Branches of Skavjando: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact – Equipment
At the beginning of each upkeep, carve a White Rune, Blue Rune, Black Rune, Red Rune, or Green Rune.
Equipped creature gets +X/+X, where X is the number of enchantment tokens you control.
Equip {3}
{1}.
 
 U 
Artifact
{3},{t}: Until end of turn, creatures you don't control lose menace and hexproof and cannot gain them again until end of turn.
The crossing, the weaving, and twining, so beautiful that it can overpower arrogance.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains "whenever a creature dealt damage by the enchanted creature dies, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
 U 
Instant
Double all damage that would be dealt to and dealt by target creature until end of turn. If that creature dies this turn, Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
 C 
Creature – Giant Wizard
Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control.
Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
 C 
Creature – Elk
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
 C 
Land
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.

{1},{t}: Add {u}{r}.
 C 
Creature – Human Warrior
{1},{t}: Target player reveals the top card of their library. If it's a creature put it into that player's graveyard.
Transform Wary Axeman at the beginning of each combat.
2/3
Redeemer of the Dead
 
 C 
Creature – Human Cleric Warrior
Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard.
Transform Redeemer of the Dead at the end of each combat.
1/4
 C 
Creature – Human Shaman
When Primal War Caller enters the battlefield, target creature gains trample until end of turn.
The horn calls for brutality and death, and compels your answer.
1/1
 C 
Creature – Human Wizard
Whenever you cast an instant with a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
Transform Studious Lass at the beginning of each combat.
2/4
Stormpierce Champion
 
 C 
Creature – Human Wizard Warrior
Whenever you cast an instant with a converted mana cost of two or less Stormpierce Champion gets +1/+0 until end of turn.
Transform Stormpierce Champion at the end of each combat.
3/4
 C 
Creature – Jellyfish
Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn.
"Gunni, lookout!"
1/2
 C 
Creature – Giant Wizard
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
5/5
 C 
Creature – Giant Berserker
When Seething Berserker enters the battlefield, Seething Berserker deals 2 damage to you and to target creature.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
5/4
 C 
Creature – Bird
Flying
Realm- When Raven of Recollection enters the battlefield, if you control three or more islands, you may return target instant or sorcery from your graveyard to your hand.
2/1
Forest
 
 B 
Basic Land – Forest

Etched Spear (rare)
Netting (uncommon)
Write with Intestines (uncommon)
Risk-Taking (uncommon)
Branch Immigrant (common)
Rude Moose (common)
Frezumi's Wine Cellar (common)
Wary Axeman (common)
Primal War Caller (common)
Studious Lass (common)
Anticipating Familair (common)
End Carver (common)
Seething Berserker (common)
Raven of Recollection (common)
Forest (basic)