Toakoa

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Mechanics | Skeleton | Set notes

Showing 39 of 39 Green cards

Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)

Show rarities: C U R M

 C 
Creature – Insect
When Alarming Stinkbug is put into your graveyard from anywhere, untap all creatures you control.
1/1
 R 
Creature – Bird
Flying

{t}: Add one mana of any color.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1.

When enchanted creature dies, put a +1/+1 counter on each of up to two target creatures.
 U 
Sorcery
Create three 1/1 green and black saproling creature tokens. If there are two or more creature cards in your graveyard, create five of those tokens instead.
 R 
Sorcery
If there are two or more creature cards in your graveyard, put two +1/+1 counters on each creature you control.

Creatures you control get +1/+1 and have “{t}: This creature fights target creature” until end of turn.
2 comments
last 2019-03-24 17:49:09 by Fletch
 U 
Enchantment
Whenever a creature you control dies, you may pay {g}. If you do, draw a card. Then, if that creature had any +1/+1 counters on it, put that many +1/+1 counters on target creature you control.
 C 
Instant
Prevent all combat damage that would be dealt this turn by creatures other than target creature.
 C 
Creature – Beast
When Decorated Nuipua’a enters the battlefield, if you have two or more creature cards in your graveyard, put two +1/+1 counters on Decorated Nuipua’a.
2/2
2 comments
last 2018-11-03 18:48:04 by Fletch
 R 
Creature – Wurm
Trample

Other creatures you control have Defender.
7/5
 C 
Instant
Target creature you control gets +1/+1 until end of turn and fights target creature you don’t control.

This spell costs {1} less to cast for each scout you control.
 R 
Instant
Choose three:

• Put a creature card with converted mana cost 2 or less from your hand onto the battlefield.

• Creatures you control gain reach until end of turn.

• Target permanent gains hexproof until end of turn.

• Destroy all non-creature artifacts.
2 comments
last 2019-03-16 17:59:37 by Fletch
 C 
Sorcery
Look at the top five cards of your library. You may reveal a creature card and a land card from among them and put them into your hand. Put the rest on the bottom of your library in any order.
 R 
Sorcery
If you control a Scout, search your library for up to two creature cards. If you do, reveal them, put them into your hand, and shuffle your library.

If there are two or more creature cards in your graveyard, put up to two creature cards from your hand onto the battlefield.
 U 
Creature – Human Scout
{1}{g}, {t}: Put a +1/+1 counter on another target creature. If that creature is a scout, untap it.
1/3
 C 
Creature – Rhino Scout
Trek 4 – {2} ({2}, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
4/5
8 comments
last 2018-10-26 10:58:49 by Tahazzar
 C 
Creature – Beast
6/6
 R 
Creature – Human Scout
Other Scouts you control get +1/+1.

Cards in your hand with Trek have “Pay {2}, Discard this card: Reveal the top four cards of your library. Put a creature card from among them in your hand and the rest on the bottom of your library in random order.”.
2/4
4 comments
last 2019-03-09 09:37:49 by SecretInfiltrator
 U 
Creature – Kithkin
Defender

As long as you control a plains, Menehune Decoy can attack as if it did not have defender.

{u}, {t}, Tap target creature.
2/3
 C 
Creature – Kithkin
When Menehune Gatherer enters the battlefield, look at the top card of your library. If it is a plains or island card, you may reveal it and put it in your hand.
1/1
2 comments
last 2018-10-31 11:37:40 by SecretInfiltrator
 C 
Creature – Kithkin Shaman
As long as you control an island or a plains, Menehune Lei Weavers has “{t}: Add {g}, {w}, or {u}”.
2/3
 R 
Enchantment
Discard a land card: Target creature gets +2/+2 until end of turn.
 U 
Creature – Rhino Shaman
At the beginning of your precombat main phase, add {g} if you control a Moai.

Tap three untapped creatures with defender you control: Add {c}{c}{c}.
3/4
2 comments
last 2019-03-04 21:11:10 by Fletch
 C 
Creature – Merfolk Scout
Sacrifice Mi’hanoa Explorer: You may play an additional land this turn. Draw a card.
2/1
 C 
Creature – Merfolk Shaman
Sacrifice Mi’hanoa Naturalist: Destroy target enchantment or artifact.
2/2
 R 
Creature – Beast
{x}{x}{g}, {t}, Sacrifice Nuipua’a Grubhunter: Return X target permanent cards from your graveyard to your hand.
4/4
 M 
Legendary Creature – God
Indestructible, Reach

Oma’olelo, Voice of Palms can’t attack or block if you control any untapped non-forest lands.

Tap three untapped lands with different names: Create two 1/1 black and green Saproling tokens.
8/8
 R 
Creature – Rhino Warrior
Landfall — Whenever a land enters the battlefield under your control, target creature gets +3/+3 and gains trample until end of turn.
5/5
 C 
Creature – Rhino Warrior
Landfall — Whenever a land enters the battlefield under your control, Polohea Crasher gets trample until end of turn.
3/3
 R 
Creature – Beast
Sacrifice two creatures: Put four +1/+1 counters on Quillshedder.

{w}{u}, {t}: Move any number of +1/+1 counters from Quillshedder onto other creatures.
1/1
 C 
Instant
Create two 1/1 green frog creature tokens. If you control a plains or an island they gain flying until end of turn.
2 comments
last 2019-01-19 16:23:49 by Fletch
 U 
Creature – Human Scout
Whenever Resolute Trailblazers attacks, put a +1/+1 counter on it.

Trek 4 – {2} ({2}, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
2/2
 U 
Sorcery
Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.
 C 
Instant
Put two +1/+1 counters on target creature. It gains hexproof until end of turn.
 C 
Creature – Snake
Deathtouch
1/1
 C 
Creature – Spider
Reach

When Thicketspinner enters the battlefield, put the top card of your library into your graveyard. If that card is a creature or land card, create a 1/1 green insect token.
2/4
4 comments
last 2018-10-24 18:48:50 by SecretInfiltrator
 R 
Enchantment
Landfall — Whenever a land enters the battlefield under your control, untap target land you control. If you untap an island or a plains this way, untap all lands you control at the beginning of your end step.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2.

Whevenever enchanted creature attacks, it must be blocked if able.
1 comment
2019-03-05 20:36:56 by SecretInfiltrator
 U 
Creature – Beast
Trample

Wild Crushfoot can’t be blocked by creatures with power 2 or less.
6/5
 C 
Creature – Rhino Warrior
Youthful Guard has defender unless it has a +1/+1 counter on it.
2/2

Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)

Show rarities: C U R M


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Mechanics | Skeleton | Set notes