Lost Skies of Aurus: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
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1 | Arik's Honor Guard | White | Common | Creature – Bird Soldier | 4 | 2 | CW08 | Flying, first strike | |
2 | Avenger of the Lost West | White | Uncommon | Creature – Human Soldier | 2 | 1 | UW01 |
When Avenger of the Lost West enters the battlefield from your graveyard, you may return target creature with converted mana cost 2 or less from your graveyard to the battlefield.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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3 | Cerulos, Captain of the Guard | White | Mythic | Legendary Creature – Human Soldier | 1 | 3 | MW01 |
Whenever another creature with power 1 or less enters the battlefield under your control, untap Cerulos, Captain of the Guard.
, : Target creature has base power 1 until end of turn. , : Exile target creature with power 1 or less. |
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4 | Cloudqueen's Envoys | White | Common | ‑‑‑‑ |
Creature – Human Cleric ‑‑‑‑ Instant – Adventure |
3 | 3 | CW09 | Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.) |
5 | Curt Imprisonment | White | Uncommon | Instant | UW06 | Exile target creature or planeswalker. Its controller draws a card. | |||
6 | Dictum of Binding | White | Common | Instant | CW10 | Exile target attacking or blocking creature. | |||
7 | Eclipse Healer | White | Uncommon | Creature – Bear Cleric | 2 | 2 | UW02 |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Eclipse Healer, you gain 2 life. If you have 10 or less life, you gain 5 life instead. |
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8 | Essence of Loyalty | White | Common | Enchantment | CW12 |
When Essence of Loyalty enters the battlefield, put a +1/+1 counter on each creature you control.
, Sacrifice Essence of Loyalty: Put a +1/+1 counter on each creature you control. |
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9 | Fasting Nightsoul | White | Common | Creature – Vampire Cleric | 1 | 1 | CW01 | , Sacrifice Fasting Nightsoul: Each opponent loses 3 life and you gain 3 life. | |
10 | Feathered Bow | White | Common | Artifact – Equipment | CW14 |
Equipped creature has +1/+1 and reach.
Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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11 | Federatus Outrider | White | Common | Creature – Human Soldier | 2 | 2 | CW02 | : Target creature can't block Federatus Outrider this turn. | |
12 | First Legion's Plate | White | Uncommon | Artifact – Equipment | UW09 |
Equipped creature has +1/+1.
Whenever equipped creature attacks, other creatures you control get +1/+1 until end of turn. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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13 | Grip of the Lawmage | White | Common | Enchantment – Aura | CW13 |
Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield. Enchanted creature gets +1/+1 and has vigilance. |
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14 | Insistent Preacher | White | Uncommon | ‑‑‑‑ |
Sorcery – Human Cleric ‑‑‑‑ Instant – Adventure |
2 | 1 | UW04 |
Vigilance ‑‑‑‑ Destroy target noncreature artifact or noncreature enchantment.(Then exile this card. You may cast the creature later from exile.) |
15 | Kentarchia's Chosen | White | Uncommon | Enchantment – Aura | UW08 |
Enchant creature
Enchanted creature has +2/+2 and "Sacrifice this creature: Up to two target creatures you control gain indestructible until end of turn". |
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16 | Licia, Nightsoul Pariah | White | Rare | Legendary Creature – Vampire Soldier | 3 | 3 | RW01 |
Lifelink
At the beginning of your end step, you may pay . If you do, Licia, Nightsoul Pariah deals damage to target creature or planeswalker equal to the amount of life you gained this turn. |
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17 | Magistroi's Denial | White | Uncommon | Instant | UW07 | Counter target spell unless its controller pays . | |||
18 | Mantle of the Silent One | White | Rare | Enchantment – Aura | RW04 |
Enchant creature
Whenever Mantle of the Silent One enters the battlefield or enchanted creature attacks, exile all cards in target player's graveyard. Enchanted creature gets +X/+X, where X is the number of creature cards exiled by Mantle of the Silent One. |
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19 | Merchant Argos | White | Rare | Artifact – Vehicle | 2 | 4 | RW05 |
Flying
Whenever Merchant Argos enters the battlefield, attacks, or blocks, you gain 2 life and each player draws a card. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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20 | Pyreheart Angel | White | Rare | Creature – Angel | 3 | 3 | RW02 |
Flying, vigilance
When Pyreheart Angel enters the battlefield from your graveyard, it deals 3 damage to all other creatures. Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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21 | Sky Akrites | White | Common | Creature – Bird Soldier | 2 | 1 | CW07 | Flying | |
22 | Sworn Legionnaire | White | Common | Creature – Human Soldier | 1 | 1 | CW06 |
First strike
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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23 | Testudo Formation | White | Uncommon | Instant | UW05 | Creatures you control get +0/+2 and gain hexproof until end of turn. | |||
24 | Unyielding Gladius | White | Common | Artifact – Equipment | CW15 |
Equipped creature has +2/+2.
Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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25 | Ursus Warmaster | White | Common | Creature – Bear Warrior | 2 | 2 | CW04 |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control. |
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26 | Vendor Bodyguards | White | Common | Creature – Dwarf Warrior | 3 | 4 | CW05 | Aptitude — As long as Vendor Bodyguards is enchanted or equipped, it has vigilance. | |
27 | Vitran Cloudweaver | White | Uncommon | Creature – Dwarf Wizard | 2 | 3 | UW03 | Aptitude — As long as Vitran Cloudweaver is enchanted or equipped, creatures you control get +1/+1 and gain flying. | |
28 | Winged Reinforcements | White | Common | Sorcery | CW11 | Create two 1/1 white Bird creature tokens with flying. You gain 2 life. | |||
29 | Wrathcloud | White | Rare | Sorcery | RW03 | Destroy all creatures and enchantments. Players can't cast spells until the end of your next turn. Exile Wrathcloud. | |||
30 | Zesarean Sentry | White | Common | Creature – Human Soldier | 2 | 2 | CW03 |
When Zesarean Sentry enters the battlefield from your graveyard, put a +1/+1 counter on another target creature you control.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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31 | Cascade of Thought | Blue | Common | Instant | CU10 |
Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Draw two cards. |
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32 | Cloud Scepter | Blue | Uncommon | Artifact – Equipment | UU09 |
Equipped creature has flying and hexproof.
Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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33 | Cloudwyrm | Blue | Common | Creature – Elemental | 5 | 5 | CU06 |
Flying
When Cloudwyrm enters the battlefield, draw a card. |
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34 | Dissociative Fugue | Blue | Common | Sorcery | CU12 |
Target player mills four cards.
Draw a card. |
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35 | Doine Brineweaver | Blue | Common | Creature – Lizard Wizard | 3 | 3 | CU05 | Landfall — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn. | |
36 | Dreamtaster | Blue | Uncommon | Creature – Faerie Warlock | 1 | 3 | UU03 |
Flying
Landfall — Whenever a land enters the battlefield under your control, target player mills four cards. (They put the top four cards of their library into their graveyard.) |
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37 | Embodiment of Spring | Blue | Common | Creature – Elemental | 0 | 3 | CU02 | , , Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. | |
38 | Gust of Mana | Blue | Common | Instant | CU08 |
Flow — Gust of Mana costs less if you’ve cast another noncreature spell this turn.
Counter target spell. |
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39 | Inquisitive Pixie | Blue | Uncommon | Creature – Faerie Wizard | 1 | 2 | UU01 |
Flying
Flow — : Draw a card. Activate this ability only if you’ve cast a noncreature spell this turn. |
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40 | Keeper of the Diombhan | Blue | Common | ‑‑‑‑ |
Creature – Merfolk Wizard ‑‑‑‑ Instant – Adventure |
3 | 2 | CU07 | Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
41 | Lightkeeper | Blue | Common | Artifact | CU15 |
Flash
When Lightkeeper enters the battlefield, tap target creature. , , Sacrifice Lightkeeper: Draw a card. |
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42 | Lost in the Clouds | Blue | Uncommon | Instant | UU07 |
As an additional cost to cast this spell, return a land you control to its owner’s hand.
Return target nonland permanent to its owner's hand. |
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43 | Merfolk Clouddrifter | Blue | Common | Creature – Merfolk Wizard | 3 | 2 | CU03 | Flow — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying. | |
44 | Mind Threads | Blue | Common | Instant | CU11 |
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Flow — If you've cast a noncreature spell this turn, scry 2. |
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45 | Pernicious Fae | Blue | Common | Creature – Faerie Rogue | 1 | 1 | CU01 |
Flying
, : Pernicious Fae deals 1 damage to any target |
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46 | Stolen Scrolls | Blue | Rare | Artifact – Equipment | RU05 |
Whenever equipped creature deals damage to an opponent, put a knowledge counter on Stolen Scrolls.
At the beginning of your end step, you may remove a knowledge counter from Stolen Scrolls. If you do, draw a card. Equip Rogue Equip |
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47 | Stratus Walk | Blue | Common | Enchantment – Aura | CU13 |
Enchant creature
When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
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48 | Sublimate | Blue | Common | Instant | CU09 | Counter target permanent spell. | |||
49 | Tezzeret, Unfettered | Blue | Mythic | Legendary Planeswalker – Tezzeret | 5 | MU02 |
+1: Draw a card. If you control three or more artifacts, instead draw two cards, then discard a card.
-3: You may put an artifact card with converted mana cost 5 or less from your hand onto the battlefield. -7: Return up to three artifact cards from your graveyard to the battlefield. Then, if you control thirteen or more artifacts, you win the game. |
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50 | Thoreg Spellblade | Blue | Uncommon | Creature – Dwarf Wizard | 1 | 2 | UU02 | Aptitude — As long as Thoreg Spellblade is enchanted or equipped, it has hexproof. | |
51 | Thoughtstorm | Blue | Rare | Enchantment | RU04 |
Noncreature spells you cast cost less to cast.
