your endstep, if twenty or more lands are islands, each opponent puts the top sixty cards of their library into their graveyard. */*
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Enchant creature
Enchanted creature gets +0/+1 and gains reach Realm- If you control five or more forests, the enchanted creature has indestructible. |
Whenever a creature is exiled from your graveyard, target creature you control gains +1/+1 and first strike until end of turn.
Men and giants fight. Beasts have no time for them.
3/3
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: Look at the top three cards of your library. You may put them back in any order.
Transform Fatereader at the beginning of each combat. 1/3
Whenever Nejhem Star-Binder attacks you may reveal the top card of your library. If an instant was revealed this way, you may cast it for
less. Otherwise, put it on the bottom of your library.
Transform Nejhem Star-Binder at the end of each combat. 2/3
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Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card.
Tomorrow is gone, not in the days, but in their hearts.
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When Twilight Shielder dies, Purify costs you activate cost
less until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Jubya's Trunk enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Whenever Mizre Bay Strategist becomes blocked, you may pay
![]() . If you do, return Mizre Bay Strategist and any creatures blocking Mizre Bay Strategist to their owner's hands.The rocks will smash both our ships. We're counting on it.
2/1
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Whenever Timbersworn Outcast attacks or blocks you may untap target land you control.
Nichuf's forest cannot support villages- and that is to the liking of some.
3/3
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Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
When Might Maker enters the battlefield put a +1/+1 counter on a creature and Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").3/4
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When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)Even in death, they burn brightly.
4/2
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Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)2/2
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Macabre Priest
(common, foil)
Slanbi, Cosmic Coil
(rare)
Sap Infusion
(uncommon)
Browser Among the Fallen
(uncommon)
Fatereader
(uncommon)
Dreambreak
(common)
Twilight Shielder
(common)
Jubya's Trunk
(common)
Mizre Bay Strategist
(common)
Timbersworn Outcast
(common)
Shields and Hammers
(common)
Might Maker
(common)
Inner Flame Acolyte
(common)
Zealous Soul Shaman
(common)
Plains
(basic)





: Look at the top three cards of your library. You may put them back in any order.
