Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Plant
At the beginning of each endstep, gain 1 life if a creature died this turn.
If An Unassuming Shrub would die, transform it instead.
1/4
Jubya, Tree of Worlds
 
 M 
Legendary Creature – God
Indestructible
You may cast creature and echantment spells from your graveyard. If you do, they gain "If this card would leave the battlefield, exile it instead."
2/12
 U 
Creature – Ogre Wizard
Whenever a creature you control becomes the target of an instant or sorcery you control, that creature gains first strike and hexproof until end of turn.
1/2
 U 
Enchantment – Aura
Enchant creature
Enchanted creature becomes a 2/2 fish with hexproof and loses all other abilities.
{3}: Return Salmon Form to its owner's hand.
Taking the form of the salmon can allow one to escape into waters. Sometimes, the watery retreat is too appealing.
 U 
Artifact
{t}: Add one mana of any color.
{3},{t}: Until end of turn, if you would carve a rune, carve two runes instead.
 C 
Creature – Human Advisor
When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase
That harsh north wind is coming.
1/2
Windblade Scholar
 
 C 
Creature – Human Warrior Wizard
Flying, hexproof
Transform Windblade Scholar at the end of each combat
With my wind I command the seas and crash your ships.
2/2
 C 
Creature – Human Warrior
Haste
Purify {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
1/1
 C 
Creature – Spider
Reach
Whenever a creature you control transforms, Smileback Spider gets +2/+0 until end of turn.
Spiders from Svaindo forest are often impressed by the warriors and choose to become their familiars.
1/3
 C 
Instant
Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead.
 C 
Creature – Giant Wizard
At the beginning of each endstep, if you have ten life or less, Carve a Black Rune (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
5/5
 C 
Creature – Giant Wizard
At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.).
1/2
 C 
Creature – Auroch Beast
When Lucky Lumberbeast enters the battlefield gain 7 life.
Hunters trip and fall on their face. Other prey always draws the predators elsewhere.
7/7
 C 
Creature – Hound
Purify {1}{w}{w} ({1}{w}{w}, Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Faithful Hounds of Jornin is purified, put a +1/+1 counter on up to one target nonspirit creature you control.
3/3
 C 
Creature – Giant Berserker
Menace
When you purify Fireborn Giant, target creature gains menace until end of turn.
Purify {2}{r} ({2}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
3/2
 C 
Land
Jubya's Trunk enters the battlefield tapped unless you control a God.

{1},{t}: Add {b}{g}.
Plains
 
 B 
Basic Land – Plains

An Unassuming Shrub (mythic)
Molten-Cloak Augur (uncommon)
Salmon Form (uncommon)
Golden Armbands (uncommon)
Tachod Meteorolgist (common)
Sungleam Swordsman (common)
Smileback Spider (common)
Spears of Howlite (common)
End Carver (common)
Icicle Architect (common)
Lucky Lumberbeast (common)
Faithful Hounds of Jornin (common)
Fireborn Giant (common)
Jubya's Trunk (common)
Plains (basic)