Pyrulea (Branch 2)
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Showing 30 of 30 Red cards
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Enchant mountain
Enchanted mountain is a 4/4 red dragon creature with flying. It's still a land.
Enchanted mountain is a 4/4 red dragon creature with flying. It's still a land.
Haste
Cycling
(
, Discard this card: Draw a card.)
When you cycle Flamerite Elemental, deal 1 damage to target creature or player.
Cycling




When you cycle Flamerite Elemental, deal 1 damage to target creature or player.
1/1
Flames of Conquest deals damage to target creature or planeswalker equal to your discovery. (Your discovery is equal to the number of lands you control with different names.)
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and +X/+0, where X is your discovery. (Your discovery is equal to the number of lands you control with different names.)
Whenever your discovery increases, Precipice Mage gets +1/+1 until end of turn. (Your discovery is equal to the number of lands you control with different names).
1/3
Whenever you cycle or discard a card, Precipice Mage gets +1/+1 until end of turn.
1/3
Add 

to your mana pool.
Mountaincycling
(
, Discard this card: Search your library for a mountain card, reveal it, and put it into your hand. Then shuffle your library.)



Mountaincycling


Scaled Militant gets +1/+0 and menace as long as you control an island.
Islandcycling
Islandcycling

1/1
Scaled Militant can't be blocked as long as you control an island.
Islandcycling
Islandcycling

2/2
Scorching Sun deals 2 damage to target creature or planeswalker.
If you cycled or discarded a card this turn, Scorching Sun deals 4 damage to target creature or planeswalker instead.
If you cycled or discarded a card this turn, Scorching Sun deals 4 damage to target creature or planeswalker instead.
Destroy target forest or swamp. Scorching Wildfire deals 3 damage to that land's controller.
"The fury of the flame knows no bounds." – Ori, Sunsoul Prophet
As an additional cost to cast Seismic Blast, discard a land card.
Seismic Blast deals 4 damage to any target.
Basic landcycling
Seismic Blast deals 4 damage to any target.
Basic landcycling

Haste, trample
When Solar Elemental enters the battlefield, sacrifice it at the beginning of the next end step unless you cycled a card this turn.
When Solar Elemental enters the battlefield, sacrifice it at the beginning of the next end step unless you cycled a card this turn.
3/1
Haste
When Solar Incarnation dies, you may return it to the battlefield transformed.
When Solar Incarnation dies, you may return it to the battlefield transformed.
3/3
Unbound (This permanent untaps during each player's untap step.)
: Add
to your mana pool.


Whenever you cycle a creature card, put a 2/2 red elemental creature token onto the battlefield.
Whenever you cycle a land card, add

to your mana pool.
Whenever you cycle a noncreature, nonland card, draw a card.
Whenever you cycle a land card, add


Whenever you cycle a noncreature, nonland card, draw a card.
Whenever you cycle or discard a card, you may pay
. If you do, Solar Rift deals 2 damage to target creature or player.

"The rise and fall of the sun is the rhythm of our lives." – Ignus, Ashna High Priest
Add 

to your mana pool.
Cycling
(
, Discard this card: Draw a card.)



Cycling


Stormchaser Elemental costs
less to cast for each card you cycled or discarded this turn.
Flying

Flying
4/2



1/3
Sun Scorch deals 3 damage to target creature or player.
Cycling
(
, Discard this card: Draw a card.)
Cycling


Target creature gets +2/+1 until end of turn. If you control a plains, it also gains first strike until end of turn.
Plaincycling
Plaincycling

You may only cast this spell if your discovery is less than another player's. (Your discovery is equal to the number of lands you control with different names.)
Add

to your mana pool.
Add



Double Strike
Basic landcycling
When you cycle Wild Traveler, target creature gains double strike until end of turn.
Basic landcycling


When you cycle Wild Traveler, target creature gains double strike until end of turn.
1/1
Trample, haste
At end of turn, sacrifice Wildstorm Elemental.
Cycling
At end of turn, sacrifice Wildstorm Elemental.
Cycling

3/1
Haste
Cycling

(

, Discard this card: Draw a card.)
When you cycle Yaados Berserker, creatures you control get +2/+1 and gain haste until end of turn.
Cycling






When you cycle Yaados Berserker, creatures you control get +2/+1 and gain haste until end of turn.
2/1
Haste
Whenever you cycle a card, Yaados Experiment gains +1/+1 until end of turn.
Whenever you cycle a card, Yaados Experiment gains +1/+1 until end of turn.
1/2
Haste
Cycling
(
, Discard this card: Draw a card.)
When you cycle Yaados Militant, target creature gains haste until end of turn.
Cycling




When you cycle Yaados Militant, target creature gains haste until end of turn.
1/1


1/1
Haste
Whenever your Discovery increases, Yaados Tactician gains +1/+1 until end of turn. (Your discovery is equal to the number of lands you control with different names).
Whenever your Discovery increases, Yaados Tactician gains +1/+1 until end of turn. (Your discovery is equal to the number of lands you control with different names).
1/2
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Pyrulea (Branch 2): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Pyrulea Details | Skeleton |
Ashna Phoenix attacks each combat if able.
Whenever you cycle a card, you may return Ashna Phoenix from your graveyard to your hand.
last 2018-11-20 12:29:57 by Brainpolice