Branches of Skavjando: Virtual Booster
| Branches of Skavjando: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Flying
At the beginning of each player's upkeep, that player loses 3 life, sacrifices a creature, and discards a card. Your hopelessness is the only reality, the only truth.
6/6
|
When Runebinder enters the battlefield, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).
Whenever you sacrifice a rune, artifacts cost less to cast until end of turn.1/4
|
Until end of turn, if a card would be put into a graveyard this turn exile it instead and its controller loses 1 life.
"Legacies, ancestors, history, traditions- it's all rubbish."- Khzgeru
|
Enchant creature
Enchanted creature gains first strike Realm- If you control five or more plains, create a 1/1 white warrior token at the beginning of your endstep. |
Create a 1/1 white spirit token with flying.
Spirits you control get +1/+1 until end of turn. Free of what mired their souls, they will try to prevent that part of their fate from befalling others.
|
|
Haste
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)1/1
|
Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat 2/2
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat. 4/2
|
When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
|
Whenever you cast an artifact spell, you may Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).1/1
|
|
Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Nojgard Shepherd is purified, gain 5 life and draw a card. He tends himself as he does the flocks.
3/3
|
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
|
Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
|
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead. |
|
Despair Demon
(rare)
Runebinder
(uncommon)
Dust the Soul
(uncommon)
Sunflower Infusion
(uncommon)
Ghost Charge
(common)
Sungleam Swordsman
(common)
Rose Interjection
(common)
Diversionary Commander
(common)
Frostbringer Giant
(common)
Ureidr Scriptforger
(common)
Nojgard Shepherd
(common)
Mark for Consumption
(common)
Horn of Alarm
(common)
Break by Roots
(common)
Forest
(basic)



less to cast until end of turn.
: Target creature can't block until end of turn.
