Name That Card

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Showing 14 of 14 Black cards

Go to section: White (20) Blue (16) Black (14) Red (11) Green (12) Multicolour (12) Hybrid (1) Artifact (10) Land (3) Scheme (1)

Show rarities: C U R M

 U 
Creature – Homunculus
Absorb 2 (If a source would deal damage to a Blood Servant, prevent 2 of that damage.)
Whenever damage to Blood Servant is prevented, lose 2 life.
"Occasionally, I forget and wring the pipsqueak's neck. I can still feel the bruises from last week."
--Lim-Dûl, the Necromancer
3/2
8 comments
last 2020-02-05 18:59:49 by Vitenka
 C 
Creature – Instect
At the beginning of your upkeep, transform Chittering Horizon.
1/1
Bloodfeast Storm
 
 C 
Colour indicator B Creature – Insect
At the beginning of your upkeep, transform Bloodfeast Storm, then put a +1/+1 counter on it.
3/3
8 comments
last 2019-10-23 22:22:21 by Jack V
 U 
Colour indicator B Sorcery
X is equal to your life total as you cast this spell.
As long as you control a swamp, draw four cards.
11 comments
last 2021-08-04 04:08:46 by jmgariepy
 U 
Colour indicator B Creature – Human Warlock
At the beginning of your upkeep, lose 2 life.
When you have seven or less life, transform NTC #038.
4/4
An Angel Reborn
 
 U 
Colour indicator W Creature – Angel Horror
Lifelink
5/5
11 comments
last 2020-07-24 18:57:28 by Alex
 U 
Colour indicator B Sorcery
Cycling {2}
Flashback {3}{b}

Target player discards two cards.

Due to his suffering, Malzok no longer questioned whether the spell was too dark for his enemies.
14 comments
last 2020-01-08 09:22:16 by jmgariepy
 U 
Creature – Scarecrow Warlock
Harvest – You may have Harbinger of the Long Night enter the battlefield tapped. If you do, each player creates a colorless Scrip artifact token.
At the beginning of your upkeep, Each player who controls an artifact loses 1 life.
2/2
7 comments
last 2022-06-09 18:16:13 by Jack V
 U 
Sorcery
Kicker {3}{b}
Rebound
Target opponent discards a card. If this spell was kicked, create a 5/5 black Construct artifact creature token that enters the battlefield with a number of -1/-1 counters on it equal to the number of cards in that opponent's hand.
6 comments
last 2020-10-08 22:52:17 by Vitenka
 R 
Enchantment
Skip your draw step.
Whenever a player draws a card, they lose 2 life.
Sacrifice Ob Nixilis's Persecution: Draw a card.
5 comments
last 2020-10-20 03:21:55 by jmgariepy
 C 
Sorcery
Kicker {1}{b}
Destroy target creature. If this spell was kicked, destroy target enchantment an opponent controls.
14 comments
last 2020-09-13 04:39:22 by Link
 U 
Creature – Aetherborn Mercenary
When Scar-Taker enters the battlefield, create two Brand tokens. (They are artifacts with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature. Activate this ability when you could cast a sorcery.")
At the end of turn, if you put a -1/-1 counter on Scar-Taker, draw a card and exile up to one target card in an opponent's graveyard.
4/5
7 comments
last 2021-09-15 12:05:46 by Froggychum
 U 
Creature – Demon Incarnation
Substitute {2}{b} ({2}{b}, Return a blocking creature you control to hand: Put this card onto the battlefield from your hand blocking all creatures the returned creature was blocking.)
When Shadow of Malediction enters the battlefield, create three brand tokens. (They are artifacts with "{2}, {t}, Sacrifice this artifact: Put a -1/-1 counter on target creature.")
4/2
6 comments
last 2022-05-27 04:01:09 by jmgariepy
 U 
Creature – Human Rogue
A deck can have no more than two cards named Tenacious Twin.
When Tenacious Twin enters the battlefield, search your library and/or graveyard for a card named Tenacious Twin, reveal it and put it in your hand. If you searched your library this way, shuffle it.
{2}{u}: Return Tenacious Twin to its owner's hand.
2/3
10 comments
last 2020-10-28 09:24:31 by SecretInfiltrator
 M 
Sorcery
Each player secretly chooses a number, then reveals those numbers.
The player or players with the highest chosen number draws cards equal to their chosen number. Then those players lose life equal to the combined total of all chosen numbers.
12 comments
last 2021-04-15 17:01:39 by Link
 U 
Creature – Imp
When Unsealing Imp enters the battlefield, fateseal 1, then the player you fatesealed draws a card. (To fateseal 1, look at the top card of an opponent's library, then you may put that card on the bottom of that library.)
4/5
10 comments
last 2020-03-28 20:36:04 by Froggychum

Go to section: White (20) Blue (16) Black (14) Red (11) Green (12) Multicolour (12) Hybrid (1) Artifact (10) Land (3) Scheme (1)

Show rarities: C U R M


Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity