Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose up to three three instants or sorceries in a player's graveyard. Cast them without paying their mana cost. Those spells are exiled when they resolve.
"I will show them the fires that killed their forebears." Khzegeru
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, : Each opponent who has fewer cards in hand than you loses 2 life and you gain that much life.
At the beginning of each combat, transform Melancholy Maiden. 3/4
Flying
Whenever Memory Reaper deals combat damage to a player, that player discards a card. At the end of each combat, transform Memory Reaper. 3/5
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When Inheritor of Ambitions enters the battlefield, carve X Black Runes, where X is the number of spirits you control. (Create X black Rune enchantment tokens with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)3/5
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Enchant creature
Enchanted creature gets +0/+1 and gains reach Realm- If you control five or more forests, the enchanted creature has indestructible. |
Add
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Realm If you control five or more mountains, add ![]() ![]() ![]() ![]() instead.Okalv yanked the chains from their hold and chased off to the War at World's End.
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Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life.
While some wait, the final gate never closes for anyone.
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When Primal War Caller enters the battlefield, target creature gains trample until end of turn.
The horn calls for brutality and death, and compels your answer.
1/1
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Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)."They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
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Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card. 2/1
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Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.")." |
Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep.
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Enchant land
Enchanted land gains " , : Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with " , Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")." |
Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn. 2/1
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Remember the Past
(rare)
Melancholy Maiden
(uncommon)
Inheritor of Ambitions
(uncommon)
Sap Infusion
(uncommon)
Eruption Pulse
(common)
Frezumi's Wine Cellar
(common)
Gate of Passing
(common)
Primal War Caller
(common)
Dark Insights
(common)
Raven of Reason
(common)
Firepaint
(common)
Naoja's First Transformation
(common)
Wilderness Emboldened
(common)
Mentoring Viking
(common)
Plains
(basic)




: Each opponent who has fewer cards in hand than you loses 2 life and you gain that much life.

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