You can't cast noncreature spells during your turn and you may cast noncreature spells as though they had flash. , Sacrifice Thoughtstorm: Draw two cards. |
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52 | Tinelle Stargazer | Blue | Rare | Legendary Creature – Faerie Rogue | 2 | 3 | RU01 |
Flying
Whenever you cast a noncreature spell, you may pay . If you do, target creature gets +X/+X and flying until end of turn, where X is that spell's converted mana cost. |
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53 | Trespass Artist | Blue | Common | Creature – Dwarf Rogue Artist | 2 | 2 | CU04 | Aptitude — As long as Trespass Artist is enchanted or equipped, whenever it attacks, target attacking creature you control can't be blocked this turn. | |
54 | Aldemann Sellsword | Black | Common | Creature – Human Warrior | 3 | 1 | CB02 | : Target creature gets +1/+0 and first strike until end of turn. Activate this ability only if Aldemann Sellsword is attacking. | |
55 | Cursed Blood | Black | Uncommon | Creature – Ooze | 2 | 2 | UB02 |
When Cursed Blood enters the battlefield, you lose 2 life.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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56 | Dread Renouncer | Black | Common | Creature – Lizard Shaman | 2 | 2 | CB01 | , Sacrifice Dread Renouncer: Destroy target artifact or enchantment. | |
57 | Flora Ritualist | Black | Common | Creature – Elf Warlock | 3 | 2 | CB07 | When Flora Ritualist dies, create a 2/2 green Plant creature token. | |
58 | Kyzan Silencer | Black | Common | Creature – Human Assassin | 1 | 1 | CB04 |
Deathtouch
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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59 | Macabre Ritual | Black | Uncommon | Sorcery | UB07 |
As an additional cost to cast this spell, sacrifice a creature.
Choose one — • Add four mana of any of the sacrificed creature's colors. • Return target creature card with converted mana cost 4 or less from your graveyard to the battlefield. Entwine (Choose both if you pay the entwine cost.) |
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60 | Marsh Terror | Black | Common | Creature – Horror | 5 | 5 | CB08 | Menace | |
61 | Nordmarsh Scout | Black | Common | ‑‑‑‑ |
Creature – Orc Scout ‑‑‑‑ Sorcery – Adventure |
1 | 1 | CB09 |
Menace ‑‑‑‑ Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.) |
62 | Saskia, the Rancorous | Black | Rare | Legendary Creature – Human Warrior | 3 | 4 | RB01 |
Haste
At the beginning of your combat phase, you may pay . If you do, target creature you control gets +1/+1 and gains vigilance and indestructible until end of turn. |
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63 | Shared Lunacy | Black | Rare | Sorcery | RB04 | Target player reveals their hand. You may discard a card. If you do, that player discards all nonland cards that have the same converted mana cost as the discarded card. Each player loses life equal to the number of cards discarded this way. | |||
64 | Udarian Bloodsucker | Black | Common | Creature – Bat | 1 | 1 | CB06 | Lifelink, flying | |
65 | Vingon Raider | Black | Common | Creature – Orc Rogue | 3 | 3 | CB03 |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Vingon Raider, target player discards a card. |
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66 | Word of Decay | Black | Common | Creature – Lizard Cleric | 3 | 4 | CB05 | Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn. | |
67 | Act of Treason | Red | Common | Sorcery | CR12 | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. | |||
68 | Burning Revenge | Red | Uncommon | Enchantment | UR08 | Whenever a creature enters the battlefield from your graveyard, Burning Revenge deals 1 damage to each opponent. | |||
69 | Coalfeet Goblin | Red | Uncommon | ‑‑‑‑ |
Creature – Goblin Wizard ‑‑‑‑ Instant – Adventure |
2 | 1 | UR04 |
When Coalfeet Goblin enters the battlefield, it deals 2 damage to you. ‑‑‑‑ Walk the Cinders deals 2 damage to target player or planeswalker. (Then exile this card. You may cast the creature later from exile.) |
70 | Dragonraft | Red | Uncommon | Artifact – Vehicle | 3 | 2 | UR07 |
Flying
: Dragonraft gets +2/+0 until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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71 | Dwarven Haris | Red | Common | Creature – Dwarf Warrior | 2 | 2 | CR01 | : Dwarven Haris gets +1/+1 until end of turn. | |
72 | Eager Tumbler | Red | Common | Creature – Elemental | 4 | 3 | CR05 | Flow — As long as you've cast a noncreature spell this turn, Eager Tumbler has trample. | |
73 | Enthusiastic Assistant | Red | Common | Creature – Goblin Artificer | 1 | 1 | CR03 |
Haste
Aptitude — As long as Enthusiastic Assistant is enchanted or equipped, it has menace. |
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74 | Firecloud Phoenix | Red | Rare | Creature – Phoenix | 4 | 4 | RR02 |
Flying, haste
Flow — , Discard a card: Return Firecloud Phoenix from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery and only if you’ve cast a noncreature spell this turn. |
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75 | Flickering Everember | Red | Common | Creature – Elemental | 2 | 2 | CR04 |
Flickering Everember attacks each turn if able.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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76 | Goblin Piloting | Red | Rare | Enchantment | RR05 |
Each noncreature, non-Vehicle artifact you control is a Vehicle with crew X and power and toughness X, where X is that artifact’s converted mana cost.
Whenever a Vehicle you control dies, Goblin Piloting deals 2 damage to target creature you control and each opponent. At the beginning of your end step, sacrifice all Vehicles that attacked this turn. |
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77 | Head-Conductor Zoniba | Red | Rare | Legendary Creature – Human Advisor | 2 | 1 | RR01 |
First strike
Whenever a nonland permanent enters the battlefield under your control, you may pay . If you do, tap or untap target permanent. |
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78 | Kemic Fire | Red | Uncommon | Instant | UR06 |
Kemic Fire can't be countered.
