Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
At the beginning of your end step, sacrifice Cleavespell Viking and Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.").3/1
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Flying
Whenever Dawn's Widgeon or another creature with a power of 1 or less enters the battlefield, Carve a White Rune (Create a white Rune enchantment token with " , Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn.")1/1
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Target creature you control fights target creature you don't control.
Voyage-As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Call to Brawl without voyage." |
Enchant creature
Whenever an instant or sorcery deals damage to a permanent or player, the enchanted creature gets +2/+0 and gains trample until end of turn. |
When Nature's Cleanser enters the battlefield destroy all enchantments with a converted mana cost of two or less.
Some elven tribes forbid runic magic.
3/3
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Whenever a card is exiled from a player's graveyard, target opponent loses 1 life and you gain 1 life.
While some wait, the final gate never closes for anyone.
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Destroy target creature with flying.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Shoot Down without voyage." |
Purify
( , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)His ships make a journey as his soul waits in its shell.
1/2
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When Tachod Meteorolgist enters the battlefield, draw a card if you control another creature with flying.
Transform Tachod Meteorolgist at the beginning of each combat phase That harsh north wind is coming.
1/2
Flying, hexproof
Transform Windblade Scholar at the end of each combat With my wind I command the seas and crash your ships.
2/2
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Hexproof
Transform Grajaro Hermit at the beginning of each combat. Only an insane would live in the Grajaro forests filled with boar and bears.
2/2
Deathtouch
Transform Snakebite Aspirant at the end of each combat. "I wanted to be left alone"
2/2
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Axe Brother has first strike as long as you control a spirit.
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)He won't forget his older brother. He only hopes that he won't be forgotten by his younger brother.
1/1
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: Return Bonebound Goat from your graveyard to your hand.They regrow from bones like plants from shoots.
1/2
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Target creature you control gains doublestrike until end of turn.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
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Cleavespell Viking
(common, foil)
Dawn's Widgeon
(rare)
Call to Brawl
(uncommon)
Lightning-Awed
(uncommon)
Nature's Cleanser
(uncommon)
Gate of Passing
(common)
Spears of Howlite
(common)
Shoot Down
(common)
Humble Shipwright
(common)
Tachod Meteorolgist
(common)
Grajaro Hermit
(common)
Axe Brother
(common)
Bonebound Goat
(common)
Rage Carving
(common)
Swamp
(basic)



: Return Bonebound Goat from your graveyard to your hand.