Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you control dies, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). |
Flash
When Breeching Dolphin enters the battlefield, spells cost more to cast until end of turn.So beautiful you're ambivalent to the water ruining your spell.
2/2
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When Bladed Wheel of Revolution enters the battlefield, Bladed Wheel of Revolution deals 1 damage to any target.
Whenever you cast an instant or sorcery you may pay and exile Bladed Wheel of Revolution. If you do, it gains "Whenever Bladed Wheel of Revolution you cast an instant or sorcery, if Bladed Wheel of Revolution is exiled, you may pay . If you do, return Bladed Wheel of Revolution to the battlefield." |
Enchant creature
Enchanted creature gets +0/+1 and gains reach Realm- If you control five or more forests, the enchanted creature has indestructible. |
Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
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Unrivaled Shieldmaiden can't be blocked by creatures with a power of 2 or less.
While known for their magical talents, elves have been known to take up axes and shields.
2/2
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Equipped creature gets +2/+2 and must attack each turn if able.
Equip ![]() The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
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Target player puts the top seven cards of their library into their graveyard.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() : Return this creature to the battlefield and cast a copy of Delirium Trek without voyage." |
Haste
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)1/1
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn. 2/1
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Menace
When you purify Fireborn Giant, target creature gains menace until end of turn. Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)3/2
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Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When you purify Sister of Departed Souls, each opponent exiles a creature from their graveyard. 3/2
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Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)2/2
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Etch in Blood
(rare)
Breeching Dolphin
(uncommon)
Bladed Wheel of Revolution
(uncommon)
Sap Infusion
(uncommon)
Shields and Hammers
(common)
Unrivaled Shieldmaiden
(common)
Insatiable Hammer
(common)
Delirium Trek
(common)
Sungleam Swordsman
(common)
Mentoring Viking
(common)
Fireborn Giant
(common)
Tossing Seas
(common)
Sister of Departed Souls
(common)
Zealous Soul Shaman
(common)
Swamp
(basic)



