Branches of Skavjando: Virtual Booster
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| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Hvike Gate Watchman enters the battlefield, if you cast it, create a copy of each token you control.
The giants hold countless things on their branch, from magics to our axebrother's souls.
6/7
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Reveal the top card of your library. If that card shares a name with a card in exile, you may cast it as though it had flash for
less. Otherwise, add that card to your hand. |
Whenever an enchantment enters the battlefield under your control, up to one target creature gains menace and hexproof until end of turn.
The reason trolls have tolls is so that they can be left alone.
3/3
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Enchant creature
Enchanted creature attacks each turn if able. Whenever the enchanted creature attacks, it deals damage equal to its power to its controller. |
Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)."They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
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Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
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Target player reveals their hand.
Carve a Blue Rune (Create a blue Rune enchantment token with " , Sacrifice this enchantment: Tap or untap target creature.) |
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When Forgebinder enters the battlefield, deal 2 damage to target creature without flying if you control an enchantment.
When she can't fit the whole power of the rune into a weapon, the ancient magic sprays in molten sparks.
4/4
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When Lucky Lumberbeast enters the battlefield gain 7 life.
Hunters trip and fall on their face. Other prey always draws the predators elsewhere.
7/7
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Menace
When you purify Fireborn Giant, target creature gains menace until end of turn. Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)3/2
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When Might Maker enters the battlefield put a +1/+1 counter on a creature and Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").3/4
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Hvike Gate Watchman
(mythic)
Fate Foretold
(uncommon)
Mossy Ascetic
(uncommon)
Self-Destructive Tendency
(uncommon)
Dark Insights
(common)
Horn of Alarm
(common)
Macabre Priest
(common)
Spears of Howlite
(common)
Rude Moose
(common)
Insightful Glance
(common)
Forgebinder
(common)
Lucky Lumberbeast
(common)
Fireborn Giant
(common)
Might Maker
(common)
Forest
(basic)


less. Otherwise, add that card to your hand.

: Untap target creature you control."

