Redwall: Virtual Booster

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Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Stoat
{b}, {t}, Sacrifice another creature: Put a +1/+1 counter on each other creature you control. They gain menace until end of turn.
"Prove to me your worth in battle! Or prove it like this one proved his."
4/5
 U 
Instant
All creatures gain shroud until end of turn. Prevent all combat damage dealt by creatures you don't control until end of turn.
"Smoke so thick you could shank it with your shiv!"
 U 
Sorcery
As an additional cost to cast Smashing Might, sacrifice an Equipment.
Smashing Might deals damage equal to sacrificed card’s converted mana cost to each creature your opponents control.
 U 
Enchantment – Saga
I/II – Each opponent creates a 0/1 white Mouse creature.
III – Gain control of all creatures until end of turn. They get +2/+1, haste and lifelink until end of turn.
 C 
Creature – Vole
When Grayfur Vole enters the battlefield, draw a card.
1/2
 C 
Creature – Mouse
Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
{2}, {t}: Tap or untap target creature. This ability costs {2} less to activate if Abbey Gatekeeper is seasoned.
0/3
 C 
Creature – Otter
When Moss Riverdog enters the battlefield, choose one:
- Tap target creature.
- Return target tapped creature to its owner's hand.
Deadly precision with barely a ripple.
2/2
 C 
Sorcery
Destroy target creature. If that creature had +1/+! counters on it, put that many +1/+1 counters on up to one target creature you control.
 C 
Sorcery
Choose one:
- Incoming Fire deals 3 damage to target creature.
- Incoming Fire deals 1 damage to each creature.
Daskar’s fleet was the largest in history, and therefore he could afford victory at any cost.
 C 
Sorcery
This spell costs {1} less to cast if you control a Scout.
Search your library for a basic land, put it onto the battlefield, then shuffle your library.
 C 
Artifact – Equipment
Fitted for – Hare (When Fencing Saber enters the battlefield, you may equip it to a(n) Hare creature you control. )
Equipped creature gets +1/+1 and first strike.
Equip {3}
 C 
Creature – Hare Warrior
Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste.
2/1
 C 
Creature – Hare Warrior
Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
 C 
Creature – Shrew
When Logboat Cook enters the battlefield, choose one:
- You gain 2 life.
- Put a +1/+1 counter on another target creature.
1/1
Mountain
 
 B 
Basic Land – Mountain

Badrang the Tyrant (rare)
Intoxicating Smoke (uncommon)
Smashing Might (uncommon)
Daskar’s Demise (uncommon)
Grayfur Vole (common)
Abbey Gatekeeper (common)
Moss Riverdog (common)
Midnight Encounter (common)
Incoming Fire (common)
Patrol the Borders (common)
Fencing Saber (common)
Vigorous Fighter (common)
Long Patrol Private (common)
Logboat Cook (common)
Mountain (basic)