Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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Exile target planeswalker from a graveyard. Then, put two loyalty counters on up to one target planeswalker.
Khzgeru heard Rathai presided over a hero with powers not unlike his own. Khzgeru made sure he wouldn't meet them.
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At the beginning of your upkeep Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).Among the Nichuf giants, Snoweyes best understand the nature of their branch of Jubya.
3/3
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At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn.
Be large. Be in charge.
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Ruthless Bloodshed cost
less for each creature that died this turn.
Destroy target creature. |
: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat. 3/3
Trample
Transform Furious Friend at the end of each combat. 5/3
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Flash
Carve a Green Rune (Create a Green Rune enchantment token with " , Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")2/2
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Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
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, : Tap target creature that was the target of another spell or ability.
Transform Sword Bringer at the beginning of each combat. 2/1
Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn.
Transform Blade's Grace Warrior at the end of each combat. 2/1
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Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Nojgard Shepherd is purified, gain 5 life and draw a card. He tends himself as he does the flocks.
3/3
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Chisodr's Workshop enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
When Twilight Shielder dies, Purify costs you activate cost
less until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Flying
Realm- When Raven of Reason enters the battlefield, if you control three or more islands, you may draw a card. 2/1
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Horn of Alarm
(common, foil)
Suck Spirit From Marrow
(rare)
Nichuf Snoweye
(uncommon)
Lead the Pack
(uncommon)
Ruthless Bloodshed
(uncommon)
Cajoling Confidant
(common)
Branchsnapper
(common)
Tossing Seas
(common)
Sword Bringer
(common)
Nojgard Shepherd
(common)
Chisodr's Workshop
(common)
Rose Interjection
(common)
Twilight Shielder
(common)
Raven of Reason
(common)
Mountain
(basic)
,
: Untap target creature you control."



