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CardName: Canopy Incarnation Cost: G Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature Enchanted creature is a forest in addition to its other types. It's still a creature. When enchanted creature dies or Canopy Incarnation goes to your graveyard from the battlefield, return Canopy Incarnation to the battlefield transformed. Flavour Text: Back side: CardName: Lost Canopy Cost: Type: Land - Forest Pow/Tgh: / Rules Text: ({T}: Add {G} to your mana pool.) Flavour Text: Set/Rarity: Pyrulea (Branch 2) Uncommon

Canopy Incarnation
{g}
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature is a forest in addition to its other types. It's still a creature.
When enchanted creature dies or Canopy Incarnation goes to your graveyard from the battlefield, return Canopy Incarnation to the battlefield transformed.
Lost Canopy
 
 U 
Land – Forest
({t}: Add {g} to your mana pool.)
Updated on 07 Dec 2018 by Brainpolice

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History: [-]

2018-11-28 09:39:12: Brainpolice created the card Canopy Incarnation

An experiment with the idea of DFC Aura -> Land.

2018-11-28 09:40:12: Brainpolice edited Canopy Incarnation

The ability that turns the creature into a Forest should also turn it into a land since land types are supposed to only appear on lands.

That's also an aspect to make the card attractive for discovery/territory.

It's weird for what it does - basically ramp you up a Forest worth of mana immediately, but not quite in exchange for a creature since at first you get to keep the creature.

I feel the complexity is quite high here for something that basically says "ramp".

The effect of the 1st side alone, with the "land" clarification could be more to the point.

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