Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Urmu, the Primal Cow enters the battlefield, each player exiles another creature they control.
When Urmu dies, restart the game. Each player begins the game with a creature exiled by Urmu in play. At the beginning of your upkeep gain 2 life. 4/8
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: Target opponent gains control of False Traitor. Then, put a +1/+1 counter on up to one target creature you control.
Transform False Traitor at the beginning of each combat. "As a sower of discord, it is best I leave the team."
1/3
Whenever Reckless Viking attacks, Reckless Viking deals 2 damage to target creature you control.
Transform Reckless Viking at the end of each combat. She never worried about hurting her friends again.
5/3
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Enchant creature
Whenever an instant or sorcery deals damage to a permanent or player, the enchanted creature gets +2/+0 and gains trample until end of turn. |
: Look at the top three cards of your library. You may put them back in any order.
Transform Fatereader at the beginning of each combat. 1/3
Whenever Nejhem Star-Binder attacks you may reveal the top card of your library. If an instant was revealed this way, you may cast it for
less. Otherwise, put it on the bottom of your library.
Transform Nejhem Star-Binder at the end of each combat. 2/3
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Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).2/4
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Equipped creature gets +2/+2 and must attack each turn if able.
Equip ![]() The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
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When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)Even in death, they burn brightly.
4/2
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When Twilight Shielder dies, Purify costs you activate cost
less until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. "Gunni, lookout!"
1/2
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Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() : Return this creature from exile and cast a copy of Distant Shores without voyage." |
Tapped creatures get -5/-0 until end of turn.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Bubble Blast without voyage." |
Unrivaled Shieldmaiden can't be blocked by creatures with a power of 2 or less.
While known for their magical talents, elves have been known to take up axes and shields.
2/2
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Purify
![]() ![]() (![]() ![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Faithful Hounds of Jornin is purified, put a +1/+1 counter on up to one target nonspirit creature you control. 3/3
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Urmu, the Primal Cow
(rare)
False Traitor
(uncommon)
Lightning-Awed
(uncommon)
Fatereader
(uncommon)
Blood Tracer
(common)
Insatiable Hammer
(common)
Macabre Priest
(common)
Inner Flame Acolyte
(common)
Twilight Shielder
(common)
Anticipating Familair
(common)
Distant Shores
(common)
Bubble Blast
(common)
Unrivaled Shieldmaiden
(common)
Faithful Hounds of Jornin
(common)
Island
(basic)



: Target opponent gains control of False Traitor. Then, put a +1/+1 counter on up to one target creature you control.


