Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Lucky Lumberbeast enters the battlefield gain 7 life.
Hunters trip and fall on their face. Other prey always draws the predators elsewhere.
7/7
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Return target card from your graveyard to your hand.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() , Sacrifice a land: Return this creature to the battlefield and cast a copy of Journey to Jubya's Roots without voyage." |
Spells cast or abilities activated during the combat phase must target Ornate Rager if possible.
Beauty, like rage, can often be senseless and bring about one's own destruction.
5/5
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: Target opponent gains control of False Traitor. Then, put a +1/+1 counter on up to one target creature you control.
Transform False Traitor at the beginning of each combat. "As a sower of discord, it is best I leave the team."
1/3
Whenever Reckless Viking attacks, Reckless Viking deals 2 damage to target creature you control.
Transform Reckless Viking at the end of each combat. She never worried about hurting her friends again.
5/3
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: Until end of turn auras cost less to cast.
Transform Velsignemancer at the beginning of each combat. The scholarship of auras benefits all society.
1/1
Whenever Sacred Writing Warrior attacks or blocks, the mana cost to activate target rune becomes
this combat.
Transform Sacred Writing Warrior at the end of each combat. The study of runes empowers that ancient, magnificent script.
2/1
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn. 2/1
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Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
Each opponent discards at random. Whenever a nonland is discarded this way, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). |
Flash
Carve a Green Rune (Create a Green Rune enchantment token with " , Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")2/2
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Flying
Realm- When Raven of Recollection enters the battlefield, if you control three or more islands, you may return target instant or sorcery from your graveyard to your hand. 2/1
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Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
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Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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Target land you control becomes a 5/5 elemental until the beginning of your next turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Wooden Might without voyage." |
Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
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Lucky Lumberbeast
(common, foil)
Journey to Jubya's Roots
(rare)
Ornate Rager
(uncommon)
False Traitor
(uncommon)
Velsignemancer
(uncommon)
Mentoring Viking
(common)
Shields and Hammers
(common)
Paint Horror
(common)
Branchsnapper
(common)
Raven of Recollection
(common)
Rude Moose
(common)
Cleavespell Viking
(common)
Wooden Might
(common)
Tossing Seas
(common)
Plains
(basic)





: Target opponent gains control of False Traitor. Then, put a +1/+1 counter on up to one target creature you control.
this combat.
