Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Berserker
When Barebones Berserker enters the battlefield or is purified, each opponent removes all counters from all permanents they control.
Purify {2}{b} ({2}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
3/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains first strike
Realm- If you control five or more plains, create a 1/1 white warrior token at the beginning of your endstep.
 U 
Creature – Ogre Wizard
{b},{t}: Each opponent who has fewer cards in hand than you loses 2 life and you gain that much life.
At the beginning of each combat, transform Melancholy Maiden.
3/4
Memory Reaper
 
 U 
Creature – Specter
Flying
Whenever Memory Reaper deals combat damage to a player, that player
discards a card.
At the end of each combat, transform Memory Reaper.
3/5
 U 
Sorcery
Reveal the top three cards of your library. You may put a land revealed this way onto the battlefield. Add one of the cards revealed this way to your hand. Put all other cards revealed this way on the bottom of library.
 C 
Creature – Hound
Purify {1}{w}{w} ({1}{w}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Faithful Hounds of Jornin is purified, put a +1/+1 counter on up to one target nonspirit creature you control.
3/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying and "abilities of creatures you control in exile cost {1} less to activate."
 C 
Creature – Giant Berserker
Menace
When you purify Fireborn Giant, target creature gains menace until end of turn.
Purify {2}{r} ({2}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
3/2
 C 
Instant
Return target tapped creature to its owner's hand.
Instants and sorceries you cast cost {1} less until end of turn.
Storms may pass, but injustice never will.
 C 
Instant
Deal 3 damage to any target. If a target dealt damage this way would be put into a graveyard this turn, exile it instead.
That stranger, his fire purged the soul until there was nothing left.
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 C 
Instant
Counter target noncreature spell unless its controller pays {1}.
Realm- If you control three or more islands, counter target creature spell unless its controller pays {3} instead.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and must attack each turn if able.

Equip {3}
The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
 C 
Instant
Destroy target creature.
Realm- If you control three or more swamps, you may destroy target planeswalker instead.
There is darkness in your heart. You will be your own undoing.
 C 
Enchantment – Aura
Enchant land
Enchanted land gains "{1},{t}: Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")."
Swamp
 
 B 
Basic Land – Swamp

Barebones Berserker (rare)
Sunflower Infusion (uncommon)
Melancholy Maiden (uncommon)
Nature's History (uncommon)
Faithful Hounds of Jornin (common)
Become the Messenger (common)
Fireborn Giant (common)
Turnaround Typhoon (common)
Wicked Flames (common)
Break by Roots (common)
Insufficient Ambition (common)
Insatiable Hammer (common)
Heartcrush (common)
Wilderness Emboldened (common)
Swamp (basic)