Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hall of Smarin enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Purify
![]() ![]() (![]() ![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
When Fate Chancer enters the battlefield or is purified, each player discards their hand, then draws seven cards. 4/3
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When Soul Channeler enters the battlefield, deal X damage to target creature and gain X life, where X is the number of spirits you control.
"Souls grow lonely and angry without friends or family. These souls have something to tell you Khzgeru."-Akilf, Shrine Maiden
2/2
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When Nature's Cleanser enters the battlefield destroy all enchantments with a converted mana cost of two or less.
Some elven tribes forbid runic magic.
3/3
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Creatures you control get +1/+1 and gain indestructible until end of turn.
They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge.
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When Seething Berserker enters the battlefield, Seething Berserker deals 2 damage to you and to target creature.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)5/4
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Target land you control becomes a 5/5 elemental until the beginning of your next turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Wooden Might without voyage." |
Draw two cards. Then, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).To write a rune, is to write in magic itself.
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Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate. Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
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Target creature you control gains doublestrike until end of turn.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
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Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control. Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
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Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. "Gunni, lookout!"
1/2
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Each opponent discards at random. Whenever a nonland is discarded this way, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). |
Unrivaled Shieldmaiden can't be blocked by creatures with a power of 2 or less.
While known for their magical talents, elves have been known to take up axes and shields.
2/2
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Hall of Smarin
(common, foil)
Fate Chancer
(rare)
Soul Channeler
(uncommon)
Nature's Cleanser
(uncommon)
Berserkers' Charge
(uncommon)
Seething Berserker
(common)
Wooden Might
(common)
Scribe the Future
(common)
Grave Swarm
(common)
Rage Carving
(common)
Branch Immigrant
(common)
Anticipating Familair
(common)
Paint Horror
(common)
Unrivaled Shieldmaiden
(common)
Mountain
(basic)
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