Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 
 R 
Sorcery
Deal 3 damage to each creature.
Realm- If you control five or more mountains, deal 4 damage to each creature instead.
The branch of Enheim is always changing, the oceans of lava cooling to form continents only to be covered in fresh lava months later.
 U 
Creature – Elk
Whenever a creature is exiled from your graveyard, target creature you control gains +1/+1 and first strike until end of turn.
Men and giants fight. Beasts have no time for them.
3/3
 U 
Creature – Human Cleric
Whenever Soul Communer attacks, spirits you control get +1/+1 until end of turn.
Purify {1}{w} ({1}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
3/3
 U 
Creature – Dwarf Berserker
Spells cast or abilities activated during the combat phase must target Ornate Rager if possible.
Beauty, like rage, can often be senseless and bring about one's own destruction.
5/5
 C 
Creature – Human Warrior
Axe Brother has first strike as long as you control a spirit.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
 C 
Instant
Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
 C 
Creature – Giant Wizard
When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
 C 
Sorcery
Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card.
Tomorrow is gone, not in the days, but in their hearts.
 C 
Creature – Dwarf Wizard
When Forgebinder enters the battlefield, deal 2 damage to target creature without flying if you control an enchantment.
When she can't fit the whole power of the rune into a weapon, the ancient magic sprays in molten sparks.
4/4
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 C 
Creature – Human Shaman
Whenever you sacrifice a rune, Rootknot Sage gets +1/+1 until end of turn.
When Rootknot Sage enters the battlefield, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/3
 C 
Sorcery
Create a 1/1 white spirit token with flying.

Spirits you control get +1/+1 until end of turn.
Free of what mired their souls, they will try to prevent that part of their fate from befalling others.
 C 
Artifact – Equipment
Equipped creature has vigilance and "{1},{t}: Untap target creature you control."
Equip {1}
"Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
Mountain
 
 B 
Basic Land – Mountain

Break by Roots (common, foil)
Fires of Enheim (rare)
Browser Among the Fallen (uncommon)
Soul Communer (uncommon)
Ornate Rager (uncommon)
Axe Brother (common)
Shields and Hammers (common)
Frostbringer Giant (common)
Dreambreak (common)
Forgebinder (common)
Break by Roots (common)
Rootknot Sage (common)
Ghost Charge (common)
Horn of Alarm (common)
Mountain (basic)