Lost Skies of Aurus: Virtual Booster

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Mechanics | Lore | Factions | Skeleton | Draft Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Elf Warrior
Trample
{u/b}{u/b}: Each player mills a card. Put a +1/+1 counter on Snida, Emperor's Bane for each land card put into a graveyard this way.
The only Emperor to ever die in battle was felled by her spear.
4/4
 U 
Creature – Goblin Rogue
Haste
Whenever another Rogue you control deals combat damage to a player, you may draw a card. If you do, discard a card.
"Ok, here's the plan. I run up to him, hit him in the head, and then you get the satchel. Any questions?"
2/2
 U 
Creature – Merfolk Shaman
Flash
Flow — When River Wakener enters the battlefield, if you cast a noncreature spell this turn, add {g}{u}{r}. Use this mana only to cast noncreature spells.
"Give, and nature will give back."
3/2
 U 
Sorcery
Choose one —
• Target creature gets +4/+4 and gains trample until end of turn.
• Scry 4, then draw a card.
• Tamis Call deals 4 damage to any target.
 C 
Artifact
{t}: Add {g}, {u}, or {r}.
{g}{u}{r}, {t}, Sacrifice Emblem of the Fae: Scry 1, then draw a card.
Hidden inside every Tamis emblem is a script, detailing the owner's best kept secret.
 C 
Creature – Human Druid
He doesn't really know what could happen if one were to drink it all in one go.
1/2
Potion of Strength
{1}{g}
 
 C 
Instant – Adventure
Target creature gets +3/+3 until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Creature – Lizard Wizard
Landfall — Whenever a land enters the battlefield under your control, Doine Brineweaver gains hexproof until end of turn.
"The marsh itself is my shield. How does your armor compare to that?"
3/3
 C 
Enchantment – Aura
Enchant creature
When Grip of the Lawmage enters the battlefield, exile target creature an opponent controls until Grip of the Lawmage leaves the battlefield.
Enchanted creature gets +1/+1 and has vigilance.
 C 
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
With a shout, the soul was pushed into its old body, closing wounds and fixing bones.
 C 
Creature – Goblin Artificer
Haste
Aptitude ⁠— As long as Enthusiastic Assistant is enchanted or equipped, it has menace.
"He's alright. Just don't leave him alone with the dangerous stuff."
1/1
 C 
Creature – Human Soldier
First strike
Avenge {1}{w} (Whenever another nontoken creature you control dies, you may pay {1}{w} and exile it. If you do, return this creature to the battlefield from your graveyard.)
The Legions of old Orom are no more, but their soldiers still fight for Kyzan.
1/1
 C 
Creature – Orc Scout
Menace
Orcs have an interesting concept of stealth.
1/1
Embrace the Night
{1}{b}
 
 C 
Sorcery – Adventure
Target creature gets +2/+2 and gains menace until end of turn. (Then exile this card. You may cast the creature later from exile.)
 C 
Instant
Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Flow — If you've cast a noncreature spell this turn, scry 2.
"You just have to pull them in the right way."
 C 
Artifact
{t}: Add {u}, {r}, or {w}.
{u}{r}{w}, {t}, Sacrifice Emblem of Alchemy: Scry 1, then draw a card.
The flask is hollow, allowing the holder to always have an extra reagent or elixir on hand.
Mountain
 
 B 
Basic Land – Mountain

Snida, Emperor's Bane (rare)
Goblin Heistmaster (uncommon)
River Wakener (uncommon)
Tamis Call (uncommon)
Emblem of the Fae (common)
Village Sage (common)
Doine Brineweaver (common)
Grip of the Lawmage (common)
Call From Beyond (common)
Enthusiastic Assistant (common)
Sworn Legionnaire (common)
Nordmarsh Scout (common)
Mind Threads (common)
Emblem of Alchemy (common)
Mountain (basic)