Branches of Skavjando: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Serpent
Slanbi, Cosmic Coil's power and toughness are equal to the number of islands on the battlefield.
At the beginning of your endstep, if twenty or more lands are islands, each opponent puts the top sixty cards of their library into their graveyard.
*/*
 U 
Instant
Creatures you control get +1/+1 and gain indestructible until end of turn.
They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge.
 U 
Creature – Dwarf Berserker
Spells cast or abilities activated during the combat phase must target Ornate Rager if possible.
Beauty, like rage, can often be senseless and bring about one's own destruction.
5/5
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains lifelink.
Realm- As long as you control five or more swamps, if a card would be put into a player's graveyard from anywhere, exile it instead.
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +2/+3 and can block an additional creature each combat.
"Think your size matters? Wrong."- Kyothra, Shieldmaiden
 C 
Enchantment
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
 C 
Creature – Human Wizard
Whenever you cast an instant with a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
Transform Studious Lass at the beginning of each combat.
2/4
Stormpierce Champion
 
 C 
Creature – Human Wizard Warrior
Whenever you cast an instant with a converted mana cost of two or less Stormpierce Champion gets +1/+0 until end of turn.
Transform Stormpierce Champion at the end of each combat.
3/4
 C 
Land
Chisodr's Workshop enters the battlefield tapped unless you control a God.

{1},{t}: Add {r}{w}.
 C 
Sorcery
Add {r}{r}{r}{r}
Realm If you control five or more mountains, add {r}{r}{r}{r}{r} instead.
Okalv yanked the chains from their hold and chased off to the War at World's End.
 C 
Creature – Human Citizen
Purify {3}{w} ({3}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Nojgard Shepherd is purified, gain 5 life and draw a card.
He tends himself as he does the flocks.
3/3
 C 
Creature – Giant Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/2
 C 
Instant
Put a +1/+1 counter on target creature.
Realm- If you control three or more forests, you may draw a card.
 C 
Creature – Wolf
Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
 C 
Creature – Human Archer
Reach
When Scorching Volleyist enters the battlefield, Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
1/2
Island
 
 B 
Basic Land – Island

Slanbi, Cosmic Coil (rare)
Berserkers' Charge (uncommon)
Ornate Rager (uncommon)
Fungal Infusion (uncommon)
Gilded Extension (common)
Mark for Consumption (common)
Studious Lass (common)
Chisodr's Workshop (common)
Eruption Pulse (common)
Nojgard Shepherd (common)
Icicle Architect (common)
Boons of Training (common)
Stalking Howler (common)
Scorching Volleyist (common)
Island (basic)