Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature you control becomes tapped, put a +1/+1 counter on that creature.
Salamandastron stands tall, its Long Patrol protecting Mossflower and its denizens.
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Creatures your opponents control with power less than Lantur, the Intimidator can't attack.
![]() ![]() , : Target creature gets -X/-0 until end of turn.1/2
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Fitted for – Rat (When Wicked Saber enters the battlefield, you may equip it to a(n) Rat creature you control. )
Equipped creature gets +2/+0 and deathtouch. Equip ![]() |
Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
![]() , : You gain life equal to Infirmary Caretaker's toughness. Activate this ability only if Infirmary Caretaker is seasoned.1/3
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Slippery Weasel can't be blocked.
"They won't hurt me! They can't even find me."
2/2
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: Add .
![]() , : Add three mana of any one color.“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
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You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
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When Tattooed Mystic enters the battlefield, target opponent discards a card.
When Tattooed Mystic dies, you discard a card. "What comes around goes around."
3/2
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Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) 3/2
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When Grayfur Vole enters the battlefield, draw a card.
1/2
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
: Look at the top card of your library. If it's a creature card, you may reveal it and gain 1 life.“Just stopping by for a quick patrol, marm. Ooh, I say is that a villainous pie I spot over yonder?”
1/3
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Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior |
Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Training Regimen
(rare)
Lantur, the Intimidator
(uncommon)
Wicked Saber
(uncommon)
Infirmary Caretaker
(uncommon)
Slippery Weasel
(common)
Moss Treespeaker
(common)
Midsummer Feast
(common)
Tattooed Mystic
(common)
Brushtail Runner
(common)
Grayfur Vole
(common)
Trusty Sword
(common)
Long Patrol Scout
(common)
Calm Courage
(common)
Disillusion
(common)
Mountain
(basic)




: Target creature gets -X/-0 until end of turn.