Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature. If you cast Onyx Obliteration during your combat phase you may gain2 life and each opponent loses 2 life.
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Deal 3 damage to each creature.
Realm- If you control five or more mountains, deal 4 damage to each creature instead. The branch of Enheim is always changing, the oceans of lava cooling to form continents only to be covered in fresh lava months later.
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Exile target creature that entered the battlefield this turn but wasn't cast.
Put a +1/+1 counter on up to one target creature. |
Realm- When Nejhem Shaman enters the battlefield, if you control three or more mountains return target sorcery card from your graveyard to your hand.
Those from nejhem are not necessarily dark-hearted, but all have a darker understanding of the world.
2/3
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Flash
Grizzled Mentor costs less if a creature you control transformed this turn.I... lost control. So listen to what I say if you don't want to end up like me.
2/2
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When Twilight Shielder dies, Purify costs you activate cost
less until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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When Roadside Carving enters the battlefield, search your library for a basic land card and add it to your hand.
![]() , Sacrifice Roadside Carving: Draw a card.A gift of wisdom is clearer than any map.
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Create a 1/1 white spirit token with flying.
Spirits you control get +1/+1 until end of turn. Free of what mired their souls, they will try to prevent that part of their fate from befalling others.
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: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat 2/2
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat. 4/2
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Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
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Whenever Timbersworn Outcast attacks or blocks you may untap target land you control.
Nichuf's forest cannot support villages- and that is to the liking of some.
3/3
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Put a +1/+1 counter on target creature.
Realm- If you control three or more forests, you may draw a card. |
Whenever Mizre Bay Strategist becomes blocked, you may pay
![]() . If you do, return Mizre Bay Strategist and any creatures blocking Mizre Bay Strategist to their owner's hands.The rocks will smash both our ships. We're counting on it.
2/1
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Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life.
While some wait, the final gate never closes for anyone.
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Onyx Obliteration
(common, foil)
Fires of Enheim
(rare)
Brilliant Banishing
(uncommon)
Nejhem Shaman
(uncommon)
Grizzled Mentor
(uncommon)
Twilight Shielder
(common)
Roadside Carving
(common)
Ghost Charge
(common)
Diversionary Commander
(common)
Shields and Hammers
(common)
Timbersworn Outcast
(common)
Boons of Training
(common)
Mizre Bay Strategist
(common)
Gate of Passing
(common)
Forest
(basic)




, Sacrifice Roadside Carving: Draw a card.