Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on up to one target creature.
Sacrifice an enchantment: Prevent all damage target source would deal to you this turn. |
Enchant creature
Enchanted creature gets +0/+1 and gains reach Realm- If you control five or more forests, the enchanted creature has indestructible. |
Enchant creature
Enchanted creature has hexproof. Realm- If you control five or more islands the enchanted creature gains "whenever this creature deals combat damage to a player you may draw a card. Then discard a card." |
Enchant creature you control
When enchanted creature dies, it deals damage equal to its power to target opponent. Load her onto the ship. May her flames take the enemy and the valkyries take her soul.
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When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase That harsh north wind is coming.
1/2
Flying, hexproof
Transform Windblade Scholar at the end of each combat With my wind I command the seas and crash your ships.
2/2
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Flash
Enchant creature Enchanted creature gets +2/+3 and can block an additional creature each combat. "Think your size matters? Wrong."- Kyothra, Shieldmaiden
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Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate. Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
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Add
![]() ![]() ![]()
Realm If you control five or more mountains, add ![]() ![]() ![]() ![]() instead.Okalv yanked the chains from their hold and chased off to the War at World's End.
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Put a +1/+1 counter on target creature.
Realm- If you control three or more forests, you may draw a card. |
Counter target noncreature spell unless its controller pays
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Realm- If you control three or more islands, counter target creature spell unless its controller pays instead. |
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Reach
Whenever a creature you control transforms, Smileback Spider gets +2/+0 until end of turn. Spiders from Svaindo forest are often impressed by the warriors and choose to become their familiars.
1/3
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When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)Even in death, they burn brightly.
4/2
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Feline Familiar costs
less if a creature transformed this turn.
: Target player reveals their hand.Familiars aren't manifested in Ureidr- they're forged.
2/2
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
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Ring of Seals
(rare)
Sap Infusion
(uncommon)
Mirror Infusion
(uncommon)
Viking's Glory
(uncommon)
Tachod Meteorolgist
(common)
Gilded Extension
(common)
Grave Swarm
(common)
Eruption Pulse
(common)
Boons of Training
(common)
Insufficient Ambition
(common)
Smileback Spider
(common)
Inner Flame Acolyte
(common)
Feline Familiar
(common)
Spears of Howlite
(common)
Mountain
(basic)





instead.
: Target player reveals their hand.