Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Axe Brother has first strike as long as you control a spirit.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
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Draw X cards, where X is the greatest power among creatures you control.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() ![]() ![]() : Return this creature to the battlefield and cast a copy of Pour into the Cosmos without voyage." |
Whenever an enchantment enters the battlefield under your control, up to one target creature gains menace and hexproof until end of turn.
The reason trolls have tolls is so that they can be left alone.
3/3
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Flash
When Breeching Dolphin enters the battlefield, spells cost more to cast until end of turn.So beautiful you're ambivalent to the water ruining your spell.
2/2
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![]() , : Return target creature from your graveyard to your hand.
Transform Shrine Tender at the beginning of each combat. Keeping the shrines in order can be strenuous work.
0/2
Whenever Soulblade Priestess attacks, you may exile a creature from your graveyard. If you do, put a +1/+1 counter on Soulblade Priestess.
Transform Soulblade Priestess at the end of each combat. But, the spirits are thankful and show their respect.
1/2
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Feline Familiar costs
less if a creature transformed this turn.
: Target player reveals their hand.Familiars aren't manifested in Ureidr- they're forged.
2/2
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When Forgebinder enters the battlefield, deal 2 damage to target creature without flying if you control an enchantment.
When she can't fit the whole power of the rune into a weapon, the ancient magic sprays in molten sparks.
4/4
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Whenever Mizre Bay Strategist becomes blocked, you may pay
![]() . If you do, return Mizre Bay Strategist and any creatures blocking Mizre Bay Strategist to their owner's hands.The rocks will smash both our ships. We're counting on it.
2/1
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, : Tap target creature that was the target of another spell or ability.
Transform Sword Bringer at the beginning of each combat. 2/1
Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn.
Transform Blade's Grace Warrior at the end of each combat. 2/1
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Put a +1/+1 counter on target creature.
Realm- If you control three or more forests, you may draw a card. |
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Destroy target creature. If you cast Onyx Obliteration during your combat phase you may gain2 life and each opponent loses 2 life.
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Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
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Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). |
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Axe Brother
(common, foil)
Pour into the Cosmos
(mythic)
Mossy Ascetic
(uncommon)
Breeching Dolphin
(uncommon)
Shrine Tender
(uncommon)
Feline Familiar
(common)
Forgebinder
(common)
Mizre Bay Strategist
(common)
Sword Bringer
(common)
Boons of Training
(common)
Onyx Obliteration
(common)
Rose Interjection
(common)
Tossing Seas
(common)
Glorious Glaive Gash
(common)
Mountain
(basic)






: Return target creature from your graveyard to your hand.
