Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose up to three three instants or sorceries in a player's graveyard. Cast them without paying their mana cost. Those spells are exiled when they resolve.
"I will show them the fires that killed their forebears." Khzegeru
 U 
Creature – Human Citizen
{t}: Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").
Transform Mystic Artisan at the beginning of each combat.
Carving a single rune can take hours.
1/2
Scion of the Ethereal
 
 U 
Creature – Human Warrior Wizard
As long as you control seven or more enchantments, enchanted creatures you control have first strike and vigilance.
Transform Scion of the Ethereal at the end of each combat.
The craft is steeped in magics greater than you imagined.
2/2
 U 
Enchantment
At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn.
Be large. Be in charge.
 U 
Enchantmennt – Aura
Enchant creature
If the enchanted creature would die during the combat phase, exile it instead. Then, create a 4/4 white angel token with flying.
 C 
Creature – Giant Warrior
Reach
{3}{g}{g},{t}, Sacrifice Valkyrie Killer: Destroy target creature with flying.
"No one will help Smarin or her pitiful humans today!"
2/2
 C 
Instant
Return target tapped creature to its owner's hand.
Instants and sorceries you cast cost {1} less until end of turn.
Storms may pass, but injustice never will.
 C 
Instant
Counter target nonblue spell.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{u}{u}: Return this creature to the battlefield and cast a copy of Frezumi's Cunning without voyage."
 C 
Creature – Human Citizen
Purify {w} ({w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
His ships make a journey as his soul waits in its shell.
1/2
 C 
Instant
Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
 C 
Creature – Giant Wizard
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
5/5
 C 
Creature – Human Shaman
When Primal War Caller enters the battlefield, target creature gains trample until end of turn.
The horn calls for brutality and death, and compels your answer.
1/1
 C 
Creature – Giant Wizard
At the beginning of each opponent's endstep, if you lost 3 or more life that turn, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
1/2
 C 
Artifact – Equipment
Equipped creature has vigilance and "{1},{t}: Untap target creature you control."
Equip {1}
"Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
 C 
Creature – Giant Berserker
When Seething Berserker enters the battlefield, Seething Berserker deals 2 damage to you and to target creature.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
5/4
Plains
 
 B 
Basic Land – Plains

Remember the Past (rare)
Mystic Artisan (uncommon)
Lead the Pack (uncommon)
Warrior's Fate (uncommon)
Valkyrie Killer (common)
Turnaround Typhoon (common)
Frezumi's Cunning (common)
Humble Shipwright (common)
Shields and Hammers (common)
End Carver (common)
Primal War Caller (common)
Vengeful Runecarver (common)
Horn of Alarm (common)
Seething Berserker (common)
Plains (basic)