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Recent updates to Redwall: (Generated at 2025-05-01 14:23:08)
Control —> own
Eh, templating niggling isn't all that important here - the intention is clear. It does need you to go back in time and count; but it shouldn't be too hard to do so.
The "Cast this after combat, it is huge" use seems to fight against swap though; swapping this in to save something would happen before all the things die, leaving you with just the 1/1 from the thing you save.
Which I guess is an interesting play-tension; but the flavour is really confusing to me. It doens't feel like a coherent thing, but two separate ways to use it. (With a third 'Oh, I bounce that as well for an extra 1' on top.)
You don't ever control any creatures that left the battlefield.
This doesn't count itself. You need a ETB trigger on the +1/+1 counter ability.