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Showing 12 of 12 Multicolour cards

Go to section: White (20) Blue (16) Black (14) Red (11) Green (12) Multicolour (12) Hybrid (1) Artifact (10) Land (3) Scheme (1)

Show rarities: U R M

 R 
Enchantment
At the beginning of each player's upkeep, that player draws a card.

Each player can't cast more than one spell each turn.
13 comments
last 2019-12-18 14:52:50 by Jack V
 M 
Legendary Planeswalker – Arlinn
+3 Until end of turn, Arlinn becomes a 2/2 Wolf creature with haste and menace that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
+2 Put two +1/+1 counters on Arlinn.
-4 Until end of turn, Arlinn becomes a 6/6 wolf berserker creature with menace and trample that's still a planeswalker. Prevent all damage that would be dealt to it this turn.
3
7 comments
last 2019-12-10 04:12:49 by jmgariepy
 R 
Creature – Giant Berserker
Chained Giant enters the battlefield with two defender counters on it.
{r}{g}, {t}, Remove a counter from Chained Giant: Chained Giant fights another target creature you control. Activate this ability only when you could cast a sorcery.
{t}: Chained Giant fights another target creature. Activate this ability only when you could cast a sorcery and only if there are no counters on Chained Giant.
4/3
18 comments
last 2020-04-23 15:21:40 by Froggychum
 R 
Creature – Treefolk Shroudling
Haste
Spells can't be cast on your turn if Crashing Shroudling entered the battlefield this turn.
Non-mana abilities can't be activated on your turn if Crashing Shroudling entered the battlefield this turn.
4/3
16 comments
last 2021-04-24 09:58:07 by Jack V
 U 
Sorcery
Exile up to two target nontoken permanents, then return them to the battlefield under their owner's control. Creatures returned this way gain haste until end of turn.
11 comments
last 2020-08-04 10:57:37 by Jack V
 R 
Creature – Elemental
{1}{u}: Target creature gains flying until end of turn.
Delirium — {3}{g},{t}: Deal 4 damage to target flying creature. Activate this ability only if there are four or more card types among cards in your graveyard.
3/3
18 comments
last 2020-05-11 00:58:44 by jmgariepy
 R 
Creature – Frog
Hypnotoad must be blocked if able.
When Hypnotoad becomes blocked by a creature, exchange control of Hypnotoad and up to one target creature that blocked it. (Remove those creatures from combat.)
4/3
12 comments
last 2019-10-13 03:14:53 by jmgariepy
 U 
Instant
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
If you cast Confounding Warcry from your hand, creatures can't attack this turn.
If you cast Confounding Warcry from exile, creatures can't block this turn
13 comments
last 2020-09-22 17:39:15 by Froggychum
 U 
Artifact
{t}: Add {c}.
All spells and non-mana abilities cost an additional {1} to cast and activate.
14 comments
last 2020-12-28 00:09:47 by jmgariepy
 U 
Instant
Until end of turn, target creature gets -2/-0, then double that creature's power.
Draw a card.
Only the strong can benefit from it.
25 comments
last 2020-06-14 02:52:16 by jmgariepy
 M 
Sorcery
Affinity for basic lands.
Untap all creatures and land you control. After this main phase, there is an additional combat phase followed by an additional main phase.
Take an extra turn after this one.
Exile Second Summer.
8 comments
last 2022-02-20 08:14:05 by jmgariepy
 U 
Creature – Elemental Horror
First strike, vigilance, haste, lifelink, hexproof
4/4
15 comments
last 2020-09-30 23:36:45 by Froggychum

Go to section: White (20) Blue (16) Black (14) Red (11) Green (12) Multicolour (12) Hybrid (1) Artifact (10) Land (3) Scheme (1)

Show rarities: U R M


Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity