Toakoa: Virtual Booster

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Mechanics | Skeleton | Set notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Until end of turn, each creature you control assigns combat damage equal to its toughness rather than its power.

If there are two or more creature cards in your graveyard, you may tap three untapped creatures you control to return Staunch Will from your graveyard to your hand.
 U 
Creature – Beast
Trample

Wild Crushfoot can’t be blocked by creatures with power 2 or less.
6/5
 U 
Creature – Human Cleric
Prophet of Penitence enters the battlefield with a +1/+1 counter on it.

{b}, {t}, remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
0/1
 U 
Creature – Merfolk Wizard
{u}, {t}: Return target creature to its owner's hand unless its controller pays {1}.
1/3
 C 
Sorcery
Look at the top five cards of your library. You may reveal a creature card and a land card from among them and put them into your hand. Put the rest on the bottom of your library in any order.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+0.

Sacrifice Burning Touch: Burning Touch deals 2 damage to target player or planeswalker damaged by enchanted creature this turn.
 C 
Creature – Rhino Warrior
Youthful Guard has defender unless it has a +1/+1 counter on it.
2/2
{1}{b}{b}
 
 C 
Sorcery
Target player discards a card.

Target player discards a card.
 C 
Creature – Ashling Warrior
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)

If you are pious, Kalehu Spitefist gets +1/+0 and has haste.
2/1
 C 
Artifact – Vehicle
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Whenever Swift Outrigger is crewed by a Sailor, it gets +1/+1 until end of turn.
3/3
 C 
Creature – Bird
Flying

When Halakeo Gulls enters the battlefield, other creatures you control with flying gain +1/+1 until end of turn.
1/1
 C 
Enchantment – Aura
Enchant artifact or creature

When Tangled in Nets enters the battlefield, tap enchanted permanent. Enchanted permanent doesn't untap during its controller's untap step.
 C 
Instant
Creatures your opponents control get -3/-0 until end of turn.

Draw a card.
 C 
Creature – Ashling Shaman
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)

As long as you are pious, Pyre Keeper gets +2/+0.
3/3
Swamp
 
 B 
Basic Land – Swamp

Staunch Will (rare)
Wild Crushfoot (uncommon)
Prophet of Penitence (uncommon)
Crystalwater Dismisser (uncommon)
Follow the Trail (common)
Burning Touch (common)
Youthful Guard (common)
Grieve (common)
Kalehu Spitefist (common)
Swift Outrigger (common)
Halakeo Gulls (common)
Tangled in Nets (common)
Chilly Undercurrent (common)
Pyre Keeper (common)
Swamp (basic)