Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Sacrifice another creature: Put a +1/+1 counter on each other creature you control. They gain menace until end of turn."Prove to me your worth in battle! Or prove it like this one proved his."
4/5
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Look at the top five cards of your library. You may reveal an Equipment from among then and put it onto the battlefield attached to a creature you control. Put the rest on the bottom of your library in any order.
“They will be met with blood and cold steel.”
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Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) Guosim Reinforcements enters the battlefield with +1/+1 counters equal to the number of creatures you own that left the battlefield this turn. 1/1
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![]() ![]() , : Corsair Whipcracker deals 1 damage to each creature that entered the battlefield this turn.“Yer slaves now. I suggest ye ‘member that roight quick n prop’r lest yew want ‘nuther taste o’ mah whip!”
3/1
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Hexproof
“Don’t stray too close to the pond’s edge now. They look friendly but they’re not our friends.”
1/4
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Choose one:
- Incoming Fire deals 3 damage to target creature. - Incoming Fire deals 1 damage to each creature. Daskar’s fleet was the largest in history, and therefore he could afford victory at any cost.
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This spell costs
less to cast if you control a Scout.
Search your library for a basic land, put it onto the battlefield, then shuffle your library. |
Slippery Weasel can't be blocked.
"They won't hurt me! They can't even find me."
2/2
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: Add .
![]() , : Add three mana of any one color.“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
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Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior |
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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Choose one or both:
- Target creature gains hexproof until end of turn. - Target creature can't be blocked until end of turn. |
Destroy target creature. If that creature had +1/+! counters on it, put that many +1/+1 counters on up to one target creature you control.
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Badrang the Tyrant
(rare)
Fire the Forge
(uncommon)
Guosim Reinforcements
(uncommon)
Corsair Whipcracker
(uncommon)
Abbey Carp
(common)
Incoming Fire
(common)
Patrol the Borders
(common)
Slippery Weasel
(common)
Moss Treespeaker
(common)
Calm Courage
(common)
Trusty Sword
(common)
Vigorous Fighter
(common)
Fade into the Shade
(common)
Midnight Encounter
(common)
Forest
(basic)


, Sacrifice another creature: Put a +1/+1 counter on each other creature you control. They gain menace until end of turn.


