Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
At the beginning of your upkeep, take control of target creature with power 3 or less until end of turn. Untap it. It gains haste until end of turn. , Sacrifice a creature: Impero Mercuro gains indestructible until end of turn.The word of Mercuro is law, as cruel or reckless as it may be.
3/3
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Choose one —
• Distribute two +1/+1 counters among one or two target creatures. • Gain life equal to the amount of +1/+1 counters on creatures you control. Entwine (Choose both if you pay the entwine cost.) |
Aptitude — As long as Thoreg Spellblade is enchanted or equipped, it has hexproof.
The Thoreg, or blue dwarves, travel between oases and Umay cities, sharing knowledge and protection.
1/2
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Flash
Whenever you cast a spell on an opponent's turn, they lose 1 life and you gain 1 life. In the shadow of thought
—Saurian expression meaning "to act when they don't expect it" |
Enchant creature
When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
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Landfall — Whenever a land enters the battlefield under your control, target creature gets -1/-1 until end of turn.
The Words are the most devout followers of the Cycle, the saurian religion. Complex and impersonal, the Cycle teaches of the different parts of life and death.
3/4
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: Add one mana of any color.Lost without purpose after Orom was destroyed, the lowliest of servants still wander, trying to finish now meaningless tasks.
1/1
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Landfall — Whenever a land enters the battlefield under your control, Vinefur Bison gets +1/+1 until end of turn.
The orcs and ursi of Udar share their reverence for the bison, a symbol of strength, perseverance, and stubbornness.
4/4
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Flash
They lurk in the muddy waters, holding their breath for hours on end, until their target walks by.
2/1
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Equipped creature has +2/+2.
Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
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Equipped creature has +1/+1 and reach.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Aven archers often adorn their bows with their own feathers, adding more as they survive more battles.
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Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
"Et tu?"
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Flying
When Cloudwyrm enters the battlefield, draw a card. "I've seen them. Deep in the Cloudsea. As if the sky itself was alive, looked at you, and deemed you unworthy"
—Unknown, Tales from the Cloudsea 5/5
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
With a shout, the soul was pushed into its old body, closing wounds and fixing bones.
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Impero Mercuro
(mythic)
Wild Nourishment
(uncommon)
Thoreg Spellblade
(uncommon)
Draining Trauma
(uncommon)
Stratus Walk
(common)
Word of Decay
(common)
Orom Ruinwalker
(common)
Vinefur Bison
(common)
Saurian Ambusher
(common)
Unyielding Gladius
(common)
Feathered Bow
(common)
Act of Treason
(common)
Cloudwyrm
(common)
Call From Beyond
(common)
Island
(basic)


, Sacrifice a creature: Impero Mercuro gains indestructible until end of turn.

