Lost Skies of Aurus: Virtual Booster
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| Mechanics | Lore | Factions | Skeleton | Draft Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
At the beginning of your combat phase, you may pay ![]() . If you do, target creature you control gets +1/+1 and gains vigilance and indestructible until end of turn.As her rage subsided, her bitterness grew.
3/4
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Flash
Whenever you cast a spell on an opponent's turn, they lose 1 life and you gain 1 life. In the shadow of thought
—Saurian expression meaning "to act when they don't expect it" |
Haste
When Bloodsun Zealot leaves the battlefield, it deals 1 damage to any target. Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)3/1
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Choose one —
• Target creature gets +4/+4 and gains trample until end of turn. • Scry 4, then draw a card. • Tamis Call deals 4 damage to any target. |
When Remnant's Heart enters the battlefield, create a Treasure token. (It's an artifact with “
, Sacrifice this artifact: Add one mana of any color.”)
, : Add two mana of any color.There are remnants that, deep down, still store some of the Cataclysm's power.
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Flash
When Lightkeeper enters the battlefield, tap target creature. , , Sacrifice Lightkeeper: Draw a card."Well used, it can blind your enemies and open your eyes."
— Aldith Rainsworn |
Reach, trample
As difficult to stop as it is to ignore.
3/4
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: Word of Change gets +1/-1 until end of turn."As the seasons come and go, so you must change and adapt, let the Cycle continue."
—Words of the Cycle 1/3
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Flickering Everember attacks each turn if able.
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)Some temples of the Empire used to hold an everember in the main room, acting as perennial lighting.
2/2
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When Essence of Loyalty enters the battlefield, put a +1/+1 counter on each creature you control.
![]() , Sacrifice Essence of Loyalty: Put a +1/+1 counter on each creature you control."Stand together! We are one!"
—Imperial battle cry. |
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Target player mills four cards.
Draw a card. Iva awoke far, far away from the city she called home, her only recollection of what happened a vague feeling of dread.
Story Spotlight 1 |
Menace
Orcs have an interesting concept of stealth.
1/1
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
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Scry 2.
Discard a card, then draw a card. No matter the culture, the fascination with knowing what lies ahead has always been worth making sacrifices for.
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Might (Whenever this creature enters the battlefield or attacks, if it has the greatest power among creatures you control and it has no might counters on it, put a might counter on it.)
Whenever a might counter is put on Ursus Warmaster, put a +1/+1 counter on target creature you control. 2/2
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Saskia, the Rancorous
(rare)
Draining Trauma
(uncommon)
Bloodsun Zealot
(uncommon)
Tamis Call
(uncommon)
Remnant's Heart
(common)
Lightkeeper
(common)
Wandering Colossus
(common)
Word of Change
(common)
Flickering Everember
(common)
Essence of Loyalty
(common)
Dissociative Fugue
(common)
Nordmarsh Scout
(common)
Haruspicy
(common)
Ursus Warmaster
(common)
Swamp
(basic)




, Sacrifice this artifact: Add one mana of any color.”)
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