Toakoa: Virtual Booster

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Mechanics | Skeleton | Set notes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant land you control.

Whenever enchanted land becomes tapped, gain 1 life.

When Sacred Soil enters the battlefield, if there are two or more creature cards in your graveyard, untap enchanted land and gain 2 life.
 
 M 
Legendary Planeswalker – Rhye
+2 Creatures target player controls lose flying and get -1/-0 until the beginning of your next upkeep.

-2 Create a 2/2 blue bird scout creature token with flying.

-8 Until the end of your turn, lands you control are 3/3 creatures with flying, indestructible, and vigilance.
3
 U 
Creature – Human Cleric
As long as there are two or more creature cards in your graveyard, Enduring Celebrant has indestructible.
3/2
 U 
Artifact – Equipment
Equipped creature gets +2/+1 and has “{t}: Add {c}{c}. This mana may only be used to cast artifact spells.”.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
 U 
Land
Defensible Position enters the battlefield tapped

{t}: Add {r}, {g}, or {w}

When Defensible Position enters the battlefield, you may pay {1}. If you do, put a +1/+1 counter on target creature with defender.
 C 
Creature – Kithkin
When Resourceful Menehune enters the battlefield, if you control an island or a forest, draw a card.
2/2
 C 
Creature – Human Warrior
4/2
 C 
Instant
Target creature you control gets +1/+1 until end of turn and fights target creature you don’t control.

This spell costs {1} less to cast for each scout you control.
 C 
Creature – Merfolk Shaman
Sacrifice Mi’hanoa Naturalist: Destroy target enchantment or artifact.
2/2
 C 
Sorcery
Sanctify (If a card was exiled by a spell or ability you controlled this turn, you are pious for the rest of the game.)

Destroy target basic land. If you are pious, destroy target land instead.
 C 
Instant
If one or more cards have been put on the bottom of a library this turn, put target non-land permanent on top of its owner’s library. Otherwise, return that permanent to its owner’s hand.
 C 
Sorcery
Target player puts the top four cards of their library into their graveyard.

When you enshrine Cataract Mists, target player puts the top two cards of their library into their graveyard.

Enshrine {u} ({u}: Put this card on the bottom of your library from your graveyard.)
 C 
Instant
Draw Breath deals 2 damage to target player and you gain 2 life.

When you enshrine Draw Breath, it deals 1 damage to target player and you gan 1 life.

Enshrine {b} ({b}: Put this card on the bottom of your library from your graveyard.)
 C 
Artifact Creature – Moai
Defender

Landfall — Whenever a land enters the battlefield under your control, Venerated Moai loses defender until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp

Sacred Soil (common, foil)
Rhye Holthread (mythic)
Enduring Celebrant (uncommon)
Carver’s Axe (uncommon)
Defensible Position (uncommon)
Resourceful Menehune (common)
Exuberant Firedancers (common)
Easy Prey (common)
Mi’hanoa Naturalist (common)
No Trace of Hope (common)
Whirlpull (common)
Cataract Mists (common)
Draw Breath (common)
Venerated Moai (common)
Swamp (basic)