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CardName: Keeper of the Diombhan Cost: 2U Type: Creature - Merfolk Wizard Pow/Tgh: 3/2 Rules Text: Flavour Text: The Diombhan is the Temple of Secrets, a sacred library of hidden knowledge secluded in the middle of the Great Lake. Adventure: CardName: Master the Marsh Cost: U Type: Instant - Adventure Pow/Tgh: / Rules Text: Target creature gets -4/-0 until end of turn. (Then exile this card. You may cast the creature later from exile.) Flavour Text: Set/Rarity: Lost Skies of Aurus Common |
Code: CU07 Active?: true History: [-] Add your comments: |
Yay, great to see someone using the new Adventure frames :)
Oh yeah, they are super well done! I was wondering what kind of alternate cost mechanic I wanted and once I saw these were available I was delighted.
Some adventure cards are creating their adventure as a separate card. Is this intended? This one has for example, but not the white one. They show up in the booster simulations, making them a bit faulty.