Pyrulea (Branch 2): Virtual Booster

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Mechanics | Pyrulea Details | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Flying, Unbound (This permanent untaps during each player's untap step.)
{w}: Exile Will of the Light. Return it to the battlefield at the beginning of the next end step.
0/1
 U 
Creature – Elemental
Haste, trample
When Solar Elemental enters the battlefield, sacrifice it at the beginning of the next end step unless you cycled a card this turn.
3/1
 U 
Enchantment
Whenever you cycle or discard a card, you may pay {1}. If you do, draw a card.
 U 
Creature – Elemental
Haste, menace
Cycling {4}{b}{r} ({4}{b}{r}, Discard this card: Draw a card.)
When you cycle Militant Incarnation, creatures you control get +3/+1 and gain haste and menace until end of turn.
3/1
 C 
Instant
Counter target spell.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Lizardfolk Warrior
Scaled Militant can't be blocked as long as you control an island.
Islandcycling {2}
2/2
 C 
Creature – Spirit
Flying
Castle Spirit gets +1/+1 for each aura you control.
1/2
 C 
Sorcery
Return target land card from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Elemental
Flying, Unbound (This permanent untaps during each player's untap step.)
3/3
 C 
Sorcery
Return target creature card from your graveyard to your hand.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Instant
Sun Scorch deals 3 damage to target creature or player.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
When enchanted creature dies or Spirit Guide goes to your graveyard from the battlefield, return Spirit Guide to the battlefield transformed.
Guiding Spirit
 
 C 
Creature – Spirit
Flying
1/1
 C 
Sorcery
Exile target creature from a graveyard. Put a number of 1/1 black insect tokens with flying onto the battlefield equal to your discovery. (Your discovery is equal to the number of lands you control with different names.)
 C 
Instant
Counter target spell unless its contoller pays {3}.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Insect Warrior
Unbound (This permanent untaps during each player's untap step.)
Cycling {2}{g}
If you cycled Hive Spawn, put a 1/1 green insect token onto the battlefield.
1/1

Will of the Light (rare)
Solar Elemental (uncommon)
Visions of Yaados (uncommon)
Militant Incarnation (uncommon)
Cancel Intent (common)
Scaled Militant (common)
Castle Spirit (common)
Recycle Terrain (common)
Skyborn Elemental (common)
Deathcycle (common)
Sun Scorch (common)
Spirit Guide (common)
Spawn Ritual (common)
Energy Drain (common)
Xibal Spawn (common)