Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, , Sacrifice another creature: Put a +1/+1 counter on each other creature you control. They gain menace until end of turn."Prove to me your worth in battle! Or prove it like this one proved his."
4/5
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Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
Boxing Buddy can’t block as long as it has a +1/+1 counter on it. 1/1
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: Target creature you control gains haste.
: Untap another target creature you control.3/2
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Look at the top five cards of your library. You may reveal an Equipment from among then and put it onto the battlefield attached to a creature you control. Put the rest on the bottom of your library in any order.
“They will be met with blood and cold steel.”
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When Moss Riverdog enters the battlefield, choose one:
- Tap target creature. - Return target tapped creature to its owner's hand. Deadly precision with barely a ripple.
2/2
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Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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When Logboat Cook enters the battlefield, choose one:
- You gain 2 life. - Put a +1/+1 counter on another target creature. 1/1
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
, : Tap or untap target creature. This ability costs less to activate if Abbey Gatekeeper is seasoned.0/3
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
"Clobber 'im with yer peg leg, Snotnose! Yew wasn't doin' much walkin' wid it anyways!"
2/3
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This spell costs
less to cast if you control a Scout.
Search your library for a basic land, put it onto the battlefield, then shuffle your library. |
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Badrang the Tyrant
(rare)
Boxing Buddy
(uncommon)
Long Patrol Bugler
(uncommon)
Fire the Forge
(uncommon)
Moss Riverdog
(common)
Vigorous Fighter
(common)
Logboat Cook
(common)
Clever Stoat
(common)
Disillusion
(common)
Abbey Gatekeeper
(common)
Trusty Sword
(common)
Long Patrol Private
(common)
Brutish Beater
(common)
Patrol the Borders
(common)
Swamp
(basic)


, Sacrifice another creature: Put a +1/+1 counter on each other creature you control. They gain menace until end of turn.

