Branches of Skavjando: Virtual Booster
| Branches of Skavjando: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of your upkeep, your life total become equal to Lifebloom Cudgeler's toughness.
"The men of Jornin live such short lives. Your's will be even shorter."
10/10
|
Until end of turn, target creature gets +2/+0 .
Until end of turn, target creature gains first strike. Until end of turn, target creature can't block. Until end of turn, target creature gets +0/+2. |
Creatures you control get +1/+1 and gain indestructible until end of turn.
They descended the mountains, into the Nichuf giants' village. Neither arrow nor club could stop the humans' charge.
|
Look at the top three cards of your library. Add one to your hand and exile the other two. Until the end of your next turn, you may play those cards.
Fate isn't always linear.
|
Exile three creatures from your graveyard, sacrifice Mark for Consumption: Draw a card and gain 1 life.
When the end battle comes, not all will ascend Jubya's roots to war.
|
|
Flash
Carve a Green Rune (Create a Green Rune enchantment token with " , Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.")2/2
|
Destroy target creature with flying.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() ![]() : Return this creature from exile and cast a copy of Shoot Down without voyage." |
Frezumi's Wine Cellar enters the battlefield tapped unless you control a God.
, : Add ![]() . |
Add
![]() ![]() ![]()
Realm If you control five or more mountains, add ![]() ![]() ![]() ![]() instead.Okalv yanked the chains from their hold and chased off to the War at World's End.
|
Haste
Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)1/1
|
|
Purify
( , Exile this card from your graveyard: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)Never humbled, a soul cannot pass while weakness persists.
4/5
|
: Target player puts the top card of their library into their graveyard.
Transform Distracting Apprentice at the beginning of each combat. 1/2
Whenever Void Mind Torturer attacks, the defending player puts the top two cards of their library into their graveyard.
Transform Void Mind Torturer at the end of each combat. 1/2
|
Purify
( , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)His ships make a journey as his soul waits in its shell.
1/2
|
, : Tap target creature that was the target of another spell or ability.
Transform Sword Bringer at the beginning of each combat. 2/1
Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn.
Transform Blade's Grace Warrior at the end of each combat. 2/1
|
|
Lifebloom Cudgeler
(rare)
Warrior's Prowess
(uncommon)
Berserkers' Charge
(uncommon)
Waters of Fate
(uncommon)
Mark for Consumption
(common)
Branchsnapper
(common)
Shoot Down
(common)
Frezumi's Wine Cellar
(common)
Eruption Pulse
(common)
Sungleam Swordsman
(common)
Darkheart Ogre
(common)
Distracting Apprentice
(common)
Humble Shipwright
(common)
Sword Bringer
(common)
Mountain
(basic)







: Add