Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
{t}: Target creature gets +1/+1 until end of turn.
{3},{t}: Exile target nonland permanent controlled by an opponent who was dealt at least three damage this turn.
 U 
Creature – Elf Wizard
When Nature's Cleanser enters the battlefield destroy all enchantments with a converted mana cost of two or less.
Some elven tribes forbid runic magic.
3/3
{1}.
 
 U 
Artifact
{3},{t}: Until end of turn, creatures you don't control lose menace and hexproof and cannot gain them again until end of turn.
The crossing, the weaving, and twining, so beautiful that it can overpower arrogance.
 U 
Creature – Giant Wizard
{2}{u},{t}: Until end of turn prevent all damage that would be dealt to and dealt by target creature.
Transform Archmage of Stillness at the beginning of each combat.
1/1
Dream Plunderer
 
 U 
Creature – Nightmare Rogue
Whenever Dream Plunderer becomes blocked by or blocks a creature, you may draw a card.
Transform Dream Plunderer at the end of each combat.
1/1
 C 
Land
Hall of Smarin enters the battlefield tapped unless you control a God.

{1},{t}: Add {b}{w}.
 C 
Creature – Ox
When Rune-Horned Ox enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
The ox knew the rune before people.
1/2
 C 
Creature – Elf Warrior
Hexproof
Transform Grajaro Hermit at the beginning of each combat.
Only an insane would live in the Grajaro forests filled with boar and bears.
2/2
Snakebite Aspirant
 
 C 
Creature – Elf Warrior Assassin
Deathtouch
Transform Snakebite Aspirant at the end of each combat.
"I wanted to be left alone"
2/2
 C 
Creature – Dwarf Artificer
Whenever you cast an artifact spell, you may Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/1
 C 
Creature – Human Cleric
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Transform Horncaller Priest at the beginning of each combat.
"Come, we will hold against the giants in body, and our souls against the fated oblivion."
1/3
Lifeblood Martyr
 
 C 
Creature – Human Cleric Warrior
When Lifeblood Martyr dies, you may gain 5 life.
Transform Lifeblood Martyr at the end of each combat.
His death was the beginning of another day for children's cries and blooming flowers.
1/5
 C 
Creature – Dwarf Cleric
Transform Svakur Death Priest at the beginning of each combat phase.
{t}: Each opponent loses 1 life and you gain 1 life.
The end upon us, upon the worlds of Skavjando is true.
3/5
Hammerheart Hexer
 
 C 
Creature – Dwarf Cleric Warrior
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
Transform Hammerheart Hexer at the end of each combat.
4/4
 C 
Creature – Human Wizard
{t}: Target player puts the top card of their library into their graveyard.
Transform Distracting Apprentice at the beginning of each combat.
1/2
Void Mind Torturer
 
 C 
Creature – Nightmare
Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard.
Transform Void Mind Torturer at the end of each combat.
1/2
 C 
Instant
Destroy target creature.
Realm- If you control three or more swamps, you may destroy target planeswalker instead.
There is darkness in your heart. You will be your own undoing.
 C 
Creature – Elk
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
 C 
Sorcery
Target creature you control gains doublestrike until end of turn.

Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")
Island
 
 B 
Basic Land – Island

Monstrous Adornment (rare)
Nature's Cleanser (uncommon)
Netting (uncommon)
Archmage of Stillness (uncommon)
Hall of Smarin (common)
Rune-Horned Ox (common)
Grajaro Hermit (common)
Ureidr Scriptforger (common)
Horncaller Priest (common)
Svakur Death Priest (common)
Distracting Apprentice (common)
Heartcrush (common)
Rude Moose (common)
Rage Carving (common)
Island (basic)