Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may purify any time you could cast an instant.
Whenever a permanent enters the battlefield under your control during an opponent's turn, that opponent loses 2 life and you gain 2 life. 3/4
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Look at the top three cards of your library. Add one to your hand and exile the other two. Until the end of your next turn, you may play those cards.
Fate isn't always linear.
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At the beginning of your endstep, choose 1:
•Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
•Carve a Black Rune (Create a black Rune enchantment token with " , Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)
•Gain 1 life for each enchantment you control. •Target opponent loses 1 life for each enchantment you control. |
When Runebinder enters the battlefield, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).
Whenever you sacrifice a rune, artifacts cost less to cast until end of turn.1/4
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When Rune-Horned Ox enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")The ox knew the rune before people.
1/2
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Each opponent discards at random. Whenever a nonland is discarded this way, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). |
Enchant land
Enchanted land gains " , : Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with " , Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")." |
: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat. 3/3
Trample
Transform Furious Friend at the end of each combat. 5/3
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Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control. Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
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Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
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Purify
( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)Never humbled, a soul cannot pass while weakness persists.
4/5
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Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target."). |
Whenever Mizre Bay Strategist becomes blocked, you may pay
![]() . If you do, return Mizre Bay Strategist and any creatures blocking Mizre Bay Strategist to their owner's hands.The rocks will smash both our ships. We're counting on it.
2/1
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Jubya's Trunk enters the battlefield tapped unless you control a God.
, : Add ![]() . |
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Dreadcall Gothi
(mythic)
Waters of Fate
(uncommon)
Mysteries of the Runes
(uncommon)
Runebinder
(uncommon)
Rune-Horned Ox
(common)
Paint Horror
(common)
Wilderness Emboldened
(common)
Cajoling Confidant
(common)
Branch Immigrant
(common)
Wildblooded Fury
(common)
Darkheart Ogre
(common)
Release Inner Magic
(common)
Mizre Bay Strategist
(common)
Jubya's Trunk
(common)
Swamp
(basic)







: Gain 2 life and Carve a Green Rune (Create a Green Rune enchantment token with "