Branches of Skavjando: Virtual Booster
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| Mechanics | References | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Prevent all damage that would be dealt to creatures you control until end of turn. Then, if you control a transformed creature put a +1/+1 counter on each creature you control.
Feathers fell, heavy enough to weigh weapons to ground.
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Enchant creature
Enchanted creature gains first strike Realm- If you control five or more plains, create a 1/1 white warrior token at the beginning of your endstep. |
Discard two cards at random. Then, draw three cards.
Realm If you control five or more mountains, draw four cards instead of three. |
![]() , : Return target creature from your graveyard to your hand.
Transform Shrine Tender at the beginning of each combat. Keeping the shrines in order can be strenuous work.
0/2
Whenever Soulblade Priestess attacks, you may exile a creature from your graveyard. If you do, put a +1/+1 counter on Soulblade Priestess.
Transform Soulblade Priestess at the end of each combat. But, the spirits are thankful and show their respect.
1/2
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Reach
![]() ![]() , , Sacrifice Valkyrie Killer: Destroy target creature with flying."No one will help Smarin or her pitiful humans today!"
2/2
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When Forgebinder enters the battlefield, deal 2 damage to target creature without flying if you control an enchantment.
When she can't fit the whole power of the rune into a weapon, the ancient magic sprays in molten sparks.
4/4
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, : Target player reveals the top card of their library. If it's a creature put it into that player's graveyard.
Transform Wary Axeman at the beginning of each combat. 2/3
Whenever Redeemer of the Dead deals combat damage to. a player, exile target card from that player's graveyard.
Transform Redeemer of the Dead at the end of each combat. 1/4
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Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains " ![]() : Return this creature from exile and cast a copy of Distant Shores without voyage." |
Transform Svakur Death Priest at the beginning of each combat phase.
: Each opponent loses 1 life and you gain 1 life.The end upon us, upon the worlds of Skavjando is true.
3/5
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).
Transform Hammerheart Hexer at the end of each combat. 4/4
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Equipped creature has vigilance and "
, : Untap target creature you control."
Equip ![]() "Raise your body and raise your spear. There's a wolf in the village." -Harkuma, Village Watchman
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Funerary Priest has flying as long as you control a spirit.
Souls will pass with or without him. However, no one else can communicate those sentiments of those souls.
1/2
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At the beginning of your endstep, if you have seven or more cards in your hand, Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).1/2
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Whenever Blood Tracer is dealt combat damage, Carve a Black Rune (Create a black Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets -1/-1 until the end of the turn.).2/4
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, : Tap target creature that was the target of another spell or ability.
Transform Sword Bringer at the beginning of each combat. 2/1
Whenever Blade's Grace Warrior becomes the target of a spell or ability you control, Blade's Grace Warrior gets +1/+1 until end of turn.
Transform Blade's Grace Warrior at the end of each combat. 2/1
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Shielding Grace
(rare)
Sunflower Infusion
(uncommon)
Laughter
(uncommon)
Shrine Tender
(uncommon)
Valkyrie Killer
(common)
Forgebinder
(common)
Wary Axeman
(common)
Distant Shores
(common)
Svakur Death Priest
(common)
Horn of Alarm
(common)
Funerary Priest
(common)
Icicle Architect
(common)
Blood Tracer
(common)
Sword Bringer
(common)
Swamp
(basic)



: Return target creature from your graveyard to your hand.

