Redwall: Virtual Booster

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Mechanics | Flavor | Limited Archetypes | Species Specialties | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Squirrel Scout
Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
3/2
 
 R 
Instant
Choose one or both:
- Target creature gets -X/-X until end of turn.
- Put X +1/+1 counters on target creature you control.
 U 
Creature – Hare Warrior
Train (When this creature enters the battlefield, put a +1/+1 counter on target creature you control with equal or lesser power.)
Boxing Buddy can’t block as long as it has a +1/+1 counter on it.
1/1
 U 
Creature – Shrew Warrior
Flash
Swap (When this creature enters the battlefield, you may return a creature you control to your hand.)
Guosim Reinforcements enters the battlefield with +1/+1 counters equal to the number of creatures you own that left the battlefield this turn.
1/1
 U 
Creature – Rat Pirate
{1}{r}{b}, {t}: Corsair Whipcracker deals 1 damage to each creature that entered the battlefield this turn.
“Yer slaves now. I suggest ye ‘member that roight quick n prop’r lest yew want ‘nuther taste o’ mah whip!”
3/1
 C 
Artifact – Equipment
Fitted for – Squirrel (When Yew Longbow enters the battlefield, you may equip it to a(n) Squirrel creature you control. )
Equipped creature has +3/+0 and reach.
Equip {3}
 C 
Creature – Hare Warrior
Long Patrol Private has double strike as long it has 3 or more power.
“I learn quick! As long as you feed me right that is.”
1/1
 C 
Sorcery
You gain 1 life for each creature you control. You gain 2 life for each creature you control instead if you control a legendary creature.
Redwall is famous throughout Mossflower for its hospitality and its food.
 C 
Creature – Otter
When Moss Riverdog enters the battlefield, choose one:
- Tap target creature.
- Return target tapped creature to its owner's hand.
Deadly precision with barely a ripple.
2/2
 C 
Creature – Stoat Scout
Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
When Clever Stoat deals combat damage to a player, you may draw a card. If you do, discard a card.
1/3
 C 
Sorcery
Destroy target creature. If that creature had +1/+! counters on it, put that many +1/+1 counters on up to one target creature you control.
 C 
Sorcery
Choose one:
- Incoming Fire deals 3 damage to target creature.
- Incoming Fire deals 1 damage to each creature.
Daskar’s fleet was the largest in history, and therefore he could afford victory at any cost.
 C 
Creature – Rat Warrior
Deceive 2 (Once per turn, you may give this creature +2/-2 until end of turn.)
"Clobber 'im with yer peg leg, Snotnose! Yew wasn't doin' much walkin' wid it anyways!"
2/3
 C 
Creature – Vole Shaman
{t}: Add {g}.
{g}{g}, {t}: Add three mana of any one color.
“The trees listen and if you give em space and treat em with respect, they respond.”
1/3
Swamp
 
 B 
Basic Land – Swamp

Brushtail Runner (common, foil)
Ferahgo's Edge (rare)
Boxing Buddy (uncommon)
Guosim Reinforcements (uncommon)
Corsair Whipcracker (uncommon)
Yew Longbow (common)
Long Patrol Private (common)
Midsummer Feast (common)
Moss Riverdog (common)
Clever Stoat (common)
Midnight Encounter (common)
Incoming Fire (common)
Brutish Beater (common)
Moss Treespeaker (common)
Swamp (basic)