Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
At the beginning of each upkeep, carve a White Rune, Blue Rune, Black Rune, Red Rune, or Green Rune.
Equipped creature gets +X/+X, where X is the number of enchantment tokens you control.
Equip {3}
 U 
Sorcery
Reveal the top card of your library. If a creature was revealed this way, add it to your hand. If a land was revealed this way, put it onto the battlefield tapped. Otherwise, put the card on the bottom of your library and gain 4 life.
 U 
Sorcery
As an additional cost to cast Selfless Ambition, sacrifice a creature. Each opponent sacrifices a creature with a power greater than or equal to X, where X was the power of the creature you sacrificed.
 U 
Artifact
When Bladed Wheel of Revolution enters the battlefield, Bladed Wheel of Revolution deals 1 damage to any target.
Whenever you cast an instant or sorcery you may pay {1} and exile Bladed Wheel of Revolution. If you do, it gains "Whenever Bladed Wheel of Revolution you cast an instant or sorcery, if Bladed Wheel of Revolution is exiled, you may pay {1}. If you do, return Bladed Wheel of Revolution to the battlefield."
 C 
Enchantment
Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
 C 
Creature – Giant Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/2
 C 
Creature – Giant Druid
Whenever Timbersworn Outcast attacks or blocks you may untap target land you control.
Nichuf's forest cannot support villages- and that is to the liking of some.
3/3
 C 
Land
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.

{1},{t}: Add {u}{r}.
 C 
Creature – Human Shaman
When Primal War Caller enters the battlefield, target creature gains trample until end of turn.
The horn calls for brutality and death, and compels your answer.
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying and "abilities of creatures you control in exile cost {1} less to activate."
 C 
Creature – Human Warrior
{t}: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat
2/2
Shield Cinderer
 
 C 
Creature – Human Warrior Shaman
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat.
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")."
 C 
Creature – Giant Wizard
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
5/5
 C 
Creature – Giant Wizard
Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control.
Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
Island
 
 B 
Basic Land – Island

Etched Spear (rare)
Journey Into Grajaro (uncommon)
Selfless Ambition (uncommon)
Bladed Wheel of Revolution (uncommon)
Tossing Seas (common)
Icicle Architect (common)
Timbersworn Outcast (common)
Frezumi's Wine Cellar (common)
Primal War Caller (common)
Become the Messenger (common)
Diversionary Commander (common)
Firepaint (common)
End Carver (common)
Branch Immigrant (common)
Island (basic)