Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Skeleton
Whenever Rathai's Vanguard dies, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
{2}{b}: Return Rathai's Vanguard from your graveyard to your hand.
2/1
 U 
Sorcery
As an additional cost to cast Selfless Ambition, sacrifice a creature. Each opponent sacrifices a creature with a power greater than or equal to X, where X was the power of the creature you sacrificed.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature attacks each turn if able.
Whenever the enchanted creature attacks, it deals damage equal to its power to its controller.
 U 
Artifact
{t}: Add one mana of any color.
{3},{t}: Until end of turn, if you would carve a rune, carve two runes instead.
 C 
Enchantment – Aura
Enchant creature don't control
Enchanted creature gets -1/-1.
When enchanted creature dies, exile it and create a 1/1 black Spirit creature token with lifelink.
 C 
Enchantment
Whenever you exile a creature card from your graveyard, Spirits you control get +1/+0 until end of turn.
"The spirits would not rise if they did not want to see your wickedness undone!"- Naoja
 C 
Instant
Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").
 C 
Creature – Wolf
Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
 C 
Artifact Creature – Cat
Feline Familiar costs {3} less if a creature transformed this turn.
{t}: Target player reveals their hand.
Familiars aren't manifested in Ureidr- they're forged.
2/2
 C 
Sorcery
Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random.

Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")
 C 
Instant
Target player reveals their hand.

Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gains flying and "abilities of creatures you control in exile cost {1} less to activate."
 C 
Enchantment
Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life.
While some wait, the final gate never closes for anyone.
 C 
Creature – Human Warrior
Haste
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Rathai's Vanguard (rare)
Selfless Ambition (uncommon)
Self-Destructive Tendency (uncommon)
Golden Armbands (uncommon)
Determined Defiance (common)
Bestow Revenge (common)
Glorious Glaive Gash (common)
Stalking Howler (common)
Feline Familiar (common)
Wildblooded Fury (common)
Insightful Glance (common)
Become the Messenger (common)
Gate of Passing (common)
Sungleam Swordsman (common)
Swamp (basic)