Branches of Skavjando: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Look at the top card two cards of your library and exile one. The exiled card gains "Whenever you cast a spell with the same converted mana cost, you may reveal this card and cast it as though it has flash without paying its mana cost."
 U 
Artifact – Equipment
Creatures blocking equipped creature get -1/-0.
Equipped creature gets +0/+2.
Equip {1}
 U 
Enchantment
At the beginning of your endstep, choose 1:
•Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
•Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)
•Gain 1 life for each enchantment you control.
•Target opponent loses 1 life for each enchantment you control.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains first strike
Realm- If you control five or more plains, create a 1/1 white warrior token at the beginning of your endstep.
 C 
Creature – Giant Cleric
Purify {1}{b} ({1}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When you purify Sister of Departed Souls, each opponent exiles a creature from their graveyard.
3/2
 C 
Creature – Giant Wizard
Lifelink
Branch Immigrant can't be target of black spells or abilities your opponents control.
Life in Nichuf was not for her. She loved the farming in the Nojgard lands and sought a new home in Jornin.
2/4
 C 
Creature – Human Shaman
Whenever you purify a creature, Zealous Soul Shaman gets +1/+0 and first strike until end of turn.
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
2/2
 C 
Creautre – Human Advisor
{t}: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat.
3/3
Furious Friend
 
 C 
Creature – Human Warrior Wizard
Trample
Transform Furious Friend at the end of each combat.
5/3
 C 
Instant
Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
 C 
Creature – Human Wizard
{t}: Target player puts the top card of their library into their graveyard.
Transform Distracting Apprentice at the beginning of each combat.
1/2
Void Mind Torturer
 
 C 
Creature – Nightmare
Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard.
Transform Void Mind Torturer at the end of each combat.
1/2
 C 
Instant
Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and must attack each turn if able.

Equip {3}
The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
 C 
Creature – Elk
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
 C 
Creature – Human Advisor
When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase
That harsh north wind is coming.
1/2
Windblade Scholar
 
 C 
Creature – Human Warrior Wizard
Flying, hexproof
Transform Windblade Scholar at the end of each combat
With my wind I command the seas and crash your ships.
2/2
Island
 
 B 
Basic Land – Island

Linked Forces (rare)
Horrifying Helmet (uncommon)
Mysteries of the Runes (uncommon)
Sunflower Infusion (uncommon)
Sister of Departed Souls (common)
Branch Immigrant (common)
Zealous Soul Shaman (common)
Cajoling Confidant (common)
Shields and Hammers (common)
Distracting Apprentice (common)
Release Inner Magic (common)
Insatiable Hammer (common)
Rude Moose (common)
Tachod Meteorolgist (common)
Island (basic)