Toakoa

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Showing 50 of 55 Multicolour cards

Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)

Show rarities: C U R M

 R 
Enchantment
At the beginning of each opponent’s upkeep, tap all creatures that player controls unless they pay {2}.

If you control a forest, whenever an opponent pays mana during their upkeep, gain {2}. Until end of turn, you don't lose this mana as steps and phases end
 U 
Creature – Human Sailor
Other Sailors you control get +1/+1 and have “This creature can not be blocked unless defending player pays {1}.”.
2/2
 M 
Instant
Return target creature or planeswalker to its owner’s hand. Draw X cards and gain X life, where X is its converted mana cost.
The journey home may teach as much as the journey abroad.
 C 
Creature – Human Sailor
{2}: Wavepeak Crew gains flying until end of turn.

Wavepeak Crew gets +1/+1 as long as you control a Forest.
2/2
 R 
Sorcery
Gain control of target creature unless its controller pays 4 life.

When Masterful Extortion is enshrined, gain control of target creature unless its controller pays 4 life.

Enshrine {6}{u}{b} ({6}{u}{b}: Put this card on the bottom of your library from your graveyard.)
 C 
Creature – Spirit
When Seeder of Doubt enters the battlefield or is enshrined, draw a card unless target opponent sacrifices a creature.

Enshrine {2}{u}{b} ({2}{u}{b}: Put this card on the bottom of your library from your graveyard.)
2/4
4 comments
last 2019-02-10 11:09:41 by SecretInfiltrator
 U 
Creature – Drake
Flying

When Vulture Drake enters the battlefield or is enshrined, return target creature an opponent controls to its owner’s hand, then its controller discards a card.

Enshrine {1}{u}{b} ({1}{u}{b}: Put this card on the bottom of your library from your graveyard.)
3/3
 C 
Creature – Ashling Warrior
Haste

At the end of your turn, if one or more cards left a graveyard this turn, Caldera Kalehu deals 1 damage to target player.
2/1
2 comments
last 2019-01-29 11:25:23 by Vitenka
 U 
Enchantment
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)

Whenever a creature card is put into a graveyard from anywhere, Chant of the Smokeheralds deals 1 damage to each player. If you are pious, Chant of the Smokeheralds deals 1 damage to each opponent instead.
 R 
Enchantment
Whenever a card leaves a graveyard, Fires of the Aitu becomes a 6/5 Demon creature with Flying until end of turn.

 U 
Sorcery
Destroy target creature.

When you enshrine Impending Doom, destroy target creature.

Enshrine {5}{b}{r} ({5}{b}{r}: Put this card on the bottom of your library from your graveyard.)
 C 
Sorcery
Sanctify (If a card was exiled by a spell or ability you controlled this turn, you are pious for the rest of the game.)

Destroy target basic land. If you are pious, destroy target land instead.
3 comments
last 2019-03-11 14:07:25 by dude1818
 U 
Creature – Viashino Warrior
Defender, reach

Whenever a creature with defender enters the battlefield under your control, add two mana in any combination of colors.
3/4
 C 
Creature – Viashino Scout
Landfall — Whenever a land enters the battlefield under your control, target scout gets +1/+1 until end of turn.
2/3
 R 
Creature – Goblin Scout
Lands you control enter the battlefield tapped.

Landfall— Whenever a land enters the battlefield under your control, you may pay {2} and discard a card. If you do, reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order
4/2
 R 
Sorcery
Return up to two target creatures from your graveyard to the battlefield tapped. For each blue creature returned to the battlefield this way, draw a card.
 U 
Creature – Human
Whenever Grove’s Champion attacks, it gets +1/+1 for each creature with defender you control.
2/3
 U 
Creature – Human Cleric
Creature tokens you control get +1/+1.
3/2
 C 
Creature – Human Cleric
Reach

When Kia’atoa Smoketender enters the battlefield, if there two or more creature cards in your graveyard, create a 1/1 white Human creature token with defender and lifelink named Kia’atoa Mourner.
3/3
2 comments
last 2019-01-01 03:24:00 by Fletch
 C 
Instant
Target creature gets +3/+3 until end of turn. Untap up to two target islands.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has “When this creature attacks, exile target card in defending player’s graveyard”.
 U 
Creature – Human Cleric
Whenever a creature named Kia’Atoa Mourner enters the battlefield under your control, creatures you control get +1/+1 until end of turn and Kia’atoa Chieftan deals 1 damage to each opponent.

{3}{w}{b}, {t}: Create a 1/1 white Human creature token with defender and lifelink named Kia’atoa Mourner.
3/4
 U 
Creature – Elemental
Flying

When Moonlight Drifter leaves the battlefield, exile it.
2/2
 C 
Creature – Human Wizard
At the beginning of your combat step, if there two or more creature cards in your graveyard, another target creature you control gains vigilance and deathtouch until end of turn.
3/2
1 comment
2019-03-03 11:42:12 by SecretInfiltrator
 R 
Creature – Angel
Flying

{2}{w}{b}, Exile two cards from your graveyard: Create a 1/1 white creature token with defender and lifelink named Kia’atoa Mourner.
5/5
 U 
Creature – Fungus
If there are two or more creatures in your gravyeyard, Bittersweet Bloomcap has “{1}{b}{g}, {t}: Create a 1/1 black and green saproling token.
1/1
3 comments
last 2019-03-03 18:39:24 by SecretInfiltrator
 C 
Enchantment – Aura
Enchant creature

Enchanted creature has “{t}, Sacrifice another creature: Put two +1/+1 counters on this creature.”
 R 
Creature – Insect
If there are two or more creature cards in your graveyard, whenever one or more cards are put into your graveyard from anywhere, put a +1/+1 counter on Rot-Eater Uhinilele.
1/1
 M 
Instant
Destroy target creature or planeswalker. Its controller loses X life, where X is its converted mana cost. Create X 1/1 black and green Saproling tokens.
5 comments
last 2019-02-18 02:39:59 by Fletch
 R 
Creature – Snake
During your turn, creatures your opponents control get -2/-0.

