Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the end of your turn, you may put a +1/+1 counter on another tapped creature you control.
: Untap each other creature you control."Ten'SHUN! Backs straight and chests out!"
3/3
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As an additional cost to cast Smashing Might, sacrifice an Equipment.
Smashing Might deals damage equal to sacrificed card’s converted mana cost to each creature your opponents control. |
Target creature gains deathtouch and indestructible until end of turn.
"With my wares, even your most pathetic can bring down the mightiest of foes."
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: Target creature you control gains haste.
: Untap another target creature you control.3/2
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Choose one or both:
- Target creature gains hexproof until end of turn. - Target creature can't be blocked until end of turn. |
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
When Tattooed Mystic enters the battlefield, target opponent discards a card.
When Tattooed Mystic dies, you discard a card. "What comes around goes around."
3/2
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
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When Logboat Cook enters the battlefield, choose one:
- You gain 2 life. - Put a +1/+1 counter on another target creature. 1/1
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
"Clobber 'im with yer peg leg, Snotnose! Yew wasn't doin' much walkin' wid it anyways!"
2/3
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Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior |
Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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Brigadier Buckworthy
(rare)
Smashing Might
(uncommon)
Poisoned Edge
(uncommon)
Long Patrol Bugler
(uncommon)
Fade into the Shade
(common)
Trusty Sword
(common)
Tattooed Mystic
(common)
Clever Stoat
(common)
Treetop Sureshot
(common)
Logboat Cook
(common)
Brutish Beater
(common)
Calm Courage
(common)
Rudder Whack
(common)
Vigorous Fighter
(common)
Mountain
(basic)


: Untap each other creature you control.
