Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Transform Guide to the Fallen at the beginning of each combat. 2/4
Whenever Battlefield Channeler attacks or blocks, tokens you control get +2/+2 until end of turn.
Transform Battlefield Channeler at the end of each combat. He guides souls from the body, and through the chaos of the war.
3/4
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Hexproof, indestructible
Angry at being left in Jornin, man's world, trolls demand body parts as payment for their wild hunger.
1/1
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Realm- When Nejhem Shaman enters the battlefield, if you control three or more mountains return target sorcery card from your graveyard to your hand.
Those from nejhem are not necessarily dark-hearted, but all have a darker understanding of the world.
2/3
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: Target opponent gains control of False Traitor. Then, put a +1/+1 counter on up to one target creature you control.
Transform False Traitor at the beginning of each combat. "As a sower of discord, it is best I leave the team."
1/3
Whenever Reckless Viking attacks, Reckless Viking deals 2 damage to target creature you control.
Transform Reckless Viking at the end of each combat. She never worried about hurting her friends again.
5/3
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When Twilight Shielder dies, Purify costs you activate cost
less until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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When Primal War Caller enters the battlefield, target creature gains trample until end of turn.
The horn calls for brutality and death, and compels your answer.
1/1
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Whenever Timbersworn Outcast attacks or blocks you may untap target land you control.
Nichuf's forest cannot support villages- and that is to the liking of some.
3/3
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.
, : Add ![]() . |
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Target creature can't be blocked until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() : Return this creature to the battlefield and cast a copy of Strike Their Spirit without voyage." |
Target creature you control gains doublestrike until end of turn.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When you purify Sister of Departed Souls, each opponent exiles a creature from their graveyard. 3/2
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Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). |
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Guide to the Fallen
(rare)
Jornin Troll
(uncommon)
Nejhem Shaman
(uncommon)
False Traitor
(uncommon)
Twilight Shielder
(common)
Primal War Caller
(common)
Timbersworn Outcast
(common)
Frostbringer Giant
(common)
Spears of Howlite
(common)
Frezumi's Wine Cellar
(common)
Strike Their Spirit
(common)
Rage Carving
(common)
Sister of Departed Souls
(common)
Glorious Glaive Gash
(common)
Swamp
(basic)


: Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.


