Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a nontoken creature dies, you may put a nail counter on Ever-Growing Ship.
Whenever you cast a spell with a converted mana cost of seven or greater, sacrifice Ever-Growing Ship and put a creature from a graveyard with a power of X or less onto the battlefield, where X was the number of nail counters on Ever-Growing Ship. |
: Until end of turn auras cost less to cast.
Transform Velsignemancer at the beginning of each combat. The scholarship of auras benefits all society.
1/1
Whenever Sacred Writing Warrior attacks or blocks, the mana cost to activate target rune becomes
this combat.
Transform Sacred Writing Warrior at the end of each combat. The study of runes empowers that ancient, magnificent script.
2/1
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Exile target instant, sorcery, or artifact from an opponent's graveyard. Until end of turn, you may cast that spill.
Among the most hurtful things one can do to the spirits, is take the memories they sought to aid others with.
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Whenever an opponent casts a spell during your turn, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").5/7
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Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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When you purify Inner Flame Acolyte, target creature gets +2/+0 until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)Even in death, they burn brightly.
4/2
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When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase That harsh north wind is coming.
1/2
Flying, hexproof
Transform Windblade Scholar at the end of each combat With my wind I command the seas and crash your ships.
2/2
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Whenever a creature you control becomes blocked, it gets +1/+2 until end of turn.
Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.") |
When Twilight Shielder dies, Purify costs you activate cost
less until end of turn.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Hexproof
Transform Grajaro Hermit at the beginning of each combat. Only an insane would live in the Grajaro forests filled with boar and bears.
2/2
Deathtouch
Transform Snakebite Aspirant at the end of each combat. "I wanted to be left alone"
2/2
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When Might Maker enters the battlefield put a +1/+1 counter on a creature and Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.").3/4
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When Roadside Carving enters the battlefield, search your library for a basic land card and add it to your hand.
![]() , Sacrifice Roadside Carving: Draw a card.A gift of wisdom is clearer than any map.
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When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Ever-Growing Ship
(rare)
Velsignemancer
(uncommon)
Stolen Memory
(uncommon)
Irritated Predator
(uncommon)
Stalking Howler
(common)
Frostbringer Giant
(common)
Inner Flame Acolyte
(common)
Tachod Meteorolgist
(common)
Shields and Hammers
(common)
Twilight Shielder
(common)
Grajaro Hermit
(common)
Might Maker
(common)
Roadside Carving
(common)
Macabre Priest
(common)
Island
(basic)

: Until end of turn auras cost
this combat.




