Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +2/+2 and gains "at the beginning of your upkeep, destroy target creature you don't control with a power greater than the enchanted creature's power." |
Enchant creature
Enchanted creature gets +1/+2. At the beginning of each upkeep choose deathtouch, flying, trample, or vigilance. The enchanted creature gains that ability until end of turn. |
When Morning's Devoted enters the battlefield or is purified, creatures you control gain protection from black until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)2/4
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When Mirebound Chief is purified, Swamps you control add an additional Black until end of turn. 3/2
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Flying
![]() : Target transformed creature you control gains flying until end of turn."Go on! Get up there!"
2/4
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Add
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Realm If you control five or more mountains, add ![]() ![]() ![]() ![]() instead.Okalv yanked the chains from their hold and chased off to the War at World's End.
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, : Target creature gains haste until end of turn and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").To catch a goat from the cliffs of Nichuf, one must be as fast as the goat.
1/2
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Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
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Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control. Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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Target land you control becomes a 5/5 elemental until the beginning of your next turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Wooden Might without voyage." |
Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)2/2
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Return target tapped creature to its owner's hand.
Instants and sorceries you cast cost less until end of turn.Storms may pass, but injustice never will.
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Outmaneuver the Nichuf
(rare)
Beastskin
(uncommon)
Morning's Devoted
(uncommon)
Mirebound Chief
(uncommon)
Soaring Familiar
(common)
Eruption Pulse
(common)
Rock Zoom Goat
(common)
Mark for Consumption
(common)
Branch Immigrant
(common)
Frostbringer Giant
(common)
Wooden Might
(common)
Horn of Alarm
(common)
Zealous Soul Shaman
(common)
Turnaround Typhoon
(common)
Plains
(basic)






: Target creature gains haste until end of turn and Carve a Red Rune (Create a Red Rune enchantment token with "