Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gains indestructible and "at the beginning of your upkeep, sacrifice this creature. When this creature dies, creatures it controller controls get -1/-1 until end of turn." |
: Target player puts the top card of their library into their graveyard, then puts the bottom card of their library on top of their library.Mortal concepts create faulty terms like "inescapable" or "not predetermined" to try and understand Smarin's decisions.
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![]() , : Target creature you control cannot be blocked this turn.
Transform Infiltration Operative at the beginning of each combat. "Listen, if you take the river here, then go through the east, they'll never know you're coming."
1/4
Hexproof
Unfindable Assailant cannot be blocked. Transform Unfindable Assailant at the end of each combat. They saw bodies fall, but nothing else.
2/2
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Reveal the top card of your library. If a creature was revealed this way, add it to your hand. If a land was revealed this way, put it onto the battlefield tapped. Otherwise, put the card on the bottom of your library and gain 4 life.
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Deal 3 damage to any target. If a target dealt damage this way would be put into a graveyard this turn, exile it instead.
That stranger, his fire purged the soul until there was nothing left.
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When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase That harsh north wind is coming.
1/2
Flying, hexproof
Transform Windblade Scholar at the end of each combat With my wind I command the seas and crash your ships.
2/2
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Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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Flying
Realm- When Watching Ancestor enters the battlefield, if you control three or more plains return target aura or equipment from your graveyard to your hand. 1/3
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Whenever another creature enters the battlefield under your control, you may gain 1 life.
Transform Horncaller Priest at the beginning of each combat. "Come, we will hold against the giants in body, and our souls against the fated oblivion."
1/3
When Lifeblood Martyr dies, you may gain 5 life.
Transform Lifeblood Martyr at the end of each combat. His death was the beginning of another day for children's cries and blooming flowers.
1/5
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Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)2/2
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Whenever Runescribe Elf becomes enchanted, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").1/2
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Counter target noncreature spell unless its controller pays
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Realm- If you control three or more islands, counter target creature spell unless its controller pays instead. |
Add
![]() ![]() ![]()
Realm If you control five or more mountains, add ![]() ![]() ![]() ![]() instead.Okalv yanked the chains from their hold and chased off to the War at World's End.
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Destroy target creature.
Realm- If you control three or more swamps, you may destroy target planeswalker instead. There is darkness in your heart. You will be your own undoing.
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Blood Eagle
(rare)
Smarin's Well
(uncommon)
Infiltration Operative
(uncommon)
Journey Into Grajaro
(uncommon)
Wicked Flames
(common)
Tachod Meteorolgist
(common)
Horn of Alarm
(common)
Watching Ancestor
(common)
Horncaller Priest
(common)
Zealous Soul Shaman
(common)
Runescribe Elf
(common)
Insufficient Ambition
(common)
Eruption Pulse
(common)
Heartcrush
(common)
Island
(basic)


: Target player puts the top card of their library into their graveyard, then puts the bottom card of their library on top of their library.


