Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fitted for – Shaman (When Scrying Bones enters the battlefield, you may equip it to a(n) Shaman creature you control. )
Equipped creature has " , : Scry X."
Equip ![]() |
Look at the top five cards of your library. You may reveal an Equipment from among then and put it onto the battlefield attached to a creature you control. Put the rest on the bottom of your library in any order.
“They will be met with blood and cold steel.”
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Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
When Guosim Bigbones enters the battlefield, if you swapped a nontoken creature, you may have Guosim Bigbones fight target creature you don’t control. 4/3
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Fitted for – Otter (When Leather Sling enters the battlefield, you may equip it to a(n) Otter creature you control. )
Equipped creature gets " , : Deal 1 damage to target creature. Tap it."
Equip ![]() |
Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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: Add .
![]() , : Add three mana of any one color.“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
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Fitted for – Hare (When Fencing Saber enters the battlefield, you may equip it to a(n) Hare creature you control. )
Equipped creature gets +1/+1 and first strike. Equip ![]() |
Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) 3/2
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Choose one or both:
- Target creature gains hexproof until end of turn. - Target creature can't be blocked until end of turn. |
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This spell costs
less to cast if you control a Scout.
Search your library for a basic land, put it onto the battlefield, then shuffle your library. |
Destroy target creature. If that creature had +1/+! counters on it, put that many +1/+1 counters on up to one target creature you control.
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
, : Tap or untap target creature. This ability costs less to activate if Abbey Gatekeeper is seasoned.0/3
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Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Scrying Bones
(rare)
Fire the Forge
(uncommon)
Guosim Bigbones
(uncommon)
Leather Sling
(uncommon)
Clever Stoat
(common)
Moss Treespeaker
(common)
Fencing Saber
(common)
Rudder Whack
(common)
Brushtail Runner
(common)
Fade into the Shade
(common)
Patrol the Borders
(common)
Midnight Encounter
(common)
Abbey Gatekeeper
(common)
Disillusion
(common)
Mountain
(basic)
,
: Scry X."

