Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Dwarf Wizard
When Forgebinder enters the battlefield, deal 2 damage to target creature without flying if you control an enchantment.
When she can't fit the whole power of the rune into a weapon, the ancient magic sprays in molten sparks.
4/4
 
 R 
Legendary Enchantment – Shrine
Whenever a source you control deals damage to you or a permanent you control, you may deal that much damage to target creature.

At the beginning of your first main phase, add {r} for each Shrine you control.
 U 
Sorcery
Until end of turn, if a card would be put into a graveyard this turn exile it instead and its controller loses 1 life.
"Legacies, ancestors, history, traditions- it's all rubbish."- Khzgeru
 U 
Sorcery
Target creature you control fights target creature you don't control.
Voyage-As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{1}{g}{g}: Return this creature from exile and cast a copy of Call to Brawl without voyage."
 U 
Instant
Until end of turn, all damage that would be dealt to target creature or planeswalker you control is dealt to another target creature you control.
Friendship is often the only light one has in the darkest of times. Often, the darkness wins.
 C 
Creature – Giant Warrior
Reach
{3}{g}{g},{t}, Sacrifice Valkyrie Killer: Destroy target creature with flying.
"No one will help Smarin or her pitiful humans today!"
2/2
 C 
Land
Chisodr's Workshop enters the battlefield tapped unless you control a God.

{1},{t}: Add {r}{w}.
 C 
Creature – Human Warrior
Purify {2}{w} ({2}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn.
2/1
 C 
Creature – Human Wizard
Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
2/4
 C 
Sorcery
Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random.

Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")
 C 
Creature – Dwarf Cleric
Transform Svakur Death Priest at the beginning of each combat phase.
{t}: Each opponent loses 1 life and you gain 1 life.
The end upon us, upon the worlds of Skavjando is true.
3/5
Hammerheart Hexer
 
 C 
Creature – Dwarf Cleric Warrior
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
Transform Hammerheart Hexer at the end of each combat.
4/4
 C 
Creature – Bird
Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card.
2/1
 C 
Creature – Jellyfish
Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn.
"Gunni, lookout!"
1/2
 C 
Sorcery
Target creature you control gains doublestrike until end of turn.

Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")
Forest
 
 B 
Basic Land – Forest

Forgebinder (common, foil)
Work of Chisodr (rare)
Dust the Soul (uncommon)
Call to Brawl (uncommon)
Covenant of Friendship (uncommon)
Valkyrie Killer (common)
Chisodr's Workshop (common)
Mentoring Viking (common)
Blood Tracer (common)
Wildblooded Fury (common)
Svakur Death Priest (common)
Raven of Reason (common)
Anticipating Familair (common)
Rage Carving (common)
Forest (basic)