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CardName: Guosim Reinforcements Cost: 1GU Type: Creature - Shrew Warrior Pow/Tgh: 1/1 Rules Text: Flash Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) Guosim Reinforcements enters the battlefield with +1/+1 counters equal to the number of creatures you own that left the battlefield this turn. Flavour Text: Set/Rarity: Redwall Uncommon

Guosim Reinforcements
{1}{g}{u}
 
 U 
Creature – Shrew Warrior
Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
Guosim Reinforcements enters the battlefield with +1/+1 counters equal to the number of creatures you own that left the battlefield this turn.
1/1
Updated on 19 Nov 2018 by lklklk124

Code:

History: [-]

2018-11-14 00:28:35: lklklk124 created the card Guosim Reinforcements
2018-11-14 00:45:55: lklklk124 edited Guosim Reinforcements

This doesn't count itself. You need a ETB trigger on the +1/+1 counter ability.

You don't ever control any creatures that left the battlefield.

Eh, templating niggling isn't all that important here - the intention is clear. It does need you to go back in time and count; but it shouldn't be too hard to do so.

The "Cast this after combat, it is huge" use seems to fight against swap though; swapping this in to save something would happen before all the things die, leaving you with just the 1/1 from the thing you save.

Which I guess is an interesting play-tension; but the flavour is really confusing to me. It doens't feel like a coherent thing, but two separate ways to use it. (With a third 'Oh, I bounce that as well for an extra 1' on top.)

2018-11-19 16:52:33: lklklk124 edited Guosim Reinforcements:

Control —> own

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