Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fitted for – Otter
As long as Gullwhacker is equipped to an untapped creature you control, creatures your opponent’s control with flying can’t attack you or a planeswalker you control. Equipped creature gets +4/+0 and menace. Equip ![]() |
Creatures your opponents control with power less than Lantur, the Intimidator can't attack.
![]() ![]() , : Target creature gets -X/-0 until end of turn.1/2
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All creatures gain shroud until end of turn. Prevent all combat damage dealt by creatures you don't control until end of turn.
"Smoke so thick you could shank it with your shiv!"
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Fitted for – Otter (When Leather Sling enters the battlefield, you may equip it to a(n) Otter creature you control. )
Equipped creature gets " , : Deal 1 damage to target creature. Tap it."
Equip ![]() |
You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
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Hexproof
“Don’t stray too close to the pond’s edge now. They look friendly but they’re not our friends.”
1/4
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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This spell costs
less to cast if you control a Scout.
Search your library for a basic land, put it onto the battlefield, then shuffle your library. |
When Tattooed Mystic enters the battlefield, target opponent discards a card.
When Tattooed Mystic dies, you discard a card. "What comes around goes around."
3/2
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Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
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Gullwhacker
(rare)
Lantur, the Intimidator
(uncommon)
Intoxicating Smoke
(uncommon)
Leather Sling
(uncommon)
Midsummer Feast
(common)
Abbey Carp
(common)
Trusty Sword
(common)
Disillusion
(common)
Clever Stoat
(common)
Rudder Whack
(common)
Patrol the Borders
(common)
Tattooed Mystic
(common)
Vigorous Fighter
(common)
Long Patrol Private
(common)
Swamp
(basic)


: Target creature gets -X/-0 until end of turn.
