Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deal 3 damage to each creature.
Realm- If you control five or more mountains, deal 4 damage to each creature instead. The branch of Enheim is always changing, the oceans of lava cooling to form continents only to be covered in fresh lava months later.
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![]() , : Until end of turn prevent all damage that would be dealt to and dealt by target creature.
Transform Archmage of Stillness at the beginning of each combat. 1/1
Whenever Dream Plunderer becomes blocked by or blocks a creature, you may draw a card.
Transform Dream Plunderer at the end of each combat. 1/1
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Glyphed Circle enters the battlefield tapped.
: Add .
: Add one mana of any color. This mana can only be spent to activate a rune or to activate the ability of a creature that transformed this turn. |
Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When Mirebound Chief is purified, Swamps you control add an additional Black until end of turn. 3/2
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Enchant creature
Enchanted creature loses all abilities. Creatures enchanted by Fetters of Restraint can't attack or block. |
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At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).5/5
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Hexproof
Transform Grajaro Hermit at the beginning of each combat. Only an insane would live in the Grajaro forests filled with boar and bears.
2/2
Deathtouch
Transform Snakebite Aspirant at the end of each combat. "I wanted to be left alone"
2/2
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Destroy target creature with flying.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Shoot Down without voyage." |
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).1/2
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Enchant creature don't control
Enchanted creature gets -1/-1. When enchanted creature dies, exile it and create a 1/1 black Spirit creature token with lifelink. |
Thukyo's Bounty enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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, : Target creature gains haste until end of turn and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").To catch a goat from the cliffs of Nichuf, one must be as fast as the goat.
1/2
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Fires of Enheim
(rare)
Archmage of Stillness
(uncommon)
Glyphed Circle
(uncommon)
Mirebound Chief
(uncommon)
Fetters of Restraint
(common)
End Carver
(common)
Spears of Howlite
(common)
Grajaro Hermit
(common)
Shoot Down
(common)
Icicle Architect
(common)
Determined Defiance
(common)
Thukyo's Bounty
(common)
Cleavespell Viking
(common)
Rock Zoom Goat
(common)
Island
(basic)



: Until end of turn prevent all damage that would be dealt to and dealt by target creature.
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