Redwall: Virtual Booster
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| Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card. 1/3
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Fitted for – Shaman (When Scrying Bones enters the battlefield, you may equip it to a(n) Shaman creature you control. )
Equipped creature has " , : Scry X."
Equip ![]() |
Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.) Guosim Reinforcements enters the battlefield with +1/+1 counters equal to the number of creatures you own that left the battlefield this turn. 1/1
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: Target creature you control gains haste.
: Untap another target creature you control.3/2
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Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
When Guosim Bigbones enters the battlefield, if you swapped a nontoken creature, you may have Guosim Bigbones fight target creature you don’t control. 4/3
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Return target creature to its owner’s hand. If you control an Otter, you may draw a card.
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Seasoned (Whenever this creature survives damage, if it's not seasoned, put a +1/+1 counter on it and it becomes seasoned.)
, : Tap or untap target creature. This ability costs less to activate if Abbey Gatekeeper is seasoned.0/3
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Fitted for – Mouse (When Trusty Sword enters the battlefield, you may equip it to a(n) Mouse creature you control. )
Equipped creature gets +1/+1. Equip ![]() |
When Logboat Cook enters the battlefield, choose one:
- You gain 2 life. - Put a +1/+1 counter on another target creature. 1/1
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: Add .
![]() , : Add three mana of any one color.“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
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Hexproof
“Don’t stray too close to the pond’s edge now. They look friendly but they’re not our friends.”
1/4
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Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
As long as Vigorous Fighter has a +1?+1 counter on it, it has haste. 2/1
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Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
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Choose one or both:
- Target creature gains hexproof until end of turn. - Target creature can't be blocked until end of turn. |
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Clever Stoat
(common, foil)
Scrying Bones
(rare)
Guosim Reinforcements
(uncommon)
Long Patrol Bugler
(uncommon)
Guosim Bigbones
(uncommon)
Rudder Whack
(common)
Abbey Gatekeeper
(common)
Trusty Sword
(common)
Logboat Cook
(common)
Moss Treespeaker
(common)
Abbey Carp
(common)
Vigorous Fighter
(common)
Disillusion
(common)
Fade into the Shade
(common)
Island
(basic)

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: Scry X."


