Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to cast Spiritual Pains, sacrifice a spirit you control.
Each opponent sacrifices a creature, discards a card, and loses 2 life.
 U 
Creature – Human Cleric
When Soul Channeler enters the battlefield, deal X damage to target creature and gain X life, where X is the number of spirits you control.
"Souls grow lonely and angry without friends or family. These souls have something to tell you Khzgeru."-Akilf, Shrine Maiden
2/2
 U 
Sorcery
Exile target instant, sorcery, or artifact from an opponent's graveyard. Until end of turn, you may cast that spill.
Among the most hurtful things one can do to the spirits, is take the memories they sought to aid others with.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2.
At the beginning of each upkeep choose deathtouch, flying, trample, or vigilance. The enchanted creature gains that ability until end of turn.
 C 
Land
Thukyo's Bounty enters the battlefield tapped unless you control a God.

{1},{t}: Add {g}{u}.
 C 
Instant
Counter target noncreature spell unless its controller pays {1}.
Realm- If you control three or more islands, counter target creature spell unless its controller pays {3} instead.
 C 
Sorcery
Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
"They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
 C 
Sorcery
Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card.
Tomorrow is gone, not in the days, but in their hearts.
 C 
Creature – Human Archer
Reach
When Scorching Volleyist enters the battlefield, Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
1/2
 C 
Creature – Human Warrior
{t}: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat
2/2
Shield Cinderer
 
 C 
Creature – Human Warrior Shaman
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat.
4/2
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature loses all abilities.
Creatures enchanted by Fetters of Restraint can't attack or block.
 C 
Creature – Elf Shaman
Flash
Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying and "abilities of creatures you control in exile cost {1} less to activate."
Mountain
 
 B 
Basic Land – Mountain

Spiritual Pains (rare)
Soul Channeler (uncommon)
Stolen Memory (uncommon)
Beastskin (uncommon)
Thukyo's Bounty (common)
Insufficient Ambition (common)
Dark Insights (common)
Dreambreak (common)
Scorching Volleyist (common)
Diversionary Commander (common)
Rose Interjection (common)
Fetters of Restraint (common)
Branchsnapper (common)
Become the Messenger (common)
Mountain (basic)