Kemic Fire deals 4 damage to target creature. If it's a Vehicle, exile it instead. |
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79 | Looter of the Heri Desert | Red | Common | Creature – Human Rogue | 1 | 2 | CR02 | When Looter of the Heri Desert enters the battlefield, if was spent to cast it, draw a card, then discard a card. | |
80 | Spark of Creativity | Red | Uncommon | Sorcery | UR05 | Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card’s converted mana cost. If you don’t, you may play that card until end of turn. | |||
81 | Vitran Improviser | Red | Common | ‑‑‑‑ |
Creature – Dwarf Artist ‑‑‑‑ Instant – Adventure |
3 | 3 | CR06 |
Haste ‑‑‑‑ Target creature gains haste until end of turn. Scry 1. (Then exile this card. You may cast the creature later from exile.) |
82 | Elven Primalist | Green | Uncommon | Creature – Elf Shaman | 2 | 2 | UG02 | Flow — As long as you've cast a noncreature spell this turn, Elven Primalist has +2/+2 and trample. | |
83 | Menhir Keeper | Green | Uncommon | Creature – Human Warrior | 3 | 4 | UG04 | When Menhir Keeper enters the battlefield, you may search your library for a card named Forgotten Megalith, reveal it, put it into your hand, then shuffle your library. | |
84 | Mighty Display | Green | Common | Instant | CG11 | Destroy target artifact or enchantment. You may put a might counter on target creature with might you control. | |||
85 | Nature's Vigil | Green | Uncommon | Enchantment | UG01 |
Landfall — Whenever a land enters the battlefield under your control, scry 2.
When an opponent casts a spell during your turn, sacrifice Nature's Vigil. If you do, draw a card. |
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86 | Snida, Emperor's Bane | Green | Rare | Legendary Creature – Elf Warrior | 4 | 4 | RG01 |
Trample
: Each player mills a card. Put a +1/+1 counter on Snida, Emperor's Bane for each land card put into a graveyard this way. |
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87 | Thornwielder | Green | Common | Creature – Bear Druid | 2 | 2 | CG02 | Whenever Thornwielder deals combat damage to a player, you may pay . If you do, that player loses 2 life and you gain 2 life. | |
88 | Village Sage | Green | Common | ‑‑‑‑ |
Creature – Human Druid ‑‑‑‑ Instant – Adventure |
1 | 2 | CG10 | Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.) |
89 | Vinefur Bison | Green | Common | Creature – Ox | 4 | 4 | CG03 | Landfall — Whenever a land enters the battlefield under your control, Vinefur Bison gets +1/+1 until end of turn. | |
90 | Vingon Shieldbreaker | Green | Uncommon | Creature – Bear Warrior | 3 | 3 | UG03 |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Vingon Shieldbreaker has a might counter on it, creatures you control have trample. |
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91 | Wild Nourishment | Green | Uncommon | Sorcery | UG07 |
Choose one —
• Distribute two +1/+1 counters among one or two target creatures. • Gain life equal to the amount of +1/+1 counters on creatures you control. Entwine (Choose both if you pay the entwine cost.) |
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92 | Word of Change | Green | Common | Creature – Lizard Druid | 1 | 3 | CG01 | : Word of Change gets +1/-1 until end of turn. | |
93 | Cloudforce | Multicolour | Uncommon | Enchantment – Aura | UZ01 |
Flash
Enchant creature When Cloudforce enters the battlefield, you and permanents you control gain hexproof until end of turn. Enchanted creature gets +1/+1 and has vigilance. |
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94 | Masked Peri | Multicolour | Rare | Creature – Angel | 5 | 5 | RZ01 |
Flash
Masked Peri costs less to cast, where X is the total converted mana cost of spells you control. Flying, lifelink When Masked Peri enters the battlefield, return target spell you control to its owner's hand. |
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95 | Draining Trauma | Multicolour | Uncommon | Enchantment | UZ03 |
Flash
Whenever you cast a spell on an opponent's turn, they lose 1 life and you gain 1 life. |
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96 | Psygm, Depth's Delusion | Multicolour | Rare | Legendary Creature – Horror | 4 | 4 | RZ03 |
Flying
Whenever a player mills one or more cards, exile them instead. At the beginning of each upkeep, you may cast a permanent card exiled by Psygm, Depth's Delusion and you may spend mana as though it were mana of any color to cast that spell. |
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97 | Bloodsun Zealot | Multicolour | Uncommon | Creature – Human Soldier | 3 | 1 | UZ05 |
Haste
When Bloodsun Zealot leaves the battlefield, it deals 1 damage to any target. Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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98 | Unbridled Grief | Multicolour | Rare | Sorcery | RZ05 |
Unbridled Grief costs less if a creature you control died this turn.
