Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Dwarf Citizen
Reach
At the beginning of each combat phase, target creature you control gets +1/+1 and gains reach until end of turn.
If An Aged Fletcher would die, transform him instead.
2/6
Chisodr, Father of Souls
 
 M 
Legendary Creature – God
Indestructible
Wherever you cast an instant or sorcery choose 1:
•Destroy target artifact or enchantment.
•Deal 2 damage to any target.
6/6
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gains lifelink.
Realm- As long as you control five or more swamps, if a card would be put into a player's graveyard from anywhere, exile it instead.
 U 
Creature – Human Wizard
{1}{b}{b}{t}, Sacrifice Tainted Sorcerer: Put a +1/+1 counter on target creature. It gains indestructible until end of turn..
Purify {b} ({b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
2/2
 U 
Artifact
{t}: Add one mana of any color.
{3},{t}: Until end of turn, if you would carve a rune, carve two runes instead.
 C 
Instant
Target player puts the top seven cards of their library into their graveyard.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{3}{u}: Return this creature to the battlefield and cast a copy of Delirium Trek without voyage."
 C 
Creature – Human Cleric
Funerary Priest has flying as long as you control a spirit.
Souls will pass with or without him. However, no one else can communicate those sentiments of those souls.
1/2
 C 
Creature – Human Warrior
Haste
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
1/1
 C 
Creature – Elf Shaman
Flash
Carve a Green Rune (Create a Green Rune enchantment token with "{g}, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")
2/2
 C 
Land
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.

{1},{t}: Add {u}{r}.
 C 
Creature – Wolf
Whenever a creature enters the battlefield under your control, Stalking Howler gets +1/+1 until end of turn.
The wolves know when the prey is fresh and too young to run or hide.
2/1
 C 
Creature – Bat
Flying
{3}{w}: Target transformed creature you control gains flying until end of turn.
"Go on! Get up there!"
2/4
 C 
Creature – Dwarf Cleric
Transform Svakur Death Priest at the beginning of each combat phase.
{t}: Each opponent loses 1 life and you gain 1 life.
The end upon us, upon the worlds of Skavjando is true.
3/5
Hammerheart Hexer
 
 C 
Creature – Dwarf Cleric Warrior
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
Transform Hammerheart Hexer at the end of each combat.
4/4
 C 
Creature – Human Wizard
Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
2/4
 C 
Creature – Insect
Flying
Purify abilities of permanents opponent's own cost an additional 2 life to activate.
Shrine maidens stay dutiful, even in the buzz of biting insects.
2/3
Forest
 
 B 
Basic Land – Forest

An Aged Fletcher (mythic)
Fungal Infusion (uncommon)
Tainted Sorcerer (uncommon)
Golden Armbands (uncommon)
Delirium Trek (common)
Funerary Priest (common)
Sungleam Swordsman (common)
Branchsnapper (common)
Frezumi's Wine Cellar (common)
Stalking Howler (common)
Soaring Familiar (common)
Svakur Death Priest (common)
Blood Tracer (common)
Grave Swarm (common)
Forest (basic)