Branches of Skavjando: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Non-creature spells cost {1} more to cast.
Purify {3}{w}{w} ({3}{w}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Bloodbound Stoic is purified, destroy all artifacts and enchantments.
2/2
 U 
Artifact – Equipment
Whenever the equipped creature transforms for the first time each turn, put a +1/+1 counter on it.
Equip {3}
An artifact never defines a magical warrior, though they often help identify them.
 U 
Creature – Whale
Whenever a creature you control becomes exiled, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
2/2
 U 
Creature – Human Rogue
{2}{u},{t}: Target creature you control cannot be blocked this turn.
Transform Infiltration Operative at the beginning of each combat.
"Listen, if you take the river here, then go through the east, they'll never know you're coming."
1/4
Unfindable Assailant
 
 U 
Creature – Human Wizard Assassin
Hexproof
Unfindable Assailant cannot be blocked.
Transform Unfindable Assailant at the end of each combat.
They saw bodies fall, but nothing else.
2/2
 C 
Creature – Elk
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 C 
Creature – Giant Cleric
Purify {1}{b} ({1}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When you purify Sister of Departed Souls, each opponent exiles a creature from their graveyard.
3/2
 C 
Creature – Human Warrior
{t}: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat
2/2
Shield Cinderer
 
 C 
Creature – Human Warrior Shaman
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat.
4/2
 C 
Creature – Human Warrior
Haste
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
1/1
 C 
Creature – Giant Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/2
 C 
Creature – Human Wizard
Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
2/4
 C 
Land
Hall of Smarin enters the battlefield tapped unless you control a God.

{1},{t}: Add {b}{w}.
 C 
Creature – Bat
Flying
{3}{w}: Target transformed creature you control gains flying until end of turn.
"Go on! Get up there!"
2/4
 C 
Creature – Human Cleric
Whenever another creature enters the battlefield under your control, you may gain 1 life.
Transform Horncaller Priest at the beginning of each combat.
"Come, we will hold against the giants in body, and our souls against the fated oblivion."
1/3
Lifeblood Martyr
 
 C 
Creature – Human Cleric Warrior
When Lifeblood Martyr dies, you may gain 5 life.
Transform Lifeblood Martyr at the end of each combat.
His death was the beginning of another day for children's cries and blooming flowers.
1/5
Swamp
 
 B 
Basic Land – Swamp

Bloodbound Stoic (rare)
Rod of Transformation (uncommon)
Scarred Narhwal (uncommon)
Infiltration Operative (uncommon)
Rude Moose (common)
Break by Roots (common)
Sister of Departed Souls (common)
Diversionary Commander (common)
Sungleam Swordsman (common)
Icicle Architect (common)
Blood Tracer (common)
Hall of Smarin (common)
Soaring Familiar (common)
Horncaller Priest (common)
Swamp (basic)