Unbridled Grief deals 4 damage to each creature. If three or more creatures died this way, return target creature or planeswalker card from your graveyard to the battlefield. |
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99 | Liese, Voice of Myth | Multicolour | Uncommon | Legendary Creature – Elf Druid | 2 | 3 | UZ07 | Whenever Liese, Voice of Myth attacks, choose up to one permanent you control that has an Adventure. Copy that Adventure and you may cast the copy. | |
100 | Trailblaze | Multicolour | Rare | Sorcery | RZ07 | Exile the top three cards of your library. You may put any number of land cards exiled this way onto the battlefield tapped. You may play nonland cards exiled this way until the end of your next turn. | |||
101 | Serona, the Nurturer | Multicolour | Rare | Legendary Creature – Spirit | 3 | 3 | RZ09 |
Flying
Whenever one or more counters are put on another permanent you control, put a growth counter on Serona, the Nurturer. Remove a growth counter from Serona: Choose another permanent you control with counters on it, then give it another counter of a kind already there. Counters can't be put on Serona this turn. |
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102 | Ursine Guardian | Multicolour | Uncommon | Creature – Bear Warrior | 2 | 2 | UZ09 |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Ursine Guardian has a might counter on it, it gets +1/+1 and has vigilance. |
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103 | Ardent Praetorian | Multicolour | Uncommon | Creature – Human Knight | 4 | 4 | UZ02 |
Lifelink
Whenever another creature enters the battlefield from your graveyard, put a +1/+1 counter on Ardent Praetorian. |
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104 | Shine the Dark Light | Multicolour | Uncommon | Sorcery | UZ11 | Return target creature from your graveyard to the battlefield. If it has the greatest power among creatures you control, each opponent loses 3 life and you gain 3 life. | |||
105 | The Conquest of Giallia | Multicolour | Rare | Enchantment – Saga | RZ02 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create three 1/1 white Soldier creature tokens. II – Each player sacrifices a creature. III – Until your next turn, whenever an opponent casts a spell, that player may pay . If the player doesn't, you create a Treasure token. |
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106 | Rot Away | Multicolour | Uncommon | Instant | UZ13 | Destroy target nonland permanent with converted mana cost less than or equal to the number of lands you control. | |||
107 | Silt Nurturer | Multicolour | Uncommon | Creature – Human Druid | 2 | 2 | UZ06 |
When Silt Nurturer dies, choose one —
• Put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped. |
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108 | The Founding of Orom | Multicolour | Rare | Enchantment – Saga | RZ06 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Create a 2/2 green Wolf creature token. II – You may sacrifice a creature. If you do, put three +1/+1 counters on target creature you control. III – Search your library and/or graveyard for a land card, put it onto the battlefield, then shuffle your library. |
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109 | Zarix, Marshbringer | Multicolour | Mythic | Legendary Planeswalker – Zarix | 4 | MZ06 |
+1: Each player discards a card. If you discard a land card this way, you may return it from your graveyard to the battlefield tapped.
-2: Create a 2/2 green and black Lizard creature token with deathtouch. -6: Zarix, Marshbringer deals damage to any target equal to the number of lands you control and you gain that much life. |
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110 | Doubtless Drive | Multicolour | Uncommon | Instant | UZ15 |
Choose one —
• Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. • Counter target spell with converted mana cost less than or equal to the number of cards in your hand. |
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111 | Sage of the Great Lake | Multicolour | Uncommon | Creature – Lizard Druid | 3 | 4 | UZ10 | Whenever you draw a card, you may put a +1/+1 counter on another target creature you control. | |
112 | The New Udar | Multicolour | Rare | Enchantment – Saga | RZ10 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Mill four cards. II – Return target creature or land card from your graveyard to your hand. III – Return target instant or sorcery card from your graveyard to your hand. |
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113 | Goblin Heistmaster | Multicolour | Uncommon | Creature – Goblin Rogue | 2 | 2 | UZ04 |
Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card. |
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114 | Saihd, the Paymaster | Multicolour | Uncommon | Legendary Creature – Dwarf Rogue | 1 | 2 | UZ12 |
Whenever you draw a card, you may pay . If you do, create a Treasure token. (It's an artifact with “, Sacrifice this artifact: Add one mana of any color.”)
Sacrifice a Treasure: Put a +1/+1 counter on target Rogue. |
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115 | The Crossing of the Bericus | Multicolour | Rare | Enchantment – Saga | RZ04 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Scry 2. II – Draw two cards, then discard a card. III – Until your next turn, all creatures have haste and attack each combat if able. |
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116 | Crimson Cliff Liberator | Multicolour | Uncommon | Creature – Bird Warrior | 2 | 2 | UZ08 |
Flying, haste
When Crimson Cliff Liberator enters the battlefield, create a 1/1 red Warrior creature token with haste. |
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117 | Iva Laska | Multicolour | Mythic | Legendary Planeswalker – Iva | 3 | MZ07 |
You may activate loyalty abilities of Iva Laska on any player’s turn any time you could cast an instant.
+1: Until your next turn, whenever target creature or planeswalker you control is dealt damage, Iva Laska deals that much damage to target player. -1: Discard a card, then draw a card and gain 1 life. -2: Another target creature or planeswalker you control gains protection from the color of your choice until end of turn. |
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118 | People's Partisan | Multicolour | Uncommon | Creature – Human Soldier | 1 | 2 | UZ14 |
Double strike
Whenever another creature you control with power 2 or less attacks, it gains double strike until end of turn. |
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119 | The Third Puron War | Multicolour | Rare | Enchantment – Saga | RZ08 |
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I – Target opponent exiles a creature with power 2 or less they control. II – Creatures you control get +1/+1 and gain menace until end of turn. III – Exile target land. |
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120 | Fervent Warpriest | Multicolour | Rare | Creature – Human Cleric | 2 | 2 | RZ11 |
Haste
Whenever Fervent Warpriest attacks, you may return target creature card with converted mana cost 3 or less from your graveyard to the battlefield tapped and attacking. |
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121 | Imperial Cavalry | Multicolour | Uncommon | Creature – Human Soldier | 4 | 3 | UZ21 |
Haste
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.) |
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122 | Impero Mercuro | Multicolour | Mythic | Legendary Creature – Human Noble | 3 | 3 | MZ01 |
Vigilance
At the beginning of your upkeep, take control of target creature with power 3 or less until end of turn. Untap it. It gains haste until end of turn. , Sacrifice a creature: Impero Mercuro gains indestructible until end of turn. |
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123 | Iva, the Griever | Multicolour | Mythic | Legendary Planeswalker – Iva | 3 | MS02 |
+1: Exile up to one target creature you control, then return it to the battlefield under its owner's control.
-2: Deal 2 damage to any target. You gain 2 life. -6: Exile all other nonland permanents. Each player loses life equal to the number of permanents they controlled exiled this way. |
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124 | Kyzan Call | Multicolour | Uncommon | Sorcery | UZ16 |
Choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Exile target artifact or enchantment. • Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. |
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125 | Kyzan Strategos | Multicolour | Common | Creature – Human Soldier | 3 | 2 | CZ01 | When Kyzan Strategos enters the battlefield, you may sacrifice a creature. If you do, other creatures you control get +1/+1 and have first strike until end of turn. | |
126 | Reckless Retribution | Multicolour | Rare | Instant | RZ16 |
Each creature card in your graveyard has avenge until end of turn. The avenge cost is equal to its mana cost. (Whenever a creature you control dies, you may activate an avenge ability and exile it. If you do, return the avenging creature to the battlefield from your graveyard.)
At the beginning of the next end step, exile all cards from your graveyard. |
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127 | Fae's Kiss | Multicolour | Rare | Enchantment – Aura | RZ17 |
Enchant creature
Enchanted creature gets +2/+2 and has flying and vigilance. If Fae's Kiss would be put into your graveyard from the battlefield, exile it instead. You may play it until the end of your next turn. |
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128 | Mistwaker | Multicolour | Common | Creature – Merfolk Wizard | 2 | 2 | CZ02 | When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn. | |
129 | River Wakener | Multicolour | Uncommon | Creature – Merfolk Shaman | 3 | 2 | UZ22 |
Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add . Use this mana only to cast noncreature spells. |
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130 | Tamis Call | Multicolour | Uncommon | Sorcery | UZ17 |
Choose one —
• Target creature gets +4/+4 and gains trample until end of turn. • Scry 4, then draw a card. • Tamis Call deals 4 damage to any target. |
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131 | Verdant Curator | Multicolour | Rare | Creature – Faerie Wizard | 2 | 2 | RZ12 |
Flash
Flying When Verdant Curator enters the battlefield, counter target spell, activated ability, or triggered ability. Verdant Curator deals 2 damage to that spell or ability's controller. |
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132 | Bearer of Doom | Multicolour | Rare | Creature – Bear Warrior | 4 | 5 | RZ13 |
Vigilance
When Bearer of Doom enters the battlefield, it fights up to one target creature you don’t control. If a creature an opponent controls would die this turn, exile it instead. |
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133 | Giallian Breacher | Multicolour | Uncommon | Creature – Orc Warrior | 4 | 3 | UZ23 |
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
As long as Giallian Breacher has a might counter on it, whenever it attacks, it gets +2/+0 and gains trample and menace until end of turn. |
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134 | Goldclaw Cleric | Multicolour | Common | Creature – Bear Cleric | 3 | 3 | CZ03 | When Goldclaw Cleric enters the battlefield, you may return target creature card with power 4 or greater from your graveyard to your hand. | |
135 | Gudul, Born of the Eclipse | Multicolour | Mythic | Legendary Creature – Orc Warrior | 4 | 4 | MZ03 |
Trample
When Gudul, Born of the Eclipse enters the battlefield, target creature gets -X/-X until end of turn and you gain X life, where X is the greatest power among creatures you control. Whenever a creature you control attacks alone, it gains indestructible until end of turn. |
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136 | Vingon Call | Multicolour | Uncommon | Sorcery | UZ18 |
Choose one —
• Creatures you control get +1/+1 and gain lifelink and vigilance until end of turn. • Destroy target creature with power 3 or less. • Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
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137 | Zarix Returned | Multicolour | Mythic | Legendary Planeswalker – Zarix | 3 | MS01 |
+2: You may play an additional land this turn. When you do, you gain 3 life.
-2: Return target land or creature card from your graveyard to your hand. -9: Distribute a number of +1/+1 counters equal to the number of lands you control among any number of target creatures. They gain trample, lifelink and menace until end of turn. |
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138 | Artist's Familiar | Multicolour | Common | Creature – Bird | 2 | 2 | CZ04 |
Flying, vigilance
When Artist's Familiar enters the battlefield, target creature gains haste until end of turn. |
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139 | Captivating Lyre | Multicolour | Rare | Artifact – Equipment | RZ19 |
Whenever Captivating Lyre becomes attached to a permanent, exile target creature an opponent controls until Captivating Lyre becomes unattached from that permanent.
