Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target card from your graveyard to your hand.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{g}{g}, Sacrifice a land: Return this creature to the battlefield and cast a copy of Journey to Jubya's Roots without voyage."
 U 
Creature – Elf Wizard
When Nature's Cleanser enters the battlefield destroy all enchantments with a converted mana cost of two or less.
Some elven tribes forbid runic magic.
3/3
 U 
Enchantmennt – Aura
Enchant creature
If the enchanted creature would die during the combat phase, exile it instead. Then, create a 4/4 white angel token with flying.
 U 
Sorcery
Burn the Source deals 2 damage to each opponent who controls an enchantment.
Realm- If you control three or more mountains, Burn the Source deals 3 damage to each opponent who controls an enchantment instead.
"Runes might protect you, but we'll find something of yours to burn."- Olpei, Nichuf Warchief
 C 
Creature – Goat
{r},{t}: Target creature gains haste until end of turn and Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
To catch a goat from the cliffs of Nichuf, one must be as fast as the goat.
1/2
 C 
Creature – Giant Wizard
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
5/5
 C 
Enchantment – Aura
Enchant land
Enchanted land gains "{1},{t}: Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")."
 C 
Artifact
Choose a basic land type, {t}: Until end of turn, lands you control lose all abilities and become lands of the type you chose.
A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy.
 C 
Sorcery
Draw two cards. Then, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
To write a rune, is to write in magic itself.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities.
Creatures enchanted by Fetters of Restraint can't attack or block.
 C 
Creature – Human Wizard
Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
2/4
 C 
Creature – Human Shaman
When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/1
 C 
Creature – Ox
When Rune-Horned Ox enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
The ox knew the rune before people.
1/2
 C 
Creature – Human Warrior
Axe Brother has first strike as long as you control a spirit.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
Plains
 
 B 
Basic Land – Plains

Journey to Jubya's Roots (rare)
Nature's Cleanser (uncommon)
Warrior's Fate (uncommon)
Burn the Source (uncommon)
Rock Zoom Goat (common)
End Carver (common)
Wilderness Emboldened (common)
Branch-Treading Boat (common)
Scribe the Future (common)
Fetters of Restraint (common)
Blood Tracer (common)
Hearthblessed Hunter (common)
Rune-Horned Ox (common)
Axe Brother (common)
Plains (basic)