Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() , : Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
Transform Guide to the Fallen at the beginning of each combat. 2/4
Whenever Battlefield Channeler attacks or blocks, tokens you control get +2/+2 until end of turn.
Transform Battlefield Channeler at the end of each combat. He guides souls from the body, and through the chaos of the war.
3/4
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Double all damage that would be dealt to and dealt by target creature until end of turn. If that creature dies this turn, Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target."). |
Reveal the top card of your library. If a creature was revealed this way, add it to your hand. If a land was revealed this way, put it onto the battlefield tapped. Otherwise, put the card on the bottom of your library and gain 4 life.
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Until end of turn, target creature gets +2/+0 .
Until end of turn, target creature gains first strike. Until end of turn, target creature can't block. Until end of turn, target creature gets +0/+2. |
: Target creature gains haste and attacks this turn if able.
Transform Cajoling Confidant at the beginning of each combat. 3/3
Trample
Transform Furious Friend at the end of each combat. 5/3
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Choose a basic land type,
: Until end of turn, lands you control lose all abilities and become lands of the type you chose.A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy.
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Whenever you cast an instant with a converted mana cost of four or greater, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).
Transform Studious Lass at the beginning of each combat. 2/4
Whenever you cast an instant with a converted mana cost of two or less Stormpierce Champion gets +1/+0 until end of turn.
Transform Stormpierce Champion at the end of each combat. 3/4
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
Put a +1/+1 counter on target creature.
Realm- If you control three or more forests, you may draw a card. |
When you purify Macabre Priest, target creature you control gains lifelink until end of turn.
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)1/2
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Enchant creature
Enchanted creature loses all abilities. Creatures enchanted by Fetters of Restraint can't attack or block. |
At the beginning of your endstep, if you have one or fewer cards in your hand, Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target.").2/1
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Whenever Timbersworn Outcast attacks or blocks you may untap target land you control.
Nichuf's forest cannot support villages- and that is to the liking of some.
3/3
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When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
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Guide to the Fallen
(rare)
Risk-Taking
(uncommon)
Journey Into Grajaro
(uncommon)
Warrior's Prowess
(uncommon)
Cajoling Confidant
(common)
Branch-Treading Boat
(common)
Studious Lass
(common)
Spears of Howlite
(common)
Boons of Training
(common)
Macabre Priest
(common)
Fetters of Restraint
(common)
Molten Mentor
(common)
Timbersworn Outcast
(common)
Frostbringer Giant
(common)
Forest
(basic)


: Until end of turn, If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.


