Pyrulea (Branch 2)

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Showing 35 of 35 Green cards

Go to section: White (32) Blue (32) Black (30) Red (30) Green (35) Multicolour (26) Artifact (3) Land (17)

Show rarities: C U R

 R 
Creature – Elemental
When Adaptive Elemental enters the battlefield, choose a basic land type. It becomes a land of that type. It's still a creature.
When Adaptive Elemental dies, return it to the battlefield transformed.
1/1
Adaptive Terrain
 
 R 
Land
When Adaptive Terrain enters the battlefield, choose a basic land type. It becomes a land of that type in addition to its other types.
 U 
Sorcery
You may only cast this spell if your discovery is less than another player's. (Your discovery is equal to the number of lands you control with different names.)
Search your library for a land card and put it onto the battlefield tapped, then shuffle your library.
 R 
Creature – Bird
Flying, Unbound (This permanent untaps during each player's untap step.)
{t}: Add one mana of any color to your mana pool. You may only use this ability during an opponent's turn.
0/1
 C 
Creature – Elf Archer
Reach
Cycling {3}{g} ({3}{g}, Discard this card: Draw a card.)
When you cycle Canopy Archer, you may destroy target creature with flying.
2/2
4 comments
last 2018-11-20 09:24:12 by Tahazzar
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a forest in addition to its other types. It's still a creature.
When enchanted creature dies or Canopy Incarnation goes to your graveyard from the battlefield, return Canopy Incarnation to the battlefield transformed.
Lost Canopy
 
 U 
Land – Forest
({t}: Add {g} to your mana pool.)
3 comments
last 2018-12-07 22:24:06 by Brainpolice
 C 
Creature – Elf Nomad
Vigilance
Basic landcycling {2}{g}
When you cycle Canopy Traveler, target creature gains vigilance until end of turn.
1/1
 C 
Creature – Elf Druid
Unbound (This permanent untaps during each player's untap step.)
{t}: Untap target land.
1/2
 U 
Sorcery
Destroy target mountain or plains. Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
 R 
Enchantment
Land cards in your hand have Cycling {2} ({2}, Discard this card: Draw a card.).
You may play land cards from your graveyard.
 U 
Creature – Elemental
Haste, Unbound (This permanent untaps during each player's untap step.)
When Earth Incarnation dies, you may return it to the battlefield transformed attached to target land.
2/2
Animate Earth
 
 U 
Enchantment – Aura
Enchant land
Enchanted land becomes a 2/2 elemental creature with haste and Unbound (This permanent untaps during each player's untap step.). It's still a land.
3 comments
last 2018-11-06 21:19:52 by Brainpolice
 U 
Creature – Elf Druid
{t}: Choose a basic land type. Target creature becomes a land with the chosen type until end of turn. It's still a creature.
1/3
1 comment
2018-12-18 01:51:28 by Brainpolice
 C 
Creature – Elf Druid
Unbound (This permanent untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
1/1
5 comments
last 2018-11-06 10:17:30 by Brainpolice
 U 
Creature – Ooze
Whenever you cycle a card, you may put a +1/+1 counter on Evolving Experiment.
Remove two +1/+1 counters from Evolving Experiment: Regenerate Evolving Experiment.
1/1
2 comments
last 2018-11-08 06:55:55 by Brainpolice
 U 
Instant
Untap target creature. It gets +2/+2 and trample until end of turn.
If you cycled a card this turn, target creature gets +4/+4 and trample until end of turn instead.
 C 
Creature – Elf Nomad
Unbound (This permanent untaps during each player's untap step.)
1/1
 U 
Creature – Insect Warrior
Deathtouch, Unbound (This permanent untaps during each player's untap step.)
Whenever Hive Soldier becomes untapped, you may put a 1/1 green insect token onto the battlefield.
2/2
 R 
Creature – Elemental
Unbound (This permanent untaps during each player's untap step.)
When Horizon Incarnation dies, you may return it to the battlefield transformed.
2/1
Eternal Horizon
 
