Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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If you control three or more creatures at the beginning of your upkeep, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").2/3
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Cast Cunning Patience only if you have not attacked this turn.
Draw three cards. Then, end the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) "The end of our world is now! I have had time to think of everything."
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Whenever an opponent casts a spell during your turn, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").5/7
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Vigilance
When Meadhall's Keeper is purified creatures you control get +1/+1 and gain vigilance until end of turn. Purify ![]() ![]() (![]() ![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)1/2
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![]() ![]() , : Destroy target tapped creature.
Transform Gloomy Executioner at the beginning of each combat. "You at least knew battle before you died. She has never found her way into the fray."- Olpei, Nichuf Warchief
Illus. Shannon Manor
4/5
Whenever Black Diamond Diva deals combat damage to an opponent, that player sacrifices a creature they control.
Transform Black Diamond Diva at the end of each combat.
Illus. Shannon Manor
5/5
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Hall of Smarin enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.")." |
When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). |
Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
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Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate. Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
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Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
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Reach
When Scorching Volleyist enters the battlefield, Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").1/2
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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Raidcaller
(common, foil)
Cunning Patience
(rare)
Irritated Predator
(uncommon)
Meadhall's Keeper
(uncommon)
Gloomy Executioner
(uncommon)
Hall of Smarin
(common)
Firepaint
(common)
Macabre Priest
(common)
Glorious Glaive Gash
(common)
Shields and Hammers
(common)
Grave Swarm
(common)
Stalking Howler
(common)
Scorching Volleyist
(common)
Frostbringer Giant
(common)
Forest
(basic)








: Destroy target tapped creature.