Toakoa
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Mechanics | Skeleton | Set notes |
Showing 39 of 39 Red cards
Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)
Show rarities: C U R M
Enchant creature
Enchanted creature gets +2/+0.
Sacrifice Burning Touch: Burning Touch deals 2 damage to target player or planeswalker damaged by enchanted creature this turn.
Enchanted creature gets +2/+0.
Sacrifice Burning Touch: Burning Touch deals 2 damage to target player or planeswalker damaged by enchanted creature this turn.
Landfall — Whenever a land enters the battlefield under your control, target creature gets +3/+0 and gains haste until end of turn.
Trek 4 –
(
, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
Trek 4 –


Destroy target land. Create an 0/2 colorless Moai artifact creature token with defender.
Enchant creature
Enchanted gets +1/-1.
Whenever a card or cards are put on the bottom of your library, you may return Chronic Dizziness to your hand.
Enchanted gets +1/-1.
Whenever a card or cards are put on the bottom of your library, you may return Chronic Dizziness to your hand.
When Claim Jumper enters the battlefield or is enshrined, gain control of target land. (This effect doesn’t end at end of turn).
Enshrine

(

: Put this card on the bottom of your library from your graveyard.)
Trek 4 –
(
, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
Enshrine






Trek 4 –


2/2
Draw Blood deals 3 damage to target player.
When you enshrine Draw Blood it deals 1 damage to target player.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
When you enshrine Draw Blood it deals 1 damage to target player.
Enshrine


4/2
Focused Landslide has trample.
Reveal cards from the top of your library until you reveal a nonland card, then Focused Landslide deals X damage to target creature, where X is two times the number of cards revealed this way. Put the revealed cards on the bottom of your library in random order.
Reveal cards from the top of your library until you reveal a nonland card, then Focused Landslide deals X damage to target creature, where X is two times the number of cards revealed this way. Put the revealed cards on the bottom of your library in random order.
Defender
Whenever a creature you control with defender blocks, it deals 1 damage to target player.
Whenever a creature you control with defender blocks, it deals 1 damage to target player.
1/3
Haste
Landfall — Whenever a land enters the battlefield under your control, target creature can not block scouts until end of turn.
Landfall — Whenever a land enters the battlefield under your control, target creature can not block scouts until end of turn.
3/4
Immolate deals 5 damage to target creature. If a creature damaged this way would be put into a graveyard this turn, exile it instead.
Haste
Whenever I’naluii Forerunner attacks, you may put a creature card with power 2 or less from your hand onto the battlefield tapped and attacking. At the beginning of your end step, sacrifice that creature.
Whenever I’naluii Forerunner attacks, you may put a creature card with power 2 or less from your hand onto the battlefield tapped and attacking. At the beginning of your end step, sacrifice that creature.
3/1
Sanctify (If a card was exiled by a spell or ability you controlled this turn, you are pious for the rest of the game.)
Add

. If you are pious, I’naluii Lava Rites deals 1 damage to each opponent.
Add



When I’naluii Ragers enters the battlefield, sacrifice it unless you exile a card from your hand at random. I’naluii Ragers deals damage equal to that card’s converted mana cost to target player.
5/4
First strike
Trek 4 –
(
, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
Trek 4 –


3/1


1/1
Lava Strike deals 5 damage to target creature.
When Lava Strike is enshrined, it deals 3 damage to target creature.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
When Lava Strike is enshrined, it deals 3 damage to target creature.
Enshrine




Defender
When Lavabird Egg dies, create a 2/2 red Phoenix token with flying and “at the beginning of your end step, if this creature’s power is 5 or greater, return a card named Lavabird Egg from your graveyard to your hand.”.
When Lavabird Egg dies, create a 2/2 red Phoenix token with flying and “at the beginning of your end step, if this creature’s power is 5 or greater, return a card named Lavabird Egg from your graveyard to your hand.”.
0/2
Target creature gets +3/+0 until end of turn.
Whenever a creature you control dies, you may pay
. If you do, return Lavabird’s Fury from your graveyard to your hand.
Whenever a creature you control dies, you may pay


Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+0 and gain first strike until end of turn.
When you enshrine Lightning-Edge Koa, creatures you control get +1/+0 and gain first strike until end of turn.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
When you enshrine Lightning-Edge Koa, creatures you control get +1/+0 and gain first strike until end of turn.
Enshrine




Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn.
Other Goblins you control get +1/+1.
At the beginning of your upkeep, untap and gain control of target creature with power equal to or less than the number of Goblins you control until end of turn. That creature gains haste until end of turn.
At the beginning of your upkeep, untap and gain control of target creature with power equal to or less than the number of Goblins you control until end of turn. That creature gains haste until end of turn.
2/2
When Novice Trader enters the battlefield, discard a card. If you do, draw a card.
2/1
Sanctify (If a card was exiled by a spell or ability you controlled this turn, you are pious for the rest of the game.)
Open Fissures deals X damage to each creature without flying. Then, if you are pious, Open Fissures deals X damage to each Planeswalker.
Trek 4 –
(
, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
Open Fissures deals X damage to each creature without flying. Then, if you are pious, Open Fissures deals X damage to each Planeswalker.
Trek 4 –


Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)
As long as you are pious, Pyre Keeper gets +2/+0.
As long as you are pious, Pyre Keeper gets +2/+0.
3/3
Flash
When Rage Stoker enters the battlefield, target creature gets “Double all damage dealt to and by this creature.” until end of turn.
When Rage Stoker enters the battlefield, target creature gets “Double all damage dealt to and by this creature.” until end of turn.
3/3
Creatures you control get +2/+0 until end of turn. If you control a Moai, creatures with power 1 or less can’t block this turn.
Haste
Ruthless Kalehu enters the battlefield with a +1/+1 counter on it for each player who controlled a permanent that was put into a graveyard this turn.
Ruthless Kalehu enters the battlefield with a +1/+1 counter on it for each player who controlled a permanent that was put into a graveyard this turn.
Her only mercy is that she makes the time for mourning brief.
2/2
Choose three:
• Creatures opponents control lose flying until end of turn.
• Damage can’t be prevented this turn.
• Scalding Wind deals 2 damage to each creature.
• Destroy target land. Its controller draws a card.
• Creatures opponents control lose flying until end of turn.
• Damage can’t be prevented this turn.
• Scalding Wind deals 2 damage to each creature.
• Destroy target land. Its controller draws a card.
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)
,
: If target creature would die this turn, it is exiled instead. If you are pious, Sealer of Destinies deals 1 damage to that creature.


2/2
Target creature gains first strike until end of turn.
Draw a card.
Draw a card.
Choose one:
• Smolder deals 2 damage to target creature.
• Exile target creature that was dealt damage this turn.
• Smolder deals 2 damage to target creature.
• Exile target creature that was dealt damage this turn.
Landfall — Whenever a land enters the battlefield under your control, scout cards you cast cost
less until end of turn.

2/2
Create X 1/1 red Goblin Rogue creature tokens with “When this creature enters the battlefield, it deals 2 damage to any target.”.
When Tumbling Kakamora enters the battlefield or is enshrined, create a 1/1 red goblin warrior creature token.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
Enshrine




1/1
Indestructible, Trample
Ula’anau, Heart of Magma can’t attack or block if you control any untapped non-mountain lands.
Tap three untapped lands with different names: Ula’anau deals 3 damage to any target.
Ula’anau, Heart of Magma can’t attack or block if you control any untapped non-mountain lands.
Tap three untapped lands with different names: Ula’anau deals 3 damage to any target.
7/6
Flying
When Ventborn Dragon attacks, you may sacrifice a creature or land. If you do, Ventborn Dragon gains +2/+2 until end of turn.
When Ventborn Dragon attacks, you may sacrifice a creature or land. If you do, Ventborn Dragon gains +2/+2 until end of turn.
5/5
Enchant creature you control.
If enchanted creature is a scout, when Willing Accomplice enters the battlefield, draw a card.
Whenever enchanted creature attacks, create a token creature that’s a copy of target creature tapped and attacking, except it has "At the beginning of your end step, exile this permanent."
If enchanted creature is a scout, when Willing Accomplice enters the battlefield, draw a card.
Whenever enchanted creature attacks, create a token creature that’s a copy of target creature tapped and attacking, except it has "At the beginning of your end step, exile this permanent."
Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)
Show rarities: C U R M
Toakoa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Set notes |
When you enshrine Brazen Attempt, at the end of this turn take an extra turn. At the end of that turn you lose the game.
Enshrine