Branches of Skavjando: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{g}{g}
 
 R 
Creature – Elemental Plant Hydra
Whenever a creature enters the battlefield, put a +1/+1 counter on Vinedra.

Remove a +1/+1 from Vinedra: Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/2
 U 
Creature – Elf Scout
{t}, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
Transform Wilds Surveyor at the beginning of each combat.
2/4
Skybow Sniper
 
 U 
Creature – Elf Archer Shaman
Reach
{1}{g},{t}: Deal 1 damage to each creature you don't control with flying.
Transform Skybow Sniper at the end of each combat.
5/4
 U 
Creature – Elf Shaman
At the beginning of your upkeep, if you control three or more enchantments, you may put a +1/+1 counter on up to one target creature.
The runic arts are known throughout Skavjando, but only on the branch of Bletoheim are there those skilled enough to inscribe rune on the living.
2/3
 U 
Instant
Target creature you control gets +X/+X and gains haste and deathtouch until end of turn, where X is the number of forests you control.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{3}{g}{g}: Return this creature to the battlefield and cast a copy of Hiejild's Hunt without voyage."
 C 
Sorcery
Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
"They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
 C 
Land
Thukyo's Bounty enters the battlefield tapped unless you control a God.

{1},{t}: Add {g}{u}.
 C 
Creature – Human Shaman
Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
2/2
 C 
Creature – Human Citizen
Purify {w} ({w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
His ships make a journey as his soul waits in its shell.
1/2
 C 
Instant
Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
 C 
Creature – Human Warrior
{1},{t}: Target player reveals the top card of their library. If it's a creature put it into that player's graveyard.
Transform Wary Axeman at the beginning of each combat.
2/3
Redeemer of the Dead
 
 C 
Creature – Human Cleric Warrior
Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard.
Transform Redeemer of the Dead at the end of each combat.
1/4
 C 
Creature – Bird
Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card.
2/1
 C 
Creature – Jellyfish
Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn.
"Gunni, lookout!"
1/2
 C 
Enchantment
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
 C 
Sorcery
Target land you control becomes a 5/5 elemental until the beginning of your next turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{2}{g}{g}: Return this creature to the battlefield and cast a copy of Wooden Might without voyage."
Mountain
 
 B 
Basic Land – Mountain

Vinedra (rare)
Wilds Surveyor (uncommon)
Runic Tattoo Artist (uncommon)
Hiejild's Hunt (uncommon)
Dark Insights (common)
Thukyo's Bounty (common)
Zealous Soul Shaman (common)
Humble Shipwright (common)
Release Inner Magic (common)
Wary Axeman (common)
Raven of Reason (common)
Anticipating Familair (common)
Mark for Consumption (common)
Wooden Might (common)
Mountain (basic)