Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a spell or an ability would cause you to discard a card, draw a card instead.
At the beginning of your upkeep, each opponents puts the top two cards of their library into their gaveyard for each Shrine you control. |
Flash
When Breeching Dolphin enters the battlefield, spells cost more to cast until end of turn.So beautiful you're ambivalent to the water ruining your spell.
2/2
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Ruthless Bloodshed cost
less for each creature that died this turn.
Destroy target creature. |
At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn.
Be large. Be in charge.
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At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).5/5
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Counter target noncreature spell unless its controller pays
.
Realm- If you control three or more islands, counter target creature spell unless its controller pays instead. |
Equipped creature gets +2/+2 and must attack each turn if able.
Equip ![]() The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
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Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control. Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
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When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase That harsh north wind is coming.
1/2
Flying, hexproof
Transform Windblade Scholar at the end of each combat With my wind I command the seas and crash your ships.
2/2
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
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Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").1/2
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When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").1/1
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Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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Target creature you control gains doublestrike until end of turn.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
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Archives of Frezumi
(rare)
Breeching Dolphin
(uncommon)
Ruthless Bloodshed
(uncommon)
Lead the Pack
(uncommon)
End Carver
(common)
Insufficient Ambition
(common)
Insatiable Hammer
(common)
Branch Immigrant
(common)
Tachod Meteorolgist
(common)
Spears of Howlite
(common)
Runescribe Elf
(common)
Hearthblessed Hunter
(common)
Cleavespell Viking
(common)
Rage Carving
(common)
Mountain
(basic)





instead.