Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Pay 20 life: Gain control or target creature or planeswalker. Activate this ability only as a sorcery.
 U 
Creature – Troll
Hexproof, indestructible
Angry at being left in Jornin, man's world, trolls demand body parts as payment for their wild hunger.
1/1
 U 
Creature – Human Cleric
When Inheritor of Ambitions enters the battlefield, carve X Black Runes, where X is the number of spirits you control. (Create X black Rune enchantment tokens with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)
3/5
 U 
Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "Each opponent creates two 3/3 green beast tokens: Return this creature from exile and cast a copy of without voyage."
 C 
Sorcery
Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card.
Tomorrow is gone, not in the days, but in their hearts.
 C 
Creature – Bat
Flying
{3}{w}: Target transformed creature you control gains flying until end of turn.
"Go on! Get up there!"
2/4
 C 
Creature – Human Warrior
Haste
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
1/1
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and must attack each turn if able.

Equip {3}
The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
 C 
Creature – Human Warrior
{t}: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat
2/2
Shield Cinderer
 
 C 
Creature – Human Warrior Shaman
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat.
4/2
 C 
Creature – Imp
Flying
Purify {b} ({b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
"Beneath the hate and despair I'm sure there's someone who was once good."- Naoja
2/1
 C 
Creature – Giant Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/2
 C 
Creature – Human Shaman
When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/1
 C 
Creature – Spider
Reach
Whenever a creature you control transforms, Smileback Spider gets +2/+0 until end of turn.
Spiders from Svaindo forest are often impressed by the warriors and choose to become their familiars.
1/3
 C 
Creature – Hound
Purify {1}{w}{w} ({1}{w}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Faithful Hounds of Jornin is purified, put a +1/+1 counter on up to one target nonspirit creature you control.
3/3
Mountain
 
 B 
Basic Land – Mountain

Princess Heart Staff (rare)
Jornin Troll (uncommon)
Inheritor of Ambitions (uncommon)
Furious Hunt (uncommon)
Dreambreak (common)
Soaring Familiar (common)
Sungleam Swordsman (common)
Insatiable Hammer (common)
Diversionary Commander (common)
Blackheart Soul (common)
Icicle Architect (common)
Hearthblessed Hunter (common)
Smileback Spider (common)
Faithful Hounds of Jornin (common)
Mountain (basic)