Branches of Skavjando: Virtual Booster

Branches of Skavjando: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead.
 
 R 
Creature – Human Cleric
{2}{w},{t}: Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Transform Guide to the Fallen at the beginning of each combat.
2/4
Battlefield Channeler
 
 R 
Creature – Human Cleric Warrior
Whenever Battlefield Channeler attacks or blocks, tokens you control get +2/+2 until end of turn.
Transform Battlefield Channeler at the end of each combat.
He guides souls from the body, and through the chaos of the war.
3/4
 U 
Creature – Human Warrior
{2}{w},{t}: Target creature you control gets +1/+3 and gains vigilance and first strike until end of turn.
Transform Stalwart Leader at the beginning of each combat.
Illus. Shannon Manor
2/4
Battlefield Unifier
 
 U 
Creature – Human Berserker Wizard
As long as Battlefield Unifier is attacking, other creatures you control get +1/+0.
Transform Battlefield Unifier at the end of each combat.
Illus. Shannon Manor
5/4
 U 
Instant
Counter target spell. If a spell countered this way had a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
Fate says "no!"
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains lifelink.
Realm- As long as you control five or more swamps, if a card would be put into a player's graveyard from anywhere, exile it instead.
 C 
Creature – Human Archer
Reach
When Scorching Volleyist enters the battlefield, Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
1/2
 C 
Creature – Elk
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
 C 
Instant
Destroy target creature. If you cast Onyx Obliteration during your combat phase you may gain2 life and each opponent loses 2 life.
 C 
Creature – Human Advisor
When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase
That harsh north wind is coming.
1/2
Windblade Scholar
 
 C 
Creature – Human Warrior Wizard
Flying, hexproof
Transform Windblade Scholar at the end of each combat
With my wind I command the seas and crash your ships.
2/2
 C 
Instant
Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep.
 C 
Land
Thukyo's Bounty enters the battlefield tapped unless you control a God.

{1},{t}: Add {g}{u}.
 C 
Creature – Ox
When Rune-Horned Ox enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")
The ox knew the rune before people.
1/2
 C 
Creature – Human Berserker
Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.").
3/1
 C 
Creature – Insect
Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate.
Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
Plains
 
 B 
Basic Land – Plains

Break by Roots (common, foil)
Guide to the Fallen (rare)
Stalwart Leader (uncommon)
Ancient Rejection (uncommon)
Fungal Infusion (uncommon)
Scorching Volleyist (common)
Rude Moose (common)
Onyx Obliteration (common)
Tachod Meteorolgist (common)
Naoja's First Transformation (common)
Thukyo's Bounty (common)
Rune-Horned Ox (common)
Cleavespell Viking (common)
Grave Swarm (common)
Plains (basic)