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CardName: Nature's Pulse Cost: 7GG Type: Sorcery Pow/Tgh: / Rules Text: Each player's life total becomes their discovery. (Your discovery is equal to the number of lands you control with different names.) Flavour Text: Set/Rarity: Pyrulea (Branch 2) Rare |
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Interesting green finisher. "You're mono? You're now doomed." But even if you're not playing mono-green yourself, you're half-doomed yourself. Since your life is now 7-9ish.
Still, you now only need a couple of points of damage to each other player, which a quick Hurricane will take care of. So niftily powerful.
It kinda doesn't feel very green yet? I mean sure, it's kinda lifebond - but in reverse?
It's like Biorhythm, but at least it won't set anyone to 0. I recall someone suggesting the variant that plain counts number of lands rather than discovery and I think that's better.
Discovery is usually too low a number and too specific for this effect.
Yea I was vibing off of Biorhythm here. Not entirely sure how it'd play out. I posted a card that just counts plain lands myself in the Salvation forums a year or two ago, that might have been me you're referring to.