Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Spirit
Flying
Realm- When Watching Ancestor enters the battlefield, if you control three or more plains return target aura or equipment from your graveyard to your hand.
1/3
 
 R 
Legendary Creature – Ox
When Urmu, the Primal Cow enters the battlefield, each player exiles another creature they control.
When Urmu dies, restart the game. Each player begins the game with a creature exiled by Urmu in play.
At the beginning of your upkeep gain 2 life.
4/8
 U 
Creature – Whale
Flash
When Breeching Dolphin enters the battlefield, spells cost {1} more to cast until end of turn.
So beautiful you're ambivalent to the water ruining your spell.
2/2
 U 
Creature – Dwarf Wizard
{t}: Look at the top three cards of your library. You may put them back in any order.
Transform Fatereader at the beginning of each combat.
1/3
Nejhem Star-Binder
 
 U 
Creature – Dwarf Wizard Berserker
Whenever Nejhem Star-Binder attacks you may reveal the top card of your library. If an instant was revealed this way, you may cast it for {2} less. Otherwise, put it on the bottom of your library.
Transform Nejhem Star-Binder at the end of each combat.
2/3
 U 
Sorcery
As an additional cost to cast Visage of the Dead, exile a creature from a graveyard.
Target creature you control's power and toughness become equal to the exiled creature's power and toughness.
 C 
Creature – Giant Warrior
Reach
{3}{g}{g},{t}, Sacrifice Valkyrie Killer: Destroy target creature with flying.
"No one will help Smarin or her pitiful humans today!"
2/2
 C 
Enchantment
Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
 C 
Creature – Ogre Shaman
At the beginning of your endstep, if you have one or fewer cards in your hand, Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
2/1
 C 
Creature – Giant Wizard
At the beginning of each opponent's endstep, if you lost 3 or more life that turn, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
1/2
 C 
Creature – Human Wizard
{t}: Target player puts the top card of their library into their graveyard.
Transform Distracting Apprentice at the beginning of each combat.
1/2
Void Mind Torturer
 
 C 
Creature – Nightmare
Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard.
Transform Void Mind Torturer at the end of each combat.
1/2
 C 
Artifact Creature – Goat
{4}: Return Bonebound Goat from your graveyard to your hand.
They regrow from bones like plants from shoots.
1/2
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 C 
Creature – Bird
Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card.
2/1
 C 
Sorcery
Create a 1/1 white spirit token with flying.

Spirits you control get +1/+1 until end of turn.
Free of what mired their souls, they will try to prevent that part of their fate from befalling others.
Mountain
 
 B 
Basic Land – Mountain

Watching Ancestor (common, foil)
Urmu, the Primal Cow (rare)
Breeching Dolphin (uncommon)
Fatereader (uncommon)
Visage of the Dead (uncommon)
Valkyrie Killer (common)
Tossing Seas (common)
Molten Mentor (common)
Vengeful Runecarver (common)
Distracting Apprentice (common)
Bonebound Goat (common)
Break by Roots (common)
Raven of Reason (common)
Ghost Charge (common)
Mountain (basic)