Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Giant Warrior
When Hvike Gate Watchman enters the battlefield, if you cast it, create a copy of each token you control.
The giants hold countless things on their branch, from magics to our axebrother's souls.
6/7
 U 
Creature – Human Wizard
Purify {3}{b} ({3}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When Mirebound Chief is purified, Swamps you control add an additional Black until end of turn.
3/2
 U 
Enchantmennt – Aura
Enchant creature
If the enchanted creature would die during the combat phase, exile it instead. Then, create a 4/4 white angel token with flying.
 U 
Artifact
{t}: Target player puts the top card of their library into their graveyard, then puts the bottom card of their library on top of their library.
Mortal concepts create faulty terms like "inescapable" or "not predetermined" to try and understand Smarin's decisions.
 C 
Creature – Human Warrior
{t}: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat
2/2
Shield Cinderer
 
 C 
Creature – Human Warrior Shaman
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat.
4/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying and "abilities of creatures you control in exile cost {1} less to activate."
 C 
Creature – Human Shaman
Whenever you sacrifice a rune, Rootknot Sage gets +1/+1 until end of turn.
When Rootknot Sage enters the battlefield, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/3
 C 
Creature – Human Wizard
Whenever you cast an instant with a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
Transform Studious Lass at the beginning of each combat.
2/4
Stormpierce Champion
 
 C 
Creature – Human Wizard Warrior
Whenever you cast an instant with a converted mana cost of two or less Stormpierce Champion gets +1/+0 until end of turn.
Transform Stormpierce Champion at the end of each combat.
3/4
 C 
Creature – Wolf
Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
 C 
Instant
Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
 C 
Sorcery
Each opponent discards at random. Whenever a nonland is discarded this way, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
 C 
Land
Chisodr's Workshop enters the battlefield tapped unless you control a God.

{1},{t}: Add {r}{w}.
 C 
Creature – Human Cleric
Funerary Priest has flying as long as you control a spirit.
Souls will pass with or without him. However, no one else can communicate those sentiments of those souls.
1/2
 C 
Instant
Counter target noncreature spell unless its controller pays {1}.
Realm- If you control three or more islands, counter target creature spell unless its controller pays {3} instead.
Island
 
 B 
Basic Land – Island

Hvike Gate Watchman (mythic)
Mirebound Chief (uncommon)
Warrior's Fate (uncommon)
Smarin's Well (uncommon)
Diversionary Commander (common)
Become the Messenger (common)
Rootknot Sage (common)
Studious Lass (common)
Stalking Howler (common)
Release Inner Magic (common)
Paint Horror (common)
Chisodr's Workshop (common)
Funerary Priest (common)
Insufficient Ambition (common)
Island (basic)