Branches of Skavjando: Virtual Booster
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| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature you control
At the beginning of each upkeep, enchanted creature fights target creature you don't control. Realm- If you control three or more forests, put a +1/+1 counter on the enchanted creature at the beginning of your upkeep. |
When Inheritor of Ambitions enters the battlefield, carve X Black Runes, where X is the number of spirits you control. (Create X black Rune enchantment tokens with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)3/5
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At the beginning of your upkeep, if you control three or more enchantments, you may put a +1/+1 counter on up to one target creature.
The runic arts are known throughout Skavjando, but only on the branch of Bletoheim are there those skilled enough to inscribe rune on the living.
2/3
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Whenever an opponent casts a spell during your turn, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").5/7
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Purify
( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)Never humbled, a soul cannot pass while weakness persists.
4/5
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Haste
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)1/1
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Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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Whenever you sacrifice a rune, Rootknot Sage gets +1/+1 until end of turn.
When Rootknot Sage enters the battlefield, Carve a Green Rune (Create a Green Rune enchantment token with " , Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").1/3
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Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. "Gunni, lookout!"
1/2
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Choose a basic land type,
: Until end of turn, lands you control lose all abilities and become lands of the type you chose.A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy.
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Destroy target creature with flying.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Shoot Down without voyage." |
When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Purify
![]() ![]() (![]() ![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Faithful Hounds of Jornin is purified, put a +1/+1 counter on up to one target nonspirit creature you control. 3/3
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War Preparations
(rare)
Inheritor of Ambitions
(uncommon)
Runic Tattoo Artist
(uncommon)
Irritated Predator
(uncommon)
Darkheart Ogre
(common)
Sungleam Swordsman
(common)
Cleavespell Viking
(common)
Rootknot Sage
(common)
Anticipating Familair
(common)
Branch-Treading Boat
(common)
Shoot Down
(common)
Frostbringer Giant
(common)
Macabre Priest
(common)
Faithful Hounds of Jornin
(common)
Forest
(basic)







: Until end of turn, lands you control lose all abilities and become lands of the type you chose.