Branches of Skavjando: Virtual Booster
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| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a nontoken creature dies, you may put a nail counter on Ever-Growing Ship.
Whenever you cast a spell with a converted mana cost of seven or greater, sacrifice Ever-Growing Ship and put a creature from a graveyard with a power of X or less onto the battlefield, where X was the number of nail counters on Ever-Growing Ship. |
Spells cast or abilities activated during the combat phase must target Ornate Rager if possible.
Beauty, like rage, can often be senseless and bring about one's own destruction.
5/5
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Enchant creature
Enchanted creature gains first strike Realm- If you control five or more plains, create a 1/1 white warrior token at the beginning of your endstep. |
: Target player puts the top card of their library into their graveyard, then puts the bottom card of their library on top of their library.Mortal concepts create faulty terms like "inescapable" or "not predetermined" to try and understand Smarin's decisions.
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Put a +1/+1 counter on target creature.
Realm- If you control three or more forests, you may draw a card. |
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Destroy target creature.
Realm- If you control three or more swamps, you may destroy target planeswalker instead. There is darkness in your heart. You will be your own undoing.
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn. 2/1
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Target creature can't be blocked until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() : Return this creature to the battlefield and cast a copy of Strike Their Spirit without voyage." |
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.
, : Add ![]() . |
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Target player reveals their hand.
Carve a Blue Rune (Create a blue Rune enchantment token with " , Sacrifice this enchantment: Tap or untap target creature.) |
Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").1/2
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Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.")." |
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Ever-Growing Ship
(rare)
Ornate Rager
(uncommon)
Sunflower Infusion
(uncommon)
Smarin's Well
(uncommon)
Boons of Training
(common)
Spears of Howlite
(common)
Heartcrush
(common)
Mentoring Viking
(common)
Strike Their Spirit
(common)
Frezumi's Wine Cellar
(common)
Insightful Glance
(common)
Cleavespell Viking
(common)
Runescribe Elf
(common)
Firepaint
(common)
Forest
(basic)


: Target player puts the top card of their library into their graveyard, then puts the bottom card of their library on top of their library.