 R 
Land
Unbound (This permanent untaps during each player's untap step.)
{t}: Add one mana of any color to your mana pool. Eternal Horizon deals 1 damage to you.
1 comment
2018-11-07 00:10:57 by Brainpolice
 C 
Instant
Target creature gets +2/+1 until end of turn. If you control an island, it also gains hexproof until end of turn.
Islandcycling {2}
 U 
Enchantment – Aura
Enchant land
Enchanted land gains Unbound (This permanent untaps during each player's untap step.)
1 comment
2018-11-06 23:36:59 by Brainpolice
 U 
Creature – Elf Shaman
Unbound (This permanent untaps during each player's untap step.)
When Mystical Traveler enters the battlefield, choose a basic land type. It becomes a land of that type in addition to its other types. It's still a creature.
1/1
2 comments
last 2018-11-25 04:34:03 by Brainpolice
 U 
Creature – Elemental
Whenever your discovery increases, put a +1/+1 counter on Natural Experiment. (Your discovery is equal to the number of lands you control with different names).
Remove two +1/+1 counters from Natural Experiment: Regenerate Natural Experiment.
1/1
 R 
Sorcery
Each player's life total becomes their discovery. (Your discovery is equal to the number of lands you control with different names.)
3 comments
last 2019-01-04 01:03:24 by Brainpolice
 C 
Sorcery
Return target land card from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Sorcery
Search your library for a land card and put it into the battlefield tapped, then shuffle your library.
Cycling {2} ({2}, Discard this card: Draw a card.)
1 comment
2018-11-08 00:02:50 by Brainpolice
 C 
Creature – Treefolk
Unbound (This permanent untaps during each player's untap step.)
Whenever Treefolk Chanter becomes untapped, target creature gets +1/+1 until end of turn.
3/3
 U 
Creature – Treefolk
Unbound (This permanent untaps during each player's untap step.)
When Treefolk Elder dies, you may return it to the battlefield transformed.
3/3
Ancient Oak
 
 U 
Land
Unbound (This permanent untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
2 comments
last 2018-11-06 11:32:22 by Brainpolice
 U 
Creature – Insect Warrior
Undergrowth Guardian gets +1/+0 and Unbound (This permanent untaps during each player's untap step.) as long as you control a swamp.
Swampcycling {2}
1/1
 C 
Creature – Insect Warrior
Undergrowth Roamer can't be blocked as long as you control a swamp.
Swampcycling {2}
2/2
 C 
Creature – Insect Warrior
Cycling {4}{g}{g} ({4}{g}{g}, Discard this card: Draw a card.)
When you cycle Undergrowth Spawn, put three 1/1 green insect creature tokens onto the battlefield.
1/1
 C 
Creature – Elf Warrior
Reach, Unbound (This permanent untaps during each player's untap step.)
3/3
 C 
Instant
Target creature gets +3/+3 until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Insect Warrior
Deathtouch
Cycling {4}{g}{g} ({4}{g}{g}, Discard this card: Draw a card.)
When you cycle Xibal Brood, creatures you control get +2/+1 and gain deathtouch until end of turn.
2/1
 C 
Creature – Insect Warrior
Hexproof
Cycling {2}{g} ({2}{g}, Discard this card: Draw a card.)
When you cycle Xibal Offspring, target creature gains Hexproof until end of turn.
1/1
 U 
Creature – Insect Shaman
Unbound (This permanent untaps during each player's untap step.)
{t}, Tap two untapped creatures you control: Put a 1/1 green insect token onto the battlefield.
1/2
1 comment
2018-11-06 13:48:02 by SecretInfiltrator
 C 
Creature – Insect Warrior
Unbound (This permanent untaps during each player's untap step.)
Cycling {2}{g}
If you cycled Hive Spawn, put a 1/1 green insect token onto the battlefield.
1/1
4 comments
last 2018-11-06 21:11:57 by Brainpolice

Go to section: White (32) Blue (32) Black (30) Red (30) Green (35) Multicolour (26) Artifact (3) Land (17)

Show rarities: C U R


Pyrulea (Branch 2): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Pyrulea Details | Skeleton