Branches of Skavjando: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Non-creature spells cost
more to cast.
Purify ![]() ![]() (![]() ![]() , Exile this card from your graveyard: Create a 1/1 white spirit token with flying. Purify only as a sorcery.)
When Bloodbound Stoic is purified, destroy all artifacts and enchantments. 2/2
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Burn the Source deals 2 damage to each opponent who controls an enchantment.
Realm- If you control three or more mountains, Burn the Source deals 3 damage to each opponent who controls an enchantment instead. "Runes might protect you, but we'll find something of yours to burn."- Olpei, Nichuf Warchief
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, : Until end of turn, creatures you don't control lose menace and hexproof and cannot gain them again until end of turn.The crossing, the weaving, and twining, so beautiful that it can overpower arrogance.
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When Nature's Cleanser enters the battlefield destroy all enchantments with a converted mana cost of two or less.
Some elven tribes forbid runic magic.
3/3
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Counter target nonblue spell.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains " ![]() ![]() : Return this creature to the battlefield and cast a copy of Frezumi's Cunning without voyage." |
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Destroy target creature. If you cast Onyx Obliteration during your combat phase you may gain2 life and each opponent loses 2 life.
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When Hearthblessed Hunter enters the battlefield, if you have 20 or more life, Carve a Green Rune (Create a Green Rune enchantment token with "
, Sacrifice this enchantment: Target creature you control gets +2/+2 until the end of the turn.").1/1
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Whenever you cast an artifact spell, you may Carve a Blue Rune (Create a blue Rune enchantment token with "
, Sacrifice this enchantment: Tap or untap target creature.).1/1
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Menace
When you purify Fireborn Giant, target creature gains menace until end of turn. Purify ![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)3/2
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Target creature you control gains +1/+1 and first strike until end of turn.
Realm- If you control five or more plains, target creature gets +2/+2 and gains doublestrike until end of turn instead. |
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Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Creatures of wild beauty and wilder tempers, moose dominate the giant's pristine forests to humans quiet villages.
4/3
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Enchant creature
Enchanted creature gets +2/+0 and gains "Whenever this creature deals combat damage to a player, you may Carve a Red Rune (Create a Red Rune enchantment token with " , Sacrifice this enchantment: Deal 1 damage to any target.")." |
Choose a basic land type,
: Until end of turn, lands you control lose all abilities and become lands of the type you chose.A sea of nothingness that can undo creation separate's Juby'as branches. Going from branch to branch is not easy.
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Destroy target creature with a power of 4 or greater. If the creature destroyed this way was attacking, Carve a White Rune (Create a white Rune enchantment token with "
, Sacrifice this enchantment: Target creature gets +1/+1 and gains vigilance until end of turn."). |
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Bloodbound Stoic
(rare)
Burn the Source
(uncommon)
Netting
(uncommon)
Nature's Cleanser
(uncommon)
Frezumi's Cunning
(common)
Onyx Obliteration
(common)
Hearthblessed Hunter
(common)
Ureidr Scriptforger
(common)
Fireborn Giant
(common)
Spears of Howlite
(common)
Rude Moose
(common)
Firepaint
(common)
Branch-Treading Boat
(common)
Glorious Glaive Gash
(common)
Island
(basic)

more to cast.

: Until end of turn, creatures you don't control lose menace and hexproof and cannot gain them again until end of turn.
