Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)Even in death, they burn brightly.
4/2
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Slanbi, Cosmic Coil's power and toughness are equal to the number of islands on the battlefield.
At the beginning of your endstep, if twenty or more lands are islands, each opponent puts the top sixty cards of their library into their graveyard. */*
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As an additional cost to cast Selfless Ambition, sacrifice a creature. Each opponent sacrifices a creature with a power greater than or equal to X, where X was the power of the creature you sacrificed.
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Burn the Source deals 2 damage to each opponent who controls an enchantment.
Realm- If you control three or more mountains, Burn the Source deals 3 damage to each opponent who controls an enchantment instead. "Runes might protect you, but we'll find something of yours to burn."- Olpei, Nichuf Warchief
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: Untap target land.
Transform Thukyo's Shrine Maiden at the beginning of each combat. 1/1
Whenever Terra-Blessed Guardian attacks target untapped land you control becomes a 1/2 colorless elemental with haste until end of turn that's attacking. It's still a land.
Transform Terra-Blessed Guardian at the end of each combat. 2/1
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Enchant creature
Enchanted creature gains flying and "abilities of creatures you control in exile cost less to activate." |
Destroy target creature with flying.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Shoot Down without voyage." |
: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat. 3/3
Trample
Transform Furious Friend at the end of each combat. 5/3
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Haste
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)1/1
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Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep.
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Feline Familiar costs
less if a creature transformed this turn.
: Target player reveals their hand.Familiars aren't manifested in Ureidr- they're forged.
2/2
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Whenever you cast an artifact spell, you may Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).1/1
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Transform Svakur Death Priest at the beginning of each combat phase.
: Each opponent loses 1 life and you gain 1 life.The end upon us, upon the worlds of Skavjando is true.
3/5
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
Transform Hammerheart Hexer at the end of each combat. 4/4
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Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card. 2/1
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Inner Flame Acolyte
(common, foil)
Slanbi, Cosmic Coil
(rare)
Selfless Ambition
(uncommon)
Burn the Source
(uncommon)
Thukyo's Shrine Maiden
(uncommon)
Become the Messenger
(common)
Shoot Down
(common)
Cajoling Confidant
(common)
Sungleam Swordsman
(common)
Naoja's First Transformation
(common)
Feline Familiar
(common)
Ureidr Scriptforger
(common)
Svakur Death Priest
(common)
Raven of Reason
(common)
Island
(basic)




: Untap target land.