Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Return target card from your graveyard to your hand.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{g}{g}, Sacrifice a land: Return this creature to the battlefield and cast a copy of Journey to Jubya's Roots without voyage."
 U 
Instant
Exile target creature that entered the battlefield this turn but wasn't cast.
Put a +1/+1 counter on up to one target creature.
 U 
Creature – Bear
Flash
Grizzled Mentor costs {1} less if a creature you control transformed this turn.
I... lost control. So listen to what I say if you don't want to end up like me.
2/2
 U 
Creature – Human Rogue
{2}{u},{t}: Target creature you control cannot be blocked this turn.
Transform Infiltration Operative at the beginning of each combat.
"Listen, if you take the river here, then go through the east, they'll never know you're coming."
1/4
Unfindable Assailant
 
 U 
Creature – Human Wizard Assassin
Hexproof
Unfindable Assailant cannot be blocked.
Transform Unfindable Assailant at the end of each combat.
They saw bodies fall, but nothing else.
2/2
 C 
Creature – Human Cleric
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Transform Horncaller Priest at the beginning of each combat.
"Come, we will hold against the giants in body, and our souls against the fated oblivion."
1/3
Lifeblood Martyr
 
 C 
Creature – Human Cleric Warrior
When Lifeblood Martyr dies, you may gain 5 life.
Transform Lifeblood Martyr at the end of each combat.
His death was the beginning of another day for children's cries and blooming flowers.
1/5
 C 
Creature – Dwarf Cleric
Transform Svakur Death Priest at the beginning of each combat phase.
{t}: Each opponent loses 1 life and you gain 1 life.
The end upon us, upon the worlds of Skavjando is true.
3/5
Hammerheart Hexer
 
 C 
Creature – Dwarf Cleric Warrior
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
Transform Hammerheart Hexer at the end of each combat.
4/4
 C 
Creature – Auroch Beast
When Lucky Lumberbeast enters the battlefield gain 7 life.
Hunters trip and fall on their face. Other prey always draws the predators elsewhere.
7/7
 C 
Land
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.

{1},{t}: Add {u}{r}.
 C 
Creature – Human Wizard
Whenever Mizre Bay Strategist becomes blocked, you may pay {3}{u}. If you do, return Mizre Bay Strategist and any creatures blocking Mizre Bay Strategist to their owner's hands.
The rocks will smash both our ships. We're counting on it.
2/1
 C 
Creature – Insect
Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate.
Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
 C 
Creature – Human Cleric
{w},{t}: Tap target creature that was the target of another spell or ability.
Transform Sword Bringer at the beginning of each combat.
2/1
Blade's Grace Warrior
 
 C 
Creature – Human Warrior Cleric
Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn.
Transform Blade's Grace Warrior at the end of each combat.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")."
 C 
Creature – Spider
Reach
Whenever a creature you control transforms, Smileback Spider gets +2/+0 until end of turn.
Spiders from Svaindo forest are often impressed by the warriors and choose to become their familiars.
1/3
 C 
Creature – Imp
Flying
Purify {b} ({b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
"Beneath the hate and despair I'm sure there's someone who was once good."- Naoja
2/1
Plains
 
 B 
Basic Land – Plains

Journey to Jubya's Roots (rare)
Brilliant Banishing (uncommon)
Grizzled Mentor (uncommon)
Infiltration Operative (uncommon)
Horncaller Priest (common)
Svakur Death Priest (common)
Lucky Lumberbeast (common)
Frezumi's Wine Cellar (common)
Mizre Bay Strategist (common)
Grave Swarm (common)
Sword Bringer (common)
Firepaint (common)
Smileback Spider (common)
Blackheart Soul (common)
Plains (basic)