Lost Skies of Aurus: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
At the beginning of your combat phase, you may pay ![]() . If you do, target creature you control gets +1/+1 and gains vigilance and indestructible until end of turn.As her rage subsided, her bitterness grew.
3/4
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Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card. "Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?"
2/2
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When Cursed Blood enters the battlefield, you lose 2 life.
Avenge (Whenever another nontoken creature you control dies, you may pay and exile it. If you do, return this creature to the battlefield from your graveyard.)It is said that blood spilled by vampires is still cursed, wandering with their same thirst.
2/2
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Equipped creature has flying and hexproof.
Equip ( : Attach to target creature you control. Equip only as a sorcery.)Many sages of Aurus have tried to control the magics of the Cloudsea. Few have succeeded. None have explained how.
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The golden feathers of their staves glow, guiding eyes and souls alike.
3/3
Target player gains 4 life. (Then exile this card. You may cast the creature later from exile.)
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When Goldclaw Cleric enters the battlefield, you may return target creature card with power 4 or greater from your graveyard to your hand.
In the Vingon Kin, you either are a leader, or need a leader.
3/3
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When Spawn of Golguthar dies, it deals 2 damage to target player.
They lack the ordered mind of their father, making up for it in pure cruelty.
1/1
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Destroy target artifact or enchantment. You may put a might counter on target creature with might you control.
"The next thing will be your face."
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Equipped creature has +2/+2.
Whenever a creature enters the battlefield from your graveyard, you may attach Unyielding Gladius to it. Equip ( : Attach to target creature you control. Equip only as a sorcery.) |
Target creature gains deathtouch until end of turn.
Draw a card. The old gods of the wilds are seldom mentioned. Their answers, however, are always definitive.
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Enchant creature
When Stratus Walk enters the battlefield, draw a card. Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
Deathtouch
Avenge ![]() (Whenever another nontoken creature you control dies, you may pay ![]() and exile it. If you do, return this creature to the battlefield from your graveyard.)The best way to silence dissenters is to make them not exist.
1/1
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Flow — Gust of Mana costs
less if you’ve cast another noncreature spell this turn.
Counter target spell. The mana that soaks Aurus can help... or hinder.
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: Add , , or .
![]() ![]() , , Sacrifice Emblem of the Eclipse: Scry 1, then draw a card.The edges of the talisman make it difficult to hold, just like leadership in the Vingon Kin.
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Saskia, the Rancorous
(rare)
Goblin Heistmaster
(uncommon)
Cursed Blood
(uncommon)
Cloud Scepter
(uncommon)
Cloudqueen's Envoys
(common)
Goldclaw Cleric
(common)
Spawn of Golguthar
(common)
Mighty Display
(common)
Unyielding Gladius
(common)
Toxic Touch
(common)
Stratus Walk
(common)
Kyzan Silencer
(common)
Gust of Mana
(common)
Emblem of the Eclipse
(common)
Mountain
(basic)




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