Branches of Skavjando: Virtual Booster
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Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Choose up to three three instants or sorceries in a player's graveyard. Cast them without paying their mana cost. Those spells are exiled when they resolve.
"I will show them the fires that killed their forebears." Khzegeru
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Until end of turn target enchantment becomes a copy of target enchantment you control
Runes have the power carved into them. Naturally, miscarvings can cause unpredicted powers.
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Creatures blocking equipped creature get -1/-0.
Equipped creature gets +0/+2. Equip ![]() |
As an additional cost to cast Selfless Ambition, sacrifice a creature. Each opponent sacrifices a creature with a power greater than or equal to X, where X was the power of the creature you sacrificed.
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Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep.
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At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "
![]() 5/5
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Whenever you sacrifice a rune, Rootknot Sage gets +1/+1 until end of turn.
When Rootknot Sage enters the battlefield, Carve a Green Rune (Create a Green Rune enchantment token with " ![]() 1/3
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Equipped creature has vigilance and "
![]() ![]() Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
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Tapped creatures get -5/-0 until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() ![]() |
Whenever you exile a creature card from your graveyard, Spirits you control get +1/+0 until end of turn.
"The spirits would not rise if they did not want to see your wickedness undone!"- Naoja
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Purify
![]() ![]() Never humbled, a soul cannot pass while weakness persists.
4/5
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At the beginning of your endstep, if you have one or fewer cards in your hand, Carve a Red Rune (Create a Red Rune enchantment token with "
![]() 2/1
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
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Remember the Past
(rare)
Etched Illusion
(uncommon)
Horrifying Helmet
(uncommon)
Selfless Ambition
(uncommon)
Naoja's First Transformation
(common)
End Carver
(common)
Rootknot Sage
(common)
Horn of Alarm
(common)
Stalking Howler
(common)
Bubble Blast
(common)
Bestow Revenge
(common)
Darkheart Ogre
(common)
Molten Mentor
(common)
Spears of Howlite
(common)
Plains
(basic)