Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As you cast Treacherous Research, you may discard any number of instants and sorceries from your hand. If you do, cast a copy each instant discarded this way.
Draw a card. Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() ![]() : Return this creature to the battlefield and cast a copy of Treacherous Research without voyage." |
Enchant creature
If the enchanted creature would die during the combat phase, exile it instead. Then, create a 4/4 white angel token with flying. |
Reveal the top card of your library. If a creature was revealed this way, add it to your hand. If a land was revealed this way, put it onto the battlefield tapped. Otherwise, put the card on the bottom of your library and gain 4 life.
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Discard two cards at random. Then, draw three cards.
Realm If you control five or more mountains, draw four cards instead of three. |
Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target."). |
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Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
Draw a card, lose 1 life, and Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.)."They willingly shed their blood to protect their friends. Groups disgust me."- Khzgeru
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Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep.
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Equipped creature gets +2/+2 and must attack each turn if able.
Equip ![]() The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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When Rune-Horned Ox enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")The ox knew the rune before people.
1/2
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Deal 3 damage to any target. If a target dealt damage this way would be put into a graveyard this turn, exile it instead.
That stranger, his fire purged the soul until there was nothing left.
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Target player reveals their hand. Choose a card with a converted mana cost greater than the number of lands that player controls. That player discards that card.
Tomorrow is gone, not in the days, but in their hearts.
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Treacherous Research
(mythic)
Warrior's Fate
(uncommon)
Journey Into Grajaro
(uncommon)
Laughter
(uncommon)
Release Inner Magic
(common)
Rose Interjection
(common)
Dark Insights
(common)
Cleavespell Viking
(common)
Naoja's First Transformation
(common)
Insatiable Hammer
(common)
Frostbringer Giant
(common)
Rune-Horned Ox
(common)
Wicked Flames
(common)
Dreambreak
(common)
Plains
(basic)






