Branches of Skavjando: Virtual Booster
Branches of Skavjando: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Enchant creature
Enchanted creature gets +2/+2 and gains "at the beginning of your upkeep, destroy target creature you don't control with a power greater than the enchanted creature's power." |
Whenever an opponent casts a spell during your turn, Carve a Green Rune (Create a Green Rune enchantment token with "
![]() 5/7
|
![]() ![]() Transform Velsignemancer at the beginning of each combat. The scholarship of auras benefits all society.
1/1
Whenever Sacred Writing Warrior attacks or blocks, the mana cost to activate target rune becomes
![]() Transform Sacred Writing Warrior at the end of each combat. The study of runes empowers that ancient, magnificent script.
2/1
|
Realm- When Nejhem Shaman enters the battlefield, if you control three or more mountains return target sorcery card from your graveyard to your hand.
Those from nejhem are not necessarily dark-hearted, but all have a darker understanding of the world.
2/3
|
Vindictive Marauder can't block.
Purify ![]() ![]() ![]() ![]() The humans of Jornin often prefer enemies' blood to armor.
3/1
|
Counter target nonblue spell.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() ![]() |
Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control. Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
|
Target creature can't be blocked until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() |
Menace
When you purify Fireborn Giant, target creature gains menace until end of turn. Purify ![]() ![]() ![]() ![]() 3/2
|
If you control three or more creatures at the beginning of your upkeep, Carve a White Rune (Create a white Rune enchantment token with "
![]() 2/3
|
Whenever Timbersworn Outcast attacks or blocks you may untap target land you control.
Nichuf's forest cannot support villages- and that is to the liking of some.
3/3
|
Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify ![]() ![]() ![]() ![]() 2/2
|
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "
![]() 5/5
|
Equipped creature has vigilance and "
![]() ![]() Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
|
|
Outmaneuver the Nichuf
(rare)
Irritated Predator
(uncommon)
Velsignemancer
(uncommon)
Nejhem Shaman
(uncommon)
Vindictive Marauder
(common)
Frezumi's Cunning
(common)
Branch Immigrant
(common)
Strike Their Spirit
(common)
Fireborn Giant
(common)
Raidcaller
(common)
Timbersworn Outcast
(common)
Zealous Soul Shaman
(common)
End Carver
(common)
Horn of Alarm
(common)
Swamp
(basic)