Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Target creature spell you control gains hexproof. When that creatures enters the battlefield, it enters the battlefield with a +1/+1 counter.
Transform Sheltering Woodsman at the beginning of each combat. 1/3
Whenever Brute of Infamy attacks, Brute of Infamy gets +X/+X until end of turn, where X is the number of counters on each creature you control.
Transform Brute of Infamy at the end of each combat. 2/3
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Enchant creature you control
When enchanted creature dies, it deals damage equal to its power to target opponent. Load her onto the ship. May her flames take the enemy and the valkyries take her soul.
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Spells and abilities opponents control that target the equipped creature cost an additional
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Equip .The inner brightness of the soul can overcome whatever darkness the enemy tries to mire one in.
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At the beginning of your endstep, choose 1:
•Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
•Carve a Black Rune (Create a black Rune enchantment token with " , Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)
•Gain 1 life for each enchantment you control. •Target opponent loses 1 life for each enchantment you control. |
Menace
When you purify Fireborn Giant, target creature gains menace until end of turn. Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)3/2
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Jubya's Trunk enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Purify
( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)Never humbled, a soul cannot pass while weakness persists.
4/5
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Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
Enchant creature
Enchanted creature loses all abilities. Creatures enchanted by Fetters of Restraint can't attack or block. |
: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat. 3/3
Trample
Transform Furious Friend at the end of each combat. 5/3
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When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card. 2/1
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Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
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Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
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Sheltering Woodsman
(rare)
Viking's Glory
(uncommon)
Crown of Glory
(uncommon)
Mysteries of the Runes
(uncommon)
Fireborn Giant
(common)
Jubya's Trunk
(common)
Darkheart Ogre
(common)
Shields and Hammers
(common)
Fetters of Restraint
(common)
Cajoling Confidant
(common)
Macabre Priest
(common)
Raven of Reason
(common)
Rude Moose
(common)
Wildblooded Fury
(common)
Mountain
(basic)


: Target creature spell you control gains hexproof. When that creatures enters the battlefield, it enters the battlefield with a +1/+1 counter.