All creatures able to block Beguiling Ripplesnake do so.

{w}: Return Beguiling Ripplesnake to its owner’s hand.
2/2
 U 
Instant
If you control a plains, choose all three; otherwise choose two:

• Move up to two +1/+1 counters from target creature to another target creature.

• Gain 2 life for each creature you control.

• Untap up to two target creatures.
2 comments
last 2019-03-01 15:52:38 by Fletch
 C 
Instant
Target creature gets -4/-0 and loses flying until end of turn.

Trek 4 – {2} ({2}, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
 U 
Creature – Merfolk Shaman Scout
Whenever Mi’hanoa Burgeoner attacks, you may put a land card from your hand onto the battlefield tapped.
2/3
 C 
Creature – Human Scout
When Stealthy Tracker enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.

Whenever Stealthy Tracker attacks, tap target creature.
1/1
4 comments
last 2018-11-12 16:01:43 by Tahazzar
 C 
Enchantment – Aura
Enchant creature

Enchanted creature is a scout in addition to its other types.

Landfall — Whenever a land enters the battlefield under your control, enchanted creature gains flying and menace until end of turn.
 U 
Creature – Human Scout
Flying, Doublestrike
2/1
 U 
Sorcery
Create an 0/2 colorless Moai artifact creature with defender, then put X +1/+1 counters on it.
 C 
Creature – Viashino Wizard
When I’naluii Fateseer enters the battlefield or is enshrined, reveal the top four cards of your library. Put an instant or sorcery card from among them in your hand, then put the rest on the bottom of your library in any order.

Enshrine {4}{u}{r} ({4}{u}{r}: Put this card on the bottom of your library from your graveyard.)
1/1
2 comments
last 2018-11-05 00:03:20 by Fletch
 R 
Creature – Dragon
Flying

Whenever a card is placed on the bottom of your library, Tradewind Fireclaw gets +1/+0 until end of turn.

Cards in your graveyard have “Enshrine {2} ({2}: Put this card on the bottom of your library from your graveyard.)”.
4/3
 R 
Sorcery
Until end of turn, whenever another card would be put into a graveyard, exile it instead.

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
 C 
Creature – Ashling Warrior
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)

If you are pious, Kalehu Spitefist gets +1/+0 and has haste.
2/1
 U 
Enchantment
Creatures you control with defender have haste and can attack as though they didn't have defender.

Whenever a creature with defender that you control attacks, it gets +1/+0 until end of turn.
 U 
Creature – Spirit
Haste

Whenever you enshrine a card you may return Fleetness of Memories from your graveyard to the battlefield or reveal Fleetness of Memories from your hand and put it onto the battlefield.
2/1
1 comment
2019-02-08 14:54:59 by dude1818
 R 
Legendary Creature – Human Wizard
When Makaha Wailuku dies, exile it and the top four cards of your library without looking at them, then return it and those cards to the top of your library in random order.

Whenever an instant or sorcery card in your graveyard leaves your graveyard, you may pay its mana cost. If you do, you may cast a copy of that spell.
4/2
 R 
Legendary Creature – Kithkin Wizard
{g}{w}{u}, {t}: Return target non-land permanent you control to your hand, then put a permanent card from your hand onto the battlefield if its converted mana cost is X mana or less, where X is the reurned permanent’s converted mana cost plus 1.
1/3
4 comments
last 2019-03-10 20:31:04 by Fletch
 U 
Creature – Kithkin Artificer
{g}{w}{u}, {t}: Create a 1/1 colorless Canoe artifact creature token. Activate this ability only if you control a Forest, an Island, and a Plains.

As long as you control a Canoe, creatures you control are sailors.
2/2
2 comments
last 2019-01-20 22:18:12 by Fletch
 U 
Creature – Viashino Warrior
Sanctify (Any time a card is exiled by a spell or effect you control and you aren’t pious, you are pious for the rest of the game.)

As long as you are pious, Arrogant Outcasts has first strike, lifelink, and menace.
3/3
 M 
Legendary Planeswalker
+2 Target creature can’t attack or block until your next turn.

-3 Exile target permanent.

-9 : You get an emblem with "At the beginning of your combat step, return target creature card from any graveyard to the battlefield under your control. It gains haste until end of turn and must attack this turn if able."
4
 R 
Legendary Creature – Ashling Cleric
{r}{w}{b}, {t}: Choose a card in the exile zone and return it to its owner’s graveyard, then exile it.

{t}: Until end of turn, you may cast nonland cards from among those exiled with Oneya, Taker of Omens, and you may spend mana as though it were mana of any color to cast those spells.
2/2
 U 
Sorcery
Whenever a creature you control deals combat damage to a player this turn, draw a card. Then, if that creature was a Scout, look at on card at random from defending player’s hand.
2 comments
last 2019-02-05 18:23:28 by SecretInfiltrator

Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)

Show rarities: C U R M


Toakoa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Set notes