Branches of Skavjando: Virtual Booster
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| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Seething Berserker enters the battlefield, Seething Berserker deals 2 damage to you and to target creature.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)5/4
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Choose up to three three instants or sorceries in a player's graveyard. Cast them without paying their mana cost. Those spells are exiled when they resolve.
"I will show them the fires that killed their forebears." Khzegeru
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, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.
Transform Wilds Surveyor at the beginning of each combat. 2/4
Reach
![]() , : Deal 1 damage to each creature you don't control with flying.
Transform Skybow Sniper at the end of each combat. 5/4
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![]() , : Target creature you control gets +1/+3 and gains vigilance and first strike until end of turn.
Transform Stalwart Leader at the beginning of each combat.
Illus. Shannon Manor
2/4
As long as Battlefield Unifier is attacking, other creatures you control get +1/+0.
Transform Battlefield Unifier at the end of each combat.
Illus. Shannon Manor
5/4
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Reveal the top card of your library. If a creature was revealed this way, add it to your hand. If a land was revealed this way, put it onto the battlefield tapped. Otherwise, put the card on the bottom of your library and gain 4 life.
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When you purify Mentoring Viking, target creature gets +1/+1 and gains lifelink until end of turn. 2/1
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Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
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Equipped creature gets +2/+2 and must attack each turn if able.
Equip ![]() The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
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Draw two cards. Then, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).To write a rune, is to write in magic itself.
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Menace
When you purify Fireborn Giant, target creature gains menace until end of turn. Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)3/2
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Destroy target artifact or enchantment with a converted mana cost of two or less.
Realm- If you control three or more forests, you may destroy any target artifact or enchantment instead. |
Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
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At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).5/5
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Flash
When Anticipating Familair enters the battlefield target creature gets -2/-0 until end of turn. "Gunni, lookout!"
1/2
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Seething Berserker
(common, foil)
Remember the Past
(rare)
Wilds Surveyor
(uncommon)
Stalwart Leader
(uncommon)
Journey Into Grajaro
(uncommon)
Mentoring Viking
(common)
Mark for Consumption
(common)
Insatiable Hammer
(common)
Scribe the Future
(common)
Fireborn Giant
(common)
Break by Roots
(common)
Stalking Howler
(common)
End Carver
(common)
Anticipating Familair
(common)
Swamp
(basic)






, Sacrifice Wilds Surveyor: Creatures you don't control lose hexproof and can't gain hexproof until end of turn.

