Branches of Skavjando: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Non-creature spells cost {1} more to cast.
Purify {3}{w}{w} ({3}{w}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Bloodbound Stoic is purified, destroy all artifacts and enchantments.
2/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
Realm- If you control five or more islands the enchanted creature gains "whenever this creature deals combat damage to a player you may draw a card. Then discard a card."
 U 
Instant
Creatures you control get +1/+1 and gain indestructible until end of turn.
They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge.
 U 
Creature – Troll
Hexproof, indestructible
Angry at being left in Jornin, man's world, trolls demand body parts as payment for their wild hunger.
1/1
 C 
Enchantment
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
 C 
Instant
Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").
 C 
Creautre – Human Advisor
{t}: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat.
3/3
Furious Friend
 
 C 
Creature – Human Warrior Wizard
Trample
Transform Furious Friend at the end of each combat.
5/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")."
 C 
Creature – Human Wizard
Whenever you cast an instant with a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
Transform Studious Lass at the beginning of each combat.
2/4
Stormpierce Champion
 
 C 
Creature – Human Wizard Warrior
Whenever you cast an instant with a converted mana cost of two or less Stormpierce Champion gets +1/+0 until end of turn.
Transform Stormpierce Champion at the end of each combat.
3/4
 C 
Creature – Human Wizard
If you control three or more creatures at the beginning of your upkeep, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").
2/3
 C 
Creature – Human Shaman
When Primal War Caller enters the battlefield, target creature gains trample until end of turn.
The horn calls for brutality and death, and compels your answer.
1/1
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control.
 C 
Creature – Bird
Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card.
2/1
 C 
Artifact
Choose a basic land type, {t}: Until end of turn, lands you control lose all abilities and become lands of the type you chose.
A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy.
Swamp
 
 B 
Basic Land – Swamp

Bloodbound Stoic (rare)
Mirror Infusion (uncommon)
Berserkers' Charge (uncommon)
Jornin Troll (uncommon)
Mark for Consumption (common)
Glorious Glaive Gash (common)
Cajoling Confidant (common)
Firepaint (common)
Studious Lass (common)
Raidcaller (common)
Primal War Caller (common)
Rose Interjection (common)
Raven of Reason (common)
Branch-Treading Boat (common)
Swamp (basic)