Branches of Skavjando: Virtual Booster

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Mechanics | References | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Choose up to three three instants or sorceries in a player's graveyard. Cast them without paying their mana cost. Those spells are exiled when they resolve.
"I will show them the fires that killed their forebears." Khzegeru
 U 
Artifact
When Bladed Wheel of Revolution enters the battlefield, Bladed Wheel of Revolution deals 1 damage to any target.
Whenever you cast an instant or sorcery you may pay {1} and exile Bladed Wheel of Revolution. If you do, it gains "Whenever Bladed Wheel of Revolution you cast an instant or sorcery, if Bladed Wheel of Revolution is exiled, you may pay {1}. If you do, return Bladed Wheel of Revolution to the battlefield."
 U 
Sorcery
Discard two cards at random. Then, draw three cards.
Realm If you control five or more mountains, draw four cards instead of three.
 U 
Creature – Human Wizard
Purify {3}{b} ({3}{b}, Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)
When Mirebound Chief is purified, Swamps you control add an additional Black until end of turn.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with "{r}, Sacrifice this enchantment: Deal 1 damage to any target.")."
 C 
Enchantment
Whenever an island enters the battlefield under your control, up to one target creature gets -2/-0 until end of turn.
The seas humble man and giant alike.
 C 
Artifact – Equipment
Equipped creature gets +2/+2 and must attack each turn if able.

Equip {3}
The Ureidr dwarves gave the hammer a will. The hammer has only one desire- the desire to smash.
 C 
Instant
Exile target creature you control. Return that creature to the battlefield under its owner's controller with a +1/+1 counter at the beginning of the next endstep.
 C 
Creature – Giant Wizard
When Frostbringer Giant enters the battlefield, exile another target creature, then return that creature to the battlefield tapped.
Their fury comes like a sudden winter.
2/5
 C 
Instant
Destroy target creature.
Realm- If you control three or more swamps, you may destroy target planeswalker instead.
There is darkness in your heart. You will be your own undoing.
 C 
Sorcery
Target land you control becomes a 5/5 elemental until the beginning of your next turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{2}{g}{g}: Return this creature to the battlefield and cast a copy of Wooden Might without voyage."
 C 
Enchantment
Whenever you exile a creature card from your graveyard, Spirits you control get +1/+0 until end of turn.
"The spirits would not rise if they did not want to see your wickedness undone!"- Naoja
 C 
Creature – Human Cleric
Funerary Priest has flying as long as you control a spirit.
Souls will pass with or without him. However, no one else can communicate those sentiments of those souls.
1/2
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{2}{g}: Return this creature from exile and cast a copy of Distant Shores without voyage."
Island
 
 B 
Basic Land – Island

Remember the Past (rare)
Bladed Wheel of Revolution (uncommon)
Laughter (uncommon)
Mirebound Chief (uncommon)
Firepaint (common)
Tossing Seas (common)
Insatiable Hammer (common)
Naoja's First Transformation (common)
Frostbringer Giant (common)
Heartcrush (common)
Wooden Might (common)
Bestow Revenge (common)
Funerary Priest (common)
Distant Shores (common)
Island (basic)