Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each upkeep, carve a White Rune, Blue Rune, Black Rune, Red Rune, or Green Rune.
Equipped creature gets +X/+X, where X is the number of enchantment tokens you control. Equip ![]() |
First strike, deathtouch
Humans and elves boast of when they defeat giants and trolls, yet it's more common that the elves and humans die.
8/8
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Sacrifice Soulfury Chaneller: Until end of turn Spirits you control get +2/+0, gain haste, and "at the beginning of your endstep, sacrifice this creature."
2/3
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When Bladed Wheel of Revolution enters the battlefield, Bladed Wheel of Revolution deals 1 damage to any target.
Whenever you cast an instant or sorcery you may pay and exile Bladed Wheel of Revolution. If you do, it gains "Whenever Bladed Wheel of Revolution you cast an instant or sorcery, if Bladed Wheel of Revolution is exiled, you may pay . If you do, return Bladed Wheel of Revolution to the battlefield." |
Tapped creatures get -5/-0 until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Bubble Blast without voyage." |
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When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase That harsh north wind is coming.
1/2
Flying, hexproof
Transform Windblade Scholar at the end of each combat With my wind I command the seas and crash your ships.
2/2
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Hexproof
Transform Grajaro Hermit at the beginning of each combat. Only an insane would live in the Grajaro forests filled with boar and bears.
2/2
Deathtouch
Transform Snakebite Aspirant at the end of each combat. "I wanted to be left alone"
2/2
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Purify
( , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)His ships make a journey as his soul waits in its shell.
1/2
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Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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Reach
When Scorching Volleyist enters the battlefield, Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").1/2
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Nojgard Shepherd is purified, gain 5 life and draw a card. He tends himself as he does the flocks.
3/3
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, : Target player reveals the top card of their library. If it's a creature put it into that player's graveyard.
Transform Wary Axeman at the beginning of each combat. 2/3
Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard.
Transform Redeemer of the Dead at the end of each combat. 1/4
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Destroy target creature.
Realm- If you control three or more swamps, you may destroy target planeswalker instead. There is darkness in your heart. You will be your own undoing.
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Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
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Etched Spear
(rare)
Nichuf War Chief
(uncommon)
Soulfury Chaneller
(uncommon)
Bladed Wheel of Revolution
(uncommon)
Bubble Blast
(common)
Tachod Meteorolgist
(common)
Grajaro Hermit
(common)
Humble Shipwright
(common)
Horn of Alarm
(common)
Scorching Volleyist
(common)
Nojgard Shepherd
(common)
Wary Axeman
(common)
Heartcrush
(common)
Stalking Howler
(common)
Plains
(basic)




: Untap target creature you control."