Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Pay 20 life: Gain control or target creature or planeswalker. Activate this ability only as a sorcery.
 
 R 
Creature – Ogre Shaman
Whenever an opponent draws a card, you may exile the top card of your library. Until end of turn, you may play that card.
At the beginning of each endstep Impassioned Ogre deals 1 damage to each player for each card exiled by Impassioned Ogre this turn and not played.
1/2
 U 
Creature – Giant Shaman
At the beginning of your upkeep Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
Among the Nichuf giants, Snoweyes best understand the nature of their branch of Jubya.
3/3
 U 
Creature – Human Wizard
{1}{b}{b}{t}, Sacrifice Tainted Sorcerer: Put a +1/+1 counter on target creature. It gains indestructible until end of turn..
Purify {b} ({b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
2/2
 U 
Sorcery
As an additional cost to cast Selfless Ambition, sacrifice a creature. Each opponent sacrifices a creature with a power greater than or equal to X, where X was the power of the creature you sacrificed.
 C 
Creature – Giant Wizard
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
5/5
 C 
Creature – Giant Warrior
Reach
{3}{g}{g},{t}, Sacrifice Valkyrie Killer: Destroy target creature with flying.
"No one will help Smarin or her pitiful humans today!"
2/2
 C 
Enchantment
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
 C 
Sorcery
Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random.

Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")
 C 
Sorcery
Target creature can't be blocked until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{u}{u}: Return this creature to the battlefield and cast a copy of Strike Their Spirit without voyage."
 C 
Sorcery
Create a 1/1 white spirit token with flying.

Spirits you control get +1/+1 until end of turn.
Free of what mired their souls, they will try to prevent that part of their fate from befalling others.
 C 
Creature – Human Wizard
{t}: Target player puts the top card of their library into their graveyard.
Transform Distracting Apprentice at the beginning of each combat.
1/2
Void Mind Torturer
 
 C 
Creature – Nightmare
Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard.
Transform Void Mind Torturer at the end of each combat.
1/2
 C 
Land
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.

{1},{t}: Add {u}{r}.
 C 
Creature – Ogre Shaman
When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn.
Purify {2}{r} ({2}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
Even in death, they burn brightly.
4/2
Swamp
 
 B 
Basic Land – Swamp

Princess Heart Staff (rare, foil)
Impassioned Ogre (rare)
Nichuf Snoweye (uncommon)
Tainted Sorcerer (uncommon)
Selfless Ambition (uncommon)
End Carver (common)
Valkyrie Killer (common)
Mark for Consumption (common)
Wildblooded Fury (common)
Strike Their Spirit (common)
Ghost Charge (common)
Distracting Apprentice (common)
Frezumi's Wine Cellar (common)
Inner Flame Acolyte (common)
Swamp (basic)