Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of each upkeep, target creature gains
: Draw a card, then discard a card at random."
If A Rambling Drunk would die, instead transform her. 2/2
Indestructible
At the beginning of each upkeep, you may discard a card at random. If you do, gain control of target creature with a mana value less than or equal to the discarded card's mana value. Untap that creature. Until end of turn, that creature gain haste and "When this creature deals combat damage to a player, draw a card." 4/4
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Until end of turn, target creature gets +2/+0 .
Until end of turn, target creature gains first strike. Until end of turn, target creature can't block. Until end of turn, target creature gets +0/+2. |
Defender
Sacrifice a creature: Khzgeru's Familiar loses defender until end of turn. If you sacrificed a spirit this way, Khzgeru's Familiar gets +1/+1 until end of turn. 4/3
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At the beginning of your upkeep up to one target creature gets +3/+3 and gains trample until end of turn.
Be large. Be in charge.
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Flying
Purify ( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)"Beneath the hate and despair I'm sure there's someone who was once good."- Naoja
2/1
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Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). |
Until end of turn, whenever target creature becomes blocked, deal 2 damage to a creature you don't control at random.
Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.") |
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
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Flying
![]() : Target transformed creature you control gains flying until end of turn."Go on! Get up there!"
2/4
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Destroy target artifact. If an equipment was destroyed this way, you may Carve a Red Rune (Create a Red Rune enchantment token with "
, Sacrifice this enchantment: Deal 1 damage to any target."). |
: Return Bonebound Goat from your graveyard to your hand.They regrow from bones like plants from shoots.
1/2
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, : Target player reveals the top card of their library. If it's a creature put it into that player's graveyard.
Transform Wary Axeman at the beginning of each combat. 2/3
Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard.
Transform Redeemer of the Dead at the end of each combat. 1/4
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Target player reveals their hand.
Carve a Blue Rune (Create a blue Rune enchantment token with " , Sacrifice this enchantment: Tap or untap target creature.) |
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
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A Rambling Drunk
(mythic)
Warrior's Prowess
(uncommon)
Khzgeru's Familiar
(uncommon)
Lead the Pack
(uncommon)
Blackheart Soul
(common)
Glorious Glaive Gash
(common)
Wildblooded Fury
(common)
Rude Moose
(common)
Soaring Familiar
(common)
Release Inner Magic
(common)
Bonebound Goat
(common)
Wary Axeman
(common)
Insightful Glance
(common)
Mark for Consumption
(common)
Forest
(basic)

}
: Draw a card, then discard a card at random."


