Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Target creature spell you control gains hexproof. When that creatures enters the battlefield, it enters the battlefield with a +1/+1 counter.
Transform Sheltering Woodsman at the beginning of each combat. 1/3
Whenever Brute of Infamy attacks, Brute of Infamy gets +X/+X until end of turn, where X is the number of counters on each creature you control.
Transform Brute of Infamy at the end of each combat. 2/3
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Spells and abilities opponents control that target the equipped creature cost an additional
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Equip .The inner brightness of the soul can overcome whatever darkness the enemy tries to mire one in.
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![]() , : Return target creature from your graveyard to your hand.
Transform Shrine Tender at the beginning of each combat. Keeping the shrines in order can be strenuous work.
0/2
Whenever Soulblade Priestess attacks, you may exile a creature from your graveyard. If you do, put a +1/+1 counter on Soulblade Priestess.
Transform Soulblade Priestess at the end of each combat. But, the spirits are thankful and show their respect.
1/2
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At the beginning of your endstep, choose 1:
•Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
•Carve a Black Rune (Create a black Rune enchantment token with " , Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)
•Gain 1 life for each enchantment you control. •Target opponent loses 1 life for each enchantment you control. |
Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. "Gunni, lookout!"
1/2
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Add
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Realm If you control five or more mountains, add ![]() ![]() ![]() ![]() instead.Okalv yanked the chains from their hold and chased off to the War at World's End.
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Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
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Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead. |
Haste
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)1/1
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When Might Maker enters the battlefield put a +1/+1 counter on a creature and Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").3/4
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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Chisodr's Workshop enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
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Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
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Sheltering Woodsman
(rare)
Crown of Glory
(uncommon)
Shrine Tender
(uncommon)
Mysteries of the Runes
(uncommon)
Anticipating Familair
(common)
Eruption Pulse
(common)
Tossing Seas
(common)
Break by Roots
(common)
Sungleam Swordsman
(common)
Might Maker
(common)
Frostbringer Giant
(common)
Chisodr's Workshop
(common)
Mark for Consumption
(common)
Stalking Howler
(common)
Forest
(basic)


: Target creature spell you control gains hexproof. When that creatures enters the battlefield, it enters the battlefield with a +1/+1 counter.


