Branches of Skavjando: Virtual Booster
| Branches of Skavjando: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Whenever a spell or an ability would cause you to discard a card, draw a card instead.
At the beginning of your upkeep, each opponents puts the top two cards of their library into their gaveyard for each Shrine you control. |
Enchant creature
Enchanted creature gets +1/+1 and gains "whenever a creature dealt damage by the enchanted creature dies, Carve a Black Rune (Create a black Rune enchantment token with " , Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.). |
Until end of turn, target creature gets +2/+0 .
Until end of turn, target creature gains first strike. Until end of turn, target creature can't block. Until end of turn, target creature gets +0/+2. |
Ruthless Bloodshed cost
less for each creature that died this turn.
Destroy target creature. |
Flying
Realm- When Raven of Recollection enters the battlefield, if you control three or more islands, you may return target instant or sorcery from your graveyard to your hand. 2/1
|
|
At the beginning of your endstep, if you have one or fewer cards in your hand, Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target.").2/1
|
Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). |
Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Destroy target creature with flying.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Shoot Down without voyage." |
: Target creature can't block until end of turn.
Transform Diversionary Commander at the beginning of each combat 2/2
Whenever a creature you don't control blocks, Shield Cinderer deals 1 damage to its controller.
Transform Shield Cinderer at the end of each combat. 4/2
|
|
Hexproof
Transform Grajaro Hermit at the beginning of each combat. Only an insane would live in the Grajaro forests filled with boar and bears.
2/2
Deathtouch
Transform Snakebite Aspirant at the end of each combat. "I wanted to be left alone"
2/2
|
Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate. Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
|
Return target tapped creature to its owner's hand.
Instants and sorceries you cast cost less until end of turn.Storms may pass, but injustice never will.
|
When Roadside Carving enters the battlefield, search your library for a basic land card and add it to your hand.
![]() , Sacrifice Roadside Carving: Draw a card.A gift of wisdom is clearer than any map.
|
|
Archives of Frezumi
(rare)
Write with Intestines
(uncommon)
Warrior's Prowess
(uncommon)
Ruthless Bloodshed
(uncommon)
Raven of Recollection
(common)
Molten Mentor
(common)
Glorious Glaive Gash
(common)
Spears of Howlite
(common)
Shoot Down
(common)
Diversionary Commander
(common)
Grajaro Hermit
(common)
Grave Swarm
(common)
Turnaround Typhoon
(common)
Roadside Carving
(common)
Swamp
(basic)




less for each creature that died this turn.

: Target creature can't block until end of turn.
