Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant Wizard
Flash, flying
When Galeforce Arcanist enters the battlefield, reveal the top card of your library. If an instant was revealed this way, you may cast it without paying its mana cost. If a card revealed this way isn't cast, put it on the bottom of your library instead.
2/2
 U 
Enchantment
At the beginning of your endstep, choose 1:
•Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
•Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)
•Gain 1 life for each enchantment you control.
•Target opponent loses 1 life for each enchantment you control.
 U 
Sorcery
As an additional cost to cast Visage of the Dead, exile a creature from a graveyard.
Target creature you control's power and toughness become equal to the exiled creature's power and toughness.
 U 
Artifact
When Bladed Wheel of Revolution enters the battlefield, Bladed Wheel of Revolution deals 1 damage to any target.
Whenever you cast an instant or sorcery you may pay {1} and exile Bladed Wheel of Revolution. If you do, it gains "Whenever Bladed Wheel of Revolution you cast an instant or sorcery, if Bladed Wheel of Revolution is exiled, you may pay {1}. If you do, return Bladed Wheel of Revolution to the battlefield."
 C 
Sorcery
Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card.
Tomorrow is gone, not in the days, but in their hearts.
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +2/+3 and can block an additional creature each combat.
"Think your size matters? Wrong."- Kyothra, Shieldmaiden
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")."
 C 
Creature – Human Berserker
Vindictive Marauder can't block.
Purify {1}{b} ({1}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery).
The humans of Jornin often prefer enemies' blood to armor.
3/1
 C 
Creature – Elf Shaman
Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/2
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and must attack each turn if able.

Equip {3}
The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
 C 
Enchantment
Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
 C 
Creature – Giant Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/2
 C 
Creature – Human Cleric
{w},{t}: Tap target creature that was the target of another spell or ability.
Transform Sword Bringer at the beginning of each combat.
2/1
Blade's Grace Warrior
 
 C 
Creature – Human Warrior Cleric
Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn.
Transform Blade's Grace Warrior at the end of each combat.
2/1
 C 
Creature – Human Shaman
When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").
1/1
Forest
 
 B 
Basic Land – Forest

Galeforce Arcanist (rare)
Mysteries of the Runes (uncommon)
Visage of the Dead (uncommon)
Bladed Wheel of Revolution (uncommon)
Dreambreak (common)
Gilded Extension (common)
Firepaint (common)
Vindictive Marauder (common)
Runescribe Elf (common)
Insatiable Hammer (common)
Tossing Seas (common)
Icicle Architect (common)
Sword Bringer (common)
Hearthblessed Hunter (common)
Forest (basic)