Equipped creature has ", : You may play cards exiled with Captivating Lyre until end of turn". Equip . |
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140 | Dwarven Chanter | Multicolour | Rare | Creature – Dwarf Cleric Artist | 3 | 3 | RZ14 |
Haste
Whenever Dwarven Chanter attacks, you may attach any number of target Auras and/or Equipments you control to any number of target creatures. |
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141 | Goblin Troupe | Multicolour | Uncommon | Creature – Goblin Artist | 3 | 3 | UZ24 |
Vigilance
Aptitude — , : You may discard a card. If you do, draw two cards, then discard a card. Activate this ability only if Goblin Troupe is enchanted or equipped. |
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142 | Head-Alchemist Mahir | Multicolour | Mythic | Legendary Creature – Dwarf Artificer | 2 | 3 | MZ04 |
When Head-Alchemist Mahir enters the battlefield, look at the top five cards of your library. You may reveal any number of Aura and/or Equipment cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Aura and Equipment spells you cast cost less to cast. |
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143 | Umay Call | Multicolour | Uncommon | Sorcery | UZ19 |
Choose one —
• Tap up to two target permanents. They don't untap during their controller's next untap step. • Discard a card at random, then draw two cards. • Search your library for an Aura or Equipment card, reveal it, and put it into your hand. Then shuffle your library. |
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144 | Doine Call | Multicolour | Uncommon | Sorcery | UZ20 |
Choose one —
• Return up to two target creature cards from your graveyard to your hand. • Put a +1/+1 counter on up to one target creature. You may play an additional land this turn. • Return target nonland permanent to its owner's hand. |
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145 | Rhinic Lurker | Multicolour | Uncommon | Creature – Crocodile | 3 | 3 | UZ25 |
Flash
Landfall — Whenever a land enters the battlefield under your control, look at the top card of your library. If it’s a land card, you may reveal it and put it into your hand. |
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146 | Saurian Darkcaster | Multicolour | Common | Creature – Lizard Warlock | 2 | 3 | CZ05 |
Deathtouch
When Saurian Darkcaster enters the battlefield, if you control 4 or more lands, draw a card. |
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147 | Tide of the Rhinir | Multicolour | Rare | Creature – Elemental | 6 | 6 | RZ15 |
Flash
Trample : Tide of the Rhinir gains lifelink until end of turn. : Return Tide of the Rhinir to your hand. |
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148 | Ulik of the Rebirth | Multicolour | Mythic | Legendary Creature – Lizard Druid | 3 | 3 | MZ05 |
Whenever Ulik of the Rebirth or another nontoken creature or land enters the battlefield under your control, draw a card.
Whenever Ulik of the Rebirth or another nontoken creature or land is put into your graveyard from anywhere, put a +1/+1 counter on target creature you control. |
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149 | Swan of the Great Lake | Hybrid | Common | Creature – Bird | 1 | 1 | CH01 |
Flying
When Swan of the Great Lake enters the battlefield, tap target creature you don't control. |
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150 | Saurian Ambusher | Hybrid | Common | Creature – Lizard Rogue | 2 | 1 | CH03 | Flash | |
151 | Spawn of Golguthar | Hybrid | Common | Creature – Devil | 1 | 1 | CH05 | When Spawn of Golguthar dies, it deals 2 damage to target player. | |
152 | Wandering Colossus | Hybrid | Common | Creature – Giant | 3 | 4 | CH07 | Reach, trample | |
153 | Keeper of Tozar | Hybrid | Common | Creature – Elf Druid | 2 | 1 | CH09 | When Keeper of Tozar enters the battlefield, you gain life equal to target creature’s power. | |
154 | Call From Beyond | Hybrid | Common | Sorcery | CH02 | Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. | |||
155 | Toxic Touch | Hybrid | Common | Instant | CH06 |
Target creature gains deathtouch until end of turn.
Draw a card. |
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156 | Curious Seamaw | Hybrid | Common | Creature – Dinosaur | 2 | 2 | CH10 | When Curious Seamaw dies, draw a card. | |
157 | Haruspicy | Hybrid | Common | Instant | CH04 |
Scry 2.
Discard a card, then draw a card. |
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158 | Charging Lancer | Hybrid | Common | Creature – Human Soldier | 1 | 2 | CH08 | Whenever Charging Lancer attacks, it gets +1/+0 and gains first strike until end of turn. | |
159 | Adventuring Gear | Artifact | Common | Artifact – Equipment | CA10 |
Landfall — Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.
Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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160 | Altar of Forgotten Rites | Artifact | Uncommon | Artifact | UA03 |
, Sacrifice a creature: Choose one —
• Each player gains 2 life. • Each player loses 2 life. • Each player draws a card. |
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161 | Cloud Liburna | Artifact | Common | Artifact – Vehicle | 3 | 1 | CA09 |
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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162 | Emblem of Alchemy | Artifact | Common | Artifact | CA05 |
: Add , , or .
, , Sacrifice Emblem of Alchemy: Scry 1, then draw a card. |
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163 | Emblem of Growth | Artifact | Common | Artifact | CA06 |
: Add , , or .
, , Sacrifice Emblem of Growth: Scry 1, then draw a card. |
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164 | Emblem of the Crown | Artifact | Common | Artifact | CA02 |
: Add , , or .
, , Sacrifice Emblem of the Crown: Scry 1, then draw a card. |
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165 | Emblem of the Eclipse | Artifact | Common | Artifact | CA04 |
: Add , , or .
, , Sacrifice Emblem of the Eclipse: Scry 1, then draw a card. |
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166 | Emblem of the Fae | Artifact | Common | Artifact | CA03 |
: Add , , or .
, , Sacrifice Emblem of the Fae: Scry 1, then draw a card. |
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167 | Forgotten Megalith | Artifact | Common | Artifact | CA08 |
You may choose not to untap Forgotten Megalith during your untap step.
, : Scry 1. Activate this ability only any time you could cast a sorcery. At the beginning of your upkeep, if Forgotten Megalith is tapped and you control at least two untapped Forgotten Megaliths, draw three cards. |
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168 | Milfunalia | Artifact | Rare | Legendary Artifact – Vehicle | 7 | 7 | RA01 |
Flying, trample
Other Vehicles you control have +1/+1. , Tap an untapped creature you control: Milfunalia deals 2 damage to any target. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) |
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169 | Orom Ruinwalker | Artifact | Common | Artifact Creature – Construct | 1 | 1 | CA01 | : Add one mana of any color. | |
170 | Relentless Reject | Artifact | Uncommon | Artifact Creature – Construct | 3 | 2 | UA01 | You may cast Relentless Reject from your graveyard by sacrificing a nonland permanent in addition to paying its other costs. | |
171 | Remnant's Heart | Artifact | Common | Artifact | CA07 |
When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “, Sacrifice this artifact: Add one mana of any color.”)
, : Add two mana of any color. |
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172 | The Vestige | Artifact | Mythic | Legendary Artifact | MA01 |
The Vestige enters the battlefield with four loyalty counters on it.
At the beginning of your end step, if The Vestige has no loyalty counters on it, exile all nonland permanents. -1: Add one mana of any color. -1: Put a loyalty counter on target planeswalker. |
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173 | Truesight Orb | Artifact | Uncommon | Artifact | UA02 |
When Truesight Orb enters the battlefield, scry 2, then mill a card.
, Exile Truesight Orb: Put target card from a graveyard on top of its owner's library. |
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174 | Umay Airship | Artifact | Uncommon | Artifact – Vehicle | 3 | 3 | UA04 |
Flying, vigilance
Whenever Umay Airship attacks, put a +1/+1 counter on target tapped creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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175 | Wrathcloud Collector | Artifact | Uncommon | Artifact – Equipment | UA05 |
Whenever you cast a noncreature spell, equipped creature gets +1/+0 until end of turn.
At the beginning of your end step, if equipped creature’s power is 4 or greater, sacrifice it. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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176 | Adorned Tomb | Land | Rare | Land | RL02 |
As Adorned Tomb enters the battlefield, you may reveal a Forest or green card from your hand. If you don't, Adorned Tomb enters the battlefield tapped.
: Add or . |
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177 | Blackcleave Cliffs | Land | Rare | Land | RS03 |
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands.
: Add or . |
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178 | Copperline Gorge | Land | Rare | Land | RS04 |
Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
: Add or . |
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179 | Darkslick Shores | Land | Rare | Land | RS02 |
Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or . |
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180 | Elder Sanctum | Land | Rare | Land | RL05 |
As Elder Sanctum enters the battlefield, you may reveal a Swamp or black card from your hand. If you don't, Elder Sanctum enters the battlefield tapped.
: Add or . |
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181 | Fierce Torrent | Land | Uncommon | Land | UL02 |
Fierce Torrent enters the battlefield tapped.
: Add , , or . |
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182 | Gloomy Meadow | Land | Uncommon | Land | UL03 |
Gloomy Meadow enters the battlefield tapped.
: Add , , or . |
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183 | Lavish Palace | Land | Uncommon | Land | UL01 |
Lavish Palace enters the battlefield tapped.
: Add , , or . |
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184 | Lit Ballroom | Land | Rare | Land | RL03 |
As Lit Ballroom enters the battlefield, you may reveal a Plains or white card from your hand. If you don't, Lit Ballroom enters the battlefield tapped.
: Add or . |
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185 | Lush Mangrove | Land | Uncommon | Land | UL05 |
Lush Mangrove enters the battlefield tapped.
: Add , , or . |
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186 | Mana Nimbus | Land | Common | Land | CL01 |
: Add .
, : Add two mana of different colors. |
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187 | Razorverge Thicket | Land | Rare | Land | RS05 |
Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands.
: Add or . |
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188 | Remote Waterfall | Land | Uncommon | Land | UL04 |
Remote Waterfall enters the battlefield tapped.
: Add , , or . |
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189 | Seachrome Coast | Land | Rare | Land | RS01 |
Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
: Add or . |
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190 | The Cloudsea | Land | Rare | Legendary Land | RL06 |
The Cloudsea enters the battlefield tapped unless you control an enchantment.
: Add one mana of any color. , : Create a token that’s a copy of target enchantment you control. The Cloudsea’s owner shuffles The Cloudsea into their library. |
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191 | Thermal Bath | Land | Rare | Land | RL01 |
As Thermal Bath enters the battlefield, you may reveal a Mountain or red card from your hand. If you don't, Thermal Bath enters the battlefield tapped.
: Add or . |
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192 | Tribe Council | Land | Rare | Land | RL04 |
As Tribe Council enters the battlefield, you may reveal an Island or blue card from your hand. If you don't, Tribe Council enters the battlefield tapped.
: Add or . |
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