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Recent updates to Redwall: (Generated at 2025-05-02 05:50:39)
The idea of the mechanic is to be vigilance+, where you can proactively activate tap abilities without leaving yourself vulnerable to attacks. It's an ability keyword, so it's just as narrow as menace or hexproof etc.
Well, it's vigilance for abilities as well. My objection is it'll be tricky to see at a a glance whether an opponent has blockers or not.
But it does kinda feel like that one "Aha!" trick isn't really enough of a leg to hang onto.
That seems way too narrow to keyword, and also it's just bad vigilance, so why make it?