Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on up to one target creature.
Sacrifice an enchantment: Prevent all damage target source would deal to you this turn. |
Target creature you control gets +X/+X and gains haste and deathtouch until end of turn, where X is the number of forests you control.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Hiejild's Hunt without voyage." |
, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
Transform Wilds Surveyor at the beginning of each combat. 2/4
Reach
![]() , : Deal 1 damage to each creature you don't control with flying.
Transform Skybow Sniper at the end of each combat. 5/4
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Enchant creature
Enchanted creature gets +1/+1 and gains "whenever a creature dealt damage by the enchanted creature dies, Carve a Black Rune (Create a black Rune enchantment token with " , Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). |
Destroy target creature. If you cast Onyx Obliteration during your combat phase you may gain2 life and each opponent loses 2 life.
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Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)2/2
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Purify
( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)Never humbled, a soul cannot pass while weakness persists.
4/5
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target."). |
Hall of Smarin enters the battlefield tapped unless you control a God.
, : Add ![]() . |
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Flash
Enchant creature Enchanted creature gets +2/+3 and can block an additional creature each combat. "Think your size matters? Wrong."- Kyothra, Shieldmaiden
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At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).1/2
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Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
Whenever you exile a creature card from your graveyard, Spirits you control get +1/+0 until end of turn.
"The spirits would not rise if they did not want to see your wickedness undone!"- Naoja
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Ring of Seals
(rare)
Hiejild's Hunt
(uncommon)
Wilds Surveyor
(uncommon)
Write with Intestines
(uncommon)
Onyx Obliteration
(common)
Zealous Soul Shaman
(common)
Darkheart Ogre
(common)
Spears of Howlite
(common)
Release Inner Magic
(common)
Hall of Smarin
(common)
Gilded Extension
(common)
Icicle Architect
(common)
Rose Interjection
(common)
Bestow Revenge
(common)
Swamp
(basic)





, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
