Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you draw a card, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
"Learning can take ages, lifespans longer than even worlds can understand. I understood that when looking upon that entity."- Thukyo
 U 
Creature – Elk
Whenever a creature is exiled from your graveyard, target creature you control gains +1/+1 and first strike until end of turn.
Men and giants fight. Beasts have no time for them.
3/3
{1}.
 
 U 
Artifact
{3},{t}: Until end of turn, creatures you don't control lose menace and hexproof and cannot gain them again until end of turn.
The crossing, the weaving, and twining, so beautiful that it can overpower arrogance.
 U 
Creature – Elf Scout
{t}, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
Transform Wilds Surveyor at the beginning of each combat.
2/4
Skybow Sniper
 
 U 
Creature – Elf Archer Shaman
Reach
{1}{g},{t}: Deal 1 damage to each creature you don't control with flying.
Transform Skybow Sniper at the end of each combat.
5/4
 C 
Sorcery
Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
"They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
 C 
Instant
Deal 3 damage to any target. If a target dealt damage this way would be put into a graveyard this turn, exile it instead.
That stranger, his fire purged the soul until there was nothing left.
 C 
Enchantment – Aura
Enchant land
Enchanted land gains "{1},{t}: Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")."
 C 
Artifact
Choose a basic land type, {t}: Until end of turn, lands you control lose all abilities and become lands of the type you chose.
A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy.
 C 
Creature – Bat
Flying
{3}{w}: Target transformed creature you control gains flying until end of turn.
"Go on! Get up there!"
2/4
 C 
Creature – Human Berserker
Vindictive Marauder can't block.
Purify {1}{b} ({1}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery).
The humans of Jornin often prefer enemies' blood to armor.
3/1
 C 
Creature – Human Warrior
Purify {2}{w} ({2}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn.
2/1
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{2}{g}: Return this creature from exile and cast a copy of Distant Shores without voyage."
 C 
Instant
Tapped creatures get -5/-0 until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{u}{u}: Return this creature to the battlefield and cast a copy of Bubble Blast without voyage."
 C 
Creature – Ogre Cleric
When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify {b} ({b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
1/2
Mountain
 
 B 
Basic Land – Mountain

Time to Understand (rare)
Browser Among the Fallen (uncommon)
Netting (uncommon)
Wilds Surveyor (uncommon)
Dark Insights (common)
Wicked Flames (common)
Wilderness Emboldened (common)
Branch-Treading Boat (common)
Soaring Familiar (common)
Vindictive Marauder (common)
Mentoring Viking (common)
Distant Shores (common)
Bubble Blast (common)
Macabre Priest (common)
Mountain (basic)