Lost Skies of Aurus: Virtual Booster
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Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control. 2/2
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Flying, vigilance
When Pyreheart Angel enters the battlefield from your graveyard, it deals 3 damage to all other creatures. Avenge ![]() ![]() ![]() ![]() ![]() ![]() 3/3
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You may cast Relentless Reject from your graveyard by sacrificing a nonland permanent in addition to paying its other costs.
Some inventions can't accept being discarded.
3/2
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Choose one —
• Target creature gets +X/+X until end of turn, where X is the number of cards in your hand. • Counter target spell with converted mana cost less than or equal to the number of cards in your hand. |
Choose one —
• Target creature gets +4/+4 and gains trample until end of turn. • Scry 4, then draw a card. • Tamis Call deals 4 damage to any target. |
Whenever Thornwielder deals combat damage to a player, you may pay
![]() ![]() The thornwielders of the Vingon Kin wield brambled staves enchanted with dark magics.
2/2
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![]() Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks.
1/1
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When Curious Seamaw dies, draw a card.
The remaining seas of Aurus' remnants hold relics of ancient past. Some of them bite.
2/2
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When Mistwaker enters the battlefield, exile target noncreature, nonland card from a graveyard. You may play it until end of turn.
The mists carry with them a portion of the magic of the Cloudsea, but only the most skillful of casters can handle their volatility.
2/2
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Flying
As the first blade of the Empire, the akritai keep careful watch over its frontiers.
2/1
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Equipped creature has +1/+1 and reach.
Equip ![]() ![]() Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
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Menace
"This is what happens when waste holds a grudge."
—Zarix, Marshbringer 5/5
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Lifelink, flying
Some people say that the Nightsoul came to be when a witch cursed a human with the soul of a bloodsucker.
1/1
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Flow — As long as you've cast a noncreature spell this turn, Merfolk Clouddrifter has flying.
In a world without oceans, even the merfolk take to the skies.
3/2
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Ursus Warmaster
(common, foil)
Pyreheart Angel
(rare)
Relentless Reject
(uncommon)
Doubtless Drive
(uncommon)
Tamis Call
(uncommon)
Thornwielder
(common)
Orom Ruinwalker
(common)
Curious Seamaw
(common)
Mistwaker
(common)
Sky Akrites
(common)
Feathered Bow
(common)
Marsh Terror
(common)
Udarian Bloodsucker
(common)
Merfolk Clouddrifter
(common)
Plains
(basic)