Redwall: Virtual Booster

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Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Stoat
{b}, {t}, Sacrifice another creature: Put a +1/+1 counter on each other creature you control. They gain menace until end of turn.
"Prove to me your worth in battle! Or prove it like this one proved his."
4/5
 U 
Creature – Rat Pirate
{1}{r}{b}, {t}: Corsair Whipcracker deals 1 damage to each creature that entered the battlefield this turn.
“Yer slaves now. I suggest ye ‘member that roight quick n prop’r lest yew want ‘nuther taste o’ mah whip!”
3/1
 U 
Artifact – Equipment
Fitted for – Rat (When Wicked Saber enters the battlefield, you may equip it to a(n) Rat creature you control. )
Equipped creature gets +2/+0 and deathtouch.
Equip {3}
 U 
Instant
Choose one or both -
- Target creature you control gains indestructible until end of turn.
- Return target artifact or enchantment from your graveyard to your hand.
 C 
Sorcery
You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
 C 
Creature – Hare Warrior
Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
 C 
Creature – Weasel Rogue
Slippery Weasel can't be blocked.
"They won't hurt me! They can't even find me."
2/2
 C 
Creature – Hare
Trample
Veteran Boxer gets +1/+1 for each creature blocking it.
"I only get serious when there's serious competition."
2/2
 C 
Sorcery
Gain control of target creature with power 3 or less until end of turn. Untap it. It gains haste and must be blocked if able until end of turn.
"The young are brash and impressionable. Show them what we can offer."
 C 
Sorcery
Destroy target creature. If that creature had +1/+! counters on it, put that many +1/+1 counters on up to one target creature you control.
 C 
Creature – Hare Scout
{t}: Look at the top card of your library. If it's a creature card, you may reveal it and gain 1 life.
“Just stopping by for a quick patrol, marm. Ooh, I say is that a villainous pie I spot over yonder?”
1/3
 C 
Creature – Squirrel Archer
Hexproof, reach
"Patience. As long as you stay out of sight, you will always have the upper hand. Shoot only when you see the whites of their eyes."
2/1
 C 
Creature – Stoat Scout
Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card.
1/3
 C 
Artifact – Equipment
Fitted for – Squirrel (When Yew Longbow enters the battlefield, you may equip it to a(n) Squirrel creature you control. )
Equipped creature has +3/+0 and reach.
Equip {3}
Forest
 
 B 
Basic Land – Forest

Badrang the Tyrant (rare)
Corsair Whipcracker (uncommon)
Wicked Saber (uncommon)
Carefully Restore (uncommon)
Midsummer Feast (common)
Long Patrol Private (common)
Slippery Weasel (common)
Veteran Boxer (common)
Disillusion (common)
Midnight Encounter (common)
Long Patrol Scout (common)
Treetop Sureshot (common)
Clever Stoat (common)
Yew Longbow (common)
Forest (basic)