Toakoa
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Mechanics | Skeleton | Set notes |
Showing 39 of 39 Black cards
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Show rarities: C U R M
For each creature, its controller sacrifices it unless they pay 
.


Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)
As long as Bonereader Zealot has a piety counter on it, Bonereader Zealot gets +1/+0 and “whenever a creature blocks Bonereader Zealot, that creature gets -1/-1 until end of turn.”.
As long as Bonereader Zealot has a piety counter on it, Bonereader Zealot gets +1/+0 and “whenever a creature blocks Bonereader Zealot, that creature gets -1/-1 until end of turn.”.
1/1
Flying
Whenever Cave Gliders deals combat damage to an opponent, return target creature card with flying from your graveyard to your hand.
Whenever Cave Gliders deals combat damage to an opponent, return target creature card with flying from your graveyard to your hand.
1/1
Target creature gets -4/-4 until end of turn.
Sanctify (If a card was exiled by a spell or ability you controlled this turn, you are pious for the rest of the game.)
Look at target player’s hand and choose a non-land card from it. That player discards that card. If you are pious, Come to Harm deals 3 damage to that player and you gain 3 life.
Look at target player’s hand and choose a non-land card from it. That player discards that card. If you are pious, Come to Harm deals 3 damage to that player and you gain 3 life.
For each card in target player’s hand, exile that card unless they pay X life, where X is half the number of creature cards in your graveyard, rounded down.
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)
Enchant creature
Enchanted creature gets -2/-2. If you are pious, it loses all abilities.
Enchant creature
Enchanted creature gets -2/-2. If you are pious, it loses all abilities.
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain deathtouch and lifelink until end of turn. If a Moai was sacrificed to pay for Darken the Sacred, creatures you control gain indestructible until end of turn.
Creatures you control gain deathtouch and lifelink until end of turn. If a Moai was sacrificed to pay for Darken the Sacred, creatures you control gain indestructible until end of turn.
As an additional cost to play Darkest Ambitions, pay 2 life.
Search your library for a card, then shuffle your library and put that card on top of it.
When you enshrine Darkest Ambitions, draw a card.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
Search your library for a card, then shuffle your library and put that card on top of it.
When you enshrine Darkest Ambitions, draw a card.
Enshrine


Exile target player’s graveyard. If one or more creature cards are exiled this way put a +1/+1 counter on up to one target creature.
Flying, Lifelink
When Dirge Singer enters the battlefield, if there are two or more creature cards in your graveyard, you may choose up to four creature cards with the same name that you own from outside the game, reveal them, and shuffle them into your library. If you do, lose half your life rounded up.
When Dirge Singer enters the battlefield, if there are two or more creature cards in your graveyard, you may choose up to four creature cards with the same name that you own from outside the game, reveal them, and shuffle them into your library. If you do, lose half your life rounded up.
3/3
Draw Breath deals 2 damage to target player and you gain 2 life.
When you enshrine Draw Breath, it deals 1 damage to target player and you gan 1 life.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
When you enshrine Draw Breath, it deals 1 damage to target player and you gan 1 life.
Enshrine


When Dreamgorger dies or is enshrined, look at target player’s hand. You may then sacrifice a creature. If you do, you may cast a card from that player’s hand without paying its mana cost if that card’s converted mana cost is equal to or less than the sacrificed creature’s.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
Enshrine




4/4
When Dustspeaker enters the battlefield, put the top three cards of your library into your graveyard.
2/2
Indestructible, Menace
Ele’elima, Hand of Smoke can’t attack or block if you control any untapped non-swamp lands.
Tap three untapped lands with different names: Target creature loses all abilities and is an 0/1 Thrull until end of turn.
Ele’elima, Hand of Smoke can’t attack or block if you control any untapped non-swamp lands.
Tap three untapped lands with different names: Target creature loses all abilities and is an 0/1 Thrull until end of turn.
6/7
Target player discards a card.
Target player discards a card.
Target player discards a card.
All creatures get -1/-1 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
Deathtouch
When Kalehu Sootstalker enters the battlefield, you may exile target card in a graveyard. If you do, target creature gains deathtouch until end of turn.
When Kalehu Sootstalker enters the battlefield, you may exile target card in a graveyard. If you do, target creature gains deathtouch until end of turn.
1/2
Deathtouch, Menace
When Keening Oilwurm dies, create a 3/3 wurm token with deathtouch and a 3/3 wurm token with menace.
When Keening Oilwurm dies, create a 3/3 wurm token with deathtouch and a 3/3 wurm token with menace.
6/6
When Kele Rats enters the battlefield or is enshrined, target player discards a card, then the top card of that player’s library is exiled.
Enshrine
(
: Put this card on the bottom of your library from your graveyard.)
Enshrine




1/1
Destroy target creature.
Lay to Rest costs
less to cast if you have two or more creature cards in your graveyard.
Lay to Rest costs

Menace
Trek 4 –
(
, Discard this card: Reveal the top four cards of your library. Put a land card from among them in your hand and the rest on the bottom of your library in random order.)
Trek 4 –


4/2
Exile the top six cards of your library, then put one of those cards into your hand. If a card named Kia’atoa Mourner is exiled this way, add it to your hand and repeat this process.
Murk Witch enters the battlefield with a +1/+1 counter on it.
Remove a +1/+1 counter from a creature you control: Target land is a swamp until end of turn.
Remove a +1/+1 counter from a creature you control: Target land is a swamp until end of turn.
2/2
Choose one or both:
• Destroy target non-token creature.
• Destroy target creature token.
• Destroy target non-token creature.
• Destroy target creature token.
Defender
Sacrifice a creature: Put a +1/+1 counter on Noxious Blooms.
Sacrifice a creature: Put a +1/+1 counter on Noxious Blooms.
0/3
Flying
When Pahoehoe Imp is put into your graveyard from anywhere, it deals 1 damage to target player.
When Pahoehoe Imp is put into your graveyard from anywhere, it deals 1 damage to target player.
2/1
Whenever one or more cards leave a graveyard, put a +1/+1 counter on target creature.

,
: Destroy target creature with a +1/+1 counter on it.



1/1
Prophet of Penitence enters the battlefield with a +1/+1 counter on it.
,
, remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.


0/1
When Reckless Hunter enters the battlefield, destroy target creature. You lose life equal to that creature’s converted mana cost.
1/1
Return target creature card from your graveyard to your hand. If that card was put into your graveyard this turn, return up to one other target creature card from your graveyard to your hand.
Sanctify (Any time a card is exiled by a spell or effect you control, you become pious for the rest of the game.)
Whenever one or more cards leave your graveyard, gain 3 life. Then, if you are pious, target creature gets -3/-3 until end of turn.
Whenever one or more cards leave your graveyard, gain 3 life. Then, if you are pious, target creature gets -3/-3 until end of turn.
Enchant creature
As long as you have two or more creature cards in your graveyard, Spirit Wreath has flash.
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to its owner's hand.
As long as you have two or more creature cards in your graveyard, Spirit Wreath has flash.
Enchanted creature gets +2/+1. When enchanted creature dies, return that card to its owner's hand.
When Spiritbinder enters the battlefield, you may cast creature cards from your graveyard until end of turn. If a creature you control would die this turn, exile it instead.
2/1
Whenever one or more cards leave a graveyard, Tomb Harrower gets +2/+2 until end of turn.
3/2
Flash
When Unfortunate Soul enters the battlefield, you may sacrifice another creature. If you do, draw two cards and lose 2 life.
When Unfortunate Soul enters the battlefield, you may sacrifice another creature. If you do, draw two cards and lose 2 life.
1/1
Flying
Voidmare’s power and toughness are equal to the number of cards you own that are exiled.
Voidmare’s power and toughness are equal to the number of cards you own that are exiled.
*/*
Whenever Weeping Torment attacks, if you have two or more creature cards in your graveyard, it deals 1 damage to each opponent.
2/2
Go to section: White (39) Blue (39) Black (39) Red (39) Green (39) Multicolour (55) Artifact (17) Land (18)
Show rarities: C U R M
Toakoa: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Set notes |
• Target player discards two cards.
• All creatures get -2/-2 until end of turn.
• All creatures lose all abilities until end of turn.
• Exile target creature with converted mana cost 3 or less.