Redwall: Virtual Booster

Redwall: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Squirrel Warrior
Other Squirrels you control have “{g}, {t}: This creature deals damage equal to its power to any target.”
1/1
 U 
Sorcery
Look at the top five cards of your library. You may reveal an Equipment from among then and put it onto the battlefield attached to a creature you control. Put the rest on the bottom of your library in any order.
“They will be met with blood and cold steel.”
 U 
Creature – Shrew Warrior
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
When Guosim Bigbones enters the battlefield, if you swapped a nontoken creature, you may have Guosim Bigbones fight target creature you don’t control.
4/3
 U 
Creature – Bird Scout
Flying
Whenever a creature you control is returned to your hand, you may return target creature an opponent controls to their hand.
2/2
 C 
Instant
Choose one or both:
- Target creature gains hexproof until end of turn.
- Target creature can't be blocked until end of turn.
 C 
Instant
Target creature gets +2/+2 until end of turn. If that creature is in combat, it also gains indestructible.
“I will be your guide. Fear not, brave soul.”
- Martin, the Warrior
 C 
Artifact – Equipment
Fitted for – Squirrel (When Yew Longbow enters the battlefield, you may equip it to a(n) Squirrel creature you control. )
Equipped creature has +3/+0 and reach.
Equip {3}
 C 
Creature – Squirrel Archer
Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
 C 
Creature – Otter
When Moss Riverdog enters the battlefield, choose one:
- Tap target creature.
- Return target tapped creature to its owner's hand.
Deadly precision with barely a ripple.
2/2
 C 
Creature – Hare Scout
{t}: Look at the top card of your library. If it's a creature card, you may reveal it and gain 1 life.
“Just stopping by for a quick patrol, marm. Ooh, I say is that a villainous pie I spot over yonder?”
1/3
 C 
Sorcery
Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
 C 
Creature – Squirrel Scout
Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
3/2
 C 
Creature – Rat Warrior
Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
"Clobber 'im with yer peg leg, Snotnose! Yew wasn't doin' much walkin' wid it anyways!"
2/3
 C 
Sorcery
You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
Forest
 
 B 
Basic Land – Forest

Volley Captain (rare)
Fire the Forge (uncommon)
Guosim Bigbones (uncommon)
Skyline Sentry (uncommon)
Fade into the Shade (common)
Calm Courage (common)
Yew Longbow (common)
Treetop Sureshot (common)
Moss Riverdog (common)
Long Patrol Scout (common)
Disillusion (common)
Brushtail Runner (common)
Brutish Beater (common)
Midsummer Feast (common)
Forest